Skip to main content
Capitol box art

Capitol

Game ID: GID0058926
Game Info
Year
2001
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

"Architects of the Eternal City".

Rivalry in old Rome for the most spectacular buildings and dominance in the Roman prefectures. Whoever uses the 90 blocks and 40 roofs best will win. There are four rounds to a game: Each round has a building phase, an auction phase, a scoring phase and a card drawing phase. In the building phase, players decide on the height of the buildings and build them at the side of the board; if they have the necessary permit, they can build on the board itself. A building is finished when it has a roof; the first roof in a prefecture determines the shape of all other roofs. In the auction phase players can auction for temples, wells and amphitheaters, earning extra points. This is a beautiful production.

This game by Alan R. Moon and Aaron Weissblum is a mix of territory acquisition, resource management and even a little auctioning thrown in for good measure. So-called "Architects of the Eternal City", compete in old Rome for the most spectacular buildings and dominance in the Roman prefectures. Whoever uses the 90 blocks and 40 roofs most effectively to secure points will win.

Description

"Architects of the Eternal City".

Rivalry in old Rome for the most spectacular buildings and dominance in the Roman prefectures. Whoever uses the 90 blocks and 40 roofs best will win. There are four rounds to a game: Each round has a building phase, an auction phase, a scoring phase and a card drawing phase. In the building phase, players decide on the height of the buildings and build them at the side of the board; if they have the necessary permit, they can build on the board itself. A building is finished when it has a roof; the first roof in a prefecture determines the shape of all other roofs. In the auction phase players can auction for temples, wells and amphitheaters, earning extra points. This is a beautiful production.

This game by Alan R. Moon and Aaron Weissblum is a mix of territory acquisition, resource management and even a little auctioning thrown in for good measure. So-called "Architects of the Eternal City", compete in old Rome for the most spectacular buildings and dominance in the Roman prefectures. Whoever uses the 90 blocks and 40 roofs most effectively to secure points will win.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video EMbmQjPB05k The Dice Tower Top 50 List at 13:43 sentiment: positive
video_pk 81828 · mention_pk 204572
The Dice Tower - Capitol video thumbnail
Click to watch at 13:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interesting concept; strong cover art
Cons
  • original scoring system was flawed
Thematic elements
  • city-building and tower construction
Comparison games
  • Clock Towers
  • Skyline 3000
Mechanics (from transcript analysis)
  • Layer Building — cards drive construction of towers
  • tower-building with cards — cards drive construction of towers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Escape, on the other hand, I love this game.
  • One Night Ultimate Alien is one I liked because I felt like it had some really weird powers.
  • Soviet Kitchen is not as great because it doesn't work as good for kids.
References (from this video)
No references stored for this video.
Video mjFpucUhANQ Actualol Discussion at 3:04
video_pk 9401 · mention_pk 95072
Actualol - Capitol video thumbnail
Click to watch at 3:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's incredibly exhausting and in terms of buying games well that's what Essen is designed for
  • I had an amazing time at Essen Spiel and I've spent this entire week since thinking about how I'm going to do it better next year
  • the atmosphere is what you go for
References (from this video)
No references stored for this video.
Video 6aCQU9S4_gk Actualol Review at 4:34 sentiment: positive
video_pk 6499 · mention_pk 81397
Actualol - Capitol video thumbnail
Click to watch at 4:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simple core rule-set with surprising depth
  • beautiful tile art and satisfying placement decisions
  • interesting tension between timing and adjacency scoring
Cons
  • may require careful teach to avoid confusion around quadrant rules
  • some players may wish for more theme integration
Thematic elements
  • urban planning and district development
  • City of Wara across multiple epochs
  • tiles representing districts with epoch-driven changes
Comparison games
  • Carcassonne
  • Quadropolis
Mechanics (from transcript analysis)
  • epoch-based scoring and powers — End-of-epoch buildings grant powers; players compete for district control to earn bonuses
  • quadrant tile design — Tiles are split into four quadrants; rotation and adjacency affect scoring
  • tile drafting — Draft four tiles per round and place them on a 3x4 grid
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is my favorite game from Essen
  • it's just such a clever idea
  • it's up there with fake artist goes to New York or mysterium
  • the blindfold they're clueless
  • it's really a cool game that people are going to want to be playing
  • I was really surprised by how much I like this one
  • the box is massive it's far too big for what's in there
  • it's a very simple party game
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–3 of 3