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Steam & Cheese box art

Steam & Cheese

Game Info
Year
2026
Players
1-4
Age
12+
Playtime
135 min
Publisher
Skellig Games
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

Players draft dice to run production machines and build efficient cheese factories in a steampunk mouse economy

Description

Players draft dice to run production machines and build efficient cheese factories in a steampunk mouse economy

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 10
This page: 10
Sentiment: pos 7 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–10 of 10
Video ec3DibkYgnc BoardGameCo News at 13:56 sentiment: other
video_pk 156105 · mention_pk 434399
BoardGameCo - Steam & Cheese video thumbnail
Click to watch at 13:56 · YouTube ↗
Overall sentiment (raw)
Intrigued
Pros
  • Unique theme of mice running cheese-making steam machines.
Cons
none
Thematic elements
  • Mice making cheese using steam-powered machines.
  • Alternate universe where mice are the dominant species.
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Players build a steam-producing machine to gather milk and make cheese.
  • Resource Management — Managing milk that spoils every round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We have so many skirmish miniature games today.
  • The cards you play down are both determining the actions you do, but it's also determining the combos you can take as you retrieve them and execute combos from your various characters.
  • The milk spoils every round. So, you got to be very careful as far as the efficiency of your engine as you build up your own little uh steam producing uh machine.
  • My excitement I guess it vibes. Call it vibes. Sometimes it's just vibes that you're like, "Oh my gosh, this game looks so fun."
  • Think Gloom Heaven, but while being very different, you have a giant overarching adventure you're going through.
  • The art looks great, the lore looks great.
  • This is my most played well, my most played big box game for sure that I have this year.
References (from this video)
No references stored for this video.
Video YhDgdjpY3S4 Rahdo Runs Through Top List at 1:05:50 sentiment: positive
video_pk 156101 · mention_pk 434376
Rahdo Runs Through - Steam & Cheese video thumbnail
Click to watch at 1:05:50 · YouTube ↗
Overall sentiment (raw)
highly positive, blown away
Pros
  • Most innovative use of dice ever seen.
  • Brilliant game design.
  • Good economic simulation.
  • Features adorable mice and delicious-looking cheese.
  • Both host and Jen were blown away.
  • Has to go on the most innovative games of the year list.
Cons
none
Thematic elements
  • mice making cheese to score points
  • alternate universe with mice as dominant species in an era of industrialization
  • In an alternate universe where mice are the dominant species, they focus on making cheese to score points in an era of industrialization.
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — The novelty is that dice can be rotated to use different numbers on their sides for worker placement actions, and dice can also be used on personal player boards.
  • Dice Drafting — Players draft dice from a common pool.
  • Resource Management — Players manage resources like milk, renet, and money, with milk having a spoil mechanic.
  • Worker Placement — Players use drafted dice to take actions on a central worker placement board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the best code names I have ever played this.
  • This game blows my mind.
  • This is going to be in my top 10 of the year.
  • This is one of the best cooperative experiences I've had in a long time.
  • It's the number two best game of the year and very likely in my top 10 of the year.
  • The number one game, is the greatest Civ board game of all time in my opinion, IMO.
  • This is now in my top 20 greatest games of all time.
  • It is the greatest resource management system in the entire history of board gaming.
  • It is the greatest Civilization game ever for my taste and my wife Jen's taste.
References (from this video)
No references stored for this video.
Video _D6chJlcOf0 BoardGameCo Top List at 10:26 sentiment: positive
video_pk 155795 · mention_pk 433265
BoardGameCo - Steam & Cheese video thumbnail
Click to watch at 10:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mice become the dominant species, build houses, roads, cities, etc.
  • Great adorable artwork.
Cons
none
Thematic elements
  • Mice build houses, roads, cities, and make cheese
  • A world where mice become the dominant species
Comparison games
  • Dominant Species
Mechanics (from transcript analysis)
  • Euro Game — Described as a Euro game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I paid this a pack and plug two years ago and I thought it was great.
