Game Info
Year
2020
Players
1-6
Age
14+
Playtime
60 min
Collection
Mechanic profile
Not enough video data yet
Vibe profile
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Description
Expansion for Euphoria with new recruit cards market tiles the Antiques Bazaar and Automa solo mode
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video 0mg9mlboDf4
Maple University Rules Overview at 0:06 sentiment: positive
video_pk 66094 · mention_pk 160627
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Modifies base game rules to even up things that proved to be unbalanced.
- Reduces length of each tunnel in games with lower player counts.
- Players starting with a minority faction receive two commodities as a bonus.
- Players must spend popularity for each extra matching die placed on the same turn.
- Players can now add a star at the market itself, not just hexagonal locations.
- Main feature is a new set of market tiles and recruit cards.
- New market tiles and recruit cards combo or require artifact cards.
- Artifact card market allows players to buy needed artifacts.
- Factionless recruits are powerful but do not interact with the allegiance track.
- Individual player boards track intelligence and popularity.
- Comes with larger commodity tokens.
- Includes an ultimate allowing the game to be played solo.
- Makes gameplay better by correcting elements that may be imbalanced.
- The official rule to spend morale/popularity for extra dice is now included.
- New recruit market tiles and artifact boards are used all together for balance.
- Different starting miner placements in tunnel areas help gain benefits for smaller player counts.
- Solo mode components and rules offer flexibility for solo gamers.
- Has special rules for two-player games.
- Factionless recruits have better power overall than normal recruits.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- worker placement — The base game has unique mechanics where you need to spend your turn to retrieve your worker as well as to place it and it doesn't have the upkeep phase like most worker placement games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Ignorance is bliss, expansion to add to your euphoria base game.
- The main feature of the expansion is a new set of market tiles and a new set of recruit cards.
- This expansion is mainly a patch, like in video games. It's an upgrade patch to the best game.
- It does make gameplay better as it corrects some of the elements in the best game that people may find a little imbalanced.
- The additional elements for this expansion is the solo mode components and rules which is really key for more flexibility for solo gamers.
- We hope that the rules of you give you some overall idea on how this expansion suits in the base game.
- Finally, before yeah ignoring is placed expansion path with honors.
References (from this video)
No references stored for this video.
Video Pr2kwsqVurY
Discussion at 1:40
video_pk 66087 · mention_pk 160615
Click to watch at 1:40 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2