Game Info
Players
2-5
Age
12+
Playtime
30 min
Collection
Your Tier
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Description
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Review
GTS 2014 - The Spoils
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment:
pos 6 ·
mix 1 ·
neu 1 ·
neg 0
Showing 1–8 of 8
Video ZEiHDu4GqoU
Board Game Dad Top List at 20:17 sentiment: positive
video_pk 89175 · mention_pk 236561
Click to watch at 20:17 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Cooperative gameplay
- Unique dice tower mechanic for spill spread
- Environmental theme
Cons
- Similar gameplay to Pandemic
Thematic elements
- Cleaning up an oil spill and saving wildlife
- Ocean cleanup
Comparison games
- Pandemic
Mechanics (from transcript analysis)
- Action Point Allowance — everybody has special unique abilities which you try to optimize in order to save the environment.
- cooperative play — it's a Cooperative game where you're trying to save wildlife and clean up the ocean.
- Dice Rolling — instead of flipping over cards what you're doing is you're dropping dice in a dice tower so those dice they scatter down and they spread out and the quadrant that the dice land in determines where the oil goes next and then the number that rolls up determines exactly where in that quadrant the oil goes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- If you're looking to get somebody a family board game for the holidays then first of all you are an excellent Gift Giver.
- All of the games on this list are brand new there's nothing on this list that was published earlier than 2021.
- While the age group goes as young as children of age four these are not children games these are family games meaning that they are picked to be just as enjoyable for the adults in the room as they are for the children.
- This channel is called Board Game Dad and many of my viewers and subscribers are board game dads and if there are any games that I am not aware of they are sure to leave excellent recommendations in the comments.
- I really like asking my kids to step up to a new challenge and give them something that is going to have them solving problems in a creative new ways that's why we play so many board games in my house.
References (from this video)
No references stored for this video.
Video EmDdEPE-7HU
Board Game Coffee Discussion at 16:35 sentiment: neutral
video_pk 89133 · mention_pk 236389
Click to watch at 16:35 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I'm Mark Maya and this is boarding coffee
- we're going to be doing some micro reviews throughout the episode of any games that I've played
- so the purpose of this I'm gonna show you my collection I'm gonna help you build yours
- we're going to be giving away it's kind of we're going to be doing some micro reviews throughout the episode of any games that I've played granted in this pile I think there's a lot of games I haven't played so we might just switch through those but the micro reviews are there to help you make informed decisions when building up your collection if you don't win
- now we're gonna have 24 videos over the next 12 days and we're giving out 55 5-0 we're giving out 50 games over 50 games
- The winners will be announced live after these 12 videos are released
- the idea since this is the season of giving we give to you and we want you to pay it forward and give to the kids
- ah an unexpected party this was an unexpected game to be released because it's about The Hobbit like the dinner they do in the beginning the movie or something
- it's dense it's like a I think it's like a work replacement I don't know because we've never played it I opened it I started reading the rules got distracted probably by another project and never got back to it so I have no idea
- so the spill is sponsored by smirk and Dagger who who is giving it away
- this episode we are giving away Ganesha and deep state for two winners and that's from crowd games
- so that's three lucky winners I'm gonna win one two three
- you gotta subscribe to board game coffee on YouTube you gotta like this video and tell us and this is this is for Logistics when picking winners make sure we do get a winner that is in the eligible in an eligible country
- out of the old games you used to play from back in the day because we had a few oldies here Monopoly risk uh clue Etc are there any of those games that you're still playing today
- but even if you weren't which one do you have the most fond memories of
- it is possible to win multiple prizes because it's all randomly selected if your name gets pulled out two three times you're gonna win two three gifts
- I apologize for the companies who are sponsoring the sponsoring this giveaway
- we will be announcing all the winners after all the 12 videos are are released and we will be announcing though that we will be announcing those live
- you can enter every video because you can win multiple times
- thank you again to our sponsors uh crowd games and smirk and Dagger they made this possible
- remember have fun keep gaming be social see you next week
References (from this video)
No references stored for this video.
Video 2EwauOPvJJ4
Ryan and Bethany Board Game Reviews Top List at 10:29 sentiment: positive
video_pk 85944 · mention_pk 221304
Click to watch at 10:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Really good game
- Solid
- Highly recommend for cooperative games
Cons
- Nobody really talks about it
Thematic elements
- Cleaning up an oil spill
Comparison games
none
Mechanics (from transcript analysis)
- Area Control — Barricading and cleaning up the spill in specific areas.
