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Go Ahead Punk! box art

Go Ahead Punk!

Game ID: GID0452713
Game Info
Year
2024
Players
1-4
Age
8+
Playtime
75 min
Complexity
2/5
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

One-versus-all hidden movement game in 1970s San Francisco where a sniper evades three cops

Description

One-versus-all hidden movement game in 1970s San Francisco where a sniper evades three cops

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 3 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video 1Mfp7GuDw5M Board Stupid Discussion at 20:25 sentiment: positive
video_pk 42628 · mention_pk 129510
Board Stupid - Go Ahead Punk! video thumbnail
Click to watch at 20:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stylish theme with authentic 70s San Francisco vibe
  • Strong cat-and-mouse tension and dramatic pacing
Cons
  • Potential learning curve for hidden movement mechanics
Thematic elements
  • Covert operations in a cat-and-mouse chase
  • 7 In Like Us San Francisco era; gritty crime drama, vintage detective vibe
  • One-versus-all hidden movement with cinematic flair
Comparison games
none
Mechanics (from transcript analysis)
  • Hidden Movement — Players track and chase a hidden adversary through a city grid
  • one-versus-all — A single antagonist is pursued by all other players
  • Thematic setting — Theme and artwork evoke 1970s crime cinema while gameplay remains strategic
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are five hidden gems for you to go and discover at UK games Expo
  • Bayo Rise of Shadow is a very interesting Cooperative Game
  • go ahead punk... that's the title of the game
  • Moon Moon... to be check younger you should definitely check out Yonder go check it out
  • if you really want to try a game... check on the website the location of the stand
References (from this video)
No references stored for this video.
Video g6T2TRO3I0w Board Stepid Discussion at 7:19 sentiment: positive
video_pk 39556 · mention_pk 119426
Board Stepid - Go Ahead Punk! video thumbnail
Click to watch at 7:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high thematic flavor
  • quotable moments expected
Cons
  • could be chaotic at high player counts
Thematic elements
  • clever, quotable, thematic conflict
  • one-versus-all confrontation with a dirty-harry vibe
  • lighthearted, quote-driven confrontation
Comparison games
  • Dirty Harry-themed games
  • One-vs-All titles
Mechanics (from transcript analysis)
  • one-versus-all — one player vs many simultaneously with unique aims
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's going to be the hit of the Q4 next year
  • absolute topnotch game we are super excited to play that again
  • production quality is phenomenal
  • one versus one asymmetric
  • it's a fan service game if you like Mass Effect
  • we're going to pre-order it because it's a great price point
  • Dirty Harry
  • World Order my goodness that sounds amazing
References (from this video)
No references stored for this video.
Video WlmaahJ9FeA Board Stupid Discussion at 0:20 sentiment: positive
video_pk 38485 · mention_pk 115816
Board Stupid - Go Ahead Punk! video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic and cinematic 70s cop vibe
  • Accessible combat with dice
  • Solo variant available
Cons
  • Potential complexity for new players
  • As a first major release from a new company, production/readiness may vary
Thematic elements
  • Hidden movement chase with a sniper against police in classic 1970s cop movie vibe
  • 70s San Francisco
Comparison games
  • Scotland Yard
  • Fury of Dracula
  • Mind Management
  • The Theory of Dracula
Mechanics (from transcript analysis)
  • Combat: Dice — When cops land on the sniper, combat is resolved with dice using the weapons carried.
  • Dice-based combat — When cops land on the sniper, combat is resolved with dice using the weapons carried.
  • difficulty modifiers — Four grading difficulties via adjustable cards to balance for players' groups
  • Health-based victory conditions — Sniper and cops have health; the sniper must complete three hits and escape, otherwise health reaching zero ends the game.
  • Hidden Movement — Sniper is pursued by cops; the sniper has hidden information and must avoid capture while completing a hit and escape.
  • Hidden Victory Points — Sniper and cops have health; the sniper must complete three hits and escape, otherwise health reaching zero ends the game.
  • solo variant with AI — There is a solo variant where the sniper is controlled by an AI card.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a dice based combat which is fantastic
  • it's a one-versus-min game like I said
  • fantastic stuff
  • I am dead keen on this
  • this looks amazing
  • Power Vacuum, on the surface level, is a trick-taking game
  • the suits on the backs of the cards
  • you transfer power between one player and another
  • the statue to their Glory wins the game
  • I read through it and I took a look on BTG and I thought this sounds amazing
  • this is a Velodrome cycling game
  • it's so smooth
  • the route building is really elegant
References (from this video)
No references stored for this video.
Video pUp1__OiW7Y Board Stupid Review at 0:00 sentiment: mixed
video_pk 34088 · mention_pk 101487
Board Stupid - Go Ahead Punk! video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strong thematic integration with 70s cop thriller aesthetic
  • Top-tier production values and components
  • Unique asymmetric gameplay with tension and cinematic moments
Cons
  • Pacing can be slow and grindy, especially tokens of luck in Stinger deck
  • Rulebook complexity leads to sticky interactions
  • Cops can feel underpowered or lacking impactful turns at times
Thematic elements
  • cops vs sniper with city lockdown and hit locations
  • 1970s Los Angeles crime/police thriller vibe
  • cinematic homage to 1970s crime films
Comparison games
  • Sniper Elite
  • Mind Management
  • Letters from Whitechapel
  • Fury of Dracula
  • Spectre Ops
Mechanics (from transcript analysis)
  • Asymmetrical play — One Stinger vs multiple cops with different objectives.
  • Combat resolution with dice — Dice-based combat when engagement occurs; health reduction.
  • Combat: Dice — Dice-based combat when engagement occurs; health reduction.
  • deck drawing and card-based actions — Stinger deck draws hits and keys; Cop deck draws equipment and intel.
  • escape and lockdown mechanics — Stinger escapes via ports with transport restrictions; cops try to prevent escape.
  • Hidden Movement — Stinger hides and is revealed by moves and hits; track on map.
  • Modular Board — Board has a large number of locations (156/160) for movement and planning.
  • modular board with many locations — Board has a large number of locations (156/160) for movement and planning.
  • Resource and inventory management — Cop inventory management affects usefulness of gear drawn.
  • Resource Management — Cop inventory management affects usefulness of gear drawn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Go Ahead Punk is a one versus all game
  • The production is really good
  • If you love the theme, this might scratch that Ameritrash itch
References (from this video)
No references stored for this video.
Transcript Navigation
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