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Description
50 black stories, 31 crimes, 49 corpses, 11 murders, 12 suicides and one deadly meal. How could that have happened? Black Stories are fiddly, morbid and mysterious riddles for teenagers and adults. The players try to reconstruct the crime by asking, guessing and fiddling about. A spooky card game just right for any party.
Year Published
2004
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Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 4 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–4 of 4
Video 2QmtVJq6WoU
Board Game Oddities game_review sentiment: positive
video_pk 7747 · mention_pk 22867
Overall sentiment (raw)
positive
Pros
- Engaging puzzle-solving activity
- Can be played over extended periods
- Interesting concept
- Good for Halloween
Cons
- No points system
- Could be frustrating for some players
- Might get boring quickly
Thematic elements
- Deductive reasoning puzzle
- Various scenarios involving murders/accidents
- Lateral thinking puzzle
Comparison games
none
Mechanics (from transcript analysis)
- Cooperative problem solving — Players work together to uncover the solution
- deductive reasoning — Players ask yes/no questions to solve a mystery
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- An ancestor of mine maintains that if you eliminate the impossible whatever remains, however improbable must be the truth
- This is such a fun activity
References (from this video)
No references stored for this video.
Video ym5-BwG27Dk
Our Family Plays Games general_discussion at 1:03:15 sentiment: positive
video_pk 3301 · mention_pk 115100
Click to watch at 1:03:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- story-driven experience
- supports solo and group play
Cons
- box/damage on arrival noted in discussion
Thematic elements
- choose-your-adventure through cards
- spy-novella style, decision-driven
- story-driven with cards deciding outcomes
Comparison games
- Charter Stone
- Clank Legacy
Mechanics (from transcript analysis)
- card_play — cards drive choices and outcomes
- Narrative choice — narrative choices impact path and score
- story_decision — narrative choices impact path and score
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- We love Santorini. It is so much fun.
- Lightning Train is a bag builder.
- Mystery Flux is fun, but it has player elimination quickly.
- The cover art is amazing.
- Earth Abundance expands Conservas with seeds and sprouts.
- Message in a Bottle is a unique packaging idea.
References (from this video)
No references stored for this video.
Video h9t4dJ1M-Mc
Unknown top_10_list at 7:03 sentiment: positive
video_pk 1177 · mention_pk 102161
Click to watch at 7:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- portable and adaptable to many settings
- good travel activity
Cons
none
Thematic elements
- storytelling through questions
- narrative mystery
- role-played storytelling
Comparison games
none
Mechanics (from transcript analysis)
- deduction — players piece together the full story from yes/no answers
- narration — one player narrates a short mystery; others ask yes/no questions
- question-driven deduction — players piece together the full story from yes/no answers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a small card game
- it's easy to explain
- you can start playing without explaining the rules
- one of those cards is like the person you need to find
- you can mix and match these sets as well
- it's a cooperative trick taking game
- mind bug well that's freshy this is a really freshy
References (from this video)
No references stored for this video.
Video 3dlfBO5Yv4w
Unknown Channel general_discussion at 6:39 sentiment: positive
video_pk 1010 · mention_pk 2828
Click to watch at 6:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- portable and quick to play
Cons
- narrative-dependent
- may not fit all tastes
Thematic elements
- Dark, speculative situations
- Mystery solving through storytelling
- Storytelling deduction
Comparison games
- Timeline
- Illusion
Mechanics (from transcript analysis)
- deduction_storytelling — One storyteller sets a mystery; others ask questions to solve.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's really cool to talk with you have conversations with you of course
- we travel a lot with car so we usually want to involve the driver as well so we can't use any games that have any like physical pieces really
- i would take that pla be honest do you have plans for the rest of your life
- there's going to be the next video
- i could play forever
- there is so much replayability
- it's a six player only game that takes like eight or nine hours to play
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4