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Passing Through Petra box art

Passing Through Petra

Game ID: GID0452461
Game Info
Year
2018
Players
2-4
Age
14+
Playtime
60 min
Collection
Your Tier
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Mechanic profile
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Description

Players grow influence and economic engines by timing merchants through a canyon pushing tiles through the Siq to reach the plaza

Description

Players grow influence and economic engines by timing merchants through a canyon pushing tiles through the Siq to reach the plaza

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video BoGd-w7rUjo Getting Games Impressions at 55:58 sentiment: positive
video_pk 91807 · mention_pk 246472
Getting Games - Passing Through Petra video thumbnail
Click to watch at 55:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fresh, puzzly, satisfying flow; novel mechanic space
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • line clearing / scoring wheels — As merchants are pushed to the top, they are scored with wheels that award bonuses; players replenish the line and manage future rounds.
  • puzzle-like optimization — Players attempt to align colors of merchants and match bonuses to maximize chain combos across rounds.
  • tile/tile line manipulation — A long line of merchants moves through canyons; players draft merchants and push them along a line, then sort to top/bottom sections and gain bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The basic idea of this game is you have a pool of dice and on every single turn you will roll all of your available dice and then on every turn you must draft a face up a person from one of four different piles in the middle of the table.
  • I really enjoyed it, it was really pretty unique and felt like a very different gaming experience.
  • it's a race to a certain number of points... it escalates in interesting ways.
  • I jumped out of my chair, I just couldn't believe I won by a single point.
  • Magnus Storm is a big thumbs up for me after one play.
References (from this video)
No references stored for this video.
Video GLQh6EGBpMU Getting Games Top 10 List at 1:24 sentiment: positive
video_pk 90491 · mention_pk 241819
Getting Games - Passing Through Petra video thumbnail
Click to watch at 1:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • puzzly and strategic with strong two-player planning
  • intense two-player experience with less chaos than multi-player
  • short playtime around 40 minutes
Cons
  • potential for analysis paralysis in some situations
Thematic elements
  • tile matching and color coordination
  • abstract puzzle with tiles and a bottom/top tile arrangement
  • abstract
Comparison games
none
Mechanics (from transcript analysis)
  • race to a threshold — scoring is not VP; players race to reach a threshold before the other, with emphasis on efficient combos.
  • tile row manipulation — players collect tiles from a middle row and shift tiles along the bottom row; tiles that fall off the right are placed on the top.
  • token rotation and tile collection — you spin a token around circular tracks to determine which tiles you can take and how far you advance.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a puzzle game realistically where you're trying to make that work
  • not a victory point game realistically you're just trying to get to the threshold before anyone else
  • this is a hidden gem that no one ever talks about
  • i cannot recommend equinox enough
  • every single card can be a different champion
  • it's basically scrabble without the words
References (from this video)
No references stored for this video.
Video 5DCdxSzG1pc Getting Games Discussion at 25:10 sentiment: positive
video_pk 89800 · mention_pk 239142
Getting Games - Passing Through Petra video thumbnail
Click to watch at 25:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • neat game that the host really likes
Cons
none
Thematic elements
  • puzzle-like
Comparison games
none
Mechanics (from transcript analysis)
  • Tutorial — full tutorial and playthrough video format
  • tutorial + playthrough — full tutorial and playthrough video format
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i am an accidental videographer
  • the video output has been a lot less
  • engine building is not a mechanism
  • i've spent a lot of time zooming around with the camera
  • the video versions are getting more views than the podcast downloads
References (from this video)
No references stored for this video.
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