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Yonder box art

Yonder

Game ID: GID0458044
Game Info
Year
2026
Players
1-4
Age
14+
Playtime
90 min
Collection
Your Tier
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Description

Players dispatch five kinds of creature to gather resources build settlements and satisfy contracts brought by visiting envoys

Description

Players dispatch five kinds of creature to gather resources build settlements and satisfy contracts brought by visiting envoys

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 11
This page: 11
Sentiment: pos 8 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–11 of 11
Video vgZ_q39ZAyI Top List at 16:04 sentiment: positive
video_pk 105361 · mention_pk 303613
Yonder video thumbnail
Click to watch at 16:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of their favorite games of the last month.
  • Enamored with the game.
  • Unique worker abilities add depth.
  • Core fun is in engine building and resource conversion.
  • Interesting card variety enables different engines and powers.
  • Preferred at two players for strategic depth and avoiding reactivity.
  • Plays in a solid 90 minutes at two players.
  • Fills a nice space for strategic play at two.
Cons
  • Board does not scale to player count and can fill up easily.
  • With more players, the game becomes more reactive and chaotic.
  • Turns can become very long and thinky towards the end.
  • With more players, the game becomes overly long.
  • More players requires considering worker availability (like elves) and adds complexity.
  • The game can become chaotic and unpredictable with more players.
Thematic elements
  • Building a settlement with fantasy worker pieces.
  • Fantasy
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Players build a tableau of buildings and an engine for resource generation and contract fulfillment.
  • Resource Management — Managing resources, including food for workers, is crucial.
  • Shared board interaction — Players can use each other's buildings as worker placement spaces, with consequences for worker placement.
  • Tableau Building — Players build a tableau of their own buildings.
  • Worker Placement — Features unique worker pieces with special abilities (ogres, skeletons, elves).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, this is our long-running series, and in this series what we do is we look at the games we've been playing over the last half year, let's say, and we pick out the best ones for two players but these aren't games specifically for two players. They have higher player counts.
  • The reason we do this is because while it can be very easy to find two player specific games or lists of the best two player specific games, it's a lot harder if you mostly play two player, which a lot of people do, to know if a game that goes up to four, five, six is going to be any good at two players.
  • The core of it is worker placement.
  • So addictive. You get to the end of the game and you just really want to have another go even if it can be a bit frustrating. You didn't make the right move and it's so limited. You just get to the end and think, 'I could have done that differently. I'm going to try that next time.' Just want to go again.
  • So, A Feast for Odin is the kind of classic sprawling work placement game for one to four players, where you basically uh have a little Viking village, I guess you could say, Settlement, and you you kind of tell the story of that settlement and how they interact with the world and what they do to survive and become profitable and eat and all things like that.
  • It's just a big sprawling sandbox of a worker placement game.
  • It becomes like a chess game. So it just sits in this really nice space where if you want like a two player head-to-head game, this is what it becomes at two players.
  • This is one of those games where and there's been a few of them. I think that we discussed before. I can't remember any off the top of my head now, but where some games you play at two and it almost feels like there shouldn't be more players.
  • So, Yonder, a game we fully fully recommend, but now we'll move on to our next game.
  • And to be honest, this is one of those games that you wouldn't expect at all to work at two players.
  • And we were really, really impressed by how much we enjoyed that too.
  • So, it's very interactive because you know, a lot of it is is bidding or is auctions.
  • This is one that's perfect for you if you want something that, you know, if you have friends over, you can get it out or if you're staying in for the night, it's just you two. Uh just you and your housemate or something, then this is the one that will do both and it'll be great in both scenarios.
  • Nippon which is a game we reviewed a little while back. This is another heavy Euro. Uh although I would say more in the medium heavy range for one to four players and this has been I'd say one of the critical darlings of the year.
  • The core and all of the fun in the game comes from this system where you essentially will take a worker from above and action space, and then you're going to put that worker on your player board, and then you can take one of the actions from kind of the the uh column where you took that worker from. But, the trick is all these workers are different colors, and what you really want is almost all the workers that you take to be the same color, because the more different colors of worker, the more you have to pay them for some reason.
