Game Info
Year
2022
Players
2-4
Age
12+
Playtime
75 min
Complexity
2/5
Collection
Your Tier
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Description
Bluffing and engine building game set in an alternate Wild West where players create unique scoundrels using clear overlay cards to steal technology
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–4 of 4
Video QI5ZMAtW5ZY
Getting Games Top 33 List at 2:57 sentiment: positive
video_pk 89514 · mention_pk 237913
Click to watch at 2:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video -sy3ZSxlGa0
Watch It Played News at 8:25 sentiment: positive
video_pk 89491 · mention_pk 237728
Click to watch at 8:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Designed by the creator of Mansions of Madness
- Unique scoundrel creation mechanic
- Engaging bluffing
Cons
none
Thematic elements
- Stealing technology left by a traveler, rival leaders
- American frontier
Comparison games
- Mansions of Madness
Mechanics (from transcript analysis)
- bluffing — Outsmarting foes via bluffing.
- Card Overlay — Overlaying clear cards to create unique scoundrels.
- Resource Management — Stealing precious technology.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- trailblazers where one to eight adventurers will create the longest hiking biking and kayaking paths by the ageless medium of tile length with a catchy is that you can't get lost as you always have to find your way back to camp and you only score points for paths that begin and end at matching colored campsites
- you're gonna get stabbed in the back it's just i mean it's a guarantee
- point city a sequel to the wonderful hit game point salad which i linked to my friend beth now i think about it not important in point city your drafting cards similar to the original point salad but you're building a city and as such there's a little more going on with resource management and engine building aspects but gosh if i'm not excited for it when it's out next year
- board game day which is written by amy valdez from the board game blitz podcast and illustrated by rachel kramer from the semicolo internet comic and they've teamed up to create board game day a 16 page fully illustrated children's book the game follows a group of friends two pandas a cat a bird and an octopus as they prepare for and have a board game day illustrations include many actual children's games so the kid might recognize them and i think this is a lovely project to finish on
References (from this video)
No references stored for this video.
Video DxmlQIH0DIA
Watch It Played Playthrough
video_pk 68553 · mention_pk 164833
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we're going to be playing the two to four player game 3 000 Scoundrels
- I'm going to scout a safe at a site
- I think you're bluffing
- we are creating these Scoundrels via these two decks
- it's time to call some Bluffs
References (from this video)
No references stored for this video.
Video EooK1dQB1Z0
The Board Gaming Doctor Announcement at 0:14 sentiment: positive
video_pk 38708 · mention_pk 116642
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Adds new expansion content (double or nothing)
- Encourages exploration of new strategies and replayability
Cons
- Alpha Testing status may indicate balance considerations during rollout
Thematic elements
- Adventure, risk, and social maneuvering among colorful scoundrels.
- The bustling, mischievous world of port towns and roguish escapades.
- Array of mechanics with descriptions
Comparison games
none
Mechanics (from transcript analysis)
- Area Control — Players vie for influence over spaces or routes in the game space.
- Hand Management — Curate and play a hand of actions for optimal outcomes.
- Resource Management — Balance limited resources to maximize scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- expansion material has been added to board game arena for two games
- the 10 card promo pack for shipwreck Arcana
- double or nothing expansion to 3,000 Scoundrels is in Alpha Testing
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4