In Cabanga!, players try to get rid of their hand of cards as quickly as possible — but ideally without picking up penalties along the way.
After the row cards and starting cards in all four colors have been placed in the middle of the table and players each have a hand of eight cards, the round begins. Players then take turns placing one card next to the matching row card in the middle, ideally with as small a difference as possible because the larger the number gap, the greater the chance that the other players will call out "Cabanga!" and throw cards with the values between the two number cards to the active player. These thrown-in cards are placed on the discard pile, then the active player must draw the same number of cards from the penalty pile.
When a player has no more cards in hand, the round ends and all players count the points on their cards. As soon as a player has collected 18 points, the game ends and the player with the fewest points wins!
- Won over a skeptical player
- Big fun from a small but great idea
Mechanics (from transcript analysis)
- Hand Management — Players try to discard their hand as quickly as possible, ideally without picking up penalties along the way.
- Set Collection — Players try to discard their hand as quickly as possible, ideally without picking up penalties along the way. Players take turns placing their cards in a shared row in the middle ideally with as small a difference as possible.
Video topics + discussion points
Quotes (from this video)
- hello join us as we cover 10 board games
- these are games on our radar
- if you're always keen on discovering new games and others you may have previously overlooked then you've come to the right place
- Matthew mentioned that he played kabanga with a great group of people but they all went into the game with some skepticism however they soon all fell in love with it
- there are so many games so many games how do you decide which ones are worth your time
- sometimes it just takes a picture and that's all it took for me with this one I saw this and all critical thought flew out of my brain
- Oh hey Chaz while you're here maybe you can lend me a hand with monik nen's first pick too
- I really liked it and I'm looking forward to playing it more and showing it to my friends
- It's nice when your job can also be your hobby
- until next time I've been Abigail Pennington and thanks for watching
References (from this video)
- Rules and how the game is played are criticized as not matching stated gameplay
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I am very good friends with people who with whom I disagree greatly
- it's not a reflection on you as a person or as even them as a person
- Gloom Haven is Great Value
- Skull King will be the one I'll probably go for
References (from this video)
- Casual and fun for all players.
- Easy to learn and play.
- Good for families.
- The name can be hard to remember.
- Can lead to drawing cards if others yell 'Kabanga'.
Mechanics (from transcript analysis)
- Call Out — If anybody does have a card that fits within that Gap then they can yell cabanga and basically shed their card from their hand.
- Card Play — On your turn, you're going to play a single card from your hand onto either the left or the right of any one of the four suits.
- hand shedding — Your goal is to try to shed your entire hand over the course of the game.
- Set Collection — You want to try to play a card that is going to keep the Gap as narrow as possible on each side of that specific suit.
Video topics + discussion points
Quotes (from this video)
- Kabanga is it cabanga kabanga kabanga for sure
- Your goal is to try to shed your entire hand
- it felt really really nice to just sit around and play just this kind of casual U kabanga tabanga tabanga tabanga hard game
- things in rings is a new partyish game from all play
- this is the game we've played the most uh since from Gen Con to now
- it has Dr Seuss like artwork
- it is very silly really really silly
- you're engaged the entire time
- Crokinole is a dexterity game that is literally all we knew
- we also brought home our first trading card game which is Neopets battle dome
- he is a wizard he's not a magician he's a wizard
- if you have the chance to go to Gen Con and he is doing this charity go just drop your plans and go see him cuz he's amazing
References (from this video)
- small card game
Mechanics (from transcript analysis)
- card laying — you have or several rows of these um cards here and what you're doing is you are overlapping uh the cards of the matching colors trying to keep the gaps between those two numbers as close as possible
- Set Collection — whenever you play a particular card then your opponent Can Shed all those cards in those gaps
Video topics + discussion points
Quotes (from this video)
- hey everybody it's that time of the month again where I talk about all of the new board games that I've added to my collection
- I did miss the boat on the original foundations of Rome um not like I would have bought it anyway because it just looked a bit too cumbersome um too expensive and just too large but I love the idea of the game
- I am yet to play this one um because you do need the higher player counts really I'm probably going to wait until I have at least four people with this one even then I probably want to play it with five or six players to get the to get the most from it
- I think it could go one of two ways it's either going to be a really big hit or it's going to crash and burn but I'm excited to find out regardless
- I've pretty much explained the whole game there lots of games like this out there but um I will review it and to compare it against some of the you know the classics
- I'm quite excited to share my thoughts on castle combo and my review of this one should be up very very soon as part of a review Series
- for one reason or another which I can't even imagine now I did choose to sell this one because I played it quite a few times on the bounce thought that I'd seen everything
- so really happy to have that one back in the collection
- I think there's some interesting ones you know big small again old and new I'm really looking forward to trying I'm the boss
- hopefully you've enjoyed the video um and are excited to see my thoughts on some of these games
References (from this video)
- Super simple game system
- Turn your brain off and roll with the punches style
- Can make informed decisions based on other players' actions
- Very enjoyable
- Very small box
- May not have as much piggybacking as desired
- Can be forced to make big spreads which means picking up more cards
- Scheduling cards quicker than opponent
Mechanics (from transcript analysis)
- hand shedding — whoever gets to 18 negative points will trigger the end of the game and at that point Whoever has the fewest negative points will be the winner. You are trying to shed these cards quicker than your opponent because at the end of the round if you have any cards left in your hand then they are going to be worth negative points.
