Game Info
Players
1-4
Age
13+
Playtime
30 min
Collection
Mechanic profile
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Description
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video zJGEJxm3zug
Review at 0:24 sentiment: positive
video_pk 68949 · mention_pk 165250
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Beautiful art and table presence.
- Thematic integration of scoring and blocking mechanics.
- Simple mechanisms with deep strategic options.
- Elegant and streamlined design.
- Clever and fast-paced bidding mechanism.
- High depth to complexity ratio.
- Tons of player interaction on every turn.
- Plays well with two players, even considered a favorite for some.
- Interesting solo mode where the lower of two scores is the player's score.
- Expansion allows for more players and a longer four-player variant.
- Fantastic game, likely to be a top family game.
Cons
- The four-player base game can feel too short (4 rounds) and less forgiving if blocked.
- The cliff side structure needs to be assembled before each game.
- Lack of markers or a clear system to track bid order for advanced strategic planning.
- Tiebreaker system could benefit from clearer player aids or an easier way to track.
Thematic elements
- Building places (buildings/properties) to have a view of the ocean/sea and to block other people
- Positano, Italy, on the cliffs overlooking the ocean/sea
Comparison games
none
Mechanics (from transcript analysis)
- Area Control (implied) — Players compete for specific locations and building spots on the board.
- bidding — A simultaneous, secret bidding system is used to determine turn order and choices for locations, blocks, and building types.
- Blocking — Players can build higher to block opponents' views, impacting their scoring potential.
- Card drafting / Simultaneous action selection — Players secretly bid using cards to select locations, blocks (building materials), and building types/abilities.
- set collection / goal cards — Players aim to fulfill objective cards (e.g., most buildings in columns, largest contiguous group) for additional points. These cards are double-sided.
- Variable Player Powers (Implied) — Some abilities allow players to build higher than regulation height or upgrade building types.
- View building — Players build structures and score points based on how many can 'see' the ocean, with different roof types (bronze, silver, gold) scoring differently.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is going to land somewhere pretty darn high on that list because this game is fantastic.
- Those are all sort of nitpicky little things. This game is fantastic.
- I would be absolutely floored if this doesn't make my top 10 family games of the year this year.
- It's getting a saxophone serenade.
References (from this video)
No references stored for this video.
Video oCDoKGMoDMo
Top List at 8:25 sentiment: positive
video_pk 68532 · mention_pk 164806
Click to watch at 8:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Amazing table presence
- Huge player interaction
- Crunchy decisions
- Great with more players
Cons
none
Thematic elements
- Building buildings with a view of the ocean
- Positano, Italy
Comparison games
none
Mechanics (from transcript analysis)
- Area Control — you're trying to block other players. You're trying to build up, and you're trying to build get the most points.
- Blind bidding — you're basically just bidding, taking blocks, dating a location, and building, and that's it.
- set collection — There's three different types of buildings. There's, you know, cheap buildings or or silver medium buildings or the luxury gold buildings, and you're getting different amount of points depending on what type of building it is.
- Simultaneous action selection — where it's simultaneous where you're playing two cards. one card that tells you what your bid is for all three aspects that you're gaining, which is the location you can build in, the amount of blocks you're getting to build, and what type of building can you build, like a good, medium, or a luxury one.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This list, in my opinion, uh, is the better of the two lists, although it always gets less views than the other list. I don't know why.
- This is my five best games that are releasing at Origins.
- And releasing at Orange means either it just got released recently or it's the first main convention that it's going to be at.
- Now, these are games I've actually already played.
- breaking down barriers, growing relationship, board games by helping you find the next one you'll love.
References (from this video)
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