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Coal Baron box art

Coal Baron

Game ID: GID0071270
Game Info
Year
2013
Collection
Ratings
Creator Score
Mechanic profile
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Vibe profile
Not enough video data yet
Description

Coal Baron – or Glück Auf in German, after a greeting German miners use when wishing one another luck – has players sending miners underground to dig tunnels and acquire coal, which comes in four levels of quality and is used to fulfill contracts.

The game lasts three rounds, and in each round players take turns placing their workers on action spaces; you can place on a space occupied by another player, but you need to place additional workers in order to do so. Each player has an individual elevator shaft, and will need to use workers to extract coal and bring it to the surface, while also competing for contracts and scrounging for cash in order to do everything else that needs to be done!

Description

Coal Baron – or Glück Auf in German, after a greeting German miners use when wishing one another luck – has players sending miners underground to dig tunnels and acquire coal, which comes in four levels of quality and is used to fulfill contracts.

The game lasts three rounds, and in each round players take turns placing their workers on action spaces; you can place on a space occupied by another player, but you need to place additional workers in order to do so. Each player has an individual elevator shaft, and will need to use workers to extract coal and bring it to the surface, while also competing for contracts and scrounging for cash in order to do everything else that needs to be done!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 2 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–5 of 5
Video XZmygigLM1E Watch It Played Discussion at 7:01
video_pk 89071 · mention_pk 236008
Watch It Played - Coal Baron video thumbnail
Click to watch at 7:01 · YouTube ↗
Pros
  • modernized more user-friendly and ergonomic Quality Hardware
  • new art
Cons
none
Thematic elements
  • digging for coal
  • Underground
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — a worker placement game that has two to four players sending miners underground to dig tunnels and acquire coal which comes in four levels of quality and is used to fulfill contracts.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a new year but the same old me
  • we start this week by talking about a couple upcoming board game tournaments
  • there's not much more than an announcement for an announcement which is how the board game industry likes to do things
  • Let's quick fire these New Year's news items
  • I really like this thematically and I've Heard lots of good things but maybe I'll be playing the roller right before the original
  • The players it seems control the fortunes of this company together in this wonderful player co-op
  • well interestingly not the journeyman expansion
  • though all reference to it has since disappeared
  • so as there is a Star Trek Voyager flux game how could I not want to try out the solo version
  • you can't have Burns night without haggis
  • it really is a fantastic little game
  • this new version is being described as a deluxe edition
  • finally I wanted to finish with some good old-fashioned watch it played news
  • we personally wanted to say thank you to everyone that's here watching what we do
References (from this video)
No references stored for this video.
Video OvZScU450Bk The Brothers Murph Unboxing at 162:34:40 sentiment: positive
video_pk 81313 · mention_pk 201196
The Brothers Murph - Coal Baron video thumbnail
Click to watch at 162:34:40 · YouTube ↗
Overall sentiment (raw)
Strong Positive
Pros
  • absolute banger
  • Been playing this one a lot lately
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Our board game collection has surpassed the 1,000 board game mark.
  • It feels like it's time to do another collection tour.
  • This is Tiny Epic Galaxies. It's a really fun dice rolling, resource management, engine building kind of game.
  • Terraforming Mars. This is a classic.
  • The feeling of terraforming Mars is just epic.
  • Too Many Bones. This game has some of the coolest dice I've ever seen.
  • It's a cooperative adventure game with really satisfying combat.
References (from this video)
No references stored for this video.
Video JGcZ0uMTatM The Board Gaming Doctor Discussion at 21:08 sentiment: positive
video_pk 36740 · mention_pk 110296
The Board Gaming Doctor - Coal Baron video thumbnail
Click to watch at 21:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Straightforward to understand
  • Clear and thematic economic engine
Cons
  • May feel routine to some players with repeated play
Thematic elements
Comparison games
  • Caverna
  • agricola-style worker placement
Mechanics (from transcript analysis)
