Game Info
Year
2026
Players
1
Age
10+
Playtime
45 min
Complexity
2.3/5
Collection
Your Tier
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Description
A solo dice-building roguelike in which an adventurer descends into a volcano rolling dice and buying upgrades in search of treasure
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 14
This page: 14
Sentiment:
pos 12 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–14 of 14
Video qm7cG3Ojywo
The Dice Tower Event Coverage at 20:35 sentiment: mixed
video_pk 110862 · mention_pk 319029
Click to watch at 20:35 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- activate bonuses and extras
Cons
- rolled bad
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Everyone is here is in line to say hello to me. Hello everyone, your wishes are granted. I am here.
- There's an energy, I can feel a palpable energy, but no one is racing, scrambling. I've seen no checking into the boards, even though people are wearing hockey jerseys. They're not checking people.
- For the first time in my life, I'm proud of you, Eric.
- The best flicking game ever. Hear that? Came up with that on my own, off the noggin.
- This is the single coolest thing I've ever seen in my life.
- So, this is an opportunity to see some of the stuff that All Play has that is coming up, and then some of All Play's partners as well.
- The unspoken rules are unwritten rules are you get free games when you come to my house. You get free snacks.
- Tons of happy gamers, tons and tons of happy gamers here at Dice Tower East and what I can only assume is a cult gathering.
References (from this video)
No references stored for this video.
Video 5AWQyb-l2B4
Analysis at 18:58 sentiment: positive
video_pk 93396 · mention_pk 252615
Click to watch at 18:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Can't wait to play this game
- Might be their best magnum opus
Cons
none
Thematic elements
- town
- roguelike
Comparison games
none
Mechanics (from transcript analysis)
- Dice upgrading — where you upgrade your dice, your faces of your dice, or you're building your dice during your um uh you your adventure down the in town the down the thing.
- Roguelike — this solo game uh is this rog like
- solo — another solo game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Felt a little bit lackluster in terms of big releases for me.
- But you know, if uh there's no one around to Does the forest still shuffle?
- This is a game of managing resources, is a game of um uh territorial control and tableau building.
- Dexterity games are not ball games.
- IV Studios smashed it out of the park with this one.
- My main point of contention with Drillers is maybe it might run long with too many players and there is a little bit of downtime in the game when you're waiting.
- It's all to play for. It's only half time.
- The industry is backloaded. It's like heavily weighted towards the second half of each year.
References (from this video)
No references stored for this video.
Video TvOtU8bU-Vc
The Dice Tower News at 28:25 sentiment: other
video_pk 81460 · mention_pk 202402
Click to watch at 28:25 · YouTube ↗
Overall sentiment (raw)
Highly Anticipated
Pros
- everything about this looks terrific to me.
- I love the theme.
- I love dice rolling, dice uh kind of customization, solo games, rogue-like
Cons
none
Thematic elements
- Various
- Roguelike
Comparison games
- Balatro
Mechanics (from transcript analysis)
- dice customization — dice uh kind of customization
- Dice Rolling — I love dice rolling, dice uh kind of customization
- Roguelike — solo games, rogue-like
- solo — It's a solo game from Bitewing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- man, this theme and everything about this from One More Turn Games, I'm very pumped about this one. I love the I cannot wait.
- It's a cool cover actually. It's just not very legible, but it's a life.
- If you like gardens, that's great. You like dragons, that's great. You like them both, buy three copies.
- This is teetering on the edge. This is almost more of a tainted grail type of a look to me.
- I think of all the ones that we've mentioned, this is the one I'm least interested in
- Never mind. This might be the one I'm least interested in.
- Cuz Clank! Catacombs exists.
- that's a really good-looking prototype.
- This would have been my most anticipated game of the year or one of them had I known about it
- This is one of my most anticipated games of the year now.
- This is basically um a Star Trek version of Captain Sonar.
- We know about this for a while. We've been very excited. We've already played it actually.
