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Petal

Game ID: GID0452801
Game Info
Year
2026
Players
2
Age
8+
Playtime
30 min
Complexity
0/5
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

A two-player card game in which rival florists compete to create flower patterns and open their shop.

Description

A two-player card game in which rival florists compete to create flower patterns and open their shop.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 9
This page: 9
Sentiment: pos 6 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–9 of 9
Video atwFqWMaoWQ Tantrum House Review at 0:00 sentiment: positive
video_pk 127696 · mention_pk 363538
Tantrum House - Petal video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Charming and clever card game
  • Easy to learn
  • Fulfills dream of being a florist
Cons
none
Thematic elements
  • Two florists compete for the right to open their own flower shop.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players "take turns picking two cards from any of these four piles" and then "take turns drafting cards".
  • hidden objectives — Players score "hidden objectives according to the number of flowers that they completed".
  • Set Collection — Players score based on "the number of flowers that they completed in the bouquet".
  • Tableau Building — Cards are played into a "tableau" until a "4 by 4 grid" is formed.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Petal is a charmingly clever card game where two florists compete for the right to open their own flower shop.
  • If you're looking for a two-player game that's easy to learn and let you fulfill your dream of being a florist, check out Petal.
References (from this video)
No references stored for this video.
Video LIbxmEdnx7Q Where There's A Wilz, There's a Play Top List at 1:04:30 sentiment: positive
video_pk 93043 · mention_pk 250960
Where There's A Wilz, There's a Play - Petal video thumbnail
Click to watch at 1:04:30 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • Resonated with the speaker's personal interests (painting flowers).
  • Looks cute and cozy.
  • Inspiring for creative endeavors.
Cons
none
Thematic elements
  • florist
Comparison games
none
Mechanics (from transcript analysis)
  • Card matching — It's suggested that players are 'trying to match up cards'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this cover.
  • How does a sloth escape a zoo? Very slowly.
  • This one resonated with me the most and it just looks cute and cozy as well.
  • I'm very intrigued also by the fact that this universe is going to be built through books and games and they're going to connect.
  • Let us know what some of your um top games that were released pre previous to the this year. And let us know what games you are most anticipating as well down in the comments.
References (from this video)
No references stored for this video.
Video _sPo1quW4IM BoardGameCo News And Weekend Review at 10:41 sentiment: positive
video_pk 81837 · mention_pk 309878
BoardGameCo - Petal video thumbnail
Click to watch at 10:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It sucks.
  • Not sustainable.
  • Longer conversation, effectively big box productions are more viable via crowdfunding than they are via traditional retail models.
  • I like the Unstoppable system.
  • I hope you have a better week than I'm going to have.
References (from this video)
No references stored for this video.
Video 49-8Suqklus kovray Rules Teach at 0:00
video_pk 68337 · mention_pk 164716
kovray - Petal video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Petal is a two-player game designed by Kristen Mott and Andrew Styles.
  • The youngest player will go first.
  • First player to win two rounds will win the game.
References (from this video)
No references stored for this video.
Video 49-8Suqklus kovray Rules Teach at 0:08 sentiment: positive
video_pk 68337 · mention_pk 336047
kovray - Petal video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • bouquets, flowers, and opening a flower shop
  • town florists competing to open a flower shop
  • instructional
Comparison games
none
Mechanics (from transcript analysis)
  • apron_cards — Play apron cards for actions; you start with one and may gain more if you lose a round; each apron card can be used once per round and resets next round.
  • Compound Scoring — Score the 4x4 grid by multiplying completed flowers by the number of multiplier cards of that icon, and resolve cancellation when both players have the same multiplier types.
  • flower_card_placement — On your turn you add one flower card to a 4x4 grid, rotating is allowed but must be placed in vertical orientation and not exceed the grid.
  • grid_and_scoring — Score the 4x4 grid by multiplying completed flowers by the number of multiplier cards of that icon, and resolve cancellation when both players have the same multiplier types.
  • long_and_short_variants — There are longer and shorter game variants with different win conditions and setup changes (flower shop orientation, apron card usage, and deck composition).
  • multiplier_card_placement — Place one multiplier card in front of yourself; the central flower on a card matches the multiplier.
  • objective_cards — Score based on an objective card, scoring each section accordingly.
  • round_and_bouquet — Each round consists of seven turns; the round winner adds a bouquet to the flower shop; the loser draws an apron card.
  • setup_and_round_transition — Game setup involves initial flower stacks, objectives, and four windows; rounds reset by discarding cards and reshuffling, with first player to lose determining who starts next round.
