Game Info
Year
2021
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
In the co-operative game Ensemble, all players must vote — without communicating — on one of the cards on display that they think best matches a card in the middle of the table. Communication is allowed only once all the players' votes have been revealed, and if all players have voted the same way (with a small, variable tolerance depending on the number of players), the group moves on to the next level. Otherwise, they lose a life.
The goal of the game is to win level 9 — and once the game is won for the first time, the first scenario deck (of three) is unlocked, with new rules and cards being available for future games.
Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video FnRwI7WSzaM
Rolling Dice & Taking Names Discussion at 44:09 sentiment: positive
video_pk 103772 · mention_pk 299841
Click to watch at 44:09 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Considered pretty good despite not being their usual genre
Cons
- Couldn't hear well
Thematic elements
none
Comparison games
- Dixit
- The Mind
- Mysterium
Mechanics (from transcript analysis)
- Party Game — It's a party game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Mortal Kombat 11 Versus Deck we played that game when it first came out as a ccg many many many years ago
- we took a flyer called Builder High we're going to report back on this it was very interesting
- so I was like oh that's a good thing that we stayed and got that
- we got to do an exciting demo of a new ccg style game coming from asthma Day called altered
- instead of beating each other down no you're not but there are a lot of very similar elements between this and Star Wars unlimited
- the art is some of the best art I've ever seen in a c game in a very long time
- it's just a very uh fancy fasy colory it's very bright and it's gorgeous don't get me wrong but it's not my cup of tea
- we're kind of wondering about those QR codes we talked about you can scan those into their application so that you can track who owns what card
- if that sounds wild it is we can't fully wrap our minds around it but is a odd business model that you want to keep an eye on
- J con the big things were the three card games
- it was given to me by Rainer and it's a candy from from uh cck was it C I think I think so and he just said when you try it there's going to be he just said wait for it
- it's salty that's different oh it's licorice it's licorice but salty
- I don't like black licorice but this isn't this doesn't taste like there's that salty on the top
- I do not like licorice at all at all
- hey y'all thanks for listening and thank you so much for helping us get to 300 episodes
References (from this video)
No references stored for this video.
Video gjoO9OrlvPc
Rolling Dice & Taking Names Discussion at 5:23 sentiment: positive
video_pk 93450 · mention_pk 279767
Click to watch at 5:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Good big group game
- Easy teach and pick up
- Enjoyable for a large group
Cons
- Got annihilated in the first game
Thematic elements
- Co-op Dixit
Comparison games
- Dixit
Mechanics (from transcript analysis)
- Card Drafting — Players secretly pick card one or two from their hand to match the clue card.
- cooperative play — Players work together to match cards to a clue card, advancing levels if they succeed. If they fail, they lose a life, and if they lose all lives, the game is over.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- you have suffered through another year of rolling Dice and taking names
- let's see if we can make it through another year together
- I'm enthused you're enthused I tell you what it was it was a struggle
- the enthusiasm is not there
- it's kind of like go ahead and whamageddon me let me I'm out of this
- this is one of their games and you wouldn't expect that from them
- this is right up there with um as far as Pillars of the Earth as far as understanding
- I mean from the style you need something like that to keep everybody involved
- We were done in under 30 30 no 40 minutes on the easy board with five people wow
- nothing says the holidays like despair crushing defeat like Robinson cruso
- I don't know what this is it's not an marit trash game it's not a Euro game I don't know what you call it which is why I was so intrigued about it and why I liked it so much
- it's not a resource management game at all there you know there are no resources it is it is so cleverly done and it's one of those I just wanted a different experience I didn't want to just be collect cubes and turning in cubes for victory points I wanted something else
- this is a heavy game
- The setup y'all 30 minute setup something like that
- it is a process let's just be honest it is a process
- I think this game is brilliantly designed
- The twist is you're literally playing three tricks per round
- it's a lot of mechanisms they list here cuz I guess they they do list worker placement I guess the worker placement is placing your students in your classes yeah or the buildings that you put on the board allow you to do something at that section
- Prestige is coming from everywhere so you got to watch that
- this is one of those games that falls in a weird spot for me
- it's elegant there's a great flow to the game
- The production is topnotch
- use our code if there's one on sale you get the sale price throw in our code you're going to get 30% off that so it's a great deal
- New Year's resolution
- not to make mistakes anymore while we're recording a podcast as that'll never happen
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2