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Aberration: Oblivion's Embrace box art

Aberration: Oblivion's Embrace

Game Info
Year
2024
Players
1-4
Age
Playtime
Publisher
Ghostfire Gaming
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

An expansion to Aberration featuring two replayable roguelike campaigns with new monstrosities and villains.

Description

An expansion to Aberration featuring two replayable roguelike campaigns with new monstrosities and villains.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment: pos 4 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–7 of 7
Video _D6chJlcOf0 BoardGameCo Top List at 12:03 sentiment: positive
video_pk 155795 · mention_pk 433267
BoardGameCo - Aberration: Oblivion's Embrace video thumbnail
Click to watch at 12:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Played the prototype, played the final game, playing the expansion.
  • Brings more of a story aspect to it.
  • Gives it to you more as an arc of a story path.
  • Gives it to you more structured in a way that is a repeatable campaign.
  • Intrigued because I like Aberration.
  • Feels like it would bring Aberration to the next level.
Cons
  • Downside of like a linked series of games, it's always pros and cons.
  • Gives you the the obligation to play a bunch in order to get the full experience, which can be a pro, but also can hold back you from being able to fully experience a game.
Thematic elements
  • Tower defense
  • Story arc, repeatable campaign
Comparison games
  • Horrified
Mechanics (from transcript analysis)
  • Bag Building — You bag build.
  • Campaign play — Repeatable campaign.
  • tower defense — Functionally a tower defense game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I paid this a pack and plug two years ago and I thought it was great.
  • This is not a review. This is an excitement thing. Excitement wise, I thought they did a great job.
  • Tend is one of those weird situations where Tend is one of the lower rated IV games ratings that I've given.
  • I gave it a 3.5.
  • My biggest complaint is tend is the least fun, least uh satisfying.
  • my number most anticipated is going to be Mobius.
  • this one is being uh my excitement here is propped up by the designers but also by Fantasia Games who generally have delivered excellent Euro games.
References (from this video)
No references stored for this video.
Video YWm8JCkEIBw BoardGameCo Analysis at 7:34 sentiment: positive
video_pk 119809 · mention_pk 337195
BoardGameCo - Aberration: Oblivion's Embrace video thumbnail
Click to watch at 7:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • a much better version than standard Aberation
  • improves multiple aspects of it
  • more of a cohesive story
  • more structured objectives
  • much better gameplay experience
  • get much more upgrades in the campaign
  • Definitely improved upon the gameplay
Cons
  • standard Aberation is not as good
Thematic elements
  • more of a cohesive story
Comparison games
  • Aberration
Mechanics (from transcript analysis)
  • Campaign play — It's a five game campaign arc.
  • Player upgrades — the fact that you get much more upgrades in the campaign.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • John Gets Games is kind of done with YouTube.
  • It's one of those things that for some reason or another, it's definitely not a job that lasts forever for everyone.
  • It is like I love playing games. I love filming videos, but I also like having time in my life.
  • The amount of games you want to play is very different than the amount of games you're actually going to play.
  • It's one of those games that I wonder how it'll fair over time.
  • It has become one of our go-to fillers.
  • I think it's an excellent game.
  • This is like speaking back to like content creator burnout.
  • YouTube is both a joy and there's also the elements of kind of the churn so to speak.
References (from this video)
No references stored for this video.
Video 1P4qdORIJVA Bower's Game Corner Review at 6:17 sentiment: mixed
video_pk 119796 · mention_pk 337158
Bower's Game Corner - Aberration: Oblivion's Embrace video thumbnail
Click to watch at 6:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The video showcasing the game looked well done and showcased the components.
  • The idea of a reprint and improved rules is appealing.
Cons
  • The original rating of the game is low (8,456).
  • The rule booklet was problematic and required an errata.
  • The crowdfunding campaign is confusing and hides information.
  • The price of the game and its components (like dice) are considered too high.
  • The number of people who took the deluxe pledge was surprisingly low (47).
Thematic elements
Comparison games
  • Ark Nova
  • Wingspan
  • Scythe
Mechanics (from transcript analysis)
  • Errata — The game required an errata in its first printing due to rulebook issues.
  • Reprint — The game is being re-printed with an expansion and improved rules.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • part of the appeal of Gamefound, of Kickstarter, of Indiegogo is the appeal of the unknown, of this is going to be great. This is going to be the next Ark Nova or Wingspan or whatever it may be.
  • And when you know going in that it's this flawed game at 8,400 and I'm sure I could go through all the rules and figure out exactly why what what didn't tick with people and you improve it and you say all right, yeah, we're going to massively improve this.
  • Like the fact that you had to have an errata the first time around means that yeah, you should be pounding your chest a little bit more about hey, we got to we have much improved rules.
  • And instead you hid it and it just looks bad. It looks bad to everybody.
  • The original rating of the game scares me.
  • The fact that you're hiding something that nobody else hides scares me.
References (from this video)
No references stored for this video.
Video Q9gjffWJBGk Bower's Game Corner Preview at 1:11 sentiment: mixed
video_pk 119370 · mention_pk 336149
Bower's Game Corner - Aberration: Oblivion's Embrace video thumbnail
Click to watch at 1:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Looked like a fun game
  • Good looking components
  • The video was well done and showcased components
  • The game was funded
  • The expansion seems to improve on important notes (according to a comment)
Cons
  • Generic looking box and boring main image
  • Video music was too loud compared to voiceover
  • Expansion is bundled into multiple boxes, leading to confusion and potential cost increase
  • Price feels high, especially when combined with shipping
  • Presentation of multiple boxes and add-ons is confusing and a "bad look"
  • Pledge levels are confusing and include the base game for returning backers
  • The campaign hides the "returning champions pledge"
  • The original game's rating (8450 on BGG) is a concern
  • Lack of clear showcase for components and value
  • Not showcasing the new rule booklet is concerning
