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League of Six box art

League of Six

Game ID: GID0188249
Game Info
Year
2007
Collection
Ratings
Creator Score
Mechanic profile
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Description

Taken from BoardgameNews.com:

The year is 1430, a time of unrest and upheaval in the whole of Europe. Nearly 100 years have passed since the founding of the League of Six – a group of wealthy Lusatian towns that banded together to defend their commercial interests and preserve stability and order in the region.

You have been sent to this embattled land in the role of tax collector. As a young, ambitious aristocrat, you hope to stand out so that you will be given a position in the court of Sigismund.

The tax collector who brings in the most revenue for the king, while simultaneously gaining the support of the estates, has the best chance of finding himself by the side of King Sigismund.

The game consists of six turns representing six years. Each player takes the role of a tax collector visiting one of the six cities. The goods collected are placed in the royal stores or estate stores, thus giving the players influence in the court of King Sigismund. The player who gains the most influence wins.

Expanded by:

League of Six: Loyal Retinue

Description

Taken from BoardgameNews.com:

The year is 1430, a time of unrest and upheaval in the whole of Europe. Nearly 100 years have passed since the founding of the League of Six – a group of wealthy Lusatian towns that banded together to defend their commercial interests and preserve stability and order in the region.

You have been sent to this embattled land in the role of tax collector. As a young, ambitious aristocrat, you hope to stand out so that you will be given a position in the court of Sigismund.

The tax collector who brings in the most revenue for the king, while simultaneously gaining the support of the estates, has the best chance of finding himself by the side of King Sigismund.

The game consists of six turns representing six years. Each player takes the role of a tax collector visiting one of the six cities. The goods collected are placed in the royal stores or estate stores, thus giving the players influence in the court of King Sigismund. The player who gains the most influence wins.

Expanded by:

League of Six: Loyal Retinue

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
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Video ktv9DcnXJgM Gaming Rules! Interview at 1:11:26 sentiment: positive
video_pk 84719 · mention_pk 215655
Gaming Rules! - League of Six video thumbnail
Click to watch at 1:11:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Underwater Cities
  • Arnak
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think Project L should have the video theme category applied to it. I don't think so.
  • my solo cadet mode for captain's chair is the best video to watch to learn how to play the game.
  • you only score points for your tracks if you have completed at least one of your missions.
  • Many of you, especially Mage Knight fans, will know Ricky because he did the solo playthroughs of Mage Knight, which helped make Mage Knight what it is today.
  • I have news. I am not allowed to share that news. I am under um effectively an NDA.
  • Marvel Champions is a fantastic, fantastic game.
  • The stream was crashing and literally every 30 minutes the stream would crash and my software would crash and people would be in the chat saying the stream's gone down.
  • Too Many Bones is a good game, but me being so far out of my comfort zone that I literally cannot understand how to play the characters that I'm playing whilst hosting a live stream. Yeah, I don't want to do that again. That was uh that was horrible.
  • Monopoly is in that situation where it's popular because it's popular.
  • It's still a terrible game. It is. It is a terrible, terrible, terrible game.
  • The Lord of the Rings: Fate of the Fellowship, the new pandemic style game from Matt Leo. I'm going to pick that one. But caveat, I've only played it once and I haven't actually played that many games that technically have come out from 2025.
  • You can't. There's too many games coming out every week.
  • If you are not a Patreon supporter and you want to support me directly, you can for as little as $1 a month or $3 a month if you want access to the Slack channel, patreon.com/gamingrules.
  • The secret word for this month is the game that arrived this afternoon that none of my patron supporters were able to guess.
References (from this video)
No references stored for this video.
Video wVyP9BJkudc Gaming Rules! Playthrough at 0:00 sentiment: positive
video_pk 289 · mention_pk 888
Gaming Rules! - League of Six video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High player interaction and dynamic bidding that influences table decisions
  • Elegant, compact mechanisms that feel meaningful and thematic
  • Works well with five players and scales to six with variants
Cons
  • Rules are fairly dense and learning curve can be steep
  • Tracking guards/horse resources can be fiddly in multi-player games
Thematic elements
  • medieval trade, political intrigue, taxation
  • 15th century Europe, six cities forming a league
  • historical, tile-based engine with political maneuvering
Comparison games
  • Nippon
  • Underwater Cities
  • Amun-Re
Mechanics (from transcript analysis)
  • Auction / Bidding — players bid resources to select rows and place wagons, involving negotiation and bluffing.
  • bidding — players bid resources to select rows and place wagons, involving negotiation and bluffing.
  • Compound Scoring — scoring based on symbol dominance on gathered cards.
  • endgame_scoring_by_symbols — scoring based on symbol dominance on gathered cards.
  • round_based_progression — six rounds with six phases each; board state evolves as rounds progress.
  • route/movement — wagon movement with guards and horses; bribery mechanics to influence others' choices.
  • Set Collection — collect goods and symbols from cities to score crowns, arches, and crosses.
  • set_collection — collect goods and symbols from cities to score crowns, arches, and crosses.
  • tile_rotation — rotate city tiles to optimize bonuses and end-of-round effects.
  • Variable Phase Order — six rounds with six phases each; board state evolves as rounds progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the bidding mechanism. It's brilliant. It's perfect. It's just as complicated as it needs to be.
  • Player interaction in Eurogame, this has got it in here and in here. Absolutely.
  • This is a fantastic game.
  • The trick of the game comes in
References (from this video)
No references stored for this video.
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