Game Info
Year
2026
Players
2-8
Age
8+
Playtime
40 min
Complexity
1.5/5
Collection
Your Tier
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Description
Players flick character pucks across a Sonic themed 3D board to complete objectives and collect rings while knocking rivals off course.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 2 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video qZMQAq967ZI
Tantrum House Review at 0:04 sentiment: positive
video_pk 119386 · mention_pk 336204
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Bonus powers give players different abilities to make the job easier.
Cons
none
Thematic elements
- disc-flicking dexterity
- a giant arena
Comparison games
none
Mechanics (from transcript analysis)
- Disc flicking — Players flick their discs to interact with other discs and tokens on the board.
- Hand Management — Players manage a deck of target cards, and successfully completing them is key to winning.
- Set Collection — Players aim to collect rings by hitting opponents with the Eggman token.
- Token Flicking — The Eggman token can be flicked by players when smashed into, with consequences for opponents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- In this game you'll set up a giant arena, drop in all of your discs, and hand each player their deck of target cards.
- On their turn, players will attempt to flick their disc into other discs on the board, not to knock them out of the game, but simply to achieve their goals.
- When players smash into the Eggman token, they actually get to flick that token, and when they do, if they're able to hit any of their opponents, they'll knock rings out of their hands.
- The first player to successfully make it through their entire deck of cards and exit the arena will win the game in Sonic Knock.
References (from this video)
No references stored for this video.
Video zzrLUjH7pUo
Bower's Game Corner Top List at 18:21 sentiment: positive
video_pk 106033 · mention_pk 305700
Click to watch at 18:21 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Visually appealing
- Cool components
- Exciting concept
Cons
- Description lacks detail
- Might require a demo to understand fully.
Thematic elements
- Sonic the Hedgehog
Comparison games
none
Mechanics (from transcript analysis)
- Flicking — Described as a 'Sonic flicking game'.
- goal completion — Players race to complete goals and escape the level.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- There's a mystery to solve with Scooby and the gang in the social deduction game.
- One of those games you can pick up for 20 bucks and you bring it back and people are like, "Oh my gosh, you pick up the greatest games when you go to Gen Con."
- It's so fun.
- I know next to nothing about this game, but I am excited.
- That looks awesome.
- I'm only excited about this for one reason, it's in the tiny box.
- It's a game where you are going to rip, crumble, fold, and twist a small piece of paper.
- It's really cool. You have this 3D puzzle in front of you that you are looking at, and you are going to be you holding it kind of like a steering wheel, and then picking it up and rotating it 90 degrees.
- If you're one of those people who's like, "Yeah, I love trick-taking games. I like trick-taking games and I just have a whole big collection of trick-taking games because all of as long as it does something slightly different."
- And you have me at universal expansion.
- This side game has the unique ability to impact the other game point-wise and stuff like that.
- I love Vampire Survivors.
- It's Emerson Matsuuchi, who is quickly moving up the ranks as one of my favorite game designers of all time.
- The bottom line is it's two-player Werewolf. I'm just intrigued at that, quite frankly.
- We tried it in the press room. We're like, "Wow, this game is super sticky great."
- Now there's a version which you don't have to feel gross when a card comes up about.
References (from this video)
No references stored for this video.
Video Kt6q90YkPAA
Bower's Game Corner Review at 0:32 sentiment: mixed
video_pk 103146 · mention_pk 296796
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Good for Sonic fans who don't play many board games.
- Accommodates up to eight players, which is fantastic.
- Good variety of cards.
- Solid game with good bones.
- Toy factor is good.
Cons
- Amount of gameplay is weak.
- Wish there was a bit more for experienced board gamers.
- The 'exactly two rings' mechanic can slow the game down.
- Eight-player experience can be miserable.
- The game outstays its welcome.
- Rules could have been a smidge better.
- The rules booklet is obnoxious.
- Could have had more cool things.
- The wording on the ramp mechanic is weird and confusing.
Thematic elements
- Dexterity Sonic game
Comparison games
- Munchkin
Mechanics (from transcript analysis)
- Card Drafting — Players receive cards with targets or locations they need to aim for.
- dexterity — The game is fundamentally a dexterity game involving flicking a puck.
- Push Your Luck — Players might land on spots where they lose rings or collect them, implying a risk/reward element.
- Set Collection — Players need to collect exactly two rings of every color to win.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I wasn't expecting you to pronounce that nearly as long as I did, did you, Adam?
- I think that it's an okay flipping flicking game.
- If you're coming at this as a Sonic fan who doesn't play a lot of board games, I think you're going to think this is just hunky-freaking-dory and you're going to have a fun old time.
- I wish there was a bit more here.
- Christmas at eight players is freaking terrible.
- I think the game outstays its welcome.
- the more I think about it, the more I think an eight-player experience of this would be freaking miserable.
- It'd be like playing Munchkin.
- I think this is a very good game as long as you're going to play it not eight or seven or players.
- Nothing that's super impressive, but nothing that's super terrible.
- good bones to build on and I hope they do build on because if you start to spread so you go like high school and you start to have multiple boards potentially set up and you could ramp to different boards.
- Sonic not the rule booklet. Make it make it better not so obnoxious though.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3