  • This is not a review. This is an excitement thing. Excitement wise, I thought they did a great job.
  • Tend is one of those weird situations where Tend is one of the lower rated IV games ratings that I've given.
  • I gave it a 3.5.
  • My biggest complaint is tend is the least fun, least uh satisfying.
  • my number most anticipated is going to be Mobius.
  • this one is being uh my excitement here is propped up by the designers but also by Fantasia Games who generally have delivered excellent Euro games.
References (from this video)
No references stored for this video.
Video 9gOiibJqofk The Dice Tower News at 21:55 sentiment: positive
video_pk 154166 · mention_pk 430372
The Dice Tower - Steam & Cheese video thumbnail
Click to watch at 21:55 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Cute theme
  • Interesting look compared to previous games from the publisher
Cons
none
Thematic elements
  • Cheese making
  • Steampunk
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — compete to create the world's finest cheese in the strategic resource management game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, if you like terrible plastic miniatures, here is your chance.
  • It's it's night and day. They're just they're they're really trashy looking and the box is so huge it has wasted space on the inside.
  • Fighting off the different diseases. Sorry, that's pandemic. Fighting off the different minions from these monsters that act like Pandemic.
  • This looks like an 80s book cover, right? The font.
  • Oh, I don't like the I don't like the font at all, actually. But I like the the picture and the skeletons in the side. I like that.
  • The game is good. Mobius
  • Yeah. Well, it has a publisher, so that's how you know the publisher is is a world, you know, like Yeah,
  • Yeah, but it didn't feel as bad cuz you just show that
  • now co-op. You no longer are allowed to slap each other, which I think it's not I think should be still allowed in co-op games.
  • the story of a magnificent life in two acts because one game is not enough, said Cranio Creations.
  • How many Great Western Trails do you want? How many Terrammystigas do you want? How many Lorenzo and Magnific?
References (from this video)
No references stored for this video.
Video 4rCWa5ep_ls BoardGameCo Playthrough at 0:02 sentiment: mixed
video_pk 128982 · mention_pk 366697
BoardGameCo - Steam & Cheese video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Lots of actions and things to do.
  • Offers many strategic options.
  • Satisfying engine building.
  • Interesting dice drafting and placement.
Cons
  • Can be overwhelming due to the number of options.
  • Milk can spoil if not managed properly.
  • Trash generation can be a negative.
Thematic elements
  • Making cheese
  • Steampunk universe
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose from a variety of actions available on their player board and the main board.
  • contract fulfillment — Players fulfill orders by providing specific types of cheese.
  • Dice Drafting — Players draft dice from a common pool to determine actions and resources.
  • Dice Placement — Dice are placed on action spaces, with the value of the die often determining the strength of the action.
  • Engine Building — Players build up their capabilities through various actions and upgrades.
  • Resource Management — Players manage resources like milk, renette, money, and spices to produce cheese and fulfill orders.
  • Set Collection — Collecting different types of cheese or fulfilling orders contributes to set collection goals.
  • Worker Placement — Assistants (workers) are placed on the board to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • All rules and components subject to change.
  • This is actually a good time to note they are aware of a lot of small little quality of life things like symbology, the action track, even the the colors of the various tokens.
  • There's a lot of small things that definitely go under the this is a prototype rules and components of change label.
  • You're going to be drafting dice, placing them down to take actions, uh getting resources based on the top value of the dice, and then getting bonuses based on the size of the dice and the various actions they point to.
  • Milk is going to spoil cheese does not.
  • The first round broke my brain.
  • I got so much spice, but I don't think to spice it on.
References (from this video)
No references stored for this video.
Video kPOFsste5iI Hungry Gamer Rules Teach at 0:08 sentiment: positive
video_pk 128393 · mention_pk 365203
Hungry Gamer - Steam & Cheese video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Variety of components and options for first game setup.
