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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 1 ·
mix 0 ·
neu 1 ·
neg 0
Showing 1–3 of 3
Video -IdNBzy5mtM
Getting Games Discussion at 12:55 sentiment: neutral
video_pk 90792 · mention_pk 242970
Click to watch at 12:55 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it was like three or four a week which is just kind of bonkers
- a fire hose honestly i'm not used to publishing that many videos
- everything is fine
References (from this video)
No references stored for this video.
Video wxfV-kn-Mn8
Playthrough
video_pk 70679 · mention_pk 167688
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- you wake up in the afterlife but it's not yen you can collect Souls and use them to pay to be reborn by cleverly manipulating the living dolls
- we are in the afterlife and we're basically in an afterlife Casino trying to win souls to bring ourselves back essentially
- it's looks really cute but it's a lot of thinking here
- ties are unfriendly
References (from this video)
No references stored for this video.
Video wxfV-kn-Mn8
Playthrough at 0:48 sentiment: positive
video_pk 70679 · mention_pk 185390
Click to watch at 0:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- cute aesthetic with deep strategic thinking
- tense betting and bluffing dynamic
- clear demonstration of game flow in a two-round playthrough
Cons
- prototype status may mean components/rules not final
- ties are unfriendly and can be punishing
- some players may find the game complex and heavy in thinking
Thematic elements
- Souls and rebirth via dolls; manipulation to win souls
- Afterlife casino setting with dolls around Hong Kong
- Demo playthrough with commentary
Comparison games
none
Mechanics (from transcript analysis)
- Betting and Bluffing — Each player bets souls on dolls and takes actions, with discounts affecting costs.
- betting phase with chips — Each player bets souls on dolls and takes actions, with discounts affecting costs.
- dice-based actions — Players spend dice to perform actions; dice rolls determine movement and actions.
- doll movement and track scoring — Dolls move on tracks; rewards based on item columns and rewards distributed after movement.
- resource exchange: money <-> souls — Souls and money interplay; souls can be used to purchase dice and actions; money converts to souls via betting to determine outcome.
- round-based structure with objectives — Each round has a defined objective (which doll collects most of a resource) and scoring based on that objective.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- you wake up in the afterlife but it's not yen you can collect Souls and use them to pay to be reborn by cleverly manipulating the living dolls
- we are in the afterlife and we're basically in an afterlife Casino trying to win souls to bring ourselves back essentially
- it's looks really cute but it's a lot of thinking here
- ties are unfriendly
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3