References (from this video)
No references stored for this video.
Video FTgTBQ8gWpg
The Dice Tower Discussion at 8:15 sentiment: positive
video_pk 81366 · mention_pk 201574
Click to watch at 8:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Beautiful artwork
- Cool dice mechanics
- Interesting rogue-lite theme
Cons
none
Thematic elements
- Dungeon delving with a push-your-luck dice game element.
- Journey to the center of the Earth
Comparison games
- Balatro
Mechanics (from transcript analysis)
- Dice Rolling — The game involves dice, and the reviewer likes the 'upgraded dice effect'.
- Dungeon delving — The theme and gameplay involve delving into a dungeon.
- Push Your Luck — Core mechanic described as a 'push your luck dice game'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- We're going to do the worst Star Wars themed episode ever.
- It's cute. It's very cute-sy and I I love um just adding that different cultural paradigm to it because I didn't know that the fish game was a game, but that sounds like a great game.
- It is based loosely on Shakespeare. Um you you've got Puck and and so it's like a Midsummer Night's Dream.
- every time you play something weird is going to happen.
- I have been delighted by Titanium Core.
- Lot of really cool stuff in this one. Really light 10-15 minutes on the box is super correct. I think this one's really cool.
- This is a Turkish Star Wars figure. It's called Headman.
- The parallels with it with Star Wars are definitely that you know there's like one kid. He is The Last Starfighter so he's not the last Jedi, but you know The Last Starfighter.
- What more can be said than Sonic Phaser?
- So, I found on Reddit someone had actually found the links to a bunch of Instagram pages for this company and the website and everything and they have all been removed.
- The parallels are stunning.
- Star Knight. Um This is Night Rider, right? Yeah, this is this is Ghost Rider.
- I got Yoda and eyeless Chewbacca.
- We had this. Robot phone.
- Hardware Wars where Alderaan was a basketball hanging on a string and when it exploded, the phrase was, 'It's a peaceful basketball.'
- This is more a Dobble experience with Lord of the Rings characters and stuff on it than anything Lord of the Rings feeling adventure here.
- It's Bobson Dugnutt is not from Home Improvement, but he's also not from Star Wars. He is from a 1980s or 19 early 1990s Super Famicom Japanese-only baseball game where they had to come up with various American-ish sounding names.
- Salacious B. Crumb is the name of Jabba's little... He's famous. He's a big He's a He's a big He's a Muppet.
- She has tentacle hands. Tentacle hands, yeah.
- You want to buy some death sticks?
References (from this video)
No references stored for this video.
Video WzDYSrYdsZQ
Board Game Hangover Top List at 17:57 sentiment: positive
video_pk 81023 · mention_pk 199128
Click to watch at 17:57 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
- Dice building mechanism is interesting
- Epic and different art style
- Promises everchanging dungeons and challenges
Cons
- Potentially very difficult
Thematic elements
- Rogue-like dungeon crawling
- Dungeons
Comparison games
- Valatro
Mechanics (from transcript analysis)
- Deck Building/Card Upgrading — Upgrade your decks and get better and better, buy new dice sides.
- dice building — Customize your dice and then roll them for actions.
- Roguelite — Go into dungeons, try to get as far as possible, and if you die, you restart everything or keep something.
- Solo Play — The solo board game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Create your hero and go on an amazing adventure in this unique land of Evershade.
- This game has a very robust character creation and upgrading system.
- We love this game a lot. We love the prototype.
- It's a fantastic experience.
- it's a rogue light, which means you go into dungeons, try to get as far as possible, hopefully destroy the bad guy, and call yourself victorious.
- This game has one of the most interesting mechanisms I've heard of lately. Let's see how it works. This game has upgradable dice.
- the art style is epic, is different.
- it's impossible to finish that game.
- It does take a lot of table space.
- Minecraft is one of your, if not the favorite video game, right?
- Is it weird that I want to play it more now?
