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Fairy Garden box art

Fairy Garden

Game ID: GID0121167
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Description

Hanging Gardens of Fairies

From the back of the book:

Experience fairy's mischief and uncover the mysteries of fairyland!

You can play without a GM and have adventures on your own!
You can play with your family and friends and double the fun!
Take a glimpse into the mysteries of fairyland with delightful and cheerful fairies!

Description

Hanging Gardens of Fairies

From the back of the book:

Experience fairy's mischief and uncover the mysteries of fairyland!

You can play without a GM and have adventures on your own!
You can play with your family and friends and double the fun!
Take a glimpse into the mysteries of fairyland with delightful and cheerful fairies!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video _4jvSdkxAgU Meeple University Review at 0:32 sentiment: positive
video_pk 70172 · mention_pk 288749
Meeple University - Fairy Garden video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • succession points, princess powers
  • princess domain area
Comparison games
  • Dominion
  • Valley of the Kings
Mechanics (from transcript analysis)
  • card purchasing from display — You can buy more currency cards from a common display as long as you can afford it; you can buy more currency cards to enable more purchases in future turns.
  • Deck Building — Players start with the same 10 cards in their own personal deck, then draw 5 cards each turn, use and discard all of them on their turn, then draw 5 cards again.
  • deck-building — Players start with the same 10 cards in their own personal deck, then draw 5 cards each turn, use and discard all of them on their turn, then draw 5 cards again.
  • princess card powers and out-of-deck mechanic — When you can afford to buy a princess card you get a different power, and that card stays out of your deck.
  • succession points and win condition — Succession points are gained via specific cards; game ends when a player reaches 20 points, and the player with the most points wins.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • two to four players with deck-building as the main mechanics and is of light medium complexity
  • you can buy more currency cards
  • when you can afford to bet a princess card you get a different power
  • the succession points game introduced by at least one player with 20 points
  • it's interesting once you secure princess card your strategy could get towards the power
References (from this video)
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