  • Hiding the returning backers pledge is a "weird" decision
  • Shipping costs are high
  • Dice are overpriced and not well-sold
Thematic elements
  • horror and survival
  • forests of Etherus
Comparison games
none
Mechanics (from transcript analysis)
  • Character progression — One comment mentions "the game doesn't allow you to upgrade your character enough where it ends."
  • cooperative play — The game is explicitly stated as cooperative.
  • scenario-based — The reviewer mentions the original game was "scenario based" and wishes for a default scenario in a potential 2.0 version.
  • tower defense — Described as a "cooperative tower defense board game."
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • How in the hell does What? How is that the third most popular project?
  • Oh, surprise. You're not just buying one box with this expansion. You're buying three.
  • 95 bucks. That doesn't feel good. That doesn't feel good at all.
  • This is a first. I think this is legitimately a first where I have gone to check out an expansion of a base game and all the pledges had the original base game in them.
  • Not showcasing your new rule booklet scares me.
  • The fact that you're hiding something that nobody else hides scares me.
  • This project just feels like weird and not in a good way.
References (from this video)
No references stored for this video.
Video 0q6zkuRvQqc BoardGameCo Playthrough at 0:04 sentiment: positive
video_pk 119005 · mention_pk 335265
BoardGameCo - Aberration: Oblivion's Embrace video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Addresses critiques of the original game by providing more random objectives and a better story.
  • Each game in the campaign ramps up, adding more chips to the bag and increasing player power.
  • Offers more ways to tweak characters before the game begins.
  • Introduces new enemies and mechanics.
  • Campaign progression keeps players invested.
Cons
none
Thematic elements
  • Protecting orphaned children from Oblivion's Embrace
  • A secluded village hidden amongst tall trees
  • Campaign arcs with story cards
Comparison games
  • Aberration
Mechanics (from transcript analysis)
  • ally system — Villagers can become allies, providing extra abilities and support to the heroes.
  • Bag Building — Players draw chips from a bag to take actions on their player boards, and they can add chips to their bag to power up their actions over time.
  • Campaign play — The expansion includes two mini-campaigns with five games each, allowing for character progression and evolving challenges across multiple sessions.
  • Decay Tokens — A new mechanic where decay tokens escalate in damage over time if not managed, increasing the threat level.
  • objective tokens — Players place objective tokens on the map to represent tasks like rescuing children or securing vantage points, which contribute to victory conditions.
  • Trap placement — Players can place traps on the board which trigger when aberrations move into them.
  • Variable player powers — Players have unique player boards and characters that provide a combination of unique abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The expansion introduces a lot new a lot of new concepts, mechanics, but has two mini campaigns of five games.
  • The expansion introduces several elements meant to address some degrees of critique around the original game.
  • One of them is that the objectives feel less random and there's more of a story going on here. So it's not just like kill a bunch of things. There's an arc and a story to what you're doing.
  • But also each game you're ramping up.
References (from this video)
No references stored for this video.
Video ujTjDVcdwuM BoardGameCo Preview at 0:02 sentiment: positive
video_pk 117867 · mention_pk 332622
BoardGameCo - Aberration: Oblivion's Embrace video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Sense of progression with chips and artifacts
  • Story decks add thematic narrative and objectives
  • Role-specific actions offer unique gameplay
  • Cooperative nature encourages teamwork
Cons
  • Influence mechanics can make the board impassable and lead to loss
  • Negative effects from certain drawn tokens (e.g., damage, transforming)
Thematic elements
  • defending a village from aberrations
  • story decks providing prompts and objectives
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players take actions based on their ability board and chips drawn from their bag, with role-specific actions.
  • Area Control — Influence tokens shrink the board, and if map tiles are completely filled, players lose.
  • Bag Building — Players build and draw actions from a bag of chips, with progression and power-ups through adding more chips.
  • Campaign play — Features multi-scenario campaign arcs with a sense of progression and gaining artifacts.
  • cooperative play — Players work together to defend the village and complete objectives.
  • Dice Rolling — Used for attacks and other actions, with successes determining outcomes.
  • tower defense — Players defend their central village from incoming monsters (aberrations).
  • Variable player powers — Different roles have unique actions and abilities, like the monster hunter laying traps or the noble acquiring items.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a sponsored preview and this is a prototype copy in front of me so all rules, components, things like that are subject to change.
  • Because, in Operation, this is going to be a tower defense game at heart where you are trying to defend your village from these different aberrations.
  • And you're going to be doing this with a bag building to build your bag with certain actions that will also power up those actions and then you're going to use what you draw for your actions each turn.
  • So, when any of the map tiles are completely filled, then players would lose the game.
  • So, you can see where those are very different, depending on what you are playing as.
  • So, this is going to be a game where players are working cooperatively together, where every single chip is going to matter with the different actions that you choose to do, and even how you set up each other for certain actions.
References (from this video)
No references stored for this video.
Video JdVa88ZsICY The Dice Tower Review at 0:54
video_pk 111066 · mention_pk 319499
The Dice Tower - Aberration: Oblivion's Embrace video thumbnail
Click to watch at 0:54 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • New campaign arcs, characters, locations, enemies, and a new enemy faction, a cult with its own goals and mechanisms.
Comparison games
none
Mechanics (from transcript analysis)
  • New enemy faction — A cult with its own goals and mechanisms.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In the dark fantasy world of Grim Hollow, something is moving through the forest and its eyes are set on your village.
  • Can you survive the night?
References (from this video)
No references stored for this video.
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