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Light in the Dark box art

Light in the Dark

Game ID: GID0191777
Game Info
Year
2024
Players
1
Age
13+
Complexity
1.8/5
Collection
Your Tier
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Mechanic profile
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Description

In Light in the Dark, you are a plague doctor on a mission to heal a region from the plague while fighting monsters and bandits. Complete quests and gain powerful abilities to overcome increasingly difficult challenges.

Description

In Light in the Dark, you are a plague doctor on a mission to heal a region from the plague while fighting monsters and bandits. Complete quests and gain powerful abilities to overcome increasingly difficult challenges.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 2 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–5 of 5
Video dsg3N02Eqs8 Watch It Played Discussion at 5:00 sentiment: positive
video_pk 88345 · mention_pk 232704
Watch It Played - Light in the Dark video thumbnail
Click to watch at 5:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic focus on plague healing and peril
  • artistic presentation and theme alignment
Cons
none
Thematic elements
  • plague and survival
Comparison games
none
Mechanics (from transcript analysis)
  • combat with factions and threats — fights against bandits and monsters as stakes increase
  • questing and skill progression — complete quests and level up skills to improve chances
  • solo dungeon crawling — single-player adventure with quest-based progression
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this episode was made possible in part by extraordinary engines and remarkable rail cars
  • watch it played party Lemmings
  • a game all about the era of early Aviation
  • the letters Hit the Floor settled on the Floor they revealed the secret that party Lemmings had been hiding right in front of us
  • Earth and Meadow had a baby
References (from this video)
No references stored for this video.
Video dSmFHbtrZ7g The Dungeon Dive Review at 0:30
video_pk 87760 · mention_pk 229924
The Dungeon Dive - Light in the Dark video thumbnail
Click to watch at 0:30 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Array
  • Array
  • plague doctor heroism, healing and defending a besieged territory
  • Array
  • A plague-ridden region where a