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Dinosaur Island box art

Dinosaur Island

Game ID: GID0096499
Game Info
Year
2017
Players
1-4
Age
10+
Playtime
30 min
Collection
Ratings
Expansions & Family
Duelosaur Island Dinosaur World Dinosaur Island: Rawr 'n Write
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In Dinosaur Island, players will have to collect DNA, research the DNA sequences of extinct dinosaur species, and then combine the ancient DNA in the correct sequence to bring these prehistoric creatures back to life. Dino cooking! All players will compete to build the most thrilling park each season, and then work to attract (and keep alive!) the most visitors each season that the park opens.

Do you go big and create a pack of Velociraptors? They'll definitely excite potential visitors, but you'd better make a large enough enclosure for them. And maybe hire some (read: a lot of) security. Or they WILL break out and start eating your visitors, and we all know how that ends. You could play it safe and grow a bunch of herbivores, but then you aren't going to have the most exciting park in the world (sad face). So maybe buy a roller coaster or two to attract visitors to your park the good old-fashioned way?

Description

In Dinosaur Island, players will have to collect DNA, research the DNA sequences of extinct dinosaur species, and then combine the ancient DNA in the correct sequence to bring these prehistoric creatures back to life. Dino cooking! All players will compete to build the most thrilling park each season, and then work to attract (and keep alive!) the most visitors each season that the park opens.

Do you go big and create a pack of Velociraptors? They'll definitely excite potential visitors, but you'd better make a large enough enclosure for them. And maybe hire some (read: a lot of) security. Or they WILL break out and start eating your visitors, and we all know how that ends. You could play it safe and grow a bunch of herbivores, but then you aren't going to have the most exciting park in the world (sad face). So maybe buy a roller coaster or two to attract visitors to your park the good old-fashioned way?

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 121
This page: 50
Sentiment: pos 34 · mix 5 · neu 2 · neg 3
Mentions per page
Showing 1–50 of 121
Video ENwAkneyi_E Top List at 7:28 sentiment: positive
video_pk 134264 · mention_pk 382522
Dinosaur Island video thumbnail
Click to watch at 7:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fantastic game, not expected to be so heavy/challenging/fun
  • Fun time
  • Pretty interesting experience
  • Love the theme and gameplay
Cons
none
Thematic elements
  • managing a dinosaur park
  • a dinosaur island park
Comparison games
  • Dino Island
Mechanics (from transcript analysis)
  • Dice Drafting — Players select dice from a common pool.
  • Dice Placement — Dice are placed on specific spots to activate abilities or gain resources.
  • Income Management — Players must manage their park's income and expenses.
  • Park building — Players construct and manage a dinosaur park.
  • Roll and Write — Uses dice rolls and writing on sheets to track progress and actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nemesis is Aliens the Movie the Board game.
  • In this game, it's unique because there is a shared buying row.
  • So, you can actually prevent them from getting cards they want and clear up the the row just by using gunpowder instead of currency.
  • There's a strategy per faction. Each faction has their own guaranteed strategy.
  • The only issue is that it could definitely be an issue where like the whole market somehow has one person's faction and you have no power and you only have currency and that just sucks to suck.
  • in Compile it's very gorgeous artwork. Oh my gosh, we're talking about beautiful art. This is like beautiful hacker art. And I love that like computer glitch art.
  • you're going to be constructing your deck by grabbing three different traits to build your AI.
  • you're going to be fighting someone else's AI for like control over the world effectively.
  • I think it might be my favorite lane battler. I don't think I have a lane battler higher than this on my board game, top 100.
References (from this video)
No references stored for this video.
Video i7Cqr9bIiT0 Top List at 16:20 sentiment: positive
video_pk 134270 · mention_pk 382578
Dinosaur Island video thumbnail
Click to watch at 16:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent for fans of Jurassic Park, dinosaurs
  • Brings cool features like building dinosaurs and paddocks
  • Engaging mechanic of DNA gathering via dice drafting
  • Upgradable board with new powers
  • Good components out of the box, with potential for further upgrades
  • Enjoyable for worker placement and dice drafting puzzle fans
Cons
  • Tourists can be negative points (hoodlums)
  • Fell 35 spots from last year
Thematic elements
  • Building and managing a dinosaur park, inspired by Jurassic Park
Comparison games
  • Jurassic Park the board game
Mechanics (from transcript analysis)
  • Area management — Building paddocks to house dinosaurs.
  • Dice Drafting — Drafting dice to gather DNA for dinosaurs.
  • Engine Building — Upgrading the board with new powers.
  • Set Collection — Collecting DNA and attractions.
  • Worker Placement — Players use workers to take actions, which can be upgraded.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My top 100 really is my feelings on these games because I work on it constantly.
  • 2025 was by far the best gaming year of my life.
  • Deception: Murder in Hong Kong... the back and forth between the players in this game is one of the best experiences I have in social deduction games.
  • You can come up with absolutely insane reasons as to why you think someone is the person or someone isn't the person is why this one works so well.
  • King Domino... I just know that I really enjoy King Domino.
  • I don't think, oh, the game has to be three hours long to be for gamers.
References (from this video)
No references stored for this video.
Video siPvws_oGDM Board Gaymes James Top List at 5:08
video_pk 128755 · mention_pk 366269
Board Gaymes James - Dinosaur Island video thumbnail
Click to watch at 5:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Building a dinosaur theme park
Comparison games
none
Mechanics (from transcript analysis)
  • Research — making sure that your dinosaurs don't eat your visitors as you try and research more in order to gain points.
  • Theme park building — You're going to be building out your own little dinosaur theme park
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • No. What's on second?
  • I don't know who's on third.
  • So, that means I'm going first.
  • The last person to have getting glory is the person who gets to go first.
  • Amazing game. Highly recommend this one and it's an older one.
  • Randomly determine who receives the first player moose.
References (from this video)
No references stored for this video.
Video rZ0jk1SJ9qI Board Game Sanctuary Discussion at 14:49 sentiment: positive
video_pk 119398 · mention_pk 336241
Board Game Sanctuary - Dinosaur Island video thumbnail
Click to watch at 14:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It just gave me such a gratifying feeling to be able to I guess gift a game to my friends for free.
  • The first reason why I would give one of my games away or more games away for free is the fact that the shelf life of that game has ended in my collection.
  • The second reason why I might get rid of a game for free is by donating it.
  • The third reason I give a game away for free actually is kind of a weird um topic for me to talk about because I um get prototype copies or because I get copies that are kind of unfinished and I use them to create videos for different publishers and game designers.
  • The fourth reason I will give a game away for free is purely space limitation.
  • The last reason I'll give a game away for free is if I'm done with the game.
  • So, what's your opinion on giving away your board games free?
  • Um at the moment I'm gradually trying to get back into releasing more long-form videos.
References (from this video)
No references stored for this video.
Video iNqb9oUayoo Board Games UnLocked Review at 0:00 sentiment: positive
video_pk 116702 · mention_pk 329520
Board Games UnLocked - Dinosaur Island video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More thematic experience than Dinosaur Island.
  • Greater player agency and ability to design routes.
  • Interesting aspect of worker placement with unique colors mattering.
  • Special buildings are unique and individual.
  • Easier to create dinosaurs.
  • Screen-printed dinosaurs are a plus for theme.
  • Static five-round game length is good.
  • Incentivizes visiting different locations.
  • Captures more of the feel and theme than Dinosaur Island.
  • Improvements made over Dinosaur Island.
Cons
  • The boredom/excitement token system is fiddly.
  • Threat to security can be random due to dice rolls.
  • Death tokens are difficult to remove.
  • Four-player game requires a very large table.
  • Teaching approach can be overwhelming for new gamers.
  • Player boards are numerous; a single sheet might be preferred.
  • Threat system can feel unfair in a two-player game due to dice randomness.
Thematic elements
  • Building and managing a dinosaur theme park
  • Dinosaur theme park
Comparison games
  • Dinosaur Island
Mechanics (from transcript analysis)
  • Dice Rolling — Used for danger rolls to determine accidents when activating dinosaur paddocks.
  • Dinosaur Breeding/Acquisition — Players acquire dinosaurs, with the cost and effort potentially being easier than in Dinosaur Island.
  • threat management — Players manage a threat level that can lead to 'death tokens' and point loss if not managed.
  • Tile Laying/Park Building — Players build out their dinosaur park by placing tiles.
  • worker drafting — At the start of each round, players draft colored workers.
  • Worker Placement — Utilizes unique colored workers that have specific placement spots and actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's weird because whenever this one was introduced, I feel like a lot of people were like, really? That was me. That was me.
  • I actually think I like this more than than Dinosaur Island, having having just played them one after the other because it does a few things for me.
  • Um, I also think you have a lot more player agency whenever you're doing stuff.