  • So, the basic fact is that playing at two then feels like playing at three already and then also if you play at three, it feels like playing at four. So, you're not losing too much in that in that area, essentially.
  • So, we'd really recommend this at two or more if you want to play it at more, but this is a really really top Euro.
References (from this video)
No references stored for this video.
Video YMkrnTtlbNk Board Of It Other at 39:47 sentiment: positive
video_pk 99369 · mention_pk 276266
Board Of It - Yonder video thumbnail
Click to watch at 39:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Absolutely brilliant game with clever twists on worker placement.
  • Satisfying engine building with many combinations of cards and workers.
  • Interactive gameplay, especially with the ability to use opponent's buildings.
  • Humorous elements add a lot of joy and character.
  • High replayability due to variable worker availability and card draws.
  • Works well for both new and experienced players, offering depth with a light ruleset.
Cons
  • May sound like a standard worker placement game on the surface, underselling its unique mechanics.
  • Some dark humor elements might not appeal to everyone (e.g., the skeleton maker).
Thematic elements
  • Fantasy refugees building a city from nothing.
  • Fantasy setting, building a city on the edge of a city on a river.
Comparison games
none
Mechanics (from transcript analysis)
  • contract fulfillment — Players take on ongoing contracts that provide victory points and bonuses, but require consistent effort.
  • Engine Building — Players construct buildings that provide ongoing powers and scoring opportunities.
  • Resource Management — Managing food for workers is crucial, as is acquiring other resources for building and contracts.
  • Unique Worker Types — Features five types of fantasy creature workers (skeletons, goblins, elves, dwarfs, ogres), each with distinct abilities and costs.
  • Worker Placement — Players place workers on their own buildings, opponent's buildings, or generic board spaces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I wouldn't be surprised if this ends up in one of my maybe top 10 of the year.
  • It has everything that's great about Blatro in a board game form, but also it works really well because you're just playing poker at the core of it.
  • It's just a good fun decision spaces with with not that much, if that makes sense.
  • It's indescribable in many ways. It's it's a massive space opera.
  • This game is absolutely brilliant.
  • It's so good. I really recommend it.
References (from this video)
No references stored for this video.
Video BvMd1RjGr6w Quackalope Top List at 12:48 sentiment: other
video_pk 88073 · mention_pk 308977
Quackalope - Yonder video thumbnail
Click to watch at 12:48 · YouTube ↗
Overall sentiment (raw)
Anticipated
Pros
  • From a publisher known for quality
  • Love the art and style
  • Involves vast exploration
  • Beautiful landscape artwork
Cons
  • Doesn't have too much information out there yet
Thematic elements
  • Vast exploration
Comparison games
  • Villagers
  • Moon
  • Streets
Mechanics (from transcript analysis)
  • Engine Building — Described as an engine building game.
  • exploration — Involves vast exploration.
  • Worker Placement — Described as a worker placement game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a game all about exploration, survival Big Boss creature fighting and hunting
  • the mechanics look really interesting
  • what you're trying to do in terms of the objectives that you have change from chapter to chapter from Scenario to scenario and so you're always going to have a new puzzle to solve a new challenge to overcome
  • this publisher keeps putting out amazing products for me
  • I love the art and style
  • it's a worker placement engine building game
  • I cannot wait to see the adventure we're going to be going on when we dive into this game
References (from this video)
No references stored for this video.
Video fX-fAPggAtc Allies or Enemies Discussion at 13:18 sentiment: positive
video_pk 87711 · mention_pk 309346
Allies or Enemies - Yonder video thumbnail
Click to watch at 13:18 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Designer also does the art and the style is liked.
  • Designer is known for other liked games (Moon Streets, Villagers).
Cons
none
Thematic elements
  • Fantastical world
Comparison games
  • Moon Streets
  • Villagers
Mechanics (from transcript analysis)
  • Engine Building — It is a worker placement engine building game.
