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Common Sense: An American Revolution 1775-1783 box art

Common Sense: An American Revolution 1775-1783

Game ID: GID0452641
Game Info
Year
2026
Players
1-2
Age
14+
Playtime
150 min
Complexity
4/5
Collection
Your Tier
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Description

Asymmetric card-driven wargame where one player commands the colonies seeking independence and the other the British crown

Description

Asymmetric card-driven wargame where one player commands the colonies seeking independence and the other the British crown

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video X2pcc79VVFo Zilla Blitz Other at 3:48 sentiment: positive
video_pk 83699 · mention_pk 211464
Zilla Blitz - Common Sense: An American Revolution 1775-1783 video thumbnail
Click to watch at 3:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Sandbox experience with many opportunities
  • Accessible
  • Lots of interesting decisions
  • Want to play it again
  • Not a long game
  • Plays fast
  • Really enjoyed playing this game
  • Want to play again
Cons
none
Thematic elements
  • American Revolutionary War
  • American Revolution
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Mentions a combination of cards as part of the gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is pure Hex Encounters goodness.
  • I feel like it's more chaotic in a good way.
  • What what I think is the characteristic word for this game is sandbox.
  • The moment we've all been waiting for.
  • My craving matches quality.
  • What was your game of the month for November 2025?
References (from this video)
No references stored for this video.
Video Uy7kpk_Wwoc Zilla Blitz Discussion at 26:39 sentiment: positive
video_pk 82152 · mention_pk 206300
Zilla Blitz - Common Sense: An American Revolution 1775-1783 video thumbnail
Click to watch at 26:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly flexible, replayable two-player experience
  • history-forward design with accessible mechanics
Cons
  • prototype maps shown in video; final art may differ
Thematic elements
  • trick-taking card-driven sandbox with alternate-history possibilities
  • American Revolution, land and sea theater
  • two-player duel with rich thematic events
Comparison games
none
Mechanics (from transcript analysis)
  • sandbox exploration — players explore multiple what-if paths via card play
  • Trick-Taking — cards drive events and determine outcomes
  • trick-taking with cards — cards drive events and determine outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It looks absolutely fabulous.
  • I'm very curious to see his take and his innovation.
  • This is a big, exciting box with a lot of content.
  • The maps look fantastic and this is an exciting series.
  • No two games will play out alike and they happen on this point-to-point map.
References (from this video)
No references stored for this video.
Video 3qzAc4jZ4pM Zilla Blitz Interview at 23:05 sentiment: positive
video_pk 82047 · mention_pk 205846
Zilla Blitz - Common Sense: An American Revolution 1775-1783 video thumbnail
Click to watch at 23:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • asymmetry and special suits add chrome
  • rich historical flavor and potential for education
  • solo bot in development and overall depth/replayability
Cons
none
Thematic elements
  • colonial independence, diplomacy, and warfare
  • American Revolution
  • asymmetrical trick-taking with chrome and historical flavor
Comparison games
  • Twilight Struggle
Mechanics (from transcript analysis)
  • follow-the-suit and event resolution — players follow suit if able; winner resolves the event on the card
  • suits map to core actions — movement, battle, recruit, and a special suit drive play
  • trick-taking with two tricks — each player has a unique 36-card deck; cards determine actions and events
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've designed close to a hundred. They are all asymmetrical.
  • I've been working on that game for 10 years.
  • Twilight Struggle... it's so good. It's like chess to me.
  • it's like full space 4X cosmic encounter
  • This is what I'm hoping will be the first game in the will to fight system.
  • Common Sense is the name of the game
References (from this video)
No references stored for this video.
Video PfuJVwW7TP8 Zilla Blitz Discussion at 5:32 sentiment: positive
video_pk 35743 · mention_pk 106911
Zilla Blitz - Common Sense: An American Revolution 1775-1783 video thumbnail
Click to watch at 5:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • sandbox, hypothetical directions
  • American Revolution
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I cannot wait for Pacific Chase.
  • This is part of his recon series.
  • If SD Histcon is probably two-thirds historical games and maybe one-third other games, Circle DC is probably half and half.
  • Thank you to everybody who supports the channel.
References (from this video)
No references stored for this video.
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