Carrom is most easily described as "finger pool". On a 29" x 29" wooden board, players flick a large weighted disc (the striker) at smaller wooden discs (the carrom-men). The goal is to sink your 9 carrom-men (black or white), as well as the red Queen, in the four corner pockets. The first player or team to accomplish this collects points for the round (commonly called a "board"). A standard game of Carrom continues until one player has 25 points or 8 boards have been completed.
Carrom is typically played with powder, and some variations of the game use cues. The most widely played form of 'proper' Carrom is supported by a world wide set of rules known as The Laws of Carrom, and are available from the International Carrom Federation.
Carrom bears similarities to Pool and Crokinole, but is a fascinating game in its own right with varied strategies and techniques. No one knows exactly where the game originated. It could have come from Bangladesh, Burma, Egypt, or Ethiopia, but most believe it originated in India.
Also see American Carrom and the European games in a similar vein, Korona and H-ring spel.
- matching tiles and placing little Maples
Mechanics (from transcript analysis)
- Matching games — Mentioned as a simple game type for younger players.
- roll and move — Mentioned as a simple game type for younger players.
Video topics + discussion points
Quotes (from this video)
- we're not reviewing the game we don't necessarily play until we understand every facet of the game instead we'll play until we've decided whether or not we're having fun with it and would want to play it several more times
- my favorite game is whatever I think the other people I'm playing with are going to enjoy because for me most of the time board gaming is really just that social experience and what I enjoy is when I'm sitting with a group of people and all of us are having a really good time
- there's just so much of it and it's so easy for many of us to obtain it particularly when it comes to digital media that uh it's just very hard for something to have any kind of staying power when there's so many shiny objects to catch our attention
- we're not a review Series so there's not the same kind of conflict of interest there we're only going to play games that we enjoy but there are enough games that we enjoy that we can't possibly cover them all
- this has been just a fantastic ride anytime you do something on the Internet you open yourself up to criticism and trolling and we just have an experience that everyone has been super kind and supportive and we don't take anything for granted we just appreciate how far we've been able to get with this and if it had to end I would be I would be fine with that because I really the whole experience has been really gratifying
- I hope they remember the emphasis on fairness following the rules problem solving being able to beat your competitor and at the same time be a good sport about it to take a loss well all of those things are things that I hope as a father I leave behind for my children
References (from this video)
Mechanics (from transcript analysis)
- Farmer rules — House rule to remove the farmer rules because they were a bit more complicated, used for teaching a younger player.
Video topics + discussion points
Quotes (from this video)
- Once you've bought the game it's yours to do with as you see fit there aren't any rules police that are going to come knocking at the door if you don't abide by the rule book
- At the end of the day if there's a rule that's just getting in the way of you being able to enjoy that game that you spent your money on then why not change it and get on with enjoying the game
- I realized that I started this video in the original table talk episode being a little more staunchly against house rules and as this discussion went on and you guys provide these different responses I had to reconsider my position I think I actually am a little more open to host rules than I first imagined myself being
References (from this video)
- Best kids' game ever played
- A hit in the classroom
- Fun to play
- The game got ruined (context unclear)
- Creature creation
Mechanics (from transcript analysis)
- Card Drafting — Players create creatures out of cards.
Video topics + discussion points
Quotes (from this video)
- The Grudge and Spaceballs yes Kabuki that one five oh uh Bill pman Bill pman yes you got there that is correct nice PA I could see his face but pton came to so as as side sleepest in Seattle fine whatever romcom whatever like Bill pulman is Melanie Griffith's like fiance or whatever and they have this whole thing where it's like and and but she's like like with Bill fulman and and everything like that and then they have like their their meal or whatever and then then they've got the moment where the lights turn on at the whatever place and she realized she needs to go to the skyscraper to meet Tom Han because and like like literally like she's been with this bill pulman guy for years get married and then then he she's just like I have to go and and and and meet this guy that i' I've never met in real life or whatever or anything like that and then she like they have like a long like weren't they emailing or something no that was that was you got mail he was reading her his books or something I don't know I forget why but I was always just like bill fman got hosed in that movie he's just like he was he wasn't a jerk he wasn't an a-hole he he had like some things about him that were kind of maybe a little bit annoying like he was a hyper condra or I remember he had like a stuffy nose or something and like you know she was always handed him Kleen X I think was one scene but it was like also and then and then like he was just a nice guy and then she's like I'm sorry I can't marry you or whatever I have to go meet this complete stranger on a skyscraper and he's just like are you okay with this and he's like yeah it's fine you go I don't remember like thanks for wasting years of my life I really I really just I Really they had to move the plot along