  • Multiple actions with interesting mechanics (Zeppelin, Assistant track, etc.).
  • Set collection for orders provides end-game scoring.
  • Area ownership mechanic provides interaction and potential bonus points.
Cons
  • Milk spoils over time if not processed.
  • Spoiled milk results in negative points (-3 per trash).
Thematic elements
  • Cheese production and distribution
Comparison games
none
Mechanics (from transcript analysis)
  • Area Ownership — Players can place ownership markers on machine actions, allowing them to gain bonuses when other players use those actions.
  • Dice Drafting — Players draft dice from a common pool to gain resources and activate actions. The orientation of the die determines the strength of the action.
  • End-game scoring — Points are awarded at the end of the game for completed orders (set collection), assistance placement, ownership tokens, and converting cheese to money.
  • Engine Building — Acquiring and upgrading machine blueprints allows players to enhance their actions or gain additional benefits, building an economic engine.
  • Resource Management — Players collect and manage resources such as milk, rennet, spices, and coins to perform various actions and fulfill orders.
  • Set Collection — Completing sets of different order types provides bonus points at the end of the game.
  • Set Collection (Achievements) — Players can claim achievements for meeting specific game conditions, which are scored immediately.
  • Worker Placement — Players assign assistants to specific action spots on boards to perform actions. Assistants can also be moved on tracks for benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hopefully you now have a good understanding of how to play this game.
References (from this video)
No references stored for this video.
Video YangTM9TA1Y Hungry Gamer Review at 0:10 sentiment: positive
video_pk 128395 · mention_pk 365205
Hungry Gamer - Steam & Cheese video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love of anthropomorphic animals and steampunk theme
  • Amazing art on cards and orders
  • Really nice components in the deluxe version (screen printed meeples, dual layer boards)
  • Clever and unique dice drafting and action selection mechanic
  • Satisfying puzzle and planning aspect
  • High replayability and sense of discovery
  • Challenging and heavy euro game
Cons
  • Can be hard to do things due to tight economy
  • Potential for hate drafting
  • The core dice mechanic can be confusing and fiddly at first
  • Deceptive presentation; appears light but is heavy
Thematic elements
  • Steampunk mice making cheese and bringing in spices on a zeppelin
  • steampunk
Comparison games
  • Sweet Lands
  • SETI
Mechanics (from transcript analysis)
  • Action Point Allowance System — Implicit in activating actions based on die placement and strength.
  • action selection — Dice are placed to select actions, with the die's number indicating the strength of the chosen action.
  • Dice Drafting — Drafting a die provides a resource (milk, gold, renet) based on the color. The die's facing and placement determine action strength and activation.
  • Resource Management — Players manage milk, gold, and renet to make cheese and fulfill orders.
  • Set Collection — Fulfilling cheese orders by combining resources.
  • Worker Placement — Sending assistants or ownership markers out to activate board spaces, which costs money.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And I'm really here for steampunk mice. I'm especially here for steampunk mice that their only purpose in the world is to make money by making cheese. I'm here for it. I love it.
  • It's really clever. It's a really clever puzzle every single turn to figure out, okay, how can I maximize what I'm doing, make progress towards my goals for the round?
  • This is a heavy game. Don't be fooled by the cute mice.
  • It's very clever, doing very interesting new stuff, and I'm definitely here for that.
References (from this video)
No references stored for this video.
Video oDo-SU8nr6k Hungry Gamer Playthrough at 0:12 sentiment: mixed
video_pk 128394 · mention_pk 365204
Hungry Gamer - Steam & Cheese video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Provides a good idea of how the game is played.
  • Offers opportunities for strategic plays.
  • Has satisfying moments when a plan comes together.
Cons
  • Host struggles with money management and resource limitations.
  • Can be challenging to fulfill orders, especially early on.
  • Spoilage mechanic adds pressure.