- Negative points — if any cards left in your hand then they are going to be worth negative points.
- Piggybacking — your opponent has the opportunity to piggyback off your turn based on the Gap in the number between those cards so for example if the the red row had a one card out there and an eight card out there and then you play maybe a five on top of the one then you've got a five and an eight face up then anybody who has a six or a seven as in the numbers between that five and eight can discard those cards from their hand as a kind of bonus action.
- Row Building — you have four different kind of rows of cards each Associated to a different color and on your turn you are going to play one of these numbered cards on that matching colored row.
Video topics + discussion points
Quotes (from this video)
- this is where I take a look at the last five new to me board games that I've played and I rank them in order of preference
- this is probably one of the most predictable pushy Lu games that I've ever played but I don't actually mean that in a negative way because I tend to like those styles of games
- all very kind of Mass Appeal Mass Market feeling mechanisms here but it works
- it really is a turn your brain off and kind of roll with the punches style of game
- this might have some of the most interesting scoring categories that I've seen
- for each score and category that you put down in your Tableau you will actually score -10 points for so that you want to be that means that you want to be squeezing at least 10 points out of the scoring categories so that you actually venturing into positive points
- so that's there's layers to the bluffing here where you might think is he trying to rip me off or if he is trying to rip me off I'll just make a counter offer give him a little bit of money and I'll probably win his card off him but of course he knows that and so on so there's that real double think going into the gaml here
- this is a tremendous design that definitely definitely over impressed me in what I thought this game was going to deliver on
- straddles that line per perfectly of being accessible but clever
- this is a game that's going to hit the table very regularly for me I just know it hits that perfect sweet spot of the games that I enjoy in my gaming group enjoy
- I was expecting to like it but I was not expecting to like it this much
References (from this video)
- Charm comes to the forefront with more plays
- Players are always involved
- Can be gamified with memory aspect
- Lovely experience
- Good for family weight gamers or playing with kids
- Initial impression was just rolling with the punches
Mechanics (from transcript analysis)
- Memory — There's an optional memory aspect to the game.
- shedding — Players play numbered cards on matching colors, and other players can shed cards from their hand if they have a card between the two numbers shown.
Video topics + discussion points
Quotes (from this video)
- this is where I talk about all of the games that I have been playing over the last couple of weeks
- will it maintain its um top spot this year you'll have to stay tuned to my top 100
- it was quite nice to see that she enjoyed it um as much as we did despite her not really dipping her toe into Euro games yet
- I did have a a bit of a game from hell where nothing really seemed to be going my way
- it's one of the best games ever made in my opinion
- it's going to be a bit of a sleeper hit already I think there's going to be a hidden audience for this one
- it came get very close game actually
- it's becoming one of those games that I would never really turn down
- it's a lot of fun and um you know always guaranteed a good time
- it kind of reminds me of that Nish Shaw of games like high society and so on but this is a good example of the genre
References (from this video)
- Clever and fun
- Easy to teach
- Engaging strategy
- Family enjoyed it
- Affordable price point
- Card shedding game
Mechanics (from transcript analysis)
- Card counting (advanced) — Advanced players can track played cards to gain a strategic advantage.
- card shedding — Players discard cards from their hand, aiming to be the first to run out.
- Hand Management — Players must manage their hand size and decide when to play cards or take risks.
- Set Collection — Players use cards to fill gaps in numerical sequences of colors.
Video topics + discussion points
Quotes (from this video)
- I like this one a little bit more because first off, it's Lord of the Rings.
- The art in this game is topnotch. It very much has a Lord of the Rings feel to it.
- Do you feel it somewhat capture at least the spirit of the game?
- I definitely do think it captures some of it with like the line of sight like the guards will can only see in front of them.
- Those two things right there, the dice roll and the dual value cards, is what turned this game into something that I just freaking loved.
- One of the best new trick taking games I've played in quite a while.
- I went in prepared for control decks and didn't have face on one of them.
References (from this video)
- Fun card shedding game
- Good for the end of the night
- Wakes you up
- Can put more cards back in your hand if called 'kabanga'
Mechanics (from transcript analysis)
- card shedding — It's nothing but card shedding.