- The horrible thing the horrible thing about Hollywood is that if an actress gets old she doesn't get movies anymore but men do it's it's just it's it's an incredibly like weird misogynistic sexist thing that happens in Hollywood
- I worked security for a concert where Marilyn Manson was the opening opening act for White Zombie I'm trying to remember what the second band was it'll come to me in a second I can picture them the Melvin no
- He was such an unknown he was just wandering around in the crowd and people didn't recognize him and like and he was just sign people were walking up and they're like oh my gosh are you Mary Manson and he was like so out of his gour like either either he was out of his gour on drugs or he was acting like it or he was just really weird and he was just kind of Mechanical Animals was the one I was thinking oh yeah and people were like people were like are you m he was like yeah
- It's tough to explain but that movie is like reading Japanese fiction how like everything's just got everything's got a backstory and everything's got something else behind it and surprising things happening all constantly and stuff like that bull tree really really good movie yeah it's one of those movies that like you think oh I can just kind of half pay attention to this and no but like it it kind of grabs you and you start I don't know it's highly enjoyable
- The Scandinavian version of Let the Right One In is way better than the American have you ever watched that
- I mean you kind of want your kids to watch it but like not at that age you're at now okay I think it's R date night movie got it yeah it's it's the 1985 version oh nice love what yeah it's just like Strangers in the Night just ah he he um the guy played the vampire is just so good and uh Peter Vincent Fearless Vampire killer Yes Rod McDow yep yeah yeah he's good he's great
- The whole concert was good but man body count was for real man they were just okay I didn't even know now I'm excited you see you never you never you know go go listen to body counts album is I mean they I think they have two or three and they they were they were good freaking albums
- I'm planning on making a Spotify list of all bands that I've seen and then going through it like because I've a lot of them I love but some of them I don't know
- It's just like you know I mean that was the thing that annoyed you know why was that like that was like what I liked you know and so it was like it was annoying to my my parents that it was like something that I was like all about you know so maybe it's different though you know this it's been you know 10 15 year social experiment is basically what social media is I mean this has affected people in ways that they did not understand or predict back when it was built you know it's arcade games that's different in my opinion it's that didn't change the way people think like this does it doesn't make sheep out of people like social media does
- I got a grievance I got a grievance all right forgot defly Tred to be pretty happy but good lucky uh I follow for a handyman filled out a form online to have a local haing man come uh actually yeah I got a damn I got a double [ __ ] grievance that both connect
- I am crushed it right now I'm feeling good this email feels good some of them feel not so good this one feels good
References (from this video)
- Fantasy skirmish game with a full line of miniatures.
- Miniatures will be in plastic.
- Fantasy skirmish.
- Infinity
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- This viewer suggested that I make a video about new skirmish games with potential
- I love me some skirmish games so here we go
- The rule book is tiny and cute as a button, which is probably not the response the designers were looking for but you know I call them as I see them
- The rules are streamlined mind but also I think unique and the game flows pretty quickly
- It's really the rules and this system is very interesting to me
- These are games that are pretty Indy generally except for like one is maybe a little bit less Indy than the other two
References (from this video)
- Really like it
- New art from Minotaur, which is amazing
- Would like to get Sausage Sizzle for the tool kitty animal
- New art from Minotaur, which is amazing
- I never get it when I press my luck
- Sausage Sizzle redo
- Sausage Sizzle
Mechanics (from transcript analysis)
- Dice Rolling — Rolling dice with characters and values.
- Set Collection — Getting all of one character.
- Yahtzee-like — Locking in dice.
Video topics + discussion points
Quotes (from this video)
- Telestrations is one of the greatest games ever made.
- Legitimately, I think probably the greatest party game ever made. And one of the greatest games ever made.
- Telestrations, which is just telephone with drawing, is in terms of pure fun, might be the funnest game ever made.
- So good. Tiny Towns kind of plays a rage con. I love this game. I'm playing a butt ton on BGA right now.
- Verdant such a good game, man.
- Verdant of the Calico Verdant Cascadia line Verdant always feels like the one that gets left behind and I think it's my favorite of the three.
- Viticulture I taught Viticulture I would play Viticulture Tuscany. It was great freaking love Viticulture.
- The White Castle absolute banger.
- The rule I and maybe this changed from the original version and the version we have, but in the version we are playing, when you take the action where you collect the blue meeples, and you're multiplying the amount of blue meeples you you collect times the amount of blue building spaces in the nine, including the space you're on, spaces, you can add cards to that.
- YES. I DID NOT KNOW these things.
- There were multiple rules in like Pandemic we used to play wrong cuz we read the rulebook once a long time ago, but just never read it again.
- Someone in the comments is like looking at these cards Murph might be OP I'm like I don't know I don't know I don't think so I think we're I don't think they're that I don't think they're that great. I think we're fun and interesting but I don't think we're the strongest characters ever made.