  • Some actions feel like wasted turns.
  • Accumulating useless resources like spice.
Thematic elements
  • cheese making
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions from available dice and action wheels, with some actions being dependent on die placement or resource availability.
  • contract fulfillment — Players take order cards which require specific combinations of resources or processed goods to be fulfilled for points and other rewards.
  • Dice Drafting — The host rolls dice and players draft them to take actions. The placement of the drafted die impacts available actions and bonuses.
  • Engine Building — Players acquire bonus tiles and machines that provide ongoing benefits or modify actions, helping to improve efficiency over the game.
  • Resource Management — Players manage coins, milk, renet, and cheese, balancing production with order fulfillment and action costs.
  • Set Collection — Players collect resources like milk, renet, and spice to fulfill orders and make cheese.
  • track movement — Players move tokens along tracks on different wheels or the overseer wheel to trigger actions or gain benefits.
  • Variable player powers — Players have starting bonuses and potentially different capabilities based on setup, like one player starting with a bonus for drafting yellow dice.
  • Worker Placement — Players place assistant tokens ('mouse assistants'/'guy') onto action spaces on various wheels or tracks to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The overseer wheel here I'm actually going to keep off the board and I'll just show it every round as I place it back out.
  • And so my reason for that is it gives me a target right away as far as an order goes, but more importantly, it's going to let me get a bunch of renet so I'll be able to make my cheese.
  • The challenge for green is there's not a really good way to get orders cuz pasteurizing doesn't do a lot for me unless I need some pasteurized cheese on one of these orders.
  • Unfortunately, I think this is almost a wasted turn for me because I'm going to go ahead and get six spice.
  • And so now I'm going to make six pasteurized soft cheese.
  • I have a serious money shortage.
  • Oh, that's a stupid mistake.
  • I need to fulfill an order right now. That's what I need to do.
  • I can't cut and fulfill. Dang it.
  • So, this is where had I been smarter and thought ahead, I could have bought machines to do that.
  • Oh man, I need I need more milk. I need I need everything.
  • Oh, wait, wait, wait. No, I want to fulfill the order. What am I doing? What am I doing? What am I doing?
  • What a waste. What a waste. What a waste of two actions.
  • Oh my gosh. When did I get good at this game, y'all?
  • But I guess I'll I can block green from doing those things.
  • Holy crap, the spoilage is constant.
References (from this video)
No references stored for this video.
Video 4aEAF0zR1lQ BoardGameCo Review at 0:03 sentiment: positive
video_pk 127707 · mention_pk 363552
BoardGameCo - Steam & Cheese video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rewarding to refine cheese, leading to better rewards.
  • Incentivizes players to spin the gear and move assistants around the board.
  • Machines that start off on the board are better than base actions.
  • Goals provide significant victory points.
  • Bonus actions/chips are gained for completing orders at higher strengths.
  • Ownership of placed machines boosts actions and can provide one-time use actions.
  • Set collection aspect provides a lot of points.
Cons
  • Milk can spoil if not turned into cheese.
  • Trash cubes are worth negative points.
  • Making certain types of cheese makes more trash.
  • Placing out machines can be expensive.
  • Fulfilling orders is rarely used but extremely important.
  • Over-reliance on dice face value can lead to weaker actions.
Thematic elements
  • Creating cheese to fulfill orders
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — When you place a die, you are able to activate two things. The strength of the die determines the strength of the action. You're not always necessarily taking two actions, but at the beginning of each round, you're going to have a lot more choices over which actions you want to activate. Whereas, as you start getting toward the end of the round, you're going to have less options because there are more dice placed out.
  • Area Control — Players can place out new machines to gain ownership, which provides points and benefits when other players use them. Players are rewarded for this ownership not only with the points that they unlock from placing this out. When other players now activate this, they're going to gain a resource of their choice.