  • Worker Placement — It is a worker placement engine building game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • ukge which is the UK's biggest board game convention and it takes place from May 31st to June 2nd and it is in Birmingham
  • this is just based on the descriptions that we've read about
  • Yonder and this is published by Sinister fish with the same designer who did Moon streets and villagers and we really like all three of those
  • it's very different than the the trilogy that I just did
  • the art looks very Whimsical because the designer also does the art as well and I really like his style
  • Terminus and this is published by inside up games and these are in terminous you are competing Subway companies so you are I think building Subway routes and competing with each other to build Subway Roots
  • we just like really like the underground and so anything that has that I am immediately interested
  • Deep regrets and I actually did get to play a an earlier play test like prototype version of this game and it kind of mixes um cthulu and fishing together like and that what an interesting mix that is
  • Shout out to an indie designer who's based right here in Edinburgh and so you always want to support those
  • if there's one in particular you're looking forward to please do let us know in the comments
  • on Saturday from 1:30 to 4:30 I will be play testing last week of summer in the Play Test Zone
  • if you can't make it for that and you just see me around and you want to do a play Test please do ask because I will be more than happy to do that
  • please let us know in the comments what new game you're most looking forward to
References (from this video)
No references stored for this video.
Video 6wPeo1oi8M8 Board Game Buzzz Top 10 List at 4:55 sentiment: positive
video_pk 86770 · mention_pk 309747
Board Game Buzzz - Yonder video thumbnail
Click to watch at 4:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique artwork
  • night-to-day transition depicted on cover
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video HTGiav6wl00 The Broken Meeple Analysis at 1:10:08 sentiment: other
video_pk 81114 · mention_pk 309683
The Broken Meeple - Yonder video thumbnail
Click to watch at 1:10:08 · YouTube ↗
Overall sentiment (raw)
Underwhelming
Pros
none
Cons
  • Nothing special
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — It's an okay worker placement game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I want to know what they're doing for the seven to 10 players though. If they're literally just giving you more chips and cards so you Yeah, if if all it is is just they're giving you more chips and saying, 'Now you can play it with 10.' That's rubbish. That's BS, okay? Because the game just fundamentally wouldn't work.
  • The thing that has me worried though is this 120 to 180 minutes. Is this a game that warrants two to three hours though?
  • The game is basically just area control cubes. That to me doesn't scream out crazy fun.
  • Deep Regrets is one of the worst games I've ever played, so screw that for a game of toy soldiers.
  • I think we've hit that peak of board gaming and now it's mostly a kind of downhill slope for gaming because we've now seen everything that can be kind of done. We're now recycling ideas.
  • Board games are getting to a point where we are seeing the same stuff all the time and it just means that it's hard to get excited for another convention.
  • UK Games Expo is mostly just recycling stuff that we've already reviewed at a few months ago in which case I don't need to look at it again.
References (from this video)
No references stored for this video.
Video mqx3jCd_VCs Crimsonboardgames Event Coverage at 2:40 sentiment: positive
video_pk 80742 · mention_pk 309216
Crimsonboardgames - Yonder video thumbnail
Click to watch at 2:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • went over to play Shug, which oh my god, I will back that straight away when I get home. Um, because that was amazing.
  • it's so whimsical and unique.
  • You're like exploring trying to find this mythical creature called Shug and you need to bring him back to the pub because there's this like prophecy or like legend that when you bring Shug back to the pub, the king will be defeated.
  • all these like whimsical, nonsensical things. It was just very, very fun.
  • I played Stack. Oh my god, that was great as well.
  • Oh my god, that was crazy madness.
  • It was so funny, so difficult, and just hilarious cuz you're like so uncomfortable sitting with all the sticks on your fingers and crazy.
  • We played Mariners. I was very very excited to play this because just look at this artwork. Incredible.
  • And the gameplay is so fun. I can't wait for this to get uh the Kickstarter release. I'm backing it straight away.