  • Um, I like the simplicity of not having to upgrade your uh, your paddics, like your tiles.
  • So that's that's kind of weird, but it's there's a I remember you saying whenever we were whenever I was teaching you this game, you were like, 'This seems like it's going to be more convoluted.' No. No.
  • Um, but yeah, other than that, I think that all the changes that they did make are kind of an improvement for the most part.
  • I think Island got an eight. Uh and and this one got a nine.
  • Like, own both, you [ __ ] idiot. Buy both of our games cuz they're so radically different from one another yet so like the same.
  • They're different. They're just different with the same theme.
References (from this video)
No references stored for this video.
Video TWmP9lmTuZ0 Board Games UnLocked Playthrough at 0:17 sentiment: positive
video_pk 114944 · mention_pk 327214
Board Games UnLocked - Dinosaur Island video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging theme integration
  • Interesting visual design elements
  • Offers a good mix of strategy and luck
Cons
  • Can be chaotic
  • High threat level can be challenging
Thematic elements
  • Building and managing a dinosaur theme park
  • A dinosaur park
Comparison games
  • Wingspan
Mechanics (from transcript analysis)
  • action selection — Players choose from a variety of actions on their turn, such as building attractions, creating dinosaurs, or taking other park-related actions.
  • Dice Drafting — Players select dice from a common pool to perform actions, influencing the choices available to others.
  • Risk Management — Players must manage threats and potential disasters, balancing the desire for excitement with the need for security.
  • Roll and Write — Players roll dice and use the results to fill in spaces on their player sheets, which represent different actions or elements within their park.
  • Route Building — Players build roads to connect attractions and areas within their park, which affects scoring and movement.
  • Set Collection — Collecting sets of basic DNA (red, blue, yellow) appears to be a scoring mechanism.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you guys are boomers i get to make references that you don't understand
  • my park is called where you go not to get eaten
  • dinotopia lame
  • your park should be renamed where you go to get eaten
  • i don't wanna make dumbass dinosaurs that sounds stupid
  • we love playing wingspan over and over and over and over again
  • you can't read it for you oh my god
  • nobody gets eaten in my park
  • i don't know what to do about that i didn't realize my rollercoaster was so dangerous
  • the pr guy it is he's kind of he's kind of sexy
  • you need to stop feeding the pr guys to your dinosaurs
  • the question is i can do we'll do another brachiosaurus
  • i'm literally going to lose three roads
  • this park is awful this is the worst park ever
  • it's like a [ __ ] it's no man's land
  • i think we tied
  • i'm pretty proud part of my layout i like it
References (from this video)
No references stored for this video.
Video ZRRJwImgNKA Board Games UnLocked Review at 0:16 sentiment: mixed
video_pk 112632 · mention_pk 324240
Board Games UnLocked - Dinosaur Island video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Holds up well eight years later.
  • Easy to jump back into after a long break.
  • Easy to teach due to distinct game segments.
  • Fun '90s theme with bright, psychedelic art.
  • Cool thematic elements like amber dice and metal coins.
  • The medium game length is a good 'sweet spot'.
  • Plot twists in the expansion are a fun wrinkle.
  • Solid game that stands the test of time.
Cons
  • No one talks about it anymore despite initial buzz.
  • Objectives can be too specific, leading to a less engaging play experience.
  • Phase two can feel like a wash due to expensive attractions.
  • The wooden insert is cumbersome and reduces play incentive.
  • The rulebook is difficult to read and poorly organized.
  • Expansion can bog down the game; marine creatures' risk-reward isn't worth it.
  • The game ending after finishing the round feels archaic and can be frustrating.
  • The cost of attractions seems wild and not worth the benefit.
Thematic elements
  • Building a dinosaur theme park
Comparison games
  • Jurassic Park
  • Everdell
  • Gloom Haven
  • Dead of Winter
  • Wasteland Express Delivery Service
  • Path of Light and Shadow
  • Vault Wars
Mechanics (from transcript analysis)
  • action selection — Players select actions within different phases of the game, such as buying upgrades or building dinosaurs.
  • Dice Rolling — DNA dice are mentioned as important for phase one. Amber dice are also noted as cool.
  • Modular Board — The expansion is described as modular, adding PR events and specialized attractions.
  • Objective Fulfillment — The game's outcome is heavily influenced by specific objectives that come out during play.
  • Set Collection — Collecting dinosaurs, especially herbivores, is mentioned as a way to achieve objectives.
  • Worker Placement — The game is a worker placement game broken into four phases for building a dinosaur theme park.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, how does this game hold up eight years later?
  • It's pretty easy to jump right back into which, you know, cuz it's it's one of those games that when we when I showed it to you, back in the day, it's such an easy teach because you just teach it. It's like four little segments of a game and you just teach each segment and it doesn't take long to learn how you how you how you go and stuff.
  • The game just takes a It takes a lot longer.
  • I think medium is kind of the sweet spot, but it's like at this point I almost want something that's in between medium and long.
  • The rule book is atrocious to look at. It is just no lines, no no separation. It's just a wall of weird text.
  • In the past, Brad, if you had to guess what I gave this game in 2017, what would you think? I give it a 10. Oo, I gave this game a perfect score. Now, I'd give an eight.
  • So, it has dropped two points which anyone who actually thinks scores matter might be like oh so it's not a perfect game. No. And it probably never was.
  • This did kind of re rehestablish that this game is extremely solid and they did a lot of really cool things back then and stands the test of time.
References (from this video)
No references stored for this video.
Video AmdfWeN7b7g Board Game Sanctuary Discussion at 0:11 sentiment: positive
video_pk 109851 · mention_pk 316014
Board Game Sanctuary - Dinosaur Island video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Has a cool puzzly element with tile placement and synergies.
  • Strong thematic integration and visual representation of the park.
  • Offers a wider variety of strategic options and paths to victory.
  • Preferred by the reviewer for its Euro game mechanics and engine building.
  • Good for forward planning and creating efficient engines.
Cons
  • Cumbersome bottom tokens in the base game.
  • Pacing can be slow due to forward planning and account keeping.
  • Player interaction is limited mainly to drafting.
  • Distinctiveness of dinosaurs is limited by threat and DNA combinations.
Thematic elements
  • Operating a dinosaur park
  • Prehistoric era
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players take public actions like gathering DNA, building attractions, or constructing special buildings, and private actions on their park boards.
  • Engine Building — Players build an economic engine by progressing up DNA, security, and Jeep pool tracks, acquiring tiles that synergize to yield more dinosaurs, excitement, and bonus actions.
  • Resource Management — Players manage resources like DNA, coins, and workers, which are used for various actions in the game.
  • Route Building — Players drive their 'Jeeple' on certain routes across hex tiles to activate actions and bonuses, and take visitors on tours.
  • Set Collection — Players collect different DNA combinations to create dinosaurs.
  • Tile Placement — Players place tiles in their park, which can be dinosaur paddocks, attractions, or special buildings with unique abilities, costing workers and coins.
  • worker drafting — Players draft worker cards from a worker database, where each colored worker has a specific expertise (blue for scientists, green for enclosures, yellow for security, purple for park rangers).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Today, we'll be comparing two prehistoric zoo building games, Dinosaur World and Dinosaur Island Rawr 'n Write, and we'll be seeing which of these board games is better and has the biggest bite.
  • Dinosaur Island: Rawr 'n Write has the blood and bones of Dinosaur World. In fact, it feels like it shares a lot of the same DNA as its larger brother.
  • The strategy in this game is incredibly finicky and analysis prone inducing in some ways.
  • The win for me for theme and component quality goes to Dinosaur World.
  • Dinosaur Island Roar 'n Write definitely wins in that category [player interaction].
  • Dinosaur World offers a plethora of wider options [in paths to victory].
  • Dinosaur Island is really good at streamlining the heart and the essence of Dinosaur World into a really portable, yet deep and engaging and thought-provoking experience.
  • Well, if I were to pick one of the two to own, I'd probably choose Dinosaur World. Just because I love Euro games and moving those little cubes up the tracks, placing tiles out, triggering bonuses, and creating engines all wrapped around the theme of building a dinosaur park, this probably would be my pick.
References (from this video)
No references stored for this video.
Video AmdfWeN7b7g Board Game Sanctuary Discussion at 0:14 sentiment: mixed
video_pk 109851 · mention_pk 316015
Board Game Sanctuary - Dinosaur Island video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • More interactive due to dice drafting, threat sharing, and competing for spaces.
  • Streamlines concepts from Dinosaur World into a portable and engaging experience.
  • Gameplay powers along after the first season, shifting focus to strategy.
  • Dice have multi-functional use, acting as both action selectors and resource acquirers.
Cons
  • Flavor feels more abstract.
  • Crafting of dinosaurs doesn't feel as fleshed out.
