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Great Western Trail: Rails to the North

Game ID: GID0453576
Game Info
Year
2018
Players
2-4
Age
12+
Playtime
110 min
Complexity
3.7/5
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description

An expansion adding a railroad system so players deliver cattle herds to northeastern US cities for greater strategic depth

Description

An expansion adding a railroad system so players deliver cattle herds to northeastern US cities for greater strategic depth

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video ZAaxnhxtspw Heavy Cardboard Review at 1:46 sentiment: positive
video_pk 79592 · mention_pk 193088
Heavy Cardboard - Great Western Trail: Rails to the North video thumbnail
Click to watch at 1:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Makes decisions more interesting
  • Adds significant strategic depth
  • Expands the engine-building aspect of the game
  • Brahmins provide good income
Cons
none
Thematic elements
  • Train delivery
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draw cards from a deck and manage their hand throughout the game.
  • network building — Players build their own network of connections using branchlets and delivery discs in the north.
  • Route Building — Players place branchlets to build out a network of rail lines.
  • Set Collection — The game involves collecting sets of bells, which can be referenced by point scoring abilities or objectives.
  • Worker Placement — Workers are used to take actions, such as potentially picking up a Station Master tile.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's less a new direct way to win and more just kind of another major piece to help you get there.
  • The Brahmins are all to delivery value three points. But every time you deliver a Brahmin, you get four extra dollars.
  • I really like what this adds. I think I'm going to like New Zealand then, too.
  • I think this really leans into allowing you to build an engine. It lets you set up more interesting combos for yourself.
  • The real Great Western Trail was the friends we made.
References (from this video)
No references stored for this video.
Video 0o4FKhr9mPQ Meeple University Rules Teach at 0:02 sentiment: positive
video_pk 70185 · mention_pk 246165
Meeple University - Great Western Trail: Rails to the North video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds flexibility to card hands with exchange tokens.
  • New auxiliary action for building branchlets offers strategic depth.
  • Provides more options for delivering cattle and scoring points.
  • New station master tiles offer unique benefits.
  • New York City delivery offers bonus station master tiles.
  • San Francisco delivery rewards players based on revealed bells.
Cons
  • Delivery to Kansas City is now less appealing due to increased negative victory points.
  • Fewer cities on the red and white city strip, potentially limiting delivery options without building north.
Thematic elements
  • Cattle delivery and expansion across a railway network
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Choosing auxiliary actions and delivering cattle.
  • Route Building — Extending a network of branchlets to reach new delivery locations.
  • Set Collection — Collecting cattle cards to fulfill delivery requirements to cities.
  • Tile Placement — Placing medium town tiles and station master tiles onto the board.
  • Worker Placement — Players build branchlets onto specific locations on the board, which can provide immediate benefits or unlock new actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The simplest feature of the new expansion is the exchange tokens and play a start the game with one and can collect them through some of the expansion actions in the game.
  • The second and most significant feature of the expansion is in your new auxilary action which allows you to build branchlets up into the rails to the north.
  • Expanding north and creating cities where you're eligible to deliver to on the rails for north board is worth a reasonable amount of victory points.
  • bears in earlier games in the base game people delivered maybe three times they did not mind the minus point and now I think it's not at that good choice to deliver more than one time here I even prefer to make another first delivery maybe Chicago.
  • if you don't build north you're going to have a much more limited choice of locations than you would have in the base game.
References (from this video)
No references stored for this video.
Video RP6JHCDqo8o Rolls in the Family Top 10 List at 3:39 sentiment: positive
video_pk 34531 · mention_pk 102819
Rolls in the Family - Great Western Trail: Rails to the North video thumbnail
Click to watch at 3:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clear, thematic improvement to core delivery flow
  • introduces meaningful variability via branchlets and city network
  • great for experienced players seeking depth
Cons
  • not ideal for complete beginners
  • some players may prefer base game pacing
Thematic elements
  • logistics and route optimization
  • 19th-century American West, cattle trade
  • logistical engine with variable setup
Comparison games
  • Great Western Trail base game
Mechanics (from transcript analysis)
  • delivery_phase — deliver goods to cities via a scalable network.
  • variable_setup — branchlets create a new map dynamic each game.
  • Worker Placement — utilize workers to perform actions and manage deliveries.
  • worker_placement — utilize workers to perform actions and manage deliveries.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the Builder's the one that like gives you double turns
  • opens up that delivery phase ... there’s a network of cities
  • Prelude cards that give you good stuff
  • pivotal moments in Twilight Imperium games
References (from this video)
No references stored for this video.
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