Game Info
Year
2022
Players
1-5
Age
10+
Playtime
55 min
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description
Expansion for PARKS featuring new wildlife park cards with instant abilities and a wandering Bison bonus mechanic.
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Images
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 4 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–4 of 4
Video v5B2nyp3zcM
Meeple University Discussion at 13:45 sentiment: positive
video_pk 89452 · mention_pk 237514
Click to watch at 13:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Adds new gear and site content to Parks
- Continues the Parks theme
Cons
none
Thematic elements
- Park ecology/visitor experience
- Park management theme
Comparison games
- Parks
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- cooperative game due to four players
- this is turing machine we actually have how to play video this is a puzzle deduction game
- it's really cute
- not as rotationally heavy
- two to six players
- dexterity game
- real time
- pop-up book pop-up book
References (from this video)
No references stored for this video.
Video CuXS175UDao
Meeple University Playthrough at 0:46 sentiment: positive
video_pk 89184 · mention_pk 236591
Click to watch at 0:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Beautiful components and art
- Accessible core rules; simple and beautiful
- Expansion adds flexibility and more options
Cons
- Expansion complexity could overwhelm new players
Thematic elements
Comparison games
- Parks Nightfall expansion
Mechanics (from transcript analysis)
- bison_and_wildlife_tokens — the Wildlife expansion adds a Bison that, when visited, can exchange a resource for a wildlife token and eventually scrap/replace gear cards.
- campfire — campfire tokens limit actions; when a track ends, the campfire flips back to be reused.
- canteens — canteens store gained resources and provide bottom-row bonuses when resources are gained.
- park_visits — spend the required resources shown on a park to visit that park and gain its benefit.
- photographs_and_photo_tokens — photographs yield tokens that are worth points; gear can modify photography actions.
- Resource Management — players collect sun, water, forests, and mountains to visit parks.
- resource_collection — players collect sun, water, forests, and mountains to visit parks.
- season_cards — season cards influence costs and resource gains, e.g., certain seasons change how you gain resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- "the nicest component I've seen"
- "it's simple it's beautiful"
- "we're playing Parks with Wildlife expansion"
- "two expansions so far"
- "photographs tokens worth a point"
References (from this video)
No references stored for this video.
Video s_SrGpmrYeU
Where There's A Wilz, There's a Play Top 10 List at 1:34 sentiment: positive
video_pk 86597 · mention_pk 224618
Click to watch at 1:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- adds new cards with unique abilities and new scoring vectors
- introduces a buffal/bison-themed mechanic that adds a fresh dynamic
Cons
- the memory component of interactions can be a bit heavy for some players
- not all players may feel a huge difference from base Parks
Thematic elements
- nature, conservation, park planning
- National parks and wildlife management in North America
Comparison games
none
Mechanics (from transcript analysis)
- Pattern Building — build patterns across the board that align with scoring criteria
- Set Collection — collect cards representing landscapes and wildlife to optimize scoring opportunities
- Tile Placement — place landscape cards to form routes and maximize scoring patterns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- stampede mode where it like wiped out cards and moved across
- I thought that was a really interesting mechanic
- Everdell Mistwood is my number one pick for expansions
- River Valley Glass Works River Glass and Sundries is my number one pick for expansions
References (from this video)
No references stored for this video.
Video hnbxiFb4DlY
watch it played Discussion at 8:47 sentiment: positive
video_pk 78543 · mention_pk 191328
Click to watch at 8:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Adds new artwork from the 59 Parks Print Series.
- Includes new trail sites, canteens, gear, and seasoned cards.
- Features a 'wandering bison'.
Cons
- The 'wandering bison' could have been named 'moose on the loose'.
Thematic elements
- Traversing national parks, experiencing nature
- American National Parks
Comparison games
none
Mechanics (from transcript analysis)
- Resource Management — New canteens and gear suggest resource management.
- Set Collection — The original game involves getting points by traversing parks, implying collection of resources or park visits.
- Tile Placement — New trail sites and seasoned cards suggest placement elements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- i looked away from the internet for like 10 days and all of a sudden there's more announcements than a sentient bulletin board in a megaphone factory
- hello i'm matthew and this is the watch it played gaming news
- you know life moves pretty fast if you don't stop to look around once in a while you might fly your cargo plane through a portal transporting you to a rugged landscape filled with bizarre creatures scheming gods and untold peril
- so yeah i just also i like katan and i'm excited about this
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4