  • Limited number of dinosaurs to choose from.
  • Can feel like ticking off a checklist.
  • Paths to victory can be more limited, often involving exploiting the same buildings and bonus effects.
  • Heavy set of rules to learn initially.
Thematic elements
  • Building a dinosaur park
  • Prehistoric era
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — Players snake draft amber-colored dice, acquiring resources depicted on their faces.
  • Resource Management — Players acquire resources like DNA, coins, and security through dice drafting and placement.
  • Roll and Write — Players draw their park map, including roads, enclosures, and attractions, on a grid.
  • Route Building — Players draw routes through their park attractions to gain excitement and victory points.
  • Spatial Puzzle — Players manipulate geometric shapes (enclosures) on a grid, with the caveat that they must not touch other paddocks or attractions.
  • threat management — Unsecured threats can lead to crossing off boxes on a death track, potentially triggering disasters.
  • Worker Placement — Dice are placed on a central board in a worker placement style to acquire further actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Today, we'll be comparing two prehistoric zoo building games, Dinosaur World and Dinosaur Island Rawr 'n Write, and we'll be seeing which of these board games is better and has the biggest bite.
  • Dinosaur Island: Rawr 'n Write has the blood and bones of Dinosaur World. In fact, it feels like it shares a lot of the same DNA as its larger brother.
  • The strategy in this game is incredibly finicky and analysis prone inducing in some ways.
  • The win for me for theme and component quality goes to Dinosaur World.
  • Dinosaur Island Roar 'n Write definitely wins in that category [player interaction].
  • Dinosaur World offers a plethora of wider options [in paths to victory].
  • Dinosaur Island is really good at streamlining the heart and the essence of Dinosaur World into a really portable, yet deep and engaging and thought-provoking experience.
  • Well, if I were to pick one of the two to own, I'd probably choose Dinosaur World. Just because I love Euro games and moving those little cubes up the tracks, placing tiles out, triggering bonuses, and creating engines all wrapped around the theme of building a dinosaur park, this probably would be my pick.
References (from this video)
No references stored for this video.
Video ISr88GQZsrI Board Game Sanctuary Top List at 6:53 sentiment: positive
video_pk 109322 · mention_pk 315137
Board Game Sanctuary - Dinosaur Island video thumbnail
Click to watch at 6:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exciting jeep tour mechanic
  • Engine building
  • Risk management with threats
  • Good thematic integration
  • Satisfying jeep driving and worker placement
Cons
none
Thematic elements
  • Dinosaur park management and exploration
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — you can drive your Jeep and take all of your guests on this really cool dinosaur tour and the fact that as you drive your jeep through your Park you can drop particular workers off to activate bonus actions that match with their color giving you a cool little engine that has a kind of a geographical chaining effect to it.
  • Area Control — constructing dinosaur paddocks.
  • Set Collection — Dinosaur DNA
  • Worker Placement — players will be hiring different specialist workers they'll be recombining DNA to create different dinosaur species they'll be constructing dinosaur paddocks and building a range of attractions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • animals with fins
  • animals with wings
  • and even animals enclosing cardboard boxes
  • this video was born and today we're going to be looking at my favorite Zoo themed board games that make me go wild
  • it's a game of species selection
  • The game is like a mix of Tetris and a crossword puzzle.
  • managing a zoo isn't just about keeping the animals happy it's ensuring that they don't escape and eat your visitors as an afternoon snack
  • creating an open Wildlife Preserve where the animals roam free and live in their natural habitats is the dream
  • Zoo Tycoon is probably one of the most thematically rich and highly complex Euros I've ever played in the zoo theme genre.
  • Arc Nova is a beast of a Euro game where players build a scientifically driven Zoo.
  • it almost is like real life there are lots of things that you can control some things are unpredictable but then it's how you navigate your way through the game
References (from this video)
No references stored for this video.
Video VIIi6ZribD0 Board Game Sanctuary Analysis at 7:43 sentiment: negative
video_pk 109141 · mention_pk 314800
Board Game Sanctuary - Dinosaur Island video thumbnail
Click to watch at 7:43 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Fiddly or a lot of upkeeping, with managing many pieces becoming tedious.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Well you're not alone in this case I've played many board games and I've often still feel those same feelings that you do right to this very moment and often those can be really big hurdles for allowing us to enjoy enjoy a board game and fully immerse ourselves in the experience
  • There's a fine line between having a lot of rules and equating it to complexity you can have a game that is complex but has a simple rule set that's easy to grasp easy to dive into that makes logical sense
  • The first time someone plays your board game that's the probably the first and possibly the last time they may play that game and so that first initial game experience is so crucially important
  • I often feel like board game rule exceptions feel like Band-Aid solutions to you know some design mechanics
  • Try and make the rules make sense thematically you're doing this action because it works with what that thing would do in real life
  • I love thematic touches in Rule books in fact I actually prefer it when a rule book kind of outlines the rues simply but then they have little boxes that explains the Thematic reason behind it
  • I love Rule books that are sequential when they explain the steps and not just you know scattergun their way through the rules of a game
  • Learning a new game requires a lot of time and the less hurdles Us game players have to jump through then the more more chances that we'll actually get to play more games
References (from this video)
No references stored for this video.
Video rcoox1VU2rw Board Game Sanctuary Analysis at 21:59 sentiment: mixed
video_pk 109030 · mention_pk 314643
Board Game Sanctuary - Dinosaur Island video thumbnail
Click to watch at 21:59 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fun theme.
Cons
  • Boredom tokens are extremely small and fiddly.
  • Tokens easily stick to other components.
Thematic elements
  • Building dinosaur enclosures, looking after dinosaurs, genetically creating them, and taking guests on jeep rides.
Comparison games
none
Mechanics (from transcript analysis)
  • Component Size — The boredom tokens are extremely small (about a fifth of a fingernail) and fiddly, easily flicking and sticking to other components, making them difficult to handle.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of my biggest board game gripes is picking up a giant box like this beautiful one from Santa Monica and then opening it up inside and realizing that when you take away the rule book look how much empty space is inside you could fit an entire midweight Euro in there like seriously look at all this space that's left over
  • My next board game gripes is all about legibility of a game it really irritates me when a game is so well produced but then they pick a font that is so difficult to read
  • My next board game gripe is to do with the packaging and it's when board game Publishers for some reason decide to use metal tins as a way of containing their games
  • I just think is there a better way to do this and some games have really achieved some great Solutions
  • My next board game gribe is one that I don't know if there's a real solution to because each game is unique and when you're teaching or explaining a game through a rule book or a video there's certain approaches that work best for some games and not so much for others
  • The fact that I'm flicking back and forward and if you look carefully don't ever do this but I've actually highlighted certain phrases where I've played like three or four games of spirit Island I'm like this game is so easy how is everyone not winning this game and then I'm like oh I made like five rules errors simply because the information wasn't in the section that it should have been in when I was trying to learn the game from reading a book from front to end
  • My Boku game now has little stickers uh so A friend bought me a set of stickers which I've attached to um all of my player pieces so now they def definitely stand out but without those stickers it's basically green on green on green
  • I do find that whenever I look at the play time on the side of a box I do take it with a grain of salt in fact take the play time and add 60 Minutes to it that's probably a more accurate representation of how much time per player you're probably going to spend on the game
  • What are some of your board game gripes Please feel free to list as many board game CES as you like in the comment section below because sometimes when we just air some of these things out we can kind of be like oh my goodness I've never thought of that oh my goodness this is such an important thing that a lot of people are struggling with and it's when we kind of share our struggles and share our experiences and our stories that we truly grow from this experience and hopefully we all have less board game gripes
References (from this video)
No references stored for this video.
Video SG1TH_UFNlE Game Night Picks - Pair Of Dice Paradise Top List at 8:22 sentiment: positive
video_pk 95556 · mention_pk 262735
Game Night Picks - Pair Of Dice Paradise - Dinosaur Island video thumbnail
Click to watch at 8:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More going on, with specialists, extra abilities, additional point scoring goals, and more minutia.
Cons
  • Heavier and more involved than Dinogenics.
  • Risk inherent by creating a misguided affront to humanity.
Thematic elements
  • Dinosaur theme park building.
Comparison games
  • Dinogenics
Mechanics (from transcript analysis)
  • Dinosaur Creation — Creating dinosaurs, breeding their monstrosities.
  • Park building — Building enclosures, building up other attractions to lure in guests.
  • Set Collection — Collecting DNA.
  • Worker Placement — Players sending out workers to collect DNA.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • World Order is great. And if you enjoy economic strategy, well, this game is definitely worth your time.
  • Dune can come across as more of a sandworm fight in a shoe box, which is also full of sand. It's just a lot of sand.
