Game Info
Year
2025
Players
2-4
Age
8+
Playtime
60 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
A town-building game for 2-4 players set at the foot of Mt. Yotei in Niseko, Hokkaido, Japan. Players expand their land with limited manpower, win bids using potatoes, and develop their town through worker placement and auctions, aiming to collect the most Charm Points. Published by Mighty Boards.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment:
pos 3 ·
mix 0 ·
neu 1 ·
neg 0
Showing 1–6 of 6
Video vJqF8U007ck
BoardGameCo Top List at 11:37 sentiment: positive
video_pk 81095 · mention_pk 306021
Click to watch at 11:37 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Looks charming and cozy
- Accessible gameplay
- Potentially good components and gameplay
Cons
- Uncertainty if rating is boosted by charm over gameplay
Thematic elements
- Town building with potatoes
- Hokkaido
Comparison games
none
Mechanics (from transcript analysis)
- bidding — You're bidding with potatoes,
- Resource Management — Potatoes is your currency. You're bidding with potatoes, unearthing more potatoes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is one of those incredible games.
- This is a light dice chucking game, but I find it to be so much fun.
- It looks absolutely charming.
- Potatoes is your currency.
- It is incredibly tense.
- I thought this was absolutely brilliant.
- The experience I got was not the experience I was expecting to get.
- I love Dartmouth, I do.
- I think expansions improve the experience.
- one of the things that's actually funny about this one is if you look at the the the reviews on this, the reviews, one of the negative reviews has me more interested.
- I don't care about deck builders.
- similar to Lost Ruins of Arnak, one of my favorite games of all time, but with more deck-building, yes, please.
- this could be a CGE game that knocks it out of the park.
References (from this video)
No references stored for this video.
Video U-VDH4F21E0
kovray Rules Teach at 0:00
video_pk 68336 · mention_pk 164715
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Yoté is played over several rounds where you'll use your potatoes to occupy and collect a variety of cards to build the most charming town.
- The cards you acquire throughout the game provide permanent elements, mystery powers, and charm points.
- And that's Yoté.
References (from this video)
No references stored for this video.
Video U-VDH4F21E0
kovray Rules Teach at 0:05 sentiment: neutral
video_pk 68336 · mention_pk 336784
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
- potatoes as currency, charm points, and mystery powers
- a town-building setting
- card-driven progression toward stronger cards and a charming town
Comparison games
none
Mechanics (from transcript analysis)
- bidding — Multiple players secretly bid potatoes using bidding boxes; highest bid wins a card; ties broken by earlier bid; bids resolved during harvest.
- card_attributes_and_fulfillment — Each card shows top-left elements (conditions to collect), top-right rewards, bottom-right conditions, bottom-left potato cost; flipping opens rewards.
- card_placement — Place a character on a face-up card, flip a face-down card and place on it, or place on top of the draw pile; pay required potatoes.
- drawn_card_collection — When collecting a card, you don't flip it if it was face-down; you may look at the back.
- end_condition_and_scoring — Game ends when a player collects two star cards; final scoring based on charm points and leftover potatoes.
- mystery_cards — Winning mystery cards grants secret powers; can be discarded for potatoes; powers usable once at any time.
- resource_management — Potatoes serve as currency and are spent to meet card costs; some cards provide rewards via harvesting.
- round_end_and_refill — Refill card spaces and rotate starting token after each round.
- round_structure — Two-phase rounds: placement and harvest; after all placed, harvest resolves bids and collects cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Yoté is played over several rounds where you'll use your potatoes to occupy and collect a variety of cards to build the most charming town.
- The cards you acquire throughout the game provide permanent elements, mystery powers, and charm points.
- And that's Yoté.
References (from this video)
No references stored for this video.
Video 2CXyL8d1aPw
Tantrum House Crowdfunding Roundup at 4:59 sentiment: positive
video_pk 66972 · mention_pk 162852
Click to watch at 4:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- tactical decision-making
- strong visual presence
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- "layered systems"
- "very very minimal luck"
- "strategy-first experience"
- "direct competition"
- "tactical decision-making and a strong visual presence."
- "immersive campaign-style games with miniatures and strong narrative elements."
- "cooperative experience likely best for families or groups that enjoy teamwork-focused gameplay."
References (from this video)
No references stored for this video.
Video bDrrdcA-CEM
Tantrum House Discussion at 0:00 sentiment: positive
video_pk 62694 · mention_pk 155389
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Charming town-building theme
- Potato resource mechanic adds flavor to bidding
- Clear concept of building a town from claims
Cons
- Early bidding before cards are affordable may feel precarious
Thematic elements
- town-building and resource bidding
- Hokkaido, Japan
- not specified
Comparison games
none
Mechanics (from transcript analysis)
- Auction / Bidding — Competitive bidding to secure cards
- bidding — Competitive bidding to secure cards
- city-building — Build and optimize a town layout to score points
- potato resource management — Spend potatoes to claim cards
- Resource Management — Spend potatoes to claim cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Yōkai debuted at Essen, and now it's finally coming to Kickstarter from Mighty Boards. It's a charming town-building game set in Hokkaido, where you spend potatoes to claim cards, sometimes before you can even afford them. You're competing, bidding, and building your perfect town. And if you missed it before, this is your chance to pick up Yōkai.
References (from this video)
No references stored for this video.
Video PxbeWHfbf7g
Meeple University Review
video_pk 30708 · mention_pk 167115
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I love the theme. I love the fact that you bid and pay with potatoes. And this is so cute.
- the tension is higher because of the beating.
- the most valuable cards can be subject to a bit of top deck randomness, which can be a bit of a shame in some players.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–6 of 6