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Gheos box art

Gheos

Game ID: GID0141386
Game Info
Year
2006
Collection
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Description

The players are gods at the dawn of time, creating earth's landscape and inhabiting it with people. They can command the creation and destruction of continents and the rise and fall of civilizations.

As gods, players seek to gain followers among the civilizations. They offer those followers luxuries, and oversee the building of pyramids and temples on their continents. In the end, the god with the most loyal, wealthy, and powerful followers will become ruler of gods, and wins the game...

Play involves placing triangular tiles to form islands, coastlines and continents. Players can also replace tiles to reform the topography of the planet.

Each civilization is represented by a color, and once a civilization is “born” a player can gain worshipers in that civilization, which in turn may score points for that player in various ways.

The placement or replacement of tiles may result in civilizations migrating, or going to war with other civilizations. These things are resolved by the various icons on the tiles.

The game is fairly simple, but offers quite a lot of tactical possibilities.

Description

The players are gods at the dawn of time, creating earth's landscape and inhabiting it with people. They can command the creation and destruction of continents and the rise and fall of civilizations.

As gods, players seek to gain followers among the civilizations. They offer those followers luxuries, and oversee the building of pyramids and temples on their continents. In the end, the god with the most loyal, wealthy, and powerful followers will become ruler of gods, and wins the game...

Play involves placing triangular tiles to form islands, coastlines and continents. Players can also replace tiles to reform the topography of the planet.

Each civilization is represented by a color, and once a civilization is “born” a player can gain worshipers in that civilization, which in turn may score points for that player in various ways.

The placement or replacement of tiles may result in civilizations migrating, or going to war with other civilizations. These things are resolved by the various icons on the tiles.

The game is fairly simple, but offers quite a lot of tactical possibilities.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video 1GVYqX36FnA UndeadVikingVideos Discussion at 1:59:45 sentiment: positive
video_pk 84135 · mention_pk 213467
UndeadVikingVideos - Gheos video thumbnail
Click to watch at 1:59:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool theme
  • Visually appealing art
  • Interesting cooperative/one-vs-all dynamic
  • High replayability potential
Cons
  • Board might be uninspiring
  • Learning the rules can take time
Thematic elements
  • Players are boys and girls uncovering secrets and embarking on quests in a magical atmosphere.
  • Old Prague
  • Scenario-based adventure game with a cooperative or one-vs-all dynamic, featuring a choose-your-own-adventure feel.
Comparison games
  • Dragon's Lair
  • Clue
  • Rear Window
Mechanics (from transcript analysis)
  • Cooperative — Players can play cooperatively to achieve common goals.
  • Modular Board — The game features a modular map with pathways that can intertwine, enhancing replayability.
  • One vs All — The game can also be played with one player against the rest, adding a competitive element.
  • Set Collection — Collecting secrets and achieving quests likely involves set collection.
  • Worker Placement — The game uses worker placement, with worker placement affecting actions and benefits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Factions that win that have their own abilities that have their own winning combinations.
  • It's too heavy for me.
  • Yeah, it sounds absolutely amazing.
  • Yep. And nobody knows it exists.
  • I played Circadian First Light and I liked it.
  • Scrolling through this thing with you said with the 300 responses and the people arguing about this game and I s there and it's like it's so amusing. The best part about it is you have these people arguing about Marxism and and uh and democratic socialism everything like that and then you have the people that are just trying vainly to get answers about the mechanics of the game. How does this work with the tricks when you do the thing? And it's just people going back and forth about, you know, screaming about uh, you know, like like how they're going to fix the world or whatever, which I I get it, you know, just it's it's who doesn't do that? But that's that's the part it it reminds me of.
  • I watched in disbelief as businessmen voted for a repeat bankrupt, laborers for a boss infamous for stiffing his workers. Evangel evangelicals for a serial adulter for an admitted sexual assaulter. Patriots for a draft dodger who would sell his country's secrets for trivial gain. educated men for an ignoramus. But they did so with fierce gladness in their hearts because what their chosen one had done was open Pandora's box. Yes, the old one filled with the ancient calamities of race hatred and rage and cruelty and blood lust and infinite greed. and tell them that these things were the remedy for all of their grievances, that all their anger was justified, and most important, none of what ailed them was their own fault or ever had been.
  • That is like the best paragraph I've ever uh Greg Isles in his book Southern Man.
  • That is that is one of the that is uh yeah that was that is one of that is poetry.
  • I played it and I could not remember anything. And that's it was such a quarter eater because they would like you'd be dead and it would like make you repeat the the move again and be like, 'Okay, is it left or right or up or down?' And you hit the button.
  • No, it was free play, but it was like I played it and I'm like, 'Man, I really loved this back in the day and now I don't like it at all.'
  • Everything but the ninjas is easy. The ninjas were like the the the And the ninjas just went on and on and on. You had to defeat like a thousand of them. It felt like
  • Happy birthday, Bruno.
  • It's just a It's just a It's just a virtual reality pinball.
  • The elbow back. It was the most powerful move in the game.
References (from this video)
No references stored for this video.
Video _acHhPziEMM The Dice Tower Analysis at 9:15 sentiment: mixed
video_pk 80255 · mention_pk 194995
The Dice Tower - Gheos video thumbnail
Click to watch at 9:15 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • How boring it looks.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — This is a area control style game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And we always end at the the last one, The Road to Canterbury.
  • If you like the Harry Potter theme.
  • Cupcake Empire is a game I like a lot.
  • I find it unique and interesting.
  • So, the Valeria series has been up and down for me, but I thought Mar Graves was pretty interesting.
  • This is one I considered getting back in the day if only because it's a war game but fantasy and from a war game company.
  • It's good.
  • What I like about this game is you're putting a card into the series and each round you're also going to activate one of these cards.
  • So, that looks interesting.
  • That is a lot of tan. Very Canterbury.
  • my favorite here is probably Chomp actually, that little card game from All Play.
  • I find that one to be pretty nifty.
  • Are there ones that I should play that I haven't played there? Ones that I like and you're like you're crazy, etc.
References (from this video)
No references stored for this video.
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