- support the channel because we make these videos every single month. It takes a lot of time, effort, and we love doing it.
References (from this video)
No references stored for this video.
Video z4GAeGsynqU
BoardGameCo Top List at 14:18 sentiment: positive
video_pk 80998 · mention_pk 199003
Click to watch at 14:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Inspired by the popular game Balatro.
- Features unique dice manipulation mechanics.
- Inspired by Gloomhaven, a game the reviewer enjoys.
Cons
- Reviewer has experienced friction with games that replace dice pips.
- Skeptical about replicating Gloomhaven's feel in a board game.
Thematic elements
- Roguelike adventure
Comparison games
- Balatro
- Gloomhaven
Mechanics (from transcript analysis)
- Combo Building — Aims to go for infinite combos.
- Dice Rolling — A dice rolling game where players build up and replace pips on their dice.
- Roguelike — Described as an ultimate roguelike adventure.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- My number one in this video, meaning the one I am most excited about, is the impetus for this video.
- I like Legacy games as an experience.
- It's one of those things that I managed to get a sense of seeing the way things chain and interact with each other. But, I don't fully get a sense of it until it's on my table and I'm making those decisions and thinking through the actions.
- I've been pulled in more by games that are easier to table than games that are more complicated and possibly more rewarding.
- Single session does not a review make.
- This is my most anticipated Awaken Realms game, not even a question.
References (from this video)
No references stored for this video.
Video 1u_8IStTgMU
Board Stupid Discussion at 12:26 sentiment: positive
video_pk 80571 · mention_pk 196440
Click to watch at 12:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Designed specifically for solo play
- High production quality
- Engaging theme with stunning artwork
- Fun dice customization mechanic
- Roguelike adventure elements
Cons
none
Thematic elements
- Solo adventure with dice challenges
- Dungeon crawling
Comparison games
- Dice Forge
Mechanics (from transcript analysis)
- Adventure — Players go on an adventure to pass challenges.
- dice chucking — A core mechanic involving rolling dice.
- Dice modification — Players can change the faces of the dice.
- map exploration — Involves a map for dungeon crawling.
- Resource Management — Managing resources like boons, minuses, and life points.
- Roguelike — Features elements of roguelike gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- If you want to join us on a journey through hype for the newest board games coming this year, then do us a favor. Hit the subscribe button. Hit the bell.
- This is not going to be comparative. This is uh cutth roy everyone from from the self.
- The amount of replayability of compile system at this point is going to be off the chain. I mean, impossible to get bored at that point, impossible to play the same game twice.
- So you will always need to think about all right to to to beat this scenario which protocol they work best against the AI. Sounds super cool.
- The board is alive. The animals will move and depending on on their their behavior, the foxes will try to catch the rabbits and the rabbits need to to not get away.
- Every action you do is very important because you having eight action in the entire game.
- So, this game is going to go Kickstarter. Um and uh basically what you going to do, you're going to you need to pass um a certain number of um challenges throughout your um your adventure.
- This solves that by making it a two to four player game.
- So it's uh it's starting a new era of um of Marvel Champions.
- Let us know in the comments below which was your pick of the various games we chose this month.
References (from this video)
No references stored for this video.
Video pyuIWcidNFI
BoardGameCo Playthrough at 0:02 sentiment: positive
video_pk 80518 · mention_pk 196088
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Satisfying engine-building potential.
- Fun combos that can feel 'broken'.
- Engaging resource management (potions, coins).
- Challenging boss encounters.
- Satisfying dice manipulation and rerolling options.
- Scalable difficulty with different modes and unlockable content.
Cons
- Some rules ambiguity noted due to prototype nature.
- Boss mechanics can be punishing (e.g., destroying potions).
- Finding specific components like torches can be difficult.
Thematic elements
Comparison games
- Bolatro
- Dice Forge
Mechanics (from transcript analysis)
- Deck Building — The game involves drawing cards from decks that provide upgrades or special abilities that can be added to a player's tableau.