References (from this video)
No references stored for this video.
Video bGizpRc8oB8 Get into games Other at 36:08 sentiment: positive
video_pk 80709 · mention_pk 309010
Get into games - Yonder video thumbnail
Click to watch at 36:08 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Interesting and midweight worker placement.
  • Each worker has a unique ability.
  • Sought after, selling out quickly.
Cons
none
Thematic elements
  • Medieval fantasy
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — A worker placement game where workers require feeding, though skeletons do not. Each worker has a different ability based on its type (ogre, goblin, skeleton, elf).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We played Return to Dark Tower because we decided to pick another massive game.
  • So, Sunday is always the day we take the kids. It's a little bit more chilled.
  • I feel like more people took care of their hygiene.
  • The artwork is beautiful, especially on those foily ones. Really nice.
  • It was a truth or dare game.
  • The main problem is the Shop and Drop boxes are small and board game boxes are not small.
  • It's like Christmas. It's going to be like this. It's going to be amazing.
  • It's clear that UKGE isn't the one for new releases because new releases of Gen Con and Essen.
References (from this video)
No references stored for this video.
Video P6J2Ty2sOrE Get into games Review at 0:00 sentiment: positive
video_pk 80595 · mention_pk 308836
Get into games - Yonder video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple to learn with straightforward rules.
  • Offers significant strategic depth and many decisions.
  • Engaging engine-building element.
  • Unique take on worker placement mechanics.
  • Adorable and beautiful artwork and components.
  • Challenging late-game if not properly planned.
  • Satisfying when contracts are fulfilled.
Cons
  • Can be cutthroat and ruthless, which might not appeal to all players.
  • Late-game can be devastatingly difficult if early planning is neglected.
  • Potential for frustration if desired worker placement spaces are stolen.
  • Can feel repetitive ('lather, rinse, repeat') if players don't explore strategic options.
  • The 'take that' nature might be divisive for some groups.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • contract fulfillment — Players take on contracts with specific resource requirements. These contracts must be fulfilled each round for a set number of rounds or penalties are incurred.
  • Engine Building — Players are encouraged to build up their own settlements early in the game to generate resources and maintain a consistent supply of workers for later rounds.
  • Resource Management — Players manage various resources like wheat and meat, which are used for building, fulfilling contracts, and feeding workers.
  • Shared Worker Spaces — Most worker placement spaces are not shared and are blocked once a worker is placed. Elves can share spaces with other worker types, but not with other Elves.
  • Tableau Building — Players build out their own settlement by acquiring and placing buildings in front of them, which can provide build actions and house workers.
  • Worker Feeding — Workers require feeding at the end of each round. Failure to feed workers results in point loss. Some workers have special feeding requirements (e.g., Ogre needs double food).
  • Worker Placement — Players place workers on various spaces on the board to gain resources, build buildings, acquire cards, and fulfill contracts. Some spaces have special abilities or restrictions.
  • Worker Specialization — Different worker types (Goblin, Skeleton, Dwarf, Elf, Ogre) have unique abilities that can affect resource gathering, building costs, or space limitations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It is my favorite mechanic in a board game and it does things differently to other worker placement games that I have.
  • So, what makes Yonder different from other worker placement games?
  • The depth in the game is strategy and that is what I love about board games.
  • Overall I find Yonder fascinating. It is tough. It is cutthroat. It is ruthless and it doesn't look like it should be.
References (from this video)
No references stored for this video.
Video zuaifosRCpY kovray Event Coverage at 21:55 sentiment: positive
video_pk 80532 · mention_pk 309099
kovray - Yonder video thumbnail
Click to watch at 21:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • I want to play it.
  • I also really want to play it.
  • It looks really interesting.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — worker placement game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Which was Jinxo, which we brought brought to UK GE to play with people.
  • It is one of the spiel de Jarus uh um nominees and we had not played it before.
  • It is so much fun.
  • We played it with three separate groups every time. We had plenty of laughs.
