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Last Lantern box art

Last Lantern

Game ID: GID0452651
Game Info
Year
2025
Players
2-4
Age
8+
Playtime
30 min
Complexity
1.5/5
Collection
Your Tier
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Description

Cooperative polyomino tile-laying game where players silently choose tiles to puzzle toward a dimming lantern

Description

Cooperative polyomino tile-laying game where players silently choose tiles to puzzle toward a dimming lantern

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment: pos 4 · mix 0 · neu 2 · neg 0
Mentions per page
Showing 1–7 of 7
Video i_G3SiMqDhs Grant Lyon News at 43:00 sentiment: positive
video_pk 82667 · mention_pk 207699
Grant Lyon - Last Lantern video thumbnail
Click to watch at 43:00 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Unique cooperative polyomino mechanic
  • Fun cooperative planning aspect
  • Engaging puzzle with tile placement
  • Strategic use of bag building
Cons
  • If one player surges ahead, it can be bad for the group
  • Gaps in tile placement can lead to negative outcomes
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Players use familiars to add items to a bag, from which they draw potentially good or bad elements each round.
  • Cooperative action selection — Players use a dial to select familiars/tiles, needing to coordinate to ensure different players choose different options to avoid negative consequences for the round.
  • cooperative play — It's a cooperative game that the host likes a lot.
  • polyomino tile laying — Players place polyomino tiles on a board, aiming to fit them into tight spaces and avoid leaving gaps.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cats Versus Cucumbers. Uh, this plays two to five players in 15 to 30 minutes and it is a lightweight game.
  • A lot of the fun of this game is in the theme, right? You're trying to get different cats to put cats in boxes and that's going to score you points, but cucumbers, you can't reroll and they're going to scare your cat away, you know, because cats get scared of cucumbers.
  • wombats uh poop square cubes.
  • This is a they describe it as a bluffing game for two players, which intrigues me because I think bluffing games are oftentimes, you know, reserved for higher player counts.
  • This is not a game about winning or losing or beating your partner. This is a game about getting closer to your partner.
  • Uh, I've played Sea Scroll. Uh, some one, the art is awesome.
  • this is a really quick playing game card game that like surprised me. I've really enjoyed my plays of Sea Scroll.
  • It is a cooperative survival game, a campaign game that has a lot of different con content, a lot of different exploration.
  • Soros is a pretty unique trick taking game because you're not doing trick taking with cards. You're doing them with these big chunky tiles They're kind of like domino tiles.
  • looks really cool on the table. The table presence of hummingbirds is great
  • which I love the title of that.
  • This is a
  • This is a dexterity style game.
  • And it comes with those big emotional moments where you're like, 'Oh, no, it bounced off.' You know, or yes, it felt so good that it landed on there.
  • Last Lantern was uh in my top five cooperative games of last year.
  • And the cooperative polyomino is a thing I haven't seen before.
References (from this video)
No references stored for this video.
Video mcqkIzCm4PY The Dice Tower Unboxing at 5:51:56 sentiment: neutral
video_pk 80336 · mention_pk 195433
The Dice Tower - Last Lantern video thumbnail
Click to watch at 5:51:56 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Described as some sort of roll and write style bag building tile placement.
  • Roll and Write — Described as some sort of roll and write style bag building tile placement.
  • Tile Placement — Described as some sort of roll and write style bag building tile placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vassal. Welcome to the most boring unboxing on the planet Earth as we take a look at stuff that comes to the Dice Tower and we mess around and see what it is.
  • This is the most boring unboxing in the world.
  • I know that they're I mean, I bought these before they announced that they're making their own upgrades for Settlers of Catan, but for now, I can use these.
References (from this video)
No references stored for this video.
Video 7k94s7g0Slc Top List at 15:33 sentiment: positive
video_pk 77716 · mention_pk 187674
Last Lantern video thumbnail
Click to watch at 15:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rare cooperative polyomino game
  • Cooperative puzzly tile laying
  • Fun player interaction in tile drafting
Cons
  • Retail release pushed back
  • Risk of drawing too many 'bad things' from the bag
Thematic elements
  • Cooperative Polyomino Tile Laying
  • Board being built
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building (Negative) — For every gap you leave, you have to pull things from a bag. And there are bad things in the bag. And if we pull too many bag bad things from the bag, we lose the game.
  • Player Interaction (Tile Draft) — Tiles out in a market and they're associated with different colors and we have a dial in front of us and we are basically saying I want the the pink tile or I want the green tile and then we all reveal.
  • polyomino tile laying — Putting polyominos down on a board and essentially building across this board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Most of the time I want to play competitive, but it's really nice to have good games where you can work together and not work against each other.
  • Essentially turns the regular game of Santorini into a bit of a cooperative campaign puzzling game.
  • If you want an introduction to deduction games, I think a carnivore did it is really fun for that reason.
  • I like cooperative games that have real cooperation, that have real dialogue to them.