  • tie_breakers — If tied, the player with the most multiplier cards of a single flower icon wins; if still tied, the players share the victory for the round with no additional apron card.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Petal is a two-player game designed by Kristen Mott and Andrew Styles.
  • The youngest player will go first.
  • First player to win two rounds will win the game.
References (from this video)
No references stored for this video.
Video RswUoSk_b2s Review at 0:01 sentiment: mixed
video_pk 67036 · mention_pk 162941
Petal video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Very straightforward and simple.
  • Satisfying for a quick, punchy two-player game.
  • Provides a lot of strategic considerations in a small box.
  • Visually satisfying to build a garden.
  • Interesting scoring card concepts.
  • Good concept and how it feeds into the grid.
Cons
  • Apron cards are not handled well.
  • Some apron cards are strictly better than others.
  • Apron cards are often best used as late in the game as possible, making their utilization feel un-streamlined.
  • Balance of apron cards and their usage needs improvement.
Thematic elements
  • building out a shared garden while attempting to score secret and public goals
  • garden
Comparison games
  • Garden Club
Mechanics (from transcript analysis)
  • Card Drafting — On your turn, you're going to take two cards from this display. One card will go in front of you as a scoring card... and then I'll place a card into the public display.
  • Grid Building — you're going to be building a 4 by 4 shared grid.
  • public objectives — score your secret goals and public goals better than your opponent does theirs.
  • Secret objectives — you're going to be given a secret goal card. This defines what it is that I am trying to do while differently than my opponents.
  • Set Collection — nine points if you have six more blue flowers. We have one, two right now.
  • Tile Placement — I'll place a card into the public display... placing that to start building a quadrant to work their way for those.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If they can clear up the apron card situation and or make this better, I would give it a four out of five. As it stands right now, this would probably be a 3.5 out of five because I feel these could be better.
  • this is a very good game. It's a very good game. I just think this feels a little not not streamlined and not smooth within the context of an otherwise great game.
References (from this video)
No references stored for this video.
Video bP_VoQVjba8 Review at 0:00 sentiment: positive
video_pk 66994 · mention_pk 162898
Petal video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Offers a similar experience to Garden Club but in a quicker format.
  • Can be played in various casual settings like a bar or park.
  • Creates a pretty visual outcome.
  • Assistant cards add tension to gameplay.
Cons
none
Thematic elements
  • creating flowers
Comparison games
  • Garden Club
Mechanics (from transcript analysis)
  • Card Drafting — Every turn, you take one card.
  • Grid Building — You add cards to a 4 by 4 grid.
  • Set Collection — You are trying to create these flowers by collecting cards.
  • Variable player powers — There are public and private assistant cards that players can use for different effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Petal is basically a bite-size version of Garden Club.
  • If you want to have the same sort of experience of Garden Club, but just in a more quick, I take this to the bar.
  • So, that really works to create a bit more tension in the gameplay.
  • But, yeah, you're trying to create these flowers, and it's really pretty, and that's kind of the idea is like creating games that are for everyone.
  • But, let's say you're at the bar, you just want to take something, and you want to play on the table at at the park or whatever. Like, you bring Petal, you're going to have the same very similar experience uh that way.
References (from this video)
No references stored for this video.
Video deoOFZJmARc Discussion at 0:35
video_pk 66063 · mention_pk 160575
Petal video thumbnail
Click to watch at 0:35 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I loved it.
  • I thought it was ran too long.
References (from this video)
No references stored for this video.
Video du0y2Vpzvmw Our Family Plays Games Discussion at 1:33 sentiment: positive
video_pk 60211 · mention_pk 152652
Our Family Plays Games - Petal video thumbnail
Click to watch at 1:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful artwork
  • Tight two-player competition with a companion link to Garden Club
  • Challenging tableau puzzle
Cons
  • Prototype components may be updated
  • Solo mode may be optional but less emphasized
Thematic elements
  • floristry competition and window display design
  • Flower shop
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven powers — apron-wearers grant special powers to help move and place blooms
  • pattern matching — match blooms and groupings to score points
  • shared window display — create a joint display while pursuing personal scoring cards
  • Tableau Building — build a 4x4 tableau of flowers to meet patterns and scoring conditions
  • tile manipulation and flipping — flip or rotate placements to optimize scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a puzzle that you're trying to figure out, better than your opponent.
  • It's a quick game.
  • The artwork is so nice.
  • You're in the garden and you have to place a tile in order to harvest.
  • It's one of those games again, it looks simple on the outside, but once you start playing it, you start figuring out ways to strategize on how to out maneuver and outwit your opponent.
  • The artwork is gorgeous.
  • It's a wonderful two-player game.
References (from this video)
No references stored for this video.
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