Game Info
Year
2025
Players
1-4
Age
12+
Playtime
90 min
Collection
Mechanic profile
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Vibe profile
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Description
Cooperative survival game where players explore build collect resources forge weapons and battle enemies in a Viking world
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
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Video NAJ6aHvYLzk
Playthrough at 11:44 sentiment: positive
video_pk 67559 · mention_pk 163688
Click to watch at 11:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Challenging veteran enemy variant is enjoyable.
- Visually appealing miniatures and components.
- Engaging combat system with dice rolling and strategic depth.
- Satisfying progression through crafting and unlocking abilities.
- The scenario design provides a good challenge.
- The game mechanics work well together for a cooperative experience.
Cons
- Players can be knocked out, requiring a return to the house and loss of items.
- Some arena cards in the final boss fight can be detrimental.
- The game can be unforgiving if players make critical mistakes.
Thematic elements
- Defeat Motor, the mother dragon, by luring her out with a dragon egg obtained from a stone golem, and then summoning her at her altar.
- mountainous archipelago
Comparison games
- Bone Mass (scenario)
Mechanics (from transcript analysis)
- character abilities — Each character has unique abilities that can be activated by spending stamina or meeting certain conditions, such as Bejorn's ability to gain extra actions or Freya's ability to manipulate creatures.
- Combat — Players engage in combat with enemies using dice rolls, weapons, and special abilities. Damage, shields, and critical hits are important factors.
- cooperative play — The game is played with two characters controlled by one player, requiring coordination and strategic cooperation.
- crafting — Players can craft weapons, tools, ships, armor, and furniture like beds and thrones using gathered resources.
- Deck building — Event cards and arena cards are drawn and resolved, influencing gameplay and combat.
- Dice rolling — Combat and gathering actions involve rolling colored dice with various symbols representing hits, misses, and special effects.
- Movement — Players move their characters across tiles, with movement capabilities affected by abilities, equipment, and environmental effects.
- set collection — Players need to collect specific combinations of resources or items to craft certain equipment or achieve objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I really enjoyed my last playthrough, but I made a few errors and I really just wanted to play this game again.
- PJ did the painting of the minis and look at this mini for motor. It looks so dang cool.
- I'm going to have all enemies on their veteran side just for a little bit more fun.
- I'm certainly enjoying these more veteran enemies, making it a little bit more challenging. I like it.
- This team is working pretty well together.
- That, my friends, was retribution for us losing to the bone mass last time.
References (from this video)
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