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Lobby Snacks box art

Lobby Snacks

Game ID: GID0458279
Game Info
Year
2026
Players
2-5
Collection
Your Tier
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Mechanic profile
Not enough video data yet
Vibe profile
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Description

A trick-taking and auction game where theatergoers bid for concession snacks in the lobby between acts

Description

A trick-taking and auction game where theatergoers bid for concession snacks in the lobby between acts

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video oarboe0Kt0M Jamie, Tabletoptiktok Review at 0:03 sentiment: positive
video_pk 93419 · mention_pk 252694
Jamie, Tabletoptiktok - Lobby Snacks video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Creative and fun
  • Gives a lot of decision for only three suits and 10 cards
  • Clever scoring mechanism regarding spending the most money
  • Cute score trackers (in prototype)
Cons
  • Spending the most money in a round means scoring nothing, which is impactful in a three-round game.
Thematic elements
  • Collecting prizes
Comparison games
  • Stamp Swap
  • Genotype
  • Honeybuzz
Mechanics (from transcript analysis)
  • Cost mitigation — Playing negative cards can reduce the cost of taking a trick, and avoiding the highest cost player scores nothing.
  • Hand Management — Players have a hand of 10 cards and must strategically decide which to play.
  • Set Collection — Players collect prizes which come in four suits.
  • Trick-Taking — The core mechanic involves playing cards to win tricks, with suits having values and costs.
  • Trump suit — A trump suit is determined each round, which beats all other suits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I very much enjoy tricktaking games and I'm still surprised when they can do something different.
  • So it is very important to take tricks but not take so many that your score becomes irrelevant.
  • So, that gives you a lot of freedom and you're not bidding on how many tricks you're going to take.
  • Lobby snacks is really creative and really fun and it gives a lot of decision for only three suits and 10 cards.
References (from this video)
No references stored for this video.
Video kKIvOcOzr_A Board Game Animal Review at 7:25 sentiment: positive
video_pk 93424 · mention_pk 252698
Board Game Animal - Lobby Snacks video thumbnail
Click to watch at 7:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really good trick taking game
  • Nice hefty crunch going on to it
  • Gears are turning with a decent bit going along
  • Smooth as butter to play, can play with anyone
  • Easy concept to parse
  • Subtle tightrope walk in your mind, but intuitive
  • Goldilocks trick taker, play with almost anyone
  • Not too long, simple to grasp with a lot to balance and master
  • Does something unique, not too much or too little
  • Dynamite Kickstarter from start to finish
Cons
none
Thematic elements
  • Snacks at a movie lobby
  • In a world where we have about like 9,382 different trick takers coming out every single month
Comparison games
none
Mechanics (from transcript analysis)
  • bidding — whoever paid the most scores nothing. And over the course of the three rounds of the game, whoever spent the least overall gets a bonus as well.
  • Hand Management — trying to also keep track of what cards have been played, so you know what kind of power the other players are playing with. And so you know when it's safe to play and get rid of some cards and when it's not.
  • Push Your Luck — don't overspend, but don't miss opportunities either.
  • Set Collection — you're going to be scoring a prize plus the cards played by other players.
  • Trick-Taking — Lobby Snacks is a trick-taking game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tigris & Euphrates was not particularly high [on our top 100 Knizia games list].
  • the brilliance of the game design itself at the end of the day, for some reason, has never up to this point clicked with me and my play style, even in ways that other ones of Knizia's tile layers have.
  • T&E wouldn't just be a contender, it probably would be number one [if asked objectively what is the actual best].
  • Lobby Snacks is a really good trick taking game that I also unironically give an 8.5 to.
  • it's what will fall in my trick taking category of Goldilocks. Trick takers that meet in just that right sweet spot that you absolutely could play with almost anyone.
References (from this video)
No references stored for this video.
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