Skip to main content
Future Inc. box art

Future Inc.

Game ID: GID0452523
Game Info
Year
2023
Players
2-4
Age
8+
Playtime
35 min
Complexity
1.5/5
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Economic card game where players invest in factories to manufacture and sell products over five rounds

Description

Economic card game where players invest in factories to manufacture and sell products over five rounds

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video iSUJ2VZhzMo Getting Games Top List at 19:25 sentiment: positive
video_pk 88700 · mention_pk 234475
Getting Games - Future Inc. video thumbnail
Click to watch at 19:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • economic card game
Comparison games
none
Mechanics (from transcript analysis)
  • economic_engine — profit from factories across multiple rounds
  • economic_rounds — five rounds with action phases and a market phase
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a trick taking game
  • this is a deck shedding ladder climbing game for two players
  • don't break space-time Continuum
  • I strongly recommend you subscribe to it
References (from this video)
No references stored for this video.
Video T1p4Cty7jOs Board Gaming Ramblings Review at 2:42 sentiment: positive
video_pk 88191 · mention_pk 231973
Board Gaming Ramblings - Future Inc. video thumbnail
Click to watch at 2:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight economic decisions
  • clear market manipulation theme
Cons
  • rules can feel heavy for new players
Thematic elements
  • market manipulation, forecasting, and growth
  • Near-future economic/systemic planning
Comparison games
  • Splendor
Mechanics (from transcript analysis)
  • economic engine-building — players influence markets and future development with limited actions per round
  • Engine Building — players influence markets and future development with limited actions per round
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a backwards episode
  • it's a double call
  • it's a tiny game but it's a great gateway to a system
  • we are going to keep it forever
  • Nations the Dice Game is a perfect example of a game dice game done right
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–2 of 2
View on BoardGameGeek