- cooperative play — Players work together to achieve a common goal.
- Cube Tower — A component used to randomize and represent the oil spill's spread.
- Set Collection — Implied through rescuing animals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is so streamlined it's so easy
- it is a really cool game each time you play it is different because of the way the cubes drop out
- this is a much lighter Feld it's a very cute game
- this is just such a classic Cooperative game
- there's never a time where I've played this game and there hasn't been some event that's come out of it that gets brought up years and years and years to come
- we're not going for a high scoore anymore we are simply going for having the most amount of fun talking through these cases in a funny British accent
References (from this video)
No references stored for this video.
Video nZJIENowjZs
Board Game Critique Review at 0:30 sentiment: mixed
video_pk 84181 · mention_pk 213697
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Dual world system is central and substantive, not gimmicky
- The ritual dial provides a satisfying spatial puzzle
- Character asymmetry adds depth and strategy
- High production quality, minis, and atmosphere
- Exciting evacuation twist adds cinematic victory feel
Cons
- High complexity and fiddly rules; steep learning curve
- Limited fiend variety; some repetition across plays
- Potential for tough failure states and hot pressure moments
- First edition jitters and price; €285
- AI art controversy and its reception
Thematic elements
- rituals, sealing, and containment of a giant existential threat
- dual-dimensional co-op horror set in an asylum with above and below planes
- cooperative puzzle-solving with escalating tension
Comparison games
- Nemesis
- Arkham Horror LCG
- Mansions of Madness
- Betrayal at House on the Hill
Mechanics (from transcript analysis)
- Action economy and character-specific upgrades — Start with three actions; a fourth can be earned; characters unlock unique abilities.
- Banishment instead of killing monsters — Some monsters are banished to the other dimension rather than killed; requires routing.
- Dual-world movement — Players coordinate actions between above and below dimensions; position affects threats and routes.
- Event-driven ring rotations — Event cards rotate the rings, potentially blocking or enabling routes.
- Presence in mirrored rooms to close rifts — Close rifts by occupying simultaneous spaces in both dimensions.
- Resource Management — Candles, skulls, books, and other components contribute to progress.
- Resource management and placement components — Candles, skulls, books, and other components contribute to progress.
- Ritual dial with rotating rings — A rotating dial system that determines seals and rituals; timing matters.
- Shimmer and shift track — A track that can shift players between dimensions, sometimes at bad times.
- Threat escalation and higher-stakes timing — As the game progresses, more fiends appear and rings rotate more unpredictably.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Mechanically, that dual world thing is the star.
- The ritual dial is a delicious brain burner.
- When it clicks, it sings.
- Our rating 7 out of 10.
- If you want a streamlined, easy horror night, no.
- That evacuation twist, loved it.
References (from this video)
No references stored for this video.
Video -ISEFMDpJpw
UndeadVikingVideos Discussion at 2:17:29 sentiment: positive
video_pk 80712 · mention_pk 197482
Click to watch at 2:17:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Johnny Marr's solo work is as good as The Smiths
- Johnny Marr is the musical talent
Cons
- Morrissey's stage presence was intense
Thematic elements
- Alternative Rock
Comparison games
- Morrissey
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Can we have the 90s back, please? Can we like start can like rewind back to like 89 90? Like just start there and like I'll take 10 years of the 90s again.
- The songs that remind us of the best times. The songs that remind us of the bad times.
- I drink a whiskey drink. I drink a vodka. I drink a drink. I drink a drink.
- I want to get out of here.
- They're still going around.
- What a [ __ ] horrible song.
- It's so really terrible. Like, but it was so great. Like, at the time it was like everybody listened to it was like that's the song. So catchy though. So catchy. So good.
- Doesn't have to be good. It just has to sell.
- You're an idiot then.
- I mean, no, he's uh the John Spencer Blues Explosion uh album Orange uh was R was rated by I think it was I think it was Playboy rated it the number one album to have sex to.
- Everybody should listen to the Reverend Horton Heat.
- That's fair.
- And I am whenever nobody's like I've never even heard of the replacements. I was like, are they on someone's roof?
- Well, you [ __ ] suck.
References (from this video)
No references stored for this video.
Video aPmrNXny46s
Watch It Played Review at 0:18 sentiment: positive
video_pk 65308 · mention_pk 158952
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Community involvement in card design with credit given.
