Game Info
Year
2023
Players
2
Age
5+
Playtime
15 min
Complexity
1/5
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
Two-player dice-placement game adapting the Knucklebones minigame from the Cult of the Lamb video game
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Images
GID0452731.jpg
GID0452731_thumb.jpg
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 0 ·
mix 1 ·
neu 0 ·
neg 0
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Video eA8Kuwc6mi0
The Broken Meeple Analysis at 1:10:41 sentiment: mixed
video_pk 80801 · mention_pk 198025
Click to watch at 1:10:41 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Appealing aesthetic
- Dungeon crawl element is intriguing
- Potential for good mechanics if developed
Cons
- Reviewer dislikes base building
- Dungeon crawl mechanics are barebones
- Likely only appeals to existing fans of Cult of the Lamb
- Still in early development
Thematic elements
- Building a cult of sheep, fighting monsters
- Involves dealing with poop as a resource
Comparison games
- Valheim
- Deep Rock Galactic
- Frostpunk
- Don't Starve
- Terraria
- Stardew Valley
- Aie: The Willow of the Wisp
- Hollow Knight
Mechanics (from transcript analysis)
- Base Building — Requires building up a base of stuff.
- Dice Rolling — You roll dice and allocate hits and try to kill them off.
- Dungeon Crawl — Little mini dungeon crawl thing where you've got branching paths.
- Resource Management — Manage resources like food, bones, wood, and devotion.
- Worker Placement — You have limited spaces and your prophet will get more resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I do like the fact that it's um don't be the loser and there's no actual winner in a game that I think is quite cool.
- And I found this to be like really interesting. Like this was a cool twist on the trick taker.
- It's got a German name with Japanese writing on the back. It was kind of weird.
- But this just felt too random.
- I just felt like it's not really a strategic game. It's just basically the dice are going to dictate what you can do.
- I just found it a bit boring and found it underwhelming when everything resolved, you know.
- The expo is getting to the point where it's pricing itself out of being worth going.
- Remember, it's only a game.
References (from this video)
No references stored for this video.
Transcript Navigation
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