  • I had an epic day playing The Elder Scrolls where we were playing it for like 5 6 hours and it was awesome and it was so memorable and it is a great game.
  • This is essentially this game is taking the pandemic system and making a new game out of it.
  • You cannot communicate when you're placing cards down.
  • It is a cooperative polyomino tile laying game, and there aren't that many cooperative polyomino games.
  • It has gotten compared to The Crew, and I think the comparison is appropriate.
  • It is full of a bunch of dumb puns, which makes it silly and fun, too.
  • You know, it's one of those games where it's like you you're not guaranteed of a win in in Ham Hell Singh, which I like about cooperative games.
References (from this video)
No references stored for this video.
Video 7EQmq1yBFTQ Meeple University Rules Teach
video_pk 69849 · mention_pk 166738
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Last lantern is played in rounds and each round is played over four phases.
  • The aim of the game is to advance the path beyond the purple line.
References (from this video)
No references stored for this video.
Video 7EQmq1yBFTQ Meeple University Rules Teach at 0:00 sentiment: neutral
video_pk 69849 · mention_pk 213971
Meeple University - Last Lantern video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • guiding paths with lanterns and fireflies
  • the dark trees
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative play with limited communication — Players work together with restricted dialogue during the Voices in the Fog phase.
  • end-of-round bag fill and win/lose condition — After the Journeying phase, fill remaining spaces with fireflies from the bag; four or more black fireflies means defeat; three or fewer means victory.
  • fireflies as resources in a bag — Yellow fireflies are added when crossing lines; black fireflies are added to the bag; accumulation leads to potential loss.
  • fog of war and limited information — Only during Voices in the Fog players must secretly choose tiles and discuss only outside the locked-in phase.
  • four phases per round: Voices in the Fog, Journeying, Lanterns, Path Astray — Rounds proceed through four phases with different actions.
  • green ability tiles via familiar economy — Spend three familiars to gain a green ability tile, then place it on your path.
  • Path Astray and end conditions — Unchosen tiles in Voices in the Fog become active on Path Astray with black fireflies; aim to reach beyond the purple line.
  • tile drafting and placement on personal and shared paths — Each round, players draft tree tiles and place them on their own path, with overlap with shared spaces.
  • Variable Phase Order — Rounds proceed through four phases with different actions.
  • Variable Set-Up: Player — Two-player and four-player variants adjust board setup, tiles, and rules accordingly.
  • variants by player count — Two-player and four-player variants adjust board setup, tiles, and rules accordingly.
  • wolves variant in 4-player game — In four-player game, add wolves; spend two wolves to take a familiar from supply and give it to a player or take from another player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Last lantern is played in rounds and each round is played over four phases.
  • The aim of the game is to advance the path beyond the purple line.
References (from this video)
No references stored for this video.
Video j5R24L8d5BM Top List at 11:21 sentiment: positive
video_pk 67505 · mention_pk 163627
Last Lantern video thumbnail
Click to watch at 11:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique combination of cooperative play and polyomino tile laying.
  • Requires careful cooperation to avoid leaving gaps.
  • Tension builds as players must draw from a bag of potentially bad things.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — This is a cooperative game.
  • polyomino tile laying — I have played a lot of polyomino tile lang games in the past.
  • Resource Management — we are trying to make sure that the right people get the right tiles for the spaces that they have in their sections
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And it doesn't seem like it's slowing down anytime soon.
  • And because I play a lot of games, it's really important to me to find games that feel like nothing else that f I want to find games that do something different that scratch an itch in my brain in a different way because I've never seen it before.
  • And I feel like all 10 of these games did stand out for various different reasons. They feel different than other games out there.
  • And I dare you to find a more unique theme in all of the board game industry.
References (from this video)
No references stored for this video.
Video HNGUm5thf6U Rahdo Runs Through Top 10 List at 59:23 sentiment: positive
video_pk 41645 · mention_pk 126253
Rahdo Runs Through - Last Lantern video thumbnail
Click to watch at 59:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative app integration
  • strong co-op puzzle feel
Cons
  • app reliance may limit replayability without tech
  • artifact powers are sometimes missed in co-op variant
Thematic elements
  • cooperative drafting and light puzzle solving
  • dark forest exploration with lanterns guiding the way
  • tight, atmospheric co-op feel with app integration
Comparison games
  • Fuse
Mechanics (from transcript analysis)
  • Action Timer — an app governs timers and time bonuses, adding a dynamic tempo.
  • app-timed coordination — an app governs timers and time bonuses, adding a dynamic tempo.
  • entwined drafting — players draft and place tiles to form a connected path.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is clearly not for me and my wife Jen.
  • Acropolis with the Athena expansion.
  • The central gimmick is great
  • In two-player mode, I was left… it was too swingy
  • The co-op mode is better because you work together
References (from this video)
No references stored for this video.
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