Game Info
Year
2022
Players
3-8
Age
8+
Playtime
20 min
Complexity
1.3/5
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
In Soda Smugglers one player takes a turn as the border guard while the others act as travelers trying to smuggle illicit soda bottle caps across the border to become the Soda Kingpin.
Featured Videos
Ask a Rules Question
Images
GID0453419.jpg
GID0453419_thumb.jpg
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 4 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–4 of 4
Video oPWY0VU27OY
kovray Convention Recap at 2:21 sentiment: positive
video_pk 89333 · mention_pk 237036
Click to watch at 2:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fun gimmick
- Engaging gameplay despite not being a typical genre preference
- Fun art
Cons
- Host was terrible at it
Thematic elements
- Smuggling sodas
Comparison games
none
Mechanics (from transcript analysis)
- bluffing — The game involves elements of bluffing.
- Bribing — Players can offer bribes to the patrol.
- Hidden Roles — Players have hidden cards with sodas.
- Set Collection — The goal is to collect the most bottle caps.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- that game is very fun even if you have no idea what the answer is
- it is a gorgeous gorgeous gorgeous game
- there's a lot of instant gratification in this game which I loved because every single turn you would score points
- it gives you a sense of a bit more freedom in the decisions you make
- I think the expansion makes the game better
- this game is absolutely beautiful you can tell right by looking just at the cover
- single action on your turn makes it very very smooth and very very quick paced
- I'm in awe this is probably one of the most gorgeous games I think I've seen
- watching the gameplay and having the game explain to me I'm like I really need to play this
- Starship captains just looks incredible
- and the cube Tower in that game oh my God that's incorporated into the box wonderful
- the folks from AEG and flato just high energy really great at just making that an experience
- Rolling dice it's just like hilarious
- just like no one remembers who wins it's always just the experience of it
- the game is just so wonderful too
References (from this video)
No references stored for this video.
Video FDtgpvZYPNQ
Watch It Played Gameplay Overview at 1:08:53 sentiment: positive
video_pk 88667 · mention_pk 234262
Click to watch at 1:08:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Engaging deduction and bluffing mechanics.
- High player interaction with roles of smuggler and border patrol.
- Thematic integration of smuggling and border control.
Cons
none
Thematic elements
- Smuggling soda back into the country
- Border crossing
Comparison games
none
Mechanics (from transcript analysis)
- bluffing — Players can attempt to deceive the border patrol about the items they are smuggling.
- Deduction — Players try to deduce the contents of other players' hands based on their actions and the border patrol's decisions.
- Hidden Movement — Players have cards in their hand that are hidden, and the border patrol tries to deduce what they are.
- Role selection — Players take turns acting as the border patrol, which involves making decisions about bribes, investigations, and arrests.
- Set Collection — Players aim to collect sets of soda bottles to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- If you don't have that and it's not essential you can have a team of people collaborating and making videos without that I think um but I'm not confident that that can last in the long run in a positive way
- The only thing I'd like to do is make sure we get all the rules right during this and I'm the one who's doing I'm gonna try and do here what
- When you push cards the active player has to push at least one of their own which is what makes it such what's interesting is this chat that we're looking at is good but it doesn't show follows the subscribers
- The game's about gifting and re-gifting so everybody has a card in front of ourselves and they have various items that we would like to gift to other people
- we're all going to start openly trading viciously trading frankly and trying to trade with other people
- there's real Pit Vibes and there really is pit vibes
- The theme of the game is that we're all campers at a campsite
- when it comes to their tournament they have two or fewer cards in their campsite they can say Scram
- This presentation is also brought to you by deceit deception and general chicanery in the form of liar liar
- The game of truths and lies
- this is a game all about gifting and re-gifting
- you can choose to not accept the gift if you think that that's not what it is
- The goal is to have the fewest cards at the end of the game
- Citizen: Erase I've always wanted to know is that because of the Muse song Erase
- Yes it is awesome confirmed oh my gosh yeah I'm a huge fan
References (from this video)
No references stored for this video.
Video 1aY6iusLf30
Watch It Played Playthrough at 0:39 sentiment: positive
video_pk 88353 · mention_pk 232756
Click to watch at 0:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Engaging, banter-rich playthrough with clear demonstration of the game's mechanics
- Explicit explanation of the action order and how bribes, inspections, and arrests interact
- Live-stream friendly with sponsor acknowledgment and accessible commentary
Cons
- Live-stream presentation visuals and editing may influence how the game is presented
- The long, back-and-forth negotiation can be dense in a single viewing
Thematic elements
- bribery, enforcement, and smuggling at a border
- border crossing / customs scenario involving smuggling soda
- dialogue-driven negotiation and bluff with player roles as border officers and smugglers
Comparison games
none
Mechanics (from transcript analysis)
- arrest and compensation — Arresting someone yields points, while apologizing (with compensation) may be required if a suspected smuggler is not guilty; special rules govern apology and compensation with bottle caps as currency.
- bribe, inspect, arrest action order — On a turn, players choose green to accept a bribe, yellow to inspect, or red to arrest. Actions must be performed in this order and cannot be revisited later in the same turn.
- deck/card distribution and inspection limits — There is a fixed distribution of card values (e.g., 12 ones, 5 twos, 5 threes); inspecting limits restrict how many cards can be viewed per turn.
- investigation tokens — Players spend investigation tokens to learn information about another player's suitcase contents.
- round reset and card recycling — After a round, cards are returned to the deck and redealt for the next border patrol turn sequence.
- starting resources and scoring with bottle caps — All players start with 10 bottle caps; bottle caps determine score and loss as play progresses.
- suitcase contents 0-3 bottles — Cards indicate 0–3 bottles; players reveal or infer contents during investigations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- we're playing soda Smugglers
- green for accept the bribe yellow for inspect and red for arrest
- crime doesn't pay
- it's happening terrific and terrific
References (from this video)
No references stored for this video.
Video 83CYftytbCE
All You Can Board Review at 3:49 sentiment: positive
video_pk 88234 · mention_pk 232184
Click to watch at 3:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Social and interactive play
- Short play time (roughly 15–20 minutes)
- Accessible with depth that reveals itself over multiple plays
- Good alternative to Sheriff of Nottingham
Cons
- Not a deeply strategic game; depth is relatively light
- Not necessarily a long-term keeper for everyone
- Optimal player counts: 3–4 ideal; 7–8 may feel longer
Thematic elements
- crime caper / deception
- Border smuggling operation with a border agent
- social interaction and bluffing
Comparison games
- Sheriff of Nottingham
Mechanics (from transcript analysis)
- Arrest tokens and inspections — Players can arrest others based on inspection tokens to seize luggage
- Bluffing / bribery negotiation — Players place face-down bribes and luggage; border agent decides what to accept
- Event cards (optional module) — Optional module that adds events to tweak round rules
- Open information scoring — Points are awarded for suitcases that are opened and bribe/bribe-laden bags
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Hot Lead is the only one from this collection that is an entirely new design from Riner kitzia
- this is the thinkest one here
- it's a fast game that plays in about 15 minutes
- a really good filler game that plays so quickly
- overall I enjoyed my time with Soda Smugglers
- hot lead is the one I enjoy most
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4