Gravehold remains the last bastion of The World That Was. As the otherworldly incursions from the creatures known only as The Nameless intensify, a cadre of strange survivors emerge from the void itself. Will they be Gravehold's salvation or its undoing?
War Eternal is a standalone game compatible with the cooperative deck-building game Aeon's End. Players struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and an all-new cast of dynamic characters. Featuring a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack and deck management rules that require careful planning, War Eternal can be played alone or combined with other Aeon's End content for a game experience like no other.
- dominant expansion for varied card interactions
- retains core cooperative feel while increasing depth
- great value for fans of the base game
- adds complexity; not ideal for casual players
- availability and component quality can vary
- cooperative deck-building with evolving threats
- fantasy city defense against a nemesis
- story-driven dungeon-like encounters
- Aeon's End base game
- Other Aeon's End expansions
Mechanics (from transcript analysis)
- AI_boss — the nemesis acts with its own rules and reactions.
- Boss Battler — the nemesis acts with its own rules and reactions.
- Cooperative Game — players work together against a shared boss.
- cooperative_play — players work together against a shared boss.
- deck_building — players draft and play cards to build a strategy.
Video topics + discussion points
Quotes (from this video)
- the Builder's the one that like gives you double turns
- opens up that delivery phase ... there’s a network of cities
- Prelude cards that give you good stuff
- pivotal moments in Twilight Imperium games