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Sonic Knock box art

Sonic Knock

Game Info
Year
2026
Players
2-8
Age
8+
Playtime
40 min
Publisher
Kess Co
Complexity
1.5/5
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

Players flick character pucks across a Sonic themed 3D board to complete objectives and collect rings while knocking rivals off course.

Description

Players flick character pucks across a Sonic themed 3D board to complete objectives and collect rings while knocking rivals off course.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 4 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–5 of 5
Video Or9VAsebykM Grant Lyon Other at 30:25 sentiment: positive
video_pk 156207 · mention_pk 435269
Grant Lyon - Sonic Knock video thumbnail
Click to watch at 30:25 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Thematic Sonic elements
  • Fun dexterity and flicking
  • Includes combat and knocking other players
Cons
  • Can be chaotic
Thematic elements
  • Sonic
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — And then you're trying to get to corners and collect rings.
  • Combat — but you're also knocking into other players and knocking their coins and steal and there's a bunch of sort of combat in the arena as your pucks are flying everywhere and people are are knocking each other around and stuff.
  • dexterity — This is a dexterity game, a Sonic themed Dexterity game.
  • Flicking — You will be flicking these pucks around this arena and you are trying to accomplish goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • August is always the biggest retail month of the year.
  • So, if you don't uh see something that you thought might be coming out this month, it very well could still be coming out this month. It's just uh I'm narrowing this video to 30 games that are hitting stores uh this month.
  • I want heavyweight games for hardcore gamers and I want light family games that you can play with your kids and everything in between.
  • So, I have described it to some people as kind of like Far Away if far away was done in real time.
  • So if you like fast, thinky games, then check out Quest Line.
  • It feels like a game I've never played before.
  • It's kind of like King Domino on steroids.
  • So if you are a fan of tile lang and of puzzly games, then definitely check out Dragonarium.
References (from this video)
No references stored for this video.
Video qZMQAq967ZI Tantrum House Review at 0:04 sentiment: positive
video_pk 119386 · mention_pk 336204
Tantrum House - Sonic Knock video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Bonus powers give players different abilities to make the job easier.
Cons
none
Thematic elements
  • disc-flicking dexterity
  • a giant arena
Comparison games
none
Mechanics (from transcript analysis)
  • Disc flicking — Players flick their discs to interact with other discs and tokens on the board.
  • Hand Management — Players manage a deck of target cards, and successfully completing them is key to winning.
  • Set Collection — Players aim to collect rings by hitting opponents with the Eggman token.
  • Token Flicking — The Eggman token can be flicked by players when smashed into, with consequences for opponents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In this game you'll set up a giant arena, drop in all of your discs, and hand each player their deck of target cards.
  • On their turn, players will attempt to flick their disc into other discs on the board, not to knock them out of the game, but simply to achieve their goals.
  • When players smash into the Eggman token, they actually get to flick that token, and when they do, if they're able to hit any of their opponents, they'll knock rings out of their hands.
  • The first player to successfully make it through their entire deck of cards and exit the arena will win the game in Sonic Knock.
References (from this video)
No references stored for this video.
Video zzrLUjH7pUo Bower's Game Corner Top List at 18:21 sentiment: positive
video_pk 106033 · mention_pk 305700
Bower's Game Corner - Sonic Knock video thumbnail
Click to watch at 18:21 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Visually appealing
  • Cool components
  • Exciting concept
Cons
  • Description lacks detail
  • Might require a demo to understand fully.
Thematic elements
  • Sonic the Hedgehog
Comparison games
none
Mechanics (from transcript analysis)
  • Flicking — Described as a 'Sonic flicking game'.
  • goal completion — Players race to complete goals and escape the level.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's a mystery to solve with Scooby and the gang in the social deduction game.
  • One of those games you can pick up for 20 bucks and you bring it back and people are like, "Oh my gosh, you pick up the greatest games when you go to Gen Con."
  • It's so fun.
  • I know next to nothing about this game, but I am excited.
  • That looks awesome.
  • I'm only excited about this for one reason, it's in the tiny box.
  • It's a game where you are going to rip, crumble, fold, and twist a small piece of paper.
  • It's really cool. You have this 3D puzzle in front of you that you are looking at, and you are going to be you holding it kind of like a steering wheel, and then picking it up and rotating it 90 degrees.