  • Ultimately, Dinogenics is a mid-weight worker placement eurogame that's all about making the right move at the right time to build the most lucrative theme park that doesn't also get everybody killed.
  • This particular recommendation is based more on the feel of Sanctuary than its gameplay. Turns out, this is a thing that we can do now. We can make recommendations based on feel.
References (from this video)
No references stored for this video.
Video _Vevwz7mScA Rolling Dice & Taking Names Discussion at 21:59 sentiment: positive
video_pk 94819 · mention_pk 259393
Rolling Dice & Taking Names - Dinosaur Island video thumbnail
Click to watch at 21:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a great game.
  • It was a very popular game from last year.
  • It's a combination of multiple things rolled into one.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Part of the game's integrated mechanics.
  • tile laying — A core mechanic of the game.
  • Worker Placement — Used in conjunction with other mechanics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Since H of sigmar came out you've had a problem because there's a faction that you wanted to play that you struggled getting an army together.
  • The Army's beast carburetors by the way if you're familiar with ages Sigma and this is an army with an extremely low model count on the table and extremely limited unit choice.
  • So they have these four grand allegiances now order chaos death and destruction.
  • The other faction is brand-new like these models let this beast of bones box is your first chance to get a hold of these models and what are they they are called the Aussie arc bone Reapers.
  • Doug has gotten Kapow - white wizard gaming that means it's gonna be able to get a lot more distribution
  • So in that same theme same mechanic but instead of cards that you're using dice so I think it's a great arrangement relationship between those two entities
  • The model starting at the bottom will go all the way through the top and can be used all the way the big game it's really smart this model that Games Workshop has put together.
References (from this video)
No references stored for this video.
Video r40OYTeGnsk Getting Games Initial Impressions at 11:07 sentiment: positive
video_pk 91963 · mention_pk 246871
Getting Games - Dinosaur Island video thumbnail
Click to watch at 11:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • ambitious theme with varied mini-games
  • engaging engine-building and action cycles
Cons
  • feels like there are many moving parts
Thematic elements
  • dinosaur attraction management
  • Jurassic Park–style dinosaur park
  • multi-phase management with mini-games
Comparison games
  • Code Names
Mechanics (from transcript analysis)
  • multi-phase drafting and engine-building — DNA dice drafting, enclosures, hiring specialists, rides, and DNA economy
  • risk/ reward with hooligans — dynamic guest types influence scoring and actions; some bad events
  • Simultaneous action selection — workforce placement is effectively simultaneous and multiplayer solitaire at times
  • Simultaneous Actions — workforce placement is effectively simultaneous and multiplayer solitaire at times
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've enjoyed this one I think everyone I've taught it to so far has been like oh that was really cool
  • this game is definitely broad in its its attempt to actually simulate this Jurassic Park style thing
  • spoiler alert this game was amazing
References (from this video)
No references stored for this video.
Video s-KqoKqyMtk Meeple University Discussion at 8:30 sentiment: positive
video_pk 91810 · mention_pk 246499
Meeple University - Dinosaur Island video thumbnail
Click to watch at 8:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute components
  • Great components
  • Includes large transparent dice
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm usually doing this video with Terrance doing how to play brief overview and one run play truth
  • So the first one I want to talk about is what got me into board gaming
  • So the first proper board game I played whereas red trekking in was my friend's birthday and he invited everybody because it can take a lot of number of people to play it
  • So my first game ever in the meetup was Forbidden Island that was a cop so that's quite a giving game where everyone everybody's working together
  • So me and Taryn thinking oh why can't we start our own channel
  • we just want to give you a really concise but full explanation so that you can just go to a board game night with your friends ready to go
  • So I started this vlog to share with you what started everything I'm sure that I'm not the only one that is passionate of a board game it's a great great way to meet people to be for us net to still socialize while still being nerd I guess
  • The game we play what arrived in the mail from Kickstarter project and plans for me for university moving forward
  • We are going to do blackout Hong Kong how to play brief overview and wonder and play true but we will have a special guest the game designer himself alexandr vista who's going to give you tips and strategy on how to play the game
  • if you have any thoughts or ideas that you want to share with me please write in the comments section I'll look it up and then try to reply
References (from this video)
No references stored for this video.
Video qfUNEb4_5K0 Meeple University Discussion at 7:32 sentiment: positive
video_pk 91799 · mention_pk 246435
Meeple University - Dinosaur Island video thumbnail
Click to watch at 7:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Reminds me of old PC games like Theme Park Tycoon
  • Plays really well
  • Good mechanics
  • Highly replayable
  • Cute dice and components
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Watch on the objectives because they have different objectives every game.
  • Worker Placement — The mechanics are good. You have to balance between your security level and the dinosaurs in your park.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what game or games are you currently backing on Kickstarter right now please write in the comment section below
  • It's a bit of a set collection where you collect certain ingredients you put your orders together you fulfill orders put your customers really great artwork so you might want to check it out on kickstart up so that's gonna be this still have a few days left on their project so just check it out
  • I really like the game so much this game is reminds me of the old PC games where you built theme park so it's like theme park tycoon of some sorts where you build something you get the customers to come and you collect money and so on so dinosaur island remind me a lot of that sort of games I used to play not that I can have time anymore to play those computer games
  • we have the game designer Ian Moss giving us tips and strategy how to win the game so thanks Ian for that
  • if you like this video I would like to see the next one please consider subscribing to our Channel Mabel University click the maple in the corner and hopefully I'll see you again soon
References (from this video)
No references stored for this video.
Video xWXp5IxJlZs Watch It Played Discussion at 1:09
video_pk 91193 · mention_pk 244461
Watch It Played - Dinosaur Island video thumbnail
Click to watch at 1:09 · YouTube ↗
Pros
  • the images are fused on with a heat transfer process and that makes them durable and scratch resistant
  • offers seven copies of nine different shapes for a total of 63 beautiful and terrifying human hunters
  • loads of variety replacing several of the original game's components
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are a set of five official upgraded dual layer boards which are the same size as the originals but much more functional
  • the images are fused on with a heat transfer process and that makes them durable and scratch resistant
  • this one has loads of variety replacing several of the original games components including the discovery determination wound time consuming food would camp basket sack
  • comes with 72 book tiles
  • I've never played so this is going to be fun to explain
  • this is a trick-taking game about pairing roasted coffee beans and I mean that literally you'll be collecting cards to build coffee cups of the best combination
  • these are 5 new cards that you simply add to your trays providing more variability and outcomes
  • 13th building tile for Great Western Trail
References (from this video)
No references stored for this video.
Video YmLh73iABDw Watch It Played News at 8:29 sentiment: positive
video_pk 90891 · mention_pk 243351
Watch It Played - Dinosaur Island video thumbnail
Click to watch at 8:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Sequel to Dinosaur Island
  • Kickstarter launching September 22nd
Cons
none
Thematic elements
  • Sequel to Dinosaur Island.
Comparison games
  • Dinosaur Island
  • Dinosaur Galaxy
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • root the game about cute cuddly critters kicking each other in the shins in a forest of death
  • hate war cards my least favorite war card is hadrian's wall uncastable jank nonsense
  • how hard can it possibly be to design a board game i mean really
  • it's pretty hard keeping up with wizards of the coast release schedule kind of feels more like a tower defense game you know where all the different sets are trying to steal my wallet
  • come on people to be open a new browser tab so you can go and buy the pdf right now or wait for the physical copy which is in the pipeline
References (from this video)
No references stored for this video.
Video J87hxzwQKgI Getting Games Discussion at 5:35 sentiment: positive
video_pk 90859 · mention_pk 243219
Getting Games - Dinosaur Island video thumbnail
Click to watch at 5:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • roll-and-write approach tied to dinosaur island base concepts
  • dinosaurs with a park-building premise
Comparison games
  • Dinosaur Island
Mechanics (from transcript analysis)
  • Roll and Write — dice drafted and used for actions in a park-building context
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video oKdb5nmmGgA Meeple University Playthrough at 6:40 sentiment: positive
video_pk 90854 · mention_pk 243198
Meeple University - Dinosaur Island video thumbnail
Click to watch at 6:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • dinosaurs island style game mentioned as related to the Dino world line
Comparison games
  • Dinosaur Island
  • Seventh Continent
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a semi-cooperative game.
  • Seven weeks of winter.
  • If a monster ends a turn on the castle and we haven't defeated it we lose.
  • We pick a certain instrument and then both players get to resolve all cards in their hands that have that instrument.
  • We won the game.
References (from this video)
No references stored for this video.
Video oKdb5nmmGgA Meeple University Playthrough at 6:43 sentiment: positive
video_pk 90854 · mention_pk 243199
Meeple University - Dinosaur Island video thumbnail
Click to watch at 6:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Dinosaur World
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a semi-cooperative game.
  • Seven weeks of winter.