  • action point / programmatic action system — Fixed action economy where steps require action points.
  • Action Points — Fixed action economy where steps require action points.
  • Set Collection — Acquire and fulfill orders to score.
  • Set collection / order fulfillment — Acquire and fulfill orders to score.
  • Worker Placement — Place workers to gather resources and fulfill orders.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • and so I really like that the ramping difficulty is really nice as well
  • thematic integration the push your luck mechanism of brewing your beers feels what I imagine to be very thematic
  • I soundly lost
  • I feel like it is a marriage between The Best of Both Worlds
  • I would happily play if someone recommended it
  • I really enjoyed the puzzle that this game provides
References (from this video)
No references stored for this video.
Video umH6XM-tMUM The Broken Meeple News at 33:28 sentiment: other
video_pk 6192 · mention_pk 18327
The Broken Meeple - Coal Baron video thumbnail
Click to watch at 33:28 · YouTube ↗
Overall sentiment (raw)
nostalgic but not strongly compelling
Pros
  • solid, familiar mining theme with tactile components
  • play mat and metal coins add quality
Cons
  • theme feels dated for some; price/board content expectations high
  • could be overpriced for what you get
Thematic elements
  • Industrial era mining
  • Mining for coal and iron; classic resource management
  • Historical but lightweight in theme
Comparison games
  • CNC Publishing line
Mechanics (from transcript analysis)
  • tile placement/resource management — purchase and manage resource tiles, track finance and growth
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this looks like magic the Gathering it really does seem like it
  • it's just too much and people are just throwing hundreds of dollars into it
  • as always yes I've been quite negative on the kickstarters and that but just remember as always it's only a game
  • the hype train on this one that's going around at the moment
References (from this video)
No references stored for this video.
Video h3AEOMqGrnI Getting Games Rules Teach at 0:00 sentiment: neutral
video_pk 5350 · mention_pk 119701
Getting Games - Coal Baron video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Clear, step-by-step rule explanation suitable for new players
  • Good demonstration of core mechanics: mining actions, orders, and deliveries
  • Well-paced for a 3-player session and tutorial format
  • Notes on prototype components and potential edition differences add honesty and context
Cons
  • Component details shown are from a prototype; final edition may differ (money tokens vs other currency forms)
  • Some nuances and edge cases may require play to fully grasp beyond a single tutorial
  • Publisher/designer information is not provided in the video
Thematic elements
  • Resource management, tile placement, and logistics for extracting and delivering coal
  • Industrial coal mining town with multiple mines managed by different players
  • Tutorial/explanation-oriented
Comparison games
none
Mechanics (from transcript analysis)
  • Balance and end-game penalties — Final scoring includes a balance mechanic where imbalances between left- and right-side illuminated tiles reduce points.
  • Mining cage and token extraction — A central cage holds tokens; taking mining actions moves tokens from the cage to order cards, enabling delivery and scoring.
  • Order cards and deliveries — Players acquire and fill order cards that specify coal colors and delivery types; completing orders yields points and new cards.
  • Three-round scoring with majorities — End-of-round scoring awards points based on who has the most of each type of coal or delivery method, with ties affecting distribution.
  • Tile/district expansion and mine building — Tiles representing mine sections are added to a player's mine, with color-coded coal types and illumination determining placement side.
  • Work replacement — Players place workers on action spots; if a spot is already occupied, they must add an extra worker beyond the existing count to perform the action.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The objective of this game is we are going to try to expand our coal mines out mine as much coal as we can and then deliver it off to our customers
  • On our turns we're going to be taking our workers and placing them out onto the board
  • The game takes place over three rounds and around ends once every player has used all of their workers
  • Balance is simple we just count the number of tiles on our left side and the number of tiles on our right side and we look at the difference
  • today I'm filming with a prototype of the second edition of the game
References (from this video)
No references stored for this video.
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