Video topics + discussion points
Quotes (from this video)
- It is the is the is the filler game of 2024. It really it is the filler game of 2024.
- Players give gifts to each other while trying to remember who gave what and which gift they have in front of them.
- You got to say it with confidence, you got to say it's a bat.
- Straight memory.
- It's like Black Mirror, y'all.
- Buttonshot probably has one of the most tariff resistant business models.
- It's all about memory and and bluffing.
- The more people are sitting at the table, the more things you got to remember.
- You got to bluff with a straight face.
- This is straight memory. It's straight memory.
- trio is straight memory game with a little bit of go fish in there.
- It's quick to learn, quick to play. You know, before you know it, you've played like three, four, five rounds in just a few minutes.
- I would like to hear about uh Aldi from BGG.
- I say Star Wars so we can have DC Star Wars.
- We are going to BGG Spring.
- The $6 million man. If they do a re ru reboot. A reboot. It would be the $6 billion man today due to inflation.
- The weather is horrible.
- We love the weird of Portland. We love the weird.
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
References (from this video)
- Has a lot of fun to offer.
- The game does pretty much play you.
Mechanics (from transcript analysis)
- Set Collection — playing these numbered cards of different colors
- Shedding game — lovely little shedding game
Video topics + discussion points
Quotes (from this video)
- hey everybody and welcome to another edition of board games hitting my table
- this is where I take a look at all of the games that I have played over the last couple of weeks this episode covering the second half of February 2025
- so that's it really that's all of the games that I have uh played hopefully something on here has has caught your attention and uh you've enjoyed the video if you have please be sure to hit like And subscribe to the channel and check out my other content too and for everybody else I'll see you next time on chairman of the board but what
References (from this video)
- Simple rule set with fast rounds
- Fun tension around gap minimization
- Accessible for new players
- Explanation can be tricky for new players
- Might require a few playthroughs to fully click
- gap minimization
- tabletop play with color-number challenges
- lighthearted, competitive
Mechanics (from transcript analysis)
- Call-out mechanic — If a player sees a number that completes a gap, they 'cabanga' and cause a discard.
- Draft and discard — Playing a card may force others to adjust or draw, impacting future rounds.
- Pattern Building — Players place cards to form gaps, aiming to minimize gaps between the two numbers on the central color.
- Pattern/sequence play — Players place cards to form gaps, aiming to minimize gaps between the two numbers on the central color.
Video topics + discussion points
Quotes (from this video)
- it's just a very simple push your luck card game
- it's such a simple game but we have played this so many times with friends and family and it's just a hit every time
- freaking love this game
- it's such a fun time
- I am in love with this game
- Stool Pigeon I 100% recommend it
- this is a great compact small drafting game
References (from this video)
- easy to learn
- great as a filler for newcomers
- light and quick to play
- may be too light for some players
- color/number matching with hand management
- colorful table/card game setup
- light, casual
Mechanics (from transcript analysis)
- card play near target number — play a card that is closest to the number already on the table; if you miss, opponents give you cards that lie between your played number and the table number.
- Hand Management — manage a hand to maximize closeness to the table number while avoiding penalties.
Video topics + discussion points
Quotes (from this video)
- Rock Hard 1977 is my top game of 2024 right now
- Flip seven is a Wonder to behold
- the gang is awesome
- it's Texas hold em but cooperative
- Pixies very small box
References (from this video)
- Fun, fast-paced card shedding withta variety
- Does well in groups of 3-6
- Some players found it chaotic or memory-intensive
- Card shedding with bluff-free, strategic shedding
- Card shedding with color suits
- Light, party-leaning
- No Thanks
- Dominion
- Ticket to Ride
Mechanics (from transcript analysis)
- card shedding — Players shed cards to reach a target empty hand.
- Small-number/gap management — Players manage gaps between left and right starter cards to minimize penalties.
- Tableau/card interaction — Cards flow between players; memory and passing decisions matter.
Video topics + discussion points
Quotes (from this video)
- board games a lot of ways have helped me find friends and build confidence in Social aspects
- we sold out about half our inventory yesterday
- the Mandalorians got it right
- the show must go on
- semi-cooperative
- I cannot win
References (from this video)
- great with a big group
- engaging and social
- not suitable for two players
- group party game
- OrCon floor, casual play session
- social, party-game
- Flip Seven
Mechanics (from transcript analysis)
- group play — large players-per-table style game that requires a group
- non-two-player constraint — not designed for just two players; emphasizes group participation
Video topics + discussion points
Quotes (from this video)
- games are for everyone
- Amanda Panda is evil, don't let the cuteness fool you
- I'm phenomenal, y'all
- Pop Cat Fighters is so fun it is coming out soon
- Emperor's New Clothes they're invisible
- we are back, we're back, we're back
- Amanda Panda stayed, she stayed, and we played one more