- dice manipulation — Players can change die faces or results using acquired upgrades or abilities.
- Dice Rolling — Players roll dice each round as the primary way to determine available actions and scores.
- Push Your Luck — Players make decisions about whether to reroll dice, spending resources like potions, to improve outcomes.
- Set Collection — Players collect various items like potions and coins which are used for various in-game actions or to influence future rolls.
- Variable player powers — The host mentions 'abilities' that can be activated, suggesting unique player powers or upgrades that modify gameplay.
- Worker Placement — Although not explicitly named, the placement of dice onto specific rows or upgrade slots to activate abilities suggests an element of worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a playthrough not sponsored honestly.
- This channel is sponsored by Allplay.
- Effectively, this is a solo game.
- This is a jerk of a boss.
- I just won the game, guys. I just won the game.
- I think I do believe I have worked my way into a slightly like broken system right now.
References (from this video)
No references stored for this video.
Video VTo5DiRaTVY
Neon Gorilla Review at 0:37 sentiment: positive
video_pk 80335 · mention_pk 308503
Click to watch at 0:37 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
- Addictive gameplay loop
- Strategic depth with interesting decisions
- Challenging difficulty scaling
- Visually appealing art and deluxe components
- Mechanically innovative and replayable
- Accessible ruleset
- Tense gameplay with meaningful choices
- Packed with content in the base game
- Fast turnaround from concept to Kickstarter
- Affordable price point for the base game
Cons
- The game can be punishing if players don't follow the order of operations correctly.
- Some early design choices, like certain pickaxes, were considered less interesting.
- The basic mode might be too easy for experienced players.
Thematic elements
- Journey to the center of the earth
- Underground exploration
- Not explicitly stated, but implied through mechanics and theme
Comparison games
- Batro
- Critter Kitchen
- Things and Rings
- Magical Athlete
- Hot Streak
- Flip 7
- Just One
- A griler
- Feast for Odin
- Scythe
- Vantage
- Dwarf romantic
- Trekking the National Parks
- So Clover
- Village Pillillage
- Stardust
- Candyland
- Ruins of Anak
- Zulkin
- Hoplight
- That Time You Killed Me
- Layers
- 8-Minute Empire
- Sentinels of the Multiverse
Mechanics (from transcript analysis)
- Boss battles — Targeted 'boss' cards are introduced that can disrupt or destroy player engines, adding a layer of challenge.
- Card Drafting — Players can acquire cards from a shop, which refreshes each round.
- Dice Rolling — Players roll custom dice with faces showing 0, 1, and 2, which can be rerolled using potions.
- Engine Building — Players can upgrade dice faces with mushrooms and acquire jokers or equipment to create powerful scoring engines.
- legacy/campaign — The game includes unlockables and achievements that introduce new content and mechanics as players progress through multiple games.
- Modular Board — The game features a double-sided board with basic and advanced modes, allowing for adjustable difficulty.
- Push Your Luck — Players decide whether to reroll dice or use potions, balancing the risk of a bad roll against the potential for a better outcome.
- Resource Management — Players manage coins (for buying upgrades) and reroll potions (for re-rolling dice).
- Set Collection — Players aim to collect sets of dice results (e.g., 0-1, 2-3, 4-5, 6+) to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The game isn't like, 'No, no, no.' The game's like, 'Whoa, you're beating me so well. Well done.'
- This thing had me opening it up on my laptop on the couch. I never have played TTS on the couch before. That's how I know that this is an absolute banger.
- The rule I said the rule it's it's the idea that I said of like every rule that I add needs to be 10 times more fun than it adds.
- It is so important that you do follow the order of operations.
- I love that as a player. And to to full circle of what we were talking about earlier of like what is fun I don't know. I only know what I enjoy. So I lean into that and hope that other people enjoy that thing as well.
- The dice in this are obviously the equivalent of the deck building in Bolatoro.
- I I I love making stuff. So, yeah.
