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Aeon's End: The New Age box art

Aeon's End: The New Age

Game ID: GID0016632
Game Info
Year
2019
Collection
Ratings
Creator Score
Expansions & Family
Mechanic profile
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Description

Aeon’s End: The New Age introduces the Expedition system into the Aeon's End universe which allows players to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.

Aeon's End: The New Age is a standalone expansion that is compatible with all of the other standalone games. All content can be mixed and matched for exciting new combinations!

—description from the publisher

Description

Aeon’s End: The New Age introduces the Expedition system into the Aeon's End universe which allows players to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.

Aeon's End: The New Age is a standalone expansion that is compatible with all of the other standalone games. All content can be mixed and matched for exciting new combinations!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video kv5T5vQe-y8 Top List at 40:43 sentiment: positive
video_pk 134356 · mention_pk 382184
Aeon's End: The New Age video thumbnail
Click to watch at 40:43 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Fantastic game.
  • Mages have special abilities.
  • Charging spells into riffs is interesting.
  • Lots of content available.
Cons
  • Falling like a brick in the rankings.
  • The sheer amount of content can be overwhelming.
Thematic elements
  • Mages defending the last city against invading creatures
  • Fantasy realm defending Gravehold
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign Play (optional) — The New Age expansion allows for mini-campaigns.
  • cooperative play — Players work together as mages to defeat a common enemy.
  • Deck Building — Players acquire cards to improve their decks over the course of the game.
  • Spell Casting (delayed) — Spells are charged into 'riffs' and resolve at the start of the next turn.
  • Variable player powers — Each mage has unique abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Atlantis Rising is a really fun cooperative game where you're trying to get as many people off of or rather away from the island of Atlantis as it's sinking into the ocean as you possibly can through these really neat kind of Stargate-esque wormholes.
  • Architects of the West Kingdom is such a cool worker placement game.
  • It's one of the one of the better ways that I've seen alpha players be handled in the in the in a cooperative game because it does restrict some information from the alpha player so that they cannot just tell everybody what to do.
  • The ART Project also has a really neat theme.
  • This is a fantastic implementation of trick-taking, cooperative trick-taking.
  • The One Ring is the Trump in this game. But when you play out the One Ring, you can play it as a losing card or you can play it as a Trump card as the Trump card. So you get to pick.
  • And the artwork is really what kind of brought it to the forefront for me.
  • Aeon's End is a fantastic game where you are mages. You're however many people you are, you're cooperatively trying to fight whatever big bad creature is coming through the breach to a distract to attack and destroy Gravehold.
  • This is basically that game that it replaced a little bit more growed up.
  • Lord of the Rings
  • Jamaica is a really neat game where you have your own pirate ship and uh, the other players have theirs and you're racing around the island of Jamaica.
  • it's like this resource management game that's that's kind of enveloped into a racing game, and I really enjoy that that dichotomy that the game represents.
  • if you put all of the cards back-to-back, it creates a a diorama.
  • It's really light, but it's very fun.
  • Burncycle is a fantastic game where you take on a little robot. Um and everybody else takes on a little robot. This is a cooperative game where you are robot espionage.
  • It is completely and totally espionage at its greatest or or or that spy type of game is as it's greatest.
  • you are running your actions based on the burn cycle, which is where your actions come from.
  • So, Burn Cycle is just a fantastic game. It's chip theory games. All of your information is on the chips. Um and they're poker chips, but it's it's a beautiful game. Love it to death.
References (from this video)
No references stored for this video.
Video fPSlcvd4m4k Board Games UnLocked Review at 0:30 sentiment: positive
video_pk 116736 · mention_pk 329572
Board Games UnLocked - Aeon's End: The New Age video thumbnail
Click to watch at 0:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More cards for player interaction.
  • Good balance in cooperative play, ensuring no one feels useless.
  • Improved card synergy.
  • Meaningful card acquisition after fights.
  • Unique and fun bosses.
  • Brilliant expedition mode for replayability.
  • Neat treasures that enhance deck construction and abilities.
  • Did not overstay its welcome, was unique, challenging, and fun.
Cons
  • Story is not as fleshed out as desired in some legacy games.
  • Stickers for character creation in the base game were not liked.
  • One boss might have been fought incorrectly.
Thematic elements
  • Continues the story of Aeon's End: Legacy.
Comparison games
  • Aeon's End: Legacy
Mechanics (from transcript analysis)
  • Boss battles — Features unique bosses that provide a challenging experience.
  • campaign/legacy — The game continues the story from Aeon's End: Legacy, with an expedition mode offering replayability.
  • cooperative play — Players work together against the game's challenges, with mechanics that encourage player interaction.
  • Deck Building — Players build their decks with various card combinations and upgrades.
  • Variable player powers — Pre-generated mages are available, and treasures can grant additional character abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just there's so many options for ways to play the game so many nameless that depending on the cards that you get put into the into the supply and you're gonna come up with a bunch of different combinations with your particular breech major yeah
  • And here's my favorite thing about this expansion they have a lot more cards in this one that that deal with doing something with other players like but attach this to any players breech or cast any other player spell or if if a person does this then they can discard cards from their hand just a little bit more interaction between the players I thought that was nice
  • The expedition mode I mean other than that like no I mean there's really not
  • I thought the treasures were really neat and it doesn't like bog the game down at all it just gives you a little bit more to consider make yourself feel a little bit unique
  • it was unique and challenging and fun throughout the entire simpler way so a really good one
  • eight point five in yeah yeah
References (from this video)
No references stored for this video.
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