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Ground Floor box art

Ground Floor

Game ID: GID0148506
Game Info
Year
2012
Collection
Your Tier
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Expansions & Family
Ground Floor (Second Edition)
Mechanic profile
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Vibe profile
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Description

The day has come. The paperwork is complete, the registration filed, and the business cards purchased – you're open for business! So now what? Where do you spend your time? Where do you spend your money? Which tasks are most important? What should take priority? Should you hire new employees? Or maybe invest in a marketing campaign? These are just some of the decisions facing you as a fresh entrepreneur who dreams of running a successful business. You must excel at balancing your time, money and staff because all are scarce and all are required to thrive.

So barter with your fellow colleagues, manage your staff, collect information, expand your office, or schedule your next product shipment. It's up to you – after all, it's your business. Of course, no matter which route you decide to take to reach that corner office at the top of the tallest skyscraper, you must start with everyone else...

...on the Ground Floor!

Over the course of the game, you will:

Convert your employees' time into info, money, and results.
Adapt to changing economic conditions and brace for what's ahead.
Produce, promote, and sell your goods in the marketplace.
Build your company brand through marketing campaigns.
Challenge other players' enterprises for success and prestige.
Grow your business and build your high-rise!

Description

The day has come. The paperwork is complete, the registration filed, and the business cards purchased – you're open for business! So now what? Where do you spend your time? Where do you spend your money? Which tasks are most important? What should take priority? Should you hire new employees? Or maybe invest in a marketing campaign? These are just some of the decisions facing you as a fresh entrepreneur who dreams of running a successful business. You must excel at balancing your time, money and staff because all are scarce and all are required to thrive.

So barter with your fellow colleagues, manage your staff, collect information, expand your office, or schedule your next product shipment. It's up to you – after all, it's your business. Of course, no matter which route you decide to take to reach that corner office at the top of the tallest skyscraper, you must start with everyone else...

...on the Ground Floor!

Over the course of the game, you will:

Convert your employees' time into info, money, and results.
Adapt to changing economic conditions and brace for what's ahead.
Produce, promote, and sell your goods in the marketplace.
Build your company brand through marketing campaigns.
Challenge other players' enterprises for success and prestige.
Grow your business and build your high-rise!

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video YYDMN20FRvE Heavy Cardboard Discussion at 57:28 sentiment: positive
video_pk 86646 · mention_pk 224925
Heavy Cardboard - Ground Floor video thumbnail
Click to watch at 57:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really good
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's no way to be I I can't I can't even get people to tell me their schedule two weeks in advance so it's very much a week to week thing
  • I hold it to a higher level than that and so on the downside it doesn't allow us to stream games as quickly as I would like sometimes
  • if if if the expansion for oath were included in that I would I would put that above arcs okay wow okay
  • universally okay
  • don't I think it's great the way it is just get more maps which they're doing so honestly that's my answer
  • a reprint of ground floor would be great so I can get a copy of it
References (from this video)
No references stored for this video.
Video YYDMN20FRvE Heavy Cardboard Discussion at 1:54:57 sentiment: positive
video_pk 86646 · mention_pk 224947
Heavy Cardboard - Ground Floor video thumbnail
Click to watch at 1:54:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • reprint would be great
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's no way to be I I can't I can't even get people to tell me their schedule two weeks in advance so it's very much a week to week thing
  • I hold it to a higher level than that and so on the downside it doesn't allow us to stream games as quickly as I would like sometimes
  • if if if the expansion for oath were included in that I would I would put that above arcs okay wow okay
  • universally okay
  • don't I think it's great the way it is just get more maps which they're doing so honestly that's my answer
  • a reprint of ground floor would be great so I can get a copy of it
References (from this video)
No references stored for this video.
Video bge1Dhq8DfE Meeple Mountain Interview at 4:01 sentiment: positive
video_pk 28119 · mention_pk 82278
Meeple Mountain - Ground Floor video thumbnail
Click to watch at 4:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Historically grounded with a refined second edition
  • English edition announced; German edition planned; GB reissue mentioned
Cons
  • Original edition had rough edges
Thematic elements
  • Economic development and industrial growth
  • Early modern period
  • Euro-style economic game
Comparison games
  • Colony
  • Captains of the Gulf
Mechanics (from transcript analysis)
  • card-based action economy — Players take actions via card play; second edition aims to tighten edges and translate to a German-English edition
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we released a game by staff analyst house called dentists three weeks ago
  • this is a little bit of a lighter game but still lighter compared to our tribe but it's still a medium to a heavy game
  • each action you take you have to take an action trial plus an hourglass to your time track
  • it's based in the ancient world but it's definitely not a simulation game
  • colony which was just mining in a part of the Ruhr area
References (from this video)
No references stored for this video.
Video i7hhZ3Q09MI Heavy Cardboard Interview at 1:23:11 sentiment: positive
video_pk 6597 · mention_pk 19581
Heavy Cardboard - Ground Floor video thumbnail
Click to watch at 1:23:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight integration of theme and mechanics
  • clear sense of progression and company growth
Cons
  • some rule interactions can be subtle
  • font and graphic clarity could improve for newbies
Thematic elements
  • startup growth and market expansion
  • economic development and market dynamics around a rising company
  • economic simulation with a structural focus
Comparison games
  • La Granja
  • Captain's of the Gulf
Mechanics (from transcript analysis)
  • multi-use action economy — actions provide synergistic benefits across multiple tracks.
  • player-driven economy — choices influence supply, demand, and profitability.
  • stock market theme integration — players manage a company and public perception via a stock-like mechanic.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "There is a golden age of gaming for every taste; the challenge is standing out as a publisher."
  • "A game needs a soul; polish should not erase character or narrative voice."
  • "Gateway games can turn people away from the hobby if they imply other games are beyond reach."
  • "Rulebooks are the first impression; getting them right matters more than most other components."
  • "The journey matters more than simply harvesting victory points."
References (from this video)
No references stored for this video.
Transcript Navigation
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