- Players have control over deck building and resource management, mitigating randomness.
- Flexible turn structure with no phases.
- Dynamic combat system with a speed stat.
- Well-developed organized play system (Spoils League Gaming) with monthly promos and rewards.
- Good entry-level product with new player kits containing multiple intro decks and unique resources.
Cons
- Characters with lower speed can lose battles before dealing damage.
- A player can be at a disadvantage if their character's speed is outmatched.
Thematic elements
- A satire on our own world, involving politics, greed, gambling, drug dealing, hedonism, and conflict.
- Lorithia, our world many millennia after humankind met their own natural ending. The world changes, the universe changes, the laws of physics change.
Comparison games
none
Mechanics (from transcript analysis)
- Card types — Includes Faction cards (rules cards), Characters, Tactics (one-use cards), Items, and Locations.
- collectible card game (CCG) — A community-focused collectible card game where players build decks.
- Combat System — Characters attack opponents, with Strength, Life, and Speed stats determining damage and the order of damage assignment.
- Deck Building — Players use components to create a deck of 75 cards to fight each other.
- influence — The objective is to reduce the opponent's influence to zero.
- Mulligan — A partial mulligan allows players to replace three cards from their opening hand.
- No Max Hand Size — Players do not have a maximum hand size.
- No Phases — Turns do not have set phases, allowing for flexible play order.
- Resource Management — Uses resource cards (elitism, rage, greed, deception, obsession) to play other cards. Players start with two resources and can play any card face-down as a resource.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's a CCG, but the C is community.
- So The Spoils was designed from the ground up to put the player in control of the deck as opposed to the deck in control of the player.
- There are no phases in this game.
- We have a third battle stat called speed, which determines when damage is dealt in a battle.
- So, yeah. You'll assign your damage at speed four, which is four points, and I have four life, and I'm at speed three. And so, that gets dealt, my character goes to the discard pile, and I have successfully blocked you.
References (from this video)
No references stored for this video.
Video SmV27eSrUq4
Board Game Dad Top 10 List at 5:15 sentiment: positive
video_pk 37575 · mention_pk 112860
Click to watch at 5:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- cooperative, great for discussing environmental action
- engaging for younger players with guidance
Cons
- may be challenging for some families due to complexity of decisions
Thematic elements
- environmental disaster and wildlife rescue
- A marine/ocean environment with an oil spill scenario
- educational with cooperative play
Comparison games
- Rain Forest City
- Memoir 44
Mechanics (from transcript analysis)
- Cooperative Game — players work together to contain an oil spill and rescue wildlife
- cooperative play — players work together to contain an oil spill and rescue wildlife
- Dice Placement — dice outcomes simulate spill spread and responses
- dice placement / randomness — dice outcomes simulate spill spread and responses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the objective of the game is to collect animal cards by making an attractive planet for them
- it's cooperative which is why I think this game can play well with younger players
- the Spill says it's for ages 10 and up I do think you could play it with younger players
- this is an excellent game if you want your children to memorize the dates of specific events
- Risk if Risk was designed to be educational basically what's happening
- it's called Memoir 44 and in Memoir 44 it is a two-player game
- I cannot recommend Twilight Struggle because it is just too complex
References (from this video)
No references stored for this video.
Video ATpRblozPmo
Board Game Animal Interview at 18:57 sentiment: positive
video_pk 34456 · mention_pk 102630
Click to watch at 18:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- emotional tension and teamwork
- strong production quality
Cons
- depends on player cooperation and synergy
Thematic elements
- tension, teamwork, and mission success
- cooperative scenario around a hazardous situation
- cooperative, mission-driven
Comparison games
none
Mechanics (from transcript analysis)
- Card-driven actions — cards guide actions with potential hazards and benefits
- Cooperative Game — players work together against the game to achieve goals
- cooperative play — players work together against the game to achieve goals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I want you to feel something at the table and that to me is what creates the memories of gaming
- the system works as a pull business you have to get enough people excited that they're asking for the game
- if you have not pressure tested everything about that game to make sure it is ready to sell, don't release it
- I'm an omni gamer I like all different genres all different types of games
- Boom Patrol is a arcade game on the tabletop... it's a Tari Tank Battle meets Mario Kart
- Hi-Fi is gorgeous looking... the record player has a purpose in the game
- Adventure Party ... delivers a role play experience
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–8 of 8