Game Info
Players
2-6
Age
8+
Playtime
45 min
Collection
Your Tier
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Description
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment:
pos 4 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–5 of 5
Video xPRHwEz9LCY
Rolling Dice & Taking Names Discussion at 34:59 sentiment: positive
video_pk 81912 · mention_pk 204967
Click to watch at 34:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Faster than Magical Athlete
- Adds insane combos with gadget cards
- Villain tokens add a strategic layer
- Drafting mechanism is clever
- Plays up to six players
- Cute, cartoony, comicky art
- Good for families
- Can be pulled out for short play sessions (15-20 minutes)
- Low price point ($26 at Miniature Market)
Cons
- Villains are basic punchouts without miniatures
- Can feel like a knockoff of Magical Athlete
Thematic elements
- Escaping Arkham Asylum
- Arkham Asylum
Comparison games
- Magical Athlete
Mechanics (from transcript analysis)
- Drafting — Players draft two villain cards at the beginning of the game to determine which ones will try to escape.
- Gadget cards — Players can acquire gadget cards that are one-time use and break rules of the game, adding combos.
- roll and move — It's roll and move with special powers depending on who you're controlling.
- Special Powers — Players have special powers that can be used during the game.
- Villain Tokens — Villains have tokens that must be spent to use their special powers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The Grim Reaper begged for more time.
- When Chuck Norris met the Grim Reaper, the Grim Reaper begged for more time.
- I'm sorry. I got all tongue tied there.
- Board games is a luxury item. It's a luxury. You don't need it. You don't have to have it.
- The market spoke and we're giving it to them.
- You guys are cutting out the local game store. You're you're cutting out the your bread and butter.
- Well, last week they pulled the plug on Altered. It is now a dead game.
- It is now a $650 console. Really? Remember in times when you bought consoles and they got cheaper over time? Yeah, that time's gone.
References (from this video)
No references stored for this video.
Video 3u-86prZbQs
The Discriminating Gamer Review at 1:23 sentiment: mixed
video_pk 81737 · mention_pk 204243
Click to watch at 1:23 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Light, quick-to-learn game
- Fun use of take-that gadgets and villain abilities
- Humorous and entertaining play sessions
- Appealing to casual and younger players
Cons
- Roll-and-move mechanism can feel simplistic
- Short playtime may wear off for some players
- Not ideal for hardcore gamers
Thematic elements
- villains racing through Arkham Asylum with take-that gadget interactions
- Arkham Asylum, Gotham City; Batman villains competing on a race-like layout
- race-driven, modular path with asymmetric villain abilities
Comparison games
none
Mechanics (from transcript analysis)
- armory bonuses — First players to reach the armory receive gadget bonuses and card draws.
- Gear cards — Landing on gear symbols allows drawing gear cards that provide special actions.
- henchman tokens — Henchman tokens can be spent to enhance abilities or trigger effects.
- Multi-Use Cards — Landing on gear symbols allows drawing gear cards that provide special actions.
- roll and move — Players roll a die to advance along a track with spaces that trigger effects and may include gear options.
- Roll/Spin to Move — Players roll a die to advance along a track with spaces that trigger effects and may include gear options.
- Take That — Card effects that disrupt opponents' progress and create dynamic shifting threats.
- take-that interactions — Card effects that disrupt opponents' progress and create dynamic shifting threats.
- villain abilities — Each chosen villain has unique abilities that activate during the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a very light racing game.
- There is a ton of take that in this game.
- This is a fun game.
- It's an absurd game.
- We were laughing hysterically.
References (from this video)
No references stored for this video.
Video Mq2mTcBar98
Top List at 1:10 sentiment: positive
video_pk 67039 · mention_pk 162946
Click to watch at 1:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- wacky, silly racing game
- a little bit more strategy, a little bit more control
- characters have wild special abilities
- gadget cards you can use to affect the race
- silliness and laughs
Cons
none
Thematic elements
Comparison games
- Magical Athlete
Mechanics (from transcript analysis)
- Card Play — you also get these gadget cards you can use to affect the race.
- racing — a wacky, silly racing game.
- special abilities — All of the characters have wild special abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Here are my top five.
- All of that questionable thematic stuff has been removed and now you can just enjoy a great game for its mechanisms.
- If you want silliness and laughs, this is a great one.
- If you want to see my game ratings for all of the games I played in a month, including the games I did not like, then join my monthly newsletter.
References (from this video)
No references stored for this video.
Video Fd_L0AXxJg8
Review at 0:27 sentiment: positive
video_pk 66890 · mention_pk 162699
Click to watch at 0:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Mechanically superior to Magical Athlete
- Fun combo building
- Engaging gadget cards
- Appreciates the shuffle build feel
- Good art interpretation of characters
- Avoids many rules issues of older printings
Cons
- First race feels less important
- Gadget cards can feel more impactful than character powers
- Visually obstructive standees
- The game is still very random
- Can feel like there's too much going on, especially with more players
Thematic elements
- Inmates escaping prison
- Arkham Asylum
Comparison games
- Magical Athlete
- Smash Up
Mechanics (from transcript analysis)
- Hand Management — Players draw and use gadget cards that offer various effects.
- roll and move — Players roll a die to determine movement on the track.
- Set Collection — Players collect gadget cards and character powers to create combos.
- track movement — Players move along a singular track to reach the end.
- Variable player powers — Each player controls two characters, each with a unique power.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I like that you have your hand of five or whatever at the beginning and you can say well, this person affects triangles and this one wants to land on them. Okay, I can build my own combos in this game. That's neat. I like that a lot.
- Visually, I don't like the winding path. The standees can certainly block sometimes a symbol behind one of them.
- It's still super mega random.
- I'm giving it a seven out of 10.
- It's still zany fun. I can't argue that.
- The zaniness, I just I get a kick out of rolling the die and seeing what happens.
- And oh, I'm playing these two cards in combo. Holy cow, it's overpowered. Yes, but who cares? It's a short game.
References (from this video)
No references stored for this video.
Video 0LmqBL4nt5A
Discussion at 7:47 sentiment: positive
video_pk 66571 · mention_pk 162240
Click to watch at 7:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Interesting twist on powers (choosing two)
- Modular board adds variety
- Fun characters
- Leans into silliness
Cons
- Similar feeling to Magical Athlete but with a more complex ruleset
Thematic elements
- DC Comics theme with villains.
Comparison games
- Magical Athlete
Mechanics (from transcript analysis)
- Card Play — You also are going to be playing cards that are going to be affecting things in this game.
- Modular Board — You've got a modular board also that kind of switches things up.
- Power Selection — Instead of having one power, you're going to be choosing two powers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is where I don't give full reviews of games because all of these games have already been reviewed in full by other folks here on the Dice Tower and I'm just giving you my two cents on each of these and since today I'm going over seven different games, you're getting 14 cents out of me.
- Well, that's it. This is Mike Delisio and I'll see you on the next rapidfire
References (from this video)
No references stored for this video.
Transcript Navigation
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