  • If a monster ends a turn on the castle and we haven't defeated it we lose.
  • We pick a certain instrument and then both players get to resolve all cards in their hands that have that instrument.
  • We won the game.
References (from this video)
No references stored for this video.
Video d1Gr31kUzZY Getting Games Discussion at 7:04 sentiment: positive
video_pk 90825 · mention_pk 243098
Getting Games - Dinosaur Island video thumbnail
Click to watch at 7:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • impressed by the puzzle focus and worker placement elements
Cons
none
Thematic elements
Comparison games
  • Dinosaur Island
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the more interesting games that i've played recently
  • I really liked Terra Mara and wanted to play it again
  • Gloomhaven playthrough has reached the stratosphere as far as views are concerned
  • The Crew is excellent
  • I love dice in games but I dislike it when you have dice in games and there are just strictly good results and strictly bad results
References (from this video)
No references stored for this video.
Video d1Gr31kUzZY Getting Games Discussion at 7:07 sentiment: neutral
video_pk 90825 · mention_pk 243099
Getting Games - Dinosaur Island video thumbnail
Click to watch at 7:07 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
  • Dinosaur World
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the more interesting games that i've played recently
  • I really liked Terra Mara and wanted to play it again
  • Gloomhaven playthrough has reached the stratosphere as far as views are concerned
  • The Crew is excellent
  • I love dice in games but I dislike it when you have dice in games and there are just strictly good results and strictly bad results
References (from this video)
No references stored for this video.
Video DxLKCNkWak8 kovray Top 5 List at 5:51 sentiment: positive
video_pk 90687 · mention_pk 242541
kovray - Dinosaur Island video thumbnail
Click to watch at 5:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • vibrant art and presentation
  • strong campaign and hype
  • broad appeal for families and hobbyists
Cons
  • it may share DNA with Dinosaur Island; some players may want more differentiation
Thematic elements
  • dinosaur theme with jurassic park/world vibes
  • Dinosaurs and prehistoric vibes with a family-friendly aesthetic
  • colorful, inviting, approachable
Comparison games
  • Dinosaur Island
Mechanics (from transcript analysis)
  • theme-driven collection — gather dinosaurs and encounter tiles to fulfill goals
  • Tile Placement — placing tiles to build the board and terrain features
  • Tile-laying — placing tiles to build the board and terrain features
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's got animals in it which is instantly something that i'm looking forward to
  • the narrative is probably my favorite part about the crew
  • gloomhaven has got to be one of my favorite board game experiences
  • largest board game kickstarter campaign of all time
References (from this video)
No references stored for this video.
Video EKT6Zkdpvp8 3 Minute Board Games Other at 48:14 sentiment: mixed
video_pk 90494 · mention_pk 241844
3 Minute Board Games - Dinosaur Island video thumbnail
Click to watch at 48:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • appeals to Jurassic Park fans
  • decent engine building game with many levers to pull
  • four phases have a natural flow
  • plot twist cards can shake up the game
  • best thing about the game is it has short, medium and long play modes with their own objectives
Cons
  • table hog
  • takes a while to set up
  • looks heavier and deeper than it is
  • not a lot of interaction between players
  • needed ways to sabotage the competition
Thematic elements
  • building and managing a dinosaur park
  • dinosaur park
  • players are tasked with building the park while dealing with various issues
Comparison games
  • Dino World
  • Evidel
Mechanics (from transcript analysis)
  • action selection — four main phases each represented by a different board
  • Dice Rolling — amber dice for dna
  • Engine Building — a decent engine building game here with a lot of levers to pull and pass to explore
  • Tile Placement — your park gets full of dinosaur exhibits and attractions
  • Worker Placement — you place workers and scientists in locations to gain the associated benefits
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video xx75wkZ7HSQ Watch It Played Discussion at 4:22 sentiment: neutral
video_pk 90313 · mention_pk 241166
Watch It Played - Dinosaur Island video thumbnail
Click to watch at 4:22 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i wish i knew castles of burgundy had a newer release
  • it's an absolute cutthroat game
  • it's devious but it's light
  • oh yeah have a massive stack of battlestar galactica
  • i know i haven't got tamsk but it's not technically part of the gift series but i still obviously still want it
  • Vegas Showdown's a really good bidding game
  • i did want to buy a copy of hero quest which i thought was really good for 20 quid when it was completely out of print and was never getting reprinted again
  • i wish i could guarantee i liked that game before i bought it
References (from this video)
No references stored for this video.
Video ffl69SToxVs Allies or Enemies Top 10 List at 16:52 sentiment: positive
video_pk 89962 · mention_pk 239832
Allies or Enemies - Dinosaur Island video thumbnail
Click to watch at 16:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Theming is strong and immersive
  • Pleasant balance of space consumption with table presence
  • Engaging set of attractions and dinosaurs
Cons
  • Table space heavy; not ideal for small setups
  • May require careful setup for two players
Thematic elements
  • Jurassic park-style theme with dinosaur paddocks and attractions
  • Dinosaurs in a themed park world with jeep exploration
  • theme-forward with puzzle-like scoring
Comparison games
  • Dinosaur Island
Mechanics (from transcript analysis)
  • DNA/ dinosaur collection reminiscent of Dinosaur Island — Build a dinosaur world with DNA tokens and attraction cards
  • Route/attraction assessment — Drive a jeep meeple to visit attractions; visiting repeatedly affects excitement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're not saying this is objectively the top 10; it's our favorite games of 2021.
  • This is a combined list; we ranked separately then averaged.
  • Hadrian's Wall is our number one rolling right of the year.
  • Asymmetry is the number one thing that sells me on pretty much any game.
  • It's gorgeous; the production looks fantastic.
References (from this video)
No references stored for this video.
Video Pxq_WX2FU6E Meeple University Top 10 List at 1:24:18 sentiment: positive
video_pk 89960 · mention_pk 239823
Meeple University - Dinosaur Island video thumbnail
Click to watch at 1:24:18 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Excellent combination of mechanics, including roll-and-write, dice drafting, worker placement, and engine building.
  • Fun and engaging theme with clever puns and great artwork/components.
  • More interactive than typical roll-and-write games.
  • Offers deep strategy and multiple paths to victory.
  • Push-your-luck elements with threat and disasters are handled in an interesting way.
  • High replayability due to various buildings, specialists, and card combinations.
  • Games tend to be very close, leading to exciting finishes.
Cons
  • Can be on the more complex side for the roll-and-write genre.
  • The lawyer specialist, while funny, might significantly mitigate the risk element for some players.
Thematic elements
  • Building and managing a dinosaur theme park with a roll-and-write mechanic.
  • Dinosaur Island
Comparison games
  • Dinosaur Island
  • Dinosaur World
  • Dinosaur Island: Duel for the A-B-C
Mechanics (from transcript analysis)
  • Dice Drafting — Players draft dice from a common pool to perform actions.
  • Engine Building — Players acquire DNA for dinosaurs, rides, attractions, employees, and buildings that provide bonuses and endgame points.
  • Push Your Luck — Players manage threat from dinosaurs and undrafted dice, facing potential deaths and disasters in their park.
  • Resource Management — Players manage DNA, coins, and security.
  • Roll and Write — Players roll dice and use them to fill in actions on their player sheets.
  • Route Building — Players draw roads connecting shops and spaces on their sheet.
  • Set Collection — Collecting ranges of tokens or building specific combinations can yield more points.
  • Worker Placement — Dice drafted can be used for worker placement spots.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It has deck building, the mechanic of deck building that I wish I have in some others that makes my life easier in deck building.
  • It all fits together very cleverly.
  • This is the first sort of ultra heavy, above 4 on BGG type of game that I've liked this much for quite a while.
  • It makes for really interesting decisions.
  • The components are really great in here as well, they've got lots of little buildings and metal coins and all sorts of fun stuff.
  • It's really a three-dimensional puzzle.
  • The limited amount of actions you can do makes it like it's so tight that you have to think ahead.
  • It's just a really simple, really elegant, thinky, you know two player push and pull back and forth sort of game.
  • The theme is so fun, it's like the puns in the shop and everything else.
  • It is also a lot more interactive than your typical one.
  • It's really a deep strategy game.
  • It's been really close every time, with high scores around about 100.
References (from this video)
No references stored for this video.
Video gQC0VyBGFEo Meeple University Top 10 List at 19:36 sentiment: positive
video_pk 89930 · mention_pk 239617
Meeple University - Dinosaur Island video thumbnail
Click to watch at 19:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More interactive than typical roll and writes.
  • Includes dice drafting and worker placement.
  • Nice destructive mechanic with threats.
  • High replayability due to many cards.
  • Enjoyed and considered a favorite of 2021.
Cons
  • Diverges from classic roll and write mechanics.
