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Awaken the Ancients box art

Awaken the Ancients

Game ID: GID0452247
Game Info
Year
2024
Players
1
Age
10+
Playtime
45 min
Collection
Your Tier
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Description

Solo Mancala-style game where the Warden of the Grove performs awakening rituals on slumbering Ancients by spreading seeds around a grove

Description

Solo Mancala-style game where the Warden of the Grove performs awakening rituals on slumbering Ancients by spreading seeds around a grove

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video iT0SEPLw4cA Tabletop Tokki Print And Play Stream at 17:11 sentiment: positive
video_pk 87336 · mention_pk 227967
Tabletop Tokki - Awaken the Ancients video thumbnail
Click to watch at 17:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Greg Jewell's design pedigree
  • potential for a rich solo experience via in-progress files
Cons
  • work-in-progress status may mean frequent changes
  • not a widely released title yet
Thematic elements
  • Ancients and rites with an adventurous card-based system
  • Card-driven, mythic adventure theme
  • Solo-friendly, design-forward implementation
Comparison games
none
Mechanics (from transcript analysis)
  • card_based_actions — Cards determine actions and progression in a solo framework.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • transcribe is a programmable engine builder
  • this engine is what I'm building
  • I love Euro games and I love Rolland right
  • Awaken the Ancients um which I will be printing
References (from this video)
No references stored for this video.
Video hzr110PtCyI Tabletop Tokki Top 10 List at 18:16 sentiment: positive
video_pk 86626 · mention_pk 224773
Tabletop Tokki - Awaken the Ancients video thumbnail
Click to watch at 18:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • snappy and quick to the point
  • innovative use of energy tokens and awakenings
Cons
  • abstract feel may not appeal to everyone
Thematic elements
  • mythic energies, awakening beings
  • ancients awakening energies on a grid-based board
  • snappy, energetic, modular awakenings
Comparison games
none
Mechanics (from transcript analysis)
  • Energy tokens — stones absorb energy as ancients awaken
  • Mola-like pieces — placing energies to awaken ancients
  • Once-Per-Game Abilities — Sears on the sides provide temporary powers
  • one-time side abilities — Sears on the sides provide temporary powers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of my favorite pieces of content that I get to share with y'all all year which is of course my top 10 solo board games from this year
  • it plays in just about an hour so it's really easy to get to the table
  • this is just such an immersive fun experience
  • The Last Lighthouse is definitely one that has held my attention in terms of its overall presentation
  • Sweet Lands is my number one solo game of 2024
  • I love the multi-use cards, being able to destroy nightmares and turn them into traps
References (from this video)
No references stored for this video.
Video ALdMjgxPymk One Stop Co-op Shop Top List at 5:12 sentiment: positive
video_pk 80317 · mention_pk 195250
One Stop Co-op Shop - Awaken the Ancients video thumbnail
Click to watch at 5:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • awesome design
  • likes Mancala games
  • variety of modules is interesting
  • can make it a quick play or a deep thinky puzzle
  • really really solid one
  • one of the better ones from Best with One
Cons
none
Thematic elements
Comparison games
  • Eureka
  • Rolling Deep
  • Mech Bunny
Mechanics (from transcript analysis)
  • Mancala — host likes Mancala games.
  • modules — variety of modules to make the game challenging is really interesting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And speaking of a great expansion for a great game, number seven is the Spirits and Spells expansion for Small Time Heroes.
  • These are a reinvention of 20 Strong to a large extent.
  • And they basically made me care about 20 Strong again when I was sort of falling off of it.
  • This is just a lot of fun.
  • Onward was one of my favorite competitive games last year.
  • The bot is very intelligent with that.
  • Next is a huge one. Y'all knew this had to be on here. My number three is Dungeon Crawler Carl Unstoppable.
  • And this one is better. I'll say it. I said it in the video and I'll say it again here.
  • This is another Mike's wife played the entire thing with him game and I loved it.
  • Just like one of the most amazing kind of narrative legacy experience games I've ever played.
  • Which leaves us my number one and that is a competitive game. What are you doing, Mike?
  • But it's a competitive game that both my kids adore, which is really why this is my number one, but it's also a great game and that is Layers.
  • So far my favorite game of 2026 Layers.
  • Overall, I don't know, so far I would say this year is weaker than 2025, 2024, or 2023.
References (from this video)
No references stored for this video.
Video o8cWf7lc7pY Sir Thecos Playthrough at 0:15 sentiment: positive
video_pk 79956 · mention_pk 193645
Sir Thecos - Awaken the Ancients video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever small solo design
  • Essential mancala-style mechanism
  • Quick to play
  • Easy to get back to the table
  • Interesting decisions
  • Variety and player agency through modules
  • Compact and elegant
  • Much more clever than it first appears
  • High replay value
Cons
  • Can be tricky if keepers are awakened too close together early on
  • Can lose seeds if not careful
Thematic elements
  • Awakening ancient beings to defend the realm
  • Beyond the grove
  • Implied through setup and card text
Comparison games
none
Mechanics (from transcript analysis)
  • Mancala — Tokens (seeds) are moved from one location to another, with specific requirements for awakening ancient beings.
  • Modular Board — Different ancient beings (cards) are set up in a grid, and their requirements and effects can change based on setup and awakenings.
  • Set Collection — Players collect specific combinations of seeds to meet the awakening requirements of ancient beings.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is exactly the kind of small solo game I love discovering and highlighting on this channel. It's compact. It's really elegant and much more clever than it first appears.
  • For me, this is exactly the kind of small solo game I love discovering and highlighting on this channel. It's compact. It's really elegant and much more clever than it first appears. So, a worthy recipient of the Golden Sut as of Games Award.
  • It doesn't always work that well. Sometimes you have like a combination of keepers where it's like harder to do it.
References (from this video)
No references stored for this video.
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