- I love the theme of it a lot it looks really cool it looks really cool.
- I picked up Alhambra all time classic for me. $20 here.
- You don't really seem to like solo games that much. I really like it. I think you'd find the card play interesting.
- I enjoyed it. I think I enjoyed it. Me and Paula enjoyed it. Or no, Paula was just watching. Was it just you and me playing?
- I just feel like Dinosaur World, they had the opportunity to clean up Dinosaur Island, and they just made it bigger. And I feel like it was a it was a very big missed opportunity.
- Necessary is such an interesting question.
- However, the game is a lot better.
- We're not going to play without the expansion.
- literal everyone says no one says essential. I don't think it's essential. I think it's if you got the money and you like A Feast for Odin, definitely do it. You'll never go back.
- it levels up the game.
- And then they just redid it again. It's it's very confusing what they're doing with that.
- I really like Onirim. I really like Castellion.
- A lot of other people don't like that game. It's like one of the lowest rated Oniverse games.
- The general plan is that every year we do a Kickstarter there will be a new game.
- I really like Onirim.
- So, naturally being at a resort has got me thinking about like a game centered around like a resort and stuff
References (from this video)
- Sealcast material seems to be improving
- Starter set had issues
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Still just don't really like the newest edition of War Cry or sorry not War Cry, Killteam.
- It seems like it's not about trying to kill the other guys. It seems like it's more about just like it doesn't seem like a war game.
- There's also a lot of tokens to keep track of and stuff like that and that seems to get even worse in um Shatterpoint.
- Infinity rules are free.
- This is the essentials start here box and it's like 40 bucks and it comes with six models, three per side. It comes with six dice. Evidently, there's a ruler in there. There's card stock or cardboard chipboard like uh terrain, printed terrain. There's a card stock mat. Uh, there's cards. There's also the fancy book about how to get started and all that stuff. And uh, it just seems like it's a really good deal.
- Just started playing Notorious, which is really easy solo RPG. Basically a Star Wars bounty hunter uh hunting targets on a planet based on Ronin.
- Uh subscribe to Vince Venturella on YouTube. Vince Venturella and Sam Lens. Sam Lens artwork. I would definitely subscribe to both of them.
References (from this video)
- Favorite mechanism is the choice of which dice/type of die to lock in.
- Simple but leaves you with fun interesting choices.
- Fast enough that bad luck doesn't matter much.
- Had fun playing it.
- Capturing bandits
Mechanics (from transcript analysis)
- Dice Assignment — Assigning points to different bandits in your tableau based on dice rolls.
- Dice Placement — Assigning points to different bandits in your tableau based on dice rolls.
- Push Your Luck — Rolling dice and deciding which dice to lock in and which dice to continue to roll.
- Set Collection — Scoring the lowest value point multiplied by the number of icons of the bandit or animal locked in.
Video topics + discussion points
Quotes (from this video)
- My favorite mechanism in the game Arrow, which you might also have heard of uh or know it as Sausage Sizzle.
- The core choice in the game is which which type of die to lock in.
- It's a simple choice. It's a it's a very simple game, but it's a fun choice to make in the game.
- I'm always amazed by these push pusher luck games that that are so simple but leave you with fun interesting choices and some dramatic moments where the rules just don't go your way.
- It's a fast enough game that that doesn't really matter all that much.
References (from this video)
- Quick and tactical
- Non-violent
- Accessible for new gamers
- Good amount of strategy for veterans
- Interesting take that elements
- Tactical movements
- Action cards can be brutal
- Risk of overloading carriage causing a boom
- cleaning up trash and bringing it to a sacred altar
- a city
Mechanics (from transcript analysis)
- Action cards — Players draw an action card at the start of their turn and can use as many as they wish. These cards can be used to load trash, move carriages, or force opponents into 'booms'.
- Dice Rolling — When dropping off trash at the altar, players roll dice to see how many the altar can take, with only circle icons being successful.
- Movement — Players move their carrier tokens into adjacent regions to collect trash.
- Push Your Luck — Players must be careful not to overload their carriage, as exceeding four trash tokens causes a 'boom' where all trash is dropped.
- Set Collection — Players collect trash tokens to bring to the altar.
Video topics + discussion points
Quotes (from this video)
- if you like it back it subscribe now to our channel to stay in the loop if you like our work help us continue by sharing the channel to your gaming team thanks for watching and happy gaming
References (from this video)
- Ancient lineage showing genre longevity
- Inspired modern piston-action games including Crocodile
- Disc placement
Mechanics (from transcript analysis)
- Corner pocket goals
- Flicking
- flicking discs