  • This has hit one of our top party games.
  • Jump Masters. This is a prototype copy, I believe, of a new game from Chip Theory Games. I actually don't know much about it, but I'm excited to try it out because Chip Theory produces some really high quality stuff.
  • So, by limiting the amount of space you have in a suitcase, you can limit the num the amount of money and games you bring home.
  • No, you have to. It has to be have six sides, but that's the only rule.
  • I didn't follow that rule when making my die.
  • Tyler made a ridiculous die because it's more fun that way. Don't try to make a regular dye.
  • Paddington, UKG was pretty amazing and honestly just the people along the way.
  • Not to not to be dramatic, but I think I would die for Paddington.
  • We saw the musical, not just the bear. We saw Paddington the musical, which was 10 out of 10.
References (from this video)
No references stored for this video.
Video sqXASz5C-Ok The Broken Meeple Review at 0:43 sentiment: mixed
video_pk 80400 · mention_pk 309086
The Broken Meeple - Yonder video thumbnail
Click to watch at 0:43 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Vibrant and striking art style that injects humor.
  • Unique and creepy meeple design.
  • Interesting game arc with new boats and worker rationing.
  • Meaningful decisions and tactical play.
  • Solo mode is present.
  • The core gameplay loop of resource management, building, and fulfilling deliveries is solid.
  • Good for solo or three players.
Cons
  • Rulebook wording and graphic design can be unclear.
  • Arcana and Favor tracks are not interesting enough and lack incentive.
  • Poor player scaling, leading to fundamentally different and often negative experiences at 2 and 4 players.
  • The game can be punishing due to significant victory point losses.
  • Runaway leader issue makes it hard to catch up if you start poorly.
  • The game length can feel too long (up to 2 hours).
  • Some buildings and abilities might be unbalanced.
  • The starter ship is very powerful.
  • The 2-player experience feels too open with too many spaces.
  • The 4-player experience is too cutthroat and tight.
Thematic elements
  • Collecting resources, fulfilling deliveries, and building buildings
  • fantasy
Comparison games
  • Villagers
  • Moon
  • Streets
Mechanics (from transcript analysis)
  • action selection — Players must decide where to place their workers each round, considering resource needs, feeding requirements, and potential benefits.
  • Engine Building — Players build buildings that can provide passive effects or new worker placement spots within their settlement.
  • Resource Management — Players collect various resources like fish, meat, grain, stone, hay, and wood to fulfill deliveries and build buildings.
  • Set Collection — Fulfilling 'envoys' requires specific combinations of resources, with rewards including victory points.
  • Track Advancement — Players can advance on the 'Arcana' and 'Favor' tracks to gain bonuses.
  • Unique Player Powers — Different worker types (elves, dwarves, ogres, skeletons) have unique abilities or costs associated with them.
  • Variable player powers — Different worker types (elves, dwarves, ogres, skeletons) have unique abilities or costs associated with them.
  • Worker Placement — Players send fantasy workers (elves, skeletons, ogres, dwarves) to different spaces to collect resources or take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And we've got a little fairly lightish fantasy worker placement game here from Sinister Fish.
  • Yonder is a resource management worker placement game played over five rounds.
  • And as I said, the meeples themselves are pretty creepy in the fact that they are literally just a shape, a color, and two black dots for eyes and no other facial expression or something.
  • I'm going to say this is kind of like a middle point here. Yeah, the rules themselves are not too complicated.
  • There's definitely a few symbols and bonuses dotted around the place where you just can't seem to figure out what it is they're meant to do.
  • The balance really is at three, which is the recommended player count for a lot of Euros, but I would say even more here.
  • losing victory points in this game really hurts.
  • The starter ship is so damn powerful, it's unreal.
  • So, Yonder is a half-decent worker placement game with a couple of little cool twists.
  • It's above average. It's got some good stuff I like.
  • It just needs a little bit more time to brew and maybe a bit more time to, you know, find its place.
References (from this video)
No references stored for this video.
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