- The rabbit holes end up being my most profitable thing.
References (from this video)
No references stored for this video.
Video TAjKOWCDspw
BoardGameCo Discussion at 8:59 sentiment: positive
video_pk 80403 · mention_pk 195644
Click to watch at 8:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Absolutely fantastic.
- Highly recommend checking out.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The Witcher Old World review is still one of my my my most watched single one of my most videos in general.
- I did play Size Wise a few times cuz I was like, why not? We have it here, let's go ahead and get it tabled.
- Origins feels more and more dead each year.
- So, Cow, Cowcifer is is my oldest um oldest cat, not kid.
- Guys, guys, you're being so stupid.
- This is not safe. This is not safe. I have to go deal with this.
References (from this video)
No references stored for this video.
Video VTo5DiRaTVY
Neon Gorilla Review at 1:39:57 sentiment: positive
video_pk 80335 · mention_pk 195424
Click to watch at 1:39:57 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
- Addictive gameplay loop
- Visually appealing art and components
- Strategic depth with interesting decisions
- Challenging advanced mode
- Satisfying progression through unlocks and achievements
- Designed to be "childishly simple" to intuit
- Recreate the customizable deck feel without being a deckbuilder
- Discovery cards provide pivotal moments and shape the run
- The "paints on the tray" design philosophy leads to emergent combos
Cons
- Order of operations can be a stumbling block
- TTS version may not be as intuitive as the physical game
- Some early designs had to be cut for being too broken
- Advanced mode can be very difficult
Thematic elements
Comparison games
- Blatello
- Things and Rings
- Critter Kitchen
Mechanics (from transcript analysis)
- boss encounters — Bosses are introduced that can disrupt player engines and strategies.
- Campaign/legacy elements — The game includes achievements and unlocks that add new content and objectives as players progress.
- dice manipulation — Players use potions to manipulate dice results.
- Dice Rolling — Players roll dice to achieve results, and the dice "have to matter."
- Engine Building — Players build engines to achieve desired results and score points.
- Resource Management — Players manage resources like coins and mushrooms to upgrade their engine and abilities.
- Set Collection — Players collect sets of cards or components to activate certain abilities or score points.
- Tableau Building — Players build a tableau by adding cards and components to their rows.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The game isn't like, 'No, no, no.' The game's like, 'Whoa, you're beating me so well. Well done.'
- This thing had me opening it up on my laptop on the couch. I never have played TTS on the couch before. That's how I know that this is an absolute banger.
- The rule I said the rule it's it's the idea that I said of like every rule that I add needs to be 10 times more fun than it adds.
- It is so important that you do follow the order of operations.
- I love that as a player. And to to full circle of what we were talking about earlier of like what is fun I don't know. I only know what I enjoy. So I lean into that and hope that other people enjoy that thing as well.
- The dice in this are obviously the equivalent of the deck building in Bolatoro.
- I I I love making stuff. So, yeah.
- The rabbit holes end up being my most profitable thing.
References (from this video)
No references stored for this video.
Video ALdMjgxPymk
One Stop Co-op Shop Top List at 2:18 sentiment: positive
video_pk 80317 · mention_pk 195246
Click to watch at 2:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- likes roguelikes
- constructible dice are cool
- fun power combos and dice combos
- interesting unlockable stuff and challenges
Cons
- balance didn't feel quite right
- mushroom strategies seem overpowered
- prototype had too many tokens
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- dice construction — host likes the way it does constructible dice where you're adding faces.
- Roguelike — host likes roguelikes and this game is doing that.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- And speaking of a great expansion for a great game, number seven is the Spirits and Spells expansion for Small Time Heroes.
- These are a reinvention of 20 Strong to a large extent.
- And they basically made me care about 20 Strong again when I was sort of falling off of it.
- This is just a lot of fun.
- Onward was one of my favorite competitive games last year.
- The bot is very intelligent with that.