Thematic elements
  • Dinosaur Theme Park
  • Dinosaur Island
Comparison games
  • Dinosaur Island
  • Regis of the Ganges
Mechanics (from transcript analysis)
  • Dice Drafting — Draft dice to gain resources, with spare resources for everyone.
  • Grid Building — Players build up their park on a grid, with buildings offering end-game objectives.
  • threat management — Managing security and threats, including dinosaurs eating guests, leading to point loss.
  • Worker Placement — A worker placement phase is included in the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is the game that makes us play pinball more
  • it's very clever way of using the dice
  • simple rules but then deeper decision
  • it is more interactive than most
  • tries to chain as much together in as effective a way as possible
References (from this video)
No references stored for this video.
Video 1c5tbjNocP8 Allies or Enemies Top 21 List at 11:00 sentiment: positive
video_pk 89716 · mention_pk 238729
Allies or Enemies - Dinosaur Island video thumbnail
Click to watch at 11:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theme integration
  • dense decisions for a mid-weight game
Cons
  • can be table hog for larger groups
Thematic elements
  • theme park design and risk assessment
  • dinosaur island management with roars of the park
  • heroic, thematic simulation
Comparison games
  • Dinosaur World
  • Dinosaur Island Roar
Mechanics (from transcript analysis)
  • area/building layout — space planning to construct attractions and facilities
  • dice-based action selection — dice-based actions drive outcomes with risk/reward tradeoffs
  • Grid Building — space planning to construct attractions and facilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so interchangeable
  • this is jurassic park the board game
  • easy number one with a bullet arc nova
  • you can picture how kind of your different zoo is gonna be as well
  • it's the heaviest rolling right that's out there
References (from this video)
No references stored for this video.
Video 1c5tbjNocP8 Allies or Enemies Top 21 List at 18:49 sentiment: positive
video_pk 89716 · mention_pk 238728
Allies or Enemies - Dinosaur Island video thumbnail
Click to watch at 18:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic fidelity to Jurassic Park vibes
  • strong decision points
Cons
  • larger footprint and more components
Thematic elements
  • dinosaur park management and exploration
  • Jurassic Park-inspired theme park
  • theme-forward, table-immersive
Comparison games
  • Dinosaur Island Roar
  • Dinosaur World with more party cohesion
Mechanics (from transcript analysis)
  • action selection and scoring — decisions influence scoring paths with multiple routes
  • tile/dice actions — dinosaur tiles and dice actions drive park development
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so interchangeable
  • this is jurassic park the board game
  • easy number one with a bullet arc nova
  • you can picture how kind of your different zoo is gonna be as well
  • it's the heaviest rolling right that's out there
References (from this video)
No references stored for this video.
Video 3Q3VvluJLN4 kovray Top 10 List at 18:08 sentiment: positive
video_pk 89385 · mention_pk 237309
kovray - Dinosaur Island video thumbnail
Click to watch at 18:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Heavier rolling-right that feels fresh
  • Creative integration of buildings and dinosaurs
Cons
  • May be heavier for casual players
Thematic elements
  • amusement park meets dinosaur genetics
  • Dinosaur park construction and management
  • strategic theme-rich engine-building
Comparison games
  • Fleet the Dice Game
  • Dinosaur World
Mechanics (from transcript analysis)
  • Dice Drafting — Draft and assign dice faces to generate DNA, income, and workers.
  • Pattern/building your park — Build and arrange park habitats to meet scoring goals.
  • Worker Placement — Place workers to develop buildings and place dinosaurs.
  • Worker placement / grid placement — Place workers to develop buildings and place dinosaurs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "this game surfaces out of the beginning of the pandemic when it was created through a way for people to connect over camera"
  • "the art is stunning absolutely beautiful it makes me deliciously hungry"
  • "it's my favorite oh I still like the original the most"
  • "you roll four different dice they're all different faced"
  • "there's six Dice and you utilize the rules differently"
  • "Three Sisters are three crops that are typically grown together to support each other"
References (from this video)
No references stored for this video.
Video QIWXDqS1760 Meeple University Top 10 List at 1:42 sentiment: positive
video_pk 89028 · mention_pk 235814
Meeple University - Dinosaur Island video thumbnail
Click to watch at 1:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's the Roland right version of Dinosaur Island with a twist.
  • It's a quicker and more interesting puzzle than the original.
  • It's easy to bring out between tours due to its small footprint.
Cons
none
Thematic elements
  • dinosaurs
Comparison games
  • Dinosaur Island
Mechanics (from transcript analysis)
  • Dice Drafting — and it's a dice drafting one so it's not completely it's not a bingo style rolling right.
  • roll-and-write — this is the Roland right version of Dinosaur Island.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it took the core from Dinosaur Island dinosaur world but made a much better game out of it
  • it's the only game out there that's taken the pandemic action point allowance style thing and cut it right back to two actions per turn
  • this is sort of the next layer up once you've worn through your copy of Seven Wonders duel
  • it really brought that you can't see your own cards mechanism to life
  • it isn't going to drag on because it ends when someone gets to 40 points I think it's just a perfectly little compact game like that
  • this is how I learn trick takings thanks to Taryn this is a Cooperative trick taking game
  • this is probably the heaviest game out of the top 10 terraforming masks and I think part of why it's here is it is the heaviest game we've played the most or the heavy game we've played the most often makes it the easiest to just pick up and play
  • you have to destroy the components so one use only
  • the way they managed to take one of the seminal large count party games and make it into an even better two-player couple game doesn't get enough credit in my mind
References (from this video)
No references stored for this video.
Video L_3HHxZHDMI Nights Around a Table Discussion at 3:36 sentiment: positive
video_pk 88987 · mention_pk 235677
Nights Around a Table - Dinosaur Island video thumbnail
Click to watch at 3:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • loved by speaker
Cons
none
Thematic elements
  • dinosaurs
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ask a Board Gamer! My first question actually launches with a tragic story - i've got bad news for you Brent - i've got some bad news for you - i got bad news - Uh-oh - A fire has destroyed your entire board game collection - new stuff included - Oh no! - i know! - Oh sh*t - And you have to rebuild - i wanna know: what's the first thing you rebuild with?
  • I would start with Splendor - Dragon Strike - Citadels - Hansa Teutonica - Mysterium - Boss Monster - Kingdom Death: Monster, hands down - 1313 Dead End Drive!
  • I love it so much! I've never won a game - I have a massive amount of fun.
  • It was the first real unique board game I owned.
  • D6 is basically designed for individuals who don't know how to play Dungeons & Dragons, but it's a really simplified D&D board game version.
  • It was like mousetrap almost. You build up this elaborate scene and you trigger traps and devices... Clue to the next level!
  • I probably would start off with Scythe. I've spent so much money buying all the expansions. I've spent a ton of time going over strategy, playing with other people, teaching other people. It's a long game to get to learn if you've ever played it. I just have to get that one back.
  • It is by far the best game that I have ever played. I absolutely love cooperative gameplay.
  • I don't really like counter-operative gameplay, even though I know that nobody else ever calls it that.
  • I tried Munchkin once, and I don't want to lose my friends over a game.
  • Cosmic Encounter you want to avoid, and of course, uh, Monopoly, because everybody should avoid it at all costs.
  • Kingdom Death: Monster is probably one of the most critically acclaimed and, like, artistically inspired.
  • When you look at the miniatures and you look at the details, the time and the effort and the inspiration that goes into it is very very nice.
  • Can you still get it? - Yes, you can! They do a lot of limited print collectors models of sorts. Those are irreplaceable.
  • I don't know how I'm gonna put my kid through college since I have to buy it all again!
  • There's been a fire, and it's destroyed your entire board game collection. What game do you buy first to replenish it? - Dinosaur World.
References (from this video)
No references stored for this video.
Video TGVbug6NrCA Where There's A Wilz, There's a Play Rules Teach at 0:00 sentiment: positive
video_pk 87168 · mention_pk 227355
Where There's A Wilz, There's a Play - Dinosaur Island video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear, step-by-step tutorial of the realm rules
  • Visual demonstration of how to increase security and attract visitors
  • Accessibility for new players
Cons
  • Camera glare and lighting issues affecting visibility
  • Some minor confusion about optimal moves in a tutorial context
Thematic elements
  • building a dinosaur park while managing security and visitor flow
  • Jurassic theme park on a tropical island
  • tutorial demonstration
Comparison games
none
Mechanics (from transcript analysis)
  • dice/roll-based action selection — Rolling dice to determine which dinosaurs to place and actions to take
  • dinosaur placement for benefits — Outlining the numbers on a dinosaur tile to gain benefits and attract visitors
  • end-of-round scoring — Score a star for every three visitors in the park
  • Resource Management — Managing coins, pumpkins, and hearts as resources
  • security vs visitors balance — Total visitors cannot exceed your security level; you must increase security to grow the park
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the total number of visitors can never be higher than your security level
  • start at seven
  • you score one star for every three visitors in your Park
  • Triceratops my favorite dinosaur
  • this is one of the easier Realms to look at
  • I did get all six stars
References (from this video)
No references stored for this video.
