Game Info
Year
2025
Players
2-4
Age
14+
Playtime
25 min
Complexity
1.5/5
Collection
Your Tier
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Description
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 1 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video YHFEOUbGMZQ
Grant Lyon Upcoming Games Preview at 8:57 sentiment: positive
video_pk 82330 · mention_pk 206912
Click to watch at 8:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Engaging soft-weight mechanism
- Pleasant twist on the split-you-choose mechanic
Cons
none
Thematic elements
- fortune/choice-driven card division
- horror-themed card play with drafting
Comparison games
none
Mechanics (from transcript analysis)
- I Cut, You Choose — You divide cards and others choose, creating tension and strategic selection.
- Set Collection — Collect cards to gain scoring opportunities.
- Split-you-choose — You divide cards and others choose, creating tension and strategic selection.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I love bag building because it always has that fun, exciting tension of like, I hope I get what I need.
- it's a lighter weight, you know, quicker playing game.
- Temple Twist has a table presents for days.
- thematically you are putting together like a table at the lunch cafeteria.
References (from this video)
No references stored for this video.
Video QTAabftLVbc
The Dice Tower Review at 0:11 sentiment: mixed
video_pk 81012 · mention_pk 199077
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Modern take on 'I split you choose' mechanism
- Tongue-in-cheek theme helps it get to the table
- Good cadence with six rounds
- Solid game
- Nice novelty
- Good October/Halloween game
Cons
- Box size and shape is not ideal
- Demands a lot of table space
- Slightly rough around the edges, could have been streamlined
- Might be too many special abilities
- Mixed reception, will appeal to some and turn others off
- May not be ideal for larger groups due to table space
- The process of sorting and getting ready for the next phase feels a bit clutchy
Thematic elements
- Dracula and splitting his stuff after he died
Comparison games
- Sushi Go!
Mechanics (from transcript analysis)
- Area Majority — Scoring involves comparing symbols across cards to determine who has the most, earning victory points and sacrifices.
- Drafting — The game is compared to Sushi Go! and involves drafting cards.
- End game scoring — Victory points are awarded at the end of the game based on collected sets, curio cards, and specific scoring opportunities.
- sacrifice — Players can choose to sacrifice a card for favor scoring or to get rid of negative points, which triggers certain card effects like blood vials.
- Set Collection — Players try to collect sets of cards to gain victory points.
- split you choose — A core mechanism where players split cards into offers, and others choose from them, with unchosen cards returning. It involves splitting and choosing phases.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It fits their other games in this box and no one else's games, which isn't great.
- This is a game about Dracula and he's dead. He did not leave a will, so you're splitting his stuff. Right.
- Thematically, this is a sillier take of sorts on Dracula. Not super silly, but like he has vials of health things blood. He has vials of blood from famous characters. And authors. And authors, and like just sort of historical figures, which is funny. The whole thing is very light uh in in it's tongue-in-cheek, which is good, because it could be dark, but I like that the the the way they're going here is that it's silly.
- It does demand a lot of table space.
- It really is a game that's pretty simple, but the I split you choose is simplest part of it.
- It's a slight step up from that. And part of the reason I say that is because it's a hard time keeping track of all the different things going on.
- I think the tongue-in-cheek theme is going to help you get this game back to the table.
- There might be just a little too much. There might be too many special abilities. Those could have been dialed back a little.
- It's going to be tough to get this one to stand out in the crowd to per se.
- It's not like a strong seven, but it is there.
- But it is a solid game that uses that I split you choose mechanism, which frankly isn't used in nothing games. And so, I enjoy this one. It's a nice novelty.
References (from this video)
No references stored for this video.
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Showing 1–2 of 2