  • Dice Drafting — Players are going to be drafting dice and then using those to activate different actions. Dice are also going to block other dice. Players are going to draft their different dice to gain resources, activate the different actions.
  • Hand Management — Players will gain order cards which represent what they need to fulfill. These cards have specific values and provide victory points and money.
  • Resource Management — Players are going to be drafting dice to gain resources, activate the different actions to gain milk, pasteurize it, turn it into cheese, and then refine that cheese. The dice provide resources like milk, money, or rennet. You're going to have to manage your milk before it spoils and ends up in your trash.
  • Set Collection — There's a set collection aspect at the end of the game as well where you can get points for the different tags that you have if you have enough. You're also going to get those points from the set collection. For the different tags that you have, if you have a set of at least three different symbols, you'll gain six victory points. Four symbols would be 16 and five symbols is going to be 28 victory points.
  • Worker Placement — Assistants are going to be working non-stop where they're going to be running around their assistant board as well as the zeppelin for you trying to not only gain the things that they can, but the bonuses when they're able to pair up as well. Assistants can also work up here in the zeppelin. They are able to work on this assistant board here, and you're able to either be placed on the inner track or the outer track.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Steam and Cheese is going to be a game where players are going to feel conflicted with the different dice that they are drafting because they are going to represent the resources that you are gaining.
  • So, this game is really going to have you choosing between what resources you might want to gain, but then what other actions you're going to want to activate and how strong you want those actions to be.
References (from this video)
No references stored for this video.
Video DqtPPUj1xaY Rahdo Runs Through Analysis at 0:02 sentiment: positive
video_pk 124079 · mention_pk 355452
Rahdo Runs Through - Steam & Cheese video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Revolutionary and innovative use of dice, considering all sides.
  • Brilliant design that makes dice feel three-dimensional.
  • Crackerjack fun playing, goods harvesting, point conversion euro-style game.
  • Strong thematic elements with charming visuals.
  • Conveyor belt system for upgrading cheesewares.
  • Upgradable worker placement spots and evolving board.
  • Contracts provide diverse goals and potential bonus actions.
  • Constantly changing and evolving board state.
  • Intertwined player actions create dynamic interaction.
  • Gorgeous, fun, charming, and delightful art and components.
Cons
  • In prototype, some components like card icons and arrows are small and can be missed.
  • In a two-player game, the board doesn't feel tight enough, with fewer blocking opportunities.
  • Some actions might be inefficient if not enough resources are available.
  • The milk spoiling mechanic is easy to forget.
Thematic elements
  • The pursuit of cheese by mice in a steampunk industrial era.
  • An industrial era steampunk place full of adorable little mice who have built a mighty society driven by steam in the pursuit of cheese.
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — The value of the placed die determines the number of action points available for certain actions.
  • Dice Drafting — Players draft dice which determine resources gained and actions available.
  • Engine Building — Players can build machines and hire assistants to improve their actions and gain income.
  • Resource Management — Players must manage resources like milk, rennet, cheese, and money.
  • Set Collection — Collecting contracts from different factions provides end-game points.
  • Variable board — Worker placement spots can be upgraded or replaced, changing the available actions and their synergies.
  • Worker Placement — Players place dice on action spots on various boards to gain resources or perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For anybody who you know goes on and on and on about how there's no new ideas, there's no innovations left in board game design, kindly direct them to Steam and Cheese, won't you?
  • This worker placement idea of the top being hey what you get when you draft it and then where you place it doing two actions based on the sides and then depending on where you place it sometimes not caring about the side value but caring about the bottom value caring about the top and then the bottom this is so cool I have never seen a dice worker placement game do anything as cool and dicey as this.
  • Dice are implicitly three-dimensional objects Why for the history of modern board game design have we all treated them as one-dimensional things just a thing on top? Why not use all the stuff all around it?
  • This game is a blast. Also, it's gorgeous. It is so fun and charming and delightful just to look at to see all the art.
References (from this video)
No references stored for this video.
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