  • If you're one of those people who's like, "Yeah, I love trick-taking games. I like trick-taking games and I just have a whole big collection of trick-taking games because all of as long as it does something slightly different."
  • And you have me at universal expansion.
  • This side game has the unique ability to impact the other game point-wise and stuff like that.
  • I love Vampire Survivors.
  • It's Emerson Matsuuchi, who is quickly moving up the ranks as one of my favorite game designers of all time.
  • The bottom line is it's two-player Werewolf. I'm just intrigued at that, quite frankly.
  • We tried it in the press room. We're like, "Wow, this game is super sticky great."
  • Now there's a version which you don't have to feel gross when a card comes up about.
References (from this video)
No references stored for this video.
Video Kt6q90YkPAA Bower's Game Corner Review at 0:32 sentiment: mixed
video_pk 103146 · mention_pk 296796
Bower's Game Corner - Sonic Knock video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Good for Sonic fans who don't play many board games.
  • Accommodates up to eight players, which is fantastic.
  • Good variety of cards.
  • Solid game with good bones.
  • Toy factor is good.
Cons
  • Amount of gameplay is weak.
  • Wish there was a bit more for experienced board gamers.
  • The 'exactly two rings' mechanic can slow the game down.
  • Eight-player experience can be miserable.
  • The game outstays its welcome.
  • Rules could have been a smidge better.
  • The rules booklet is obnoxious.
  • Could have had more cool things.
  • The wording on the ramp mechanic is weird and confusing.
Thematic elements
  • Dexterity Sonic game
Comparison games
  • Munchkin
Mechanics (from transcript analysis)
  • Card Drafting — Players receive cards with targets or locations they need to aim for.
  • dexterity — The game is fundamentally a dexterity game involving flicking a puck.
  • Push Your Luck — Players might land on spots where they lose rings or collect them, implying a risk/reward element.
  • Set Collection — Players need to collect exactly two rings of every color to win.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I wasn't expecting you to pronounce that nearly as long as I did, did you, Adam?
  • I think that it's an okay flipping flicking game.
  • If you're coming at this as a Sonic fan who doesn't play a lot of board games, I think you're going to think this is just hunky-freaking-dory and you're going to have a fun old time.
  • I wish there was a bit more here.
  • Christmas at eight players is freaking terrible.
  • I think the game outstays its welcome.
  • the more I think about it, the more I think an eight-player experience of this would be freaking miserable.
  • It'd be like playing Munchkin.
  • I think this is a very good game as long as you're going to play it not eight or seven or players.
  • Nothing that's super impressive, but nothing that's super terrible.
  • good bones to build on and I hope they do build on because if you start to spread so you go like high school and you start to have multiple boards potentially set up and you could ramp to different boards.
  • Sonic not the rule booklet. Make it make it better not so obnoxious though.
References (from this video)
No references stored for this video.
Video AuWzZEpePgM Bower's Game Corner Review at 0:10 sentiment: positive
video_pk 100383 · mention_pk 279023
Bower's Game Corner - Sonic Knock video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool little plastic pieces
  • Really nice board with folding edges
  • Easy to install and effective plastic assembly pieces
  • Simple and straightforward gameplay on your turn
  • Interesting endgame condition involving coin management
  • Power-up cards add variety
  • Dr. Robotnik interaction is a cool aspect
Cons
  • Coin holder contraption is not ideal for larger fingers
  • Certain actions (like the 'spinny spin') are not as satisfying as expected
  • Ending is described as 'weird'
Thematic elements
  • Based on the Sonic intellectual property, featuring characters like Sonic and Dr. Robotnik, and elements like coins and spikes.
Comparison games
none
Mechanics (from transcript analysis)
  • Flicking — Players flick a puck (their character) around the board to hit targets and other players.
  • Objective Fulfillment — Players draw objective cards and must hit specific targets on the board to complete them.
  • Player Elimination/Interaction — Hitting Dr. Robotnik allows a player to flick him at others, taking a coin from them.
  • Set Collection (Coins) — Players collect different colored coins, with the end game requiring exactly two of each type.
  • Variable Player Powers/Actions — Power-up cards can be earned that grant special abilities or actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm here at the Gen Con 2026 press room.
  • This is a big box flicking game with a whole bunch of cool little plastic pieces where you're going to be flicking Sonic and the big players around.
References (from this video)
No references stored for this video.
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