Video WLPUbo3za6s Where There's A Wilz, There's a Play Discussion at 3:01 sentiment: positive
video_pk 87092 · mention_pk 227083
Where There's A Wilz, There's a Play - Dinosaur Island video thumbnail
Click to watch at 3:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging theme
  • variety withRoar/Write variant
Cons
  • heavier than casual filler games
Thematic elements
  • dinosaur theme park building with a roll-and-write variant
  • Jurassic Island with dinosaur theme
  • fun and thematic
Comparison games
  • Dinosaur Island
Mechanics (from transcript analysis)
  • Flip/Roll and Write — Roll dice/results and record on a sheet; engine-building elements.
  • roll-and-write — Roll dice/results and record on a sheet; engine-building elements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • International dinosaur month
  • the wall for October is dinosaur month
  • draftosaurus you see it's still in shrink
  • one of my favorite roll and right games
References (from this video)
No references stored for this video.
Video 5HmGVuWUgsw The Cardboard Herald Discussion at 53:21 sentiment: positive
video_pk 86278 · mention_pk 222797
The Cardboard Herald - Dinosaur Island video thumbnail
Click to watch at 53:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The reviewer would 'never say no to' playing it.
Cons
none
Thematic elements
  • Dinosaurs
Comparison games
  • Raz Arana
  • Great Western Trail
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The best tends to be more of that strive for objectivity you know people going like well okay I guess chess is the best game ever or you know like uh but anytime where you get into that like real academic area there there's almost like a oh fine okay I'll admit that this one is probably the best or you know this or that.
  • I think that there is a lot more subjective in every sort of evaluation and I do think that those intangibles should be considered in what we try to evaluate as you know like meaningful best reviews.
  • I think that there is a lot more subjective in every
  • Island root and terraforming Mars were the top three
  • my tastes have changed over time I have kind of like shaped and refined my palette
  • critics have to watch so many effing movies that of course they're going to prioritize originality
  • Spirit Island is going to be in the top three
  • Aries Expedition representing terraforming Mars and root are probably going to be up there
  • maybe on the horizon that that is going to be our next guest possibly possibly our next guest could could in theory be Dwayne The Rock Johnson
References (from this video)
No references stored for this video.
Video dVh7C1jgyZo Brains On Games Interview at 15:51
video_pk 85997 · mention_pk 221673
Brains On Games - Dinosaur Island video thumbnail
Click to watch at 15:51 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • dinosaurs, theme park building
  • Dinosaurs/Theme Park
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a friendly place to be
  • the board game industry is not a pie it's a smorgasbord with new dishes coming out every year in the tune of 5 to 7,000 new games
  • we are the Dear Abby for gamers
  • rising tide lifts all boats
  • open gaming area and play to win games is a fantastic concept
References (from this video)
No references stored for this video.
Video BgDl33BNWs8 The Brothers Murph Discussion at 1:08:53 sentiment: mixed
video_pk 85005 · mention_pk 217087
The Brothers Murph - Dinosaur Island video thumbnail
Click to watch at 1:08:53 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • A lot of elements are really enjoyable.
Cons
  • Dinosaur World had the opportunity to clean up Dinosaur Island, but just made it bigger, which was a big missed opportunity.
Thematic elements
  • Dinosaurs
Comparison games
  • Dinosaur World
  • Dinosaur Genix
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Telestrations is one of the greatest games ever made.
  • Legitimately, I think probably the greatest party game ever made. And one of the greatest games ever made.
  • Telestrations, which is just telephone with drawing, is in terms of pure fun, might be the funnest game ever made.
  • So good. Tiny Towns kind of plays a rage con. I love this game. I'm playing a butt ton on BGA right now.
  • Verdant such a good game, man.
  • Verdant of the Calico Verdant Cascadia line Verdant always feels like the one that gets left behind and I think it's my favorite of the three.
  • Viticulture I taught Viticulture I would play Viticulture Tuscany. It was great freaking love Viticulture.
  • The White Castle absolute banger.
  • The rule I and maybe this changed from the original version and the version we have, but in the version we are playing, when you take the action where you collect the blue meeples, and you're multiplying the amount of blue meeples you you collect times the amount of blue building spaces in the nine, including the space you're on, spaces, you can add cards to that.
  • YES. I DID NOT KNOW these things.
  • There were multiple rules in like Pandemic we used to play wrong cuz we read the rulebook once a long time ago, but just never read it again.
  • Someone in the comments is like looking at these cards Murph might be OP I'm like I don't know I don't know I don't think so I think we're I don't think they're that I don't think they're that great. I think we're fun and interesting but I don't think we're the strongest characters ever made.
  • I love the theme of it a lot it looks really cool it looks really cool.
  • I picked up Alhambra all time classic for me. $20 here.
  • You don't really seem to like solo games that much. I really like it. I think you'd find the card play interesting.
  • I enjoyed it. I think I enjoyed it. Me and Paula enjoyed it. Or no, Paula was just watching. Was it just you and me playing?
  • I just feel like Dinosaur World, they had the opportunity to clean up Dinosaur Island, and they just made it bigger. And I feel like it was a it was a very big missed opportunity.
  • Necessary is such an interesting question.
  • However, the game is a lot better.
  • We're not going to play without the expansion.
  • literal everyone says no one says essential. I don't think it's essential. I think it's if you got the money and you like A Feast for Odin, definitely do it. You'll never go back.
  • it levels up the game.
  • And then they just redid it again. It's it's very confusing what they're doing with that.
  • I really like Onirim. I really like Castellion.
  • A lot of other people don't like that game. It's like one of the lowest rated Oniverse games.
  • The general plan is that every year we do a Kickstarter there will be a new game.
  • I really like Onirim.
  • So, naturally being at a resort has got me thinking about like a game centered around like a resort and stuff
References (from this video)
No references stored for this video.
Video tUVqkRLm770 Board Gaming Ramblings Analysis at 26:32 sentiment: negative
video_pk 84850 · mention_pk 216354
Board Gaming Ramblings - Dinosaur Island video thumbnail
Click to watch at 26:32 · YouTube ↗
Overall sentiment (raw)
Negative (culled)
Pros
  • Positive to cull it
Cons
  • Never played (for 5 years)
Thematic elements
  • Dinosaurs
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So many games and we can't play them all because we're not robots. We have to eat and sleep and do other things as well.
  • I really enjoyed the concept of this. It's a co-op game. This we got even before I started going to say hating co-op game, but understanding they weren't for me.
  • It sounds okay, but it also big and we don't need it.
  • This is actually not sad. It's actually a positive thing getting these out of the house so we can get more games into the...
References (from this video)
No references stored for this video.
Video FKlALE7YrFc The Dice Tower Top List at 29:35 sentiment: positive
video_pk 80851 · mention_pk 198315
The Dice Tower - Dinosaur Island video thumbnail
Click to watch at 29:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent adaptation of Dinosaur Island
  • Less components, easier setup
  • Smoother and simpler rules
  • Satisfying endgame
  • Better than the original game for some
Cons
  • Some might find it less broken than the original
Thematic elements
  • Building a dinosaur park
Comparison games
  • Dinosaur Island
Mechanics (from transcript analysis)
  • Park building — Players build their park by placing structures and connecting roads.
  • Resource Management — Players gain DNA to build dinosaurs.
  • Roll and Write — Players use dice rolls to gain DNA and build dinosaurs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This one showed me what a rolling right could be.
  • This was kind of a game changer.
  • This is one of the most thematic rolling right games.
  • This game is good. So good.
  • This is a great game.
  • I really think this is I this get should get played more again.
  • This is a very small very very focused little flip and right game.
  • So, so fun. Very good scoring.
  • In my opinion, the best flipping right game that is Let's Make a Bus Route.
  • This is just such a charming game.
References (from this video)
No references stored for this video.
Video -kz1SD5TKxE The Dice Tower Top List at 4:14 sentiment: positive
video_pk 80639 · mention_pk 196893
The Dice Tower - Dinosaur Island video thumbnail
Click to watch at 4:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Based on the Jurassic Park genre
  • Cool 70s/80s motif
  • Fantastically put together
  • Lots of stuff going on
Cons
  • Running, eating, screaming, shouting not particularly evident
Thematic elements
  • dinosaur zoo/park
Comparison games
  • Dinosaur World
  • Dinogenics
Mechanics (from transcript analysis)
  • Park building — building a cool park that has dinosaurs and have people to come and see them.
  • Set Collection — collecting these animals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here are my 10 favorite.
