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Sacred Valley box art

Sacred Valley

Game ID: GID0449195
Game Info
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Description
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 2 · mix 1 · neu 1 · neg 0
Mentions per page
Showing 1–5 of 5
Video Qtg0OrNiwkI Rahdo Runs Through Top List at 12:42 sentiment: mixed
video_pk 81329 · mention_pk 201308
Rahdo Runs Through - Sacred Valley video thumbnail
Click to watch at 12:42 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Sharp gameplay
  • Wide variety of simple powers
  • Interesting puzzles
  • Fast playing
  • Deep and crunchy
  • Very interactive
Cons
  • Too cutthroat and aggressive for the reviewer's preference
Thematic elements
  • Exploring and scoring
  • Secret valley
Comparison games
  • Race for the Galaxy
  • Castle Combo
Mechanics (from transcript analysis)
  • Card Drafting — Players draft a hand of cards to start the game.
  • Set Collection — Scoring is based on categories on the cards placed in the grid.
  • Tile Placement — Players play cards adjacent to previously played cards, building a grid.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is like one of my ultimate all-time hidden gems. It's going to be hard to get.
  • This is the best Machi Koro killer that outperforms every other Machi Koro killer that ever came out. It is phenomenal.
  • It is such a phenomenal racing game. It destroys all other racing games I've ever played.
  • It's in my top 100 games of all time and I can't imagine it ever leaving that because it is just about perfect.
References (from this video)
No references stored for this video.
Video sQz1xACQbtY Meeple University Rules Teach
video_pk 70728 · mention_pk 167737
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you may plant take a seed tile from your player board plant it legally onto the Terraces
  • The game ends once there are no longer any empty spaces remaining on the board
  • The player with the most money wins
References (from this video)
No references stored for this video.
Video sQz1xACQbtY Meeple University Rules Teach at 0:00 sentiment: neutral
video_pk 70728 · mention_pk 230874
Meeple University - Sacred Valley video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • crop farming and terrace cultivation in an Incan setting
  • Incan-inspired farming in Urubamba Valley
Comparison games
  • Arabba Valley
Mechanics (from transcript analysis)
  • Events — Take the Work action to gain one coin if you have no money.
  • Harvest — Cash in Harvest points for money by performing the Harvest action based on the current Harvest track position.
  • Plant seed tile (Pledge) — Plant one seed tile from your player board into the common farm, possibly using vines with special rules, and resolve placement with adjacency to river or existing tiles.
  • Purchase — Spend money to purchase seed tiles, technology cubes, or specialist tiles from the market and manage market spaces.
  • Terrace unlocking / placement — Unlock and place tiles on higher Terrace levels by paying the indicated costs; the terrace capacity influences end-game when full.
  • Tile Placement — Plant one seed tile from your player board into the common farm, possibly using vines with special rules, and resolve placement with adjacency to river or existing tiles.
  • Work — Take the Work action to gain one coin if you have no money.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you may plant take a seed tile from your player board plant it legally onto the Terraces
  • The game ends once there are no longer any empty spaces remaining on the board
  • The player with the most money wins
References (from this video)
No references stored for this video.
Video Yv8Rm4eOSuc Review at 0:09 sentiment: positive
video_pk 66698 · mention_pk 162495
Sacred Valley video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful simplicity with enough scoring variants to keep it interesting.
  • Plays well without drafting, but drafting adds another layer of interest.
  • The solo mode is an interesting and satisfying puzzle.
  • The expansion adds more interesting scoring and more options.
  • Clever and satisfying competitive mode.
  • Good for a light, quick game.
  • Good brain burn despite being a light game.
  • Can be a good game to pull out and play at a convention.
  • Tableau building where others can mess with your tableau is interesting.
  • Good bet for a small box and price.
Cons
  • The game suffers from small text on the cards.
  • Can have a little bit of analysis paralysis later in the round.
  • Not an uber complex game; not the tentpole of an evening.
Thematic elements
  • exploring terrains
  • a valley
Comparison games
none
Mechanics (from transcript analysis)
  • Card placement — Players place cards into a grid, adjacent to already placed cards.
  • Drafting — An optional drafting mechanism is mentioned, where players pick and pass cards.
  • Set Collection — Scoring is based on conditions related to cards and their surrounding elements (e.g., number of surrounding cards, specific terrains).
  • solo mode — A solo mode is available where the player manages multiple hands/clans to achieve a specific scoring goal.
  • Tableau Building — The game involves building a tableau, with the added element that other players can interact with or affect it.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this game has a beautiful simplicity to it, but there are just enough different variants in the scoring to keep it interesting every single time.
  • The game definitely suffers from small text because all the cards do different things.
  • I think this game is super super clever.
  • a really really pleasant surprise with this one and considering the small box and the small price tag, I think this one is a really good bet.
References (from this video)
No references stored for this video.
Video EPM8qh0oYcI The Board Gaming Doctor Discussion at 10:42 sentiment: positive
video_pk 36289 · mention_pk 108677
The Board Gaming Doctor - Sacred Valley video thumbnail
Click to watch at 10:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • designer pedigree (Jeffrey CCH) with a track record of variable tableau
  • accessible weight with potential depth from powers and tile choices
Cons
  • lighter weight may deter heavier Euro players
  • interaction level depends on player count and tile variability
Thematic elements
  • Farming with variable powers and tile placement
  • Sacred Valley, Peru
  • lighter abstract with flavorful theme
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Compete for dominance or influence across regions
  • Tile Placement — Place tiles to shape your tableau and actions
  • Unique Player Powers — Each player has unique abilities affecting actions and strategy
  • Variable player powers — Each player has unique abilities affecting actions and strategy
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game looks interesting
  • I think this game is trying to go for a combination of zoo building and management as is popularized by Arc NOA in addition to making it a more abstract uh dice drafting type of game
  • you are playing simultaneously and you do have the opportunity to draft both Dice and tiles
  • the worker placement is handled by these strength tiles that have different strengths on them
  • I like the fact that the little tweak on worker placement that this adds to the decision space
  • this tiled map that you are building on is it looks interesting because I think there is going to be a lot of opportunity for interaction
  • the economy shifts and resources become more scarce
References (from this video)
No references stored for this video.
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