- Next is a huge one. Y'all knew this had to be on here. My number three is Dungeon Crawler Carl Unstoppable.
- And this one is better. I'll say it. I said it in the video and I'll say it again here.
- This is another Mike's wife played the entire thing with him game and I loved it.
- Just like one of the most amazing kind of narrative legacy experience games I've ever played.
- Which leaves us my number one and that is a competitive game. What are you doing, Mike?
- But it's a competitive game that both my kids adore, which is really why this is my number one, but it's also a great game and that is Layers.
- So far my favorite game of 2026 Layers.
- Overall, I don't know, so far I would say this year is weaker than 2025, 2024, or 2023.
References (from this video)
No references stored for this video.
Video DTEgRJwK5V0
BoardGameCo News at 13:58 sentiment: positive
video_pk 80268 · mention_pk 195105
Click to watch at 13:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Better experience (than Eureka)
- Fantastic game
- Solid game
Cons
- May cause burnout due to addictiveness
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Solo-Friendly — Described as a solo-friendly game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Hey, I'm Alex Radcliffe from Board Game Co, and this is news and week in review.
- So, I definitely be It's definitely worth being aware of that at the very least as you choose how to spend your money on board games and as you choose how to spend your money on Prime.
- Effectively, Spirit Island is something that the rights to a lot of the things are held by Flat River Group, but the right to the game itself, he has.
- I always thought Spirit Island deserved better, you know, better everything kind of just to some extent.
- Because Awaken Realms is one of the fascinating companies. Like they have they are responsible. They get they they kind of moved into the Seeman problem where people love to hate to an extent, but people love to hate they How to put this?
- My own two cents here um is that when a company is successful, they either can be comple- or individuals. Individuals, companies, whoever, they can either be like almost completely pure of heart and then they earn a lot of respect for being completely pure of heart.
- But because they've been so successful, you fall into that range of almost some groups of people will love to hate them even as they continue to put out things that are massively popular and have huge audiences and they're clearly delivering things to people who want those things.
- I think the complaints people do have are legitimate. I think they're often over-magnified because of the success of those companies, and I think those complaints often ignore the very large groups of people who are fans of those companies and enjoy what those companies put out and do not have the same issues you do.
- I cannot get over the fact that I played Eureka over 50 times in like a 2 and 1/2 week period.
- I hope you enjoyed this video and as always, I hope you have a good one.
References (from this video)
No references stored for this video.
Video xy44u3NO1Ew
Discussion at 20:16 sentiment: positive
video_pk 80143 · mention_pk 194568
Click to watch at 20:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Highly anticipated solo game.
- Satisfying progression through chapters and target scores.
- Dual engine building with cards and dice.
- Cool art style and chunky dice.
Cons
none
Thematic elements
- Journeying to the center of the earth, hitting target scores, and dealing with bosses.
- Center of the Earth.
- Campaign-like structure with chapters and rounds.
Comparison games
- Eureka
Mechanics (from transcript analysis)
- Campaign — Structured over five chapters with multiple rounds, aiming for target scores.
- Dice Rolling — Roll chunky dice with removable faces to achieve scores, gain resources.
- Engine Building — Develop the tableau and upgrade dice to become stronger.
- Tableau Building — Buy cards that go into a tableau of abilities that trigger based on dice rolls.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I really enjoy a the production of this game is incredible.
- There's a really great kind of tableau build if you're into like Arc Nova, that kind of, you know, you're building out multiple cards with different tags.
- It's really, really fun. I enjoy it every time. I do something different every time.
- My best month is going to be Lords of Water Deep.
- This game is great. like this game is genuinely just like really solid.
- One of the first kind of big worker placement games. It wasn't the first worker placement game, but kind of one of the ones that put that kind of mechanic on the map,
- It's just good. It's just clean. It doesn't do anything fancy.
- It is really kind of straight up contract fulfillment.
- It's easy to teach.
References (from this video)
No references stored for this video.
Transcript Navigation
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