  • The theme disappears pretty quickly. It's more about a puzzly type game than it is about the theme.
  • This is the kind of game that you would accidentally buy at a museum gift shop and be like, 'It's probably not that good.' and you go, 'Wait a minute, it really is.'
  • This is where you're building like a sanctuary. This is with these really endangered animals and I think that's kind of the draw to this game.
  • The silliest game on my list, but I like it a lot.
  • This is one where you're going, oh, this is actually a one that we can work together and win as a family.
  • Ark Nova is a fantastic game, one of my favorite games I've ever played.
  • it's the animals and the theming of it that put it over the top for me because I like having a Bengal tiger in my zoo and some spider monkeys and whatever else might be in there. I love that concept.
References (from this video)
No references stored for this video.
Video iO_xxLfWGZI BoardGameCo Top List at 3:29 sentiment: negative
video_pk 80503 · mention_pk 195945
BoardGameCo - Dinosaur Island video thumbnail
Click to watch at 3:29 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Backed because it looked cooler than Dinosaur Island and was a follow-up to a game system that was not loved.
  • Never played the game itself, only a component that came with the campaign.
  • Held onto it for years before realizing the experience with Dinosaur Island made it unlikely to be played.
Thematic elements
  • Dinosaurs
Comparison games
  • Dinosaur Island
  • Dino Genenics
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This has everything to do with should I have known better at the time? Should I have known better at the time and not backed it?
  • I regret backing them more if the more they cost.
  • I backed it not because I was interested in the game. I backed it because there was a really good price on the game. That's why I backed it.
  • I convinced myself into wanting the things.
  • I cannot believe for the life of me that I spent $130 on a bunch of metal cubes for a game system that I didn't know I love.
  • It makes no sense to have done so.
  • I back basically every Sean campaign. I can't skip one of them. Doesn't make sense that I'd skip one.
  • After the experience I had with Casting Shadows, after knowing that I spent $400 on a game that I never really played and a bunch of plushies that made no sense, uh, Twisted Crypteds was a leaping down that same exact rabbit hole.
  • The most money spent, the most money wasted.
  • Regret should be saved for those things where you should have known better with the knowledge you had.
References (from this video)
No references stored for this video.
Video dPPJAlo4jUU Board Games UnLocked Analysis at 8:41
video_pk 80123 · mention_pk 194490
Board Games UnLocked - Dinosaur Island video thumbnail
Click to watch at 8:41 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like they just uploaded this one.
  • I have realized that I pay a lot more attention to publishers more than designers, which probably doesn't bode well, cuz you want to kind of follow the designers more than the publishers, but hey, what can you do?
  • All right, same rules looks like they kept, which is nice.
  • I didn't even try on the designer cuz I knew I wasn't going to get it.
  • I've only ever heard of this game from Tom Vassal.
  • It's something you'd see in a fever dream.
  • Wow. Kind of want to play it now, though.
  • I don't think I'm going to do that well on this one.
  • I just care about that.
  • I don't know who designed it.
  • I don't think anyone knows.
  • I've never seen that before in my life.
  • Do I see the red down there?
  • Did CMON pick this one up, too?
  • I don't know.
  • I don't think they did, but Colossal Games definitely makes sense.
  • Didn't I know that?
  • Just because that's my go-to apparently.
  • Well, I'll I don't know enough to prove them wrong.
  • I'm sure someone did.
  • This is a great two-player game.
  • Who published it?
  • Damn. That one's Arcane Wonders.
  • It's a Hasbro. Haba. Damn it, not Hasbro. I meant Haba, but I mean, I'm not going to give I don't [ ] know. But yeah, Haba makes more sense.
  • No, dang it.
  • I know I did not do as good as last one.
References (from this video)
No references stored for this video.
Video FBH_Y9mRt6U Top List at 13:32 sentiment: positive
video_pk 77795 · mention_pk 188143
Dinosaur Island video thumbnail
Click to watch at 13:32 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Expands on Dinosaur Island with park building and jeep movement
  • Immersive theme with exciting events
  • Large table presence
Cons
  • High complexity requires significant planning
Thematic elements
  • Building and managing a dinosaur park
  • Dinosaur park
Comparison games
  • Dinosaur Island
Mechanics (from transcript analysis)
  • Movement — you're driving a jeep around it
  • Set Collection — dinosaurs are getting made
  • Tile Placement — you're actually building out your park and so you're adding these tiles
  • Worker Placement — what worker meeples you need but you're spending the worker beeples earlier on in kind of the draft phase for the tiles you're putting out
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i would actually i would take this one over plain seven wonders any day of the week
  • it's such a solid kind of strategic two-player game
  • this is we always talk about building out this is like the original building out a big map game
  • i cannot believe that we still have not had a section where we've had a game crossover
  • i find next time there must be at least one that we'll have in the same section
References (from this video)
No references stored for this video.
Video vvn0RJE-VVM Meeple University Rules Teach
video_pk 70313 · mention_pk 167239
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hi I'm Tam and I'm Stella and this is Mable University.
  • There's one secret and it always always works dinosaurs.
  • If you have any comments ideas feedback or just want to say hi to us please write in the comment section below we love to hear from you.
References (from this video)
No references stored for this video.
Video 8TRlcrpwcao Meeple University Review
video_pk 70314 · mention_pk 167240
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi it's Stella and Tarrant here and this is Maple University's what to expect from Julis or Ireland released in 2018 after a successful Kickstarter campaign
  • it is of light complexity and has tactical drafting decisions with limited direct take that plane
  • so some art and components are upgraded from the base retail version
  • and the player with the highest score wins the game
  • if you'd like to learn the rules to the game in full you can click on the link in the description to check out our how to play video for this game which includes the games designer Ian Moss as a special guest to give us some tips and strategies on how to play
References (from this video)
No references stored for this video.
Video 8TRlcrpwcao Meeple University Review at 0:11 sentiment: positive
video_pk 70314 · mention_pk 246433
Meeple University - Dinosaur Island video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incentivizes the first player to make choices well balanced.
  • Set collection points can be critical for winning the game.
  • Offers special abilities through specialist cards.
Cons
  • Limited direct take that play.
Thematic elements
  • Dinosaur themed amusement park
Comparison games
  • Dinosaur Island
Mechanics (from transcript analysis)
  • Card Drafting — A core competitive element involves a split and draft of specialist cards which offer special abilities.
  • Dice Drafting — A core competitive element involves a split and draft of dice which give players DNA.
  • Engine Building — Players build up their parks by creating dinosaurs and building attractions to generate points and income.
  • Set Collection — Players gain a bonus of four endgame visitors for each set of a food, merchandise, and ride icon they collect.
  • solo mode — The game comes with a solo mode where the player competes against one of six automa.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi it's Stella and Tarrant here and this is Maple University's what to expect from Julis or Ireland released in 2018 after a successful Kickstarter campaign
  • it is of light complexity and has tactical drafting decisions with limited direct take that plane
  • so some art and components are upgraded from the base retail version
  • and the player with the highest score wins the game
  • if you'd like to learn the rules to the game in full you can click on the link in the description to check out our how to play video for this game which includes the games designer Ian Moss as a special guest to give us some tips and strategies on how to play
References (from this video)
No references stored for this video.
Video vvn0RJE-VVM Meeple University Rules Teach at 0:12 sentiment: positive
video_pk 70313 · mention_pk 246432
Meeple University - Dinosaur Island video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Generates excitement which generates visitors.
  • Attraction sets are worth four points at the end of the game.
  • Building bigger dinosaurs earlier can lead to more points.
Cons
  • Dinosaurs can break free and eat visitors if security is too low.
  • Lawsuit tokens are worth negative five points at the end of the game.
Thematic elements
  • Dinosaur themed amusement park
Comparison games
  • Dinosaur Island
Mechanics (from transcript analysis)
  • Dice Rolling — Dice are rolled and used in the drafting phase to provide DNA and other bonuses.
  • Drafting — Players draft dice and specialist cards. The first player sets up the available dice and specialists, with subsequent players choosing from the available options.
  • Engine Building — Players build attractions and dinosaurs to generate income, cards, and excitement over rounds.
  • Hand Management — Players have a hand limit of three park cards and must discard down if they exceed this limit.
  • Set Collection — Collecting sets of attraction icons (ride, merch, food) provides bonus visitors at the end of the game.
  • track movement — Players move markers on various tracks like security, threat, excitement, and visitors.
  • Worker Placement — Players place cubes on player boards to represent actions and track progress on various tracks like DNA, security, and excitement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hi I'm Tam and I'm Stella and this is Mable University.
  • There's one secret and it always always works dinosaurs.
  • If you have any comments ideas feedback or just want to say hi to us please write in the comment section below we love to hear from you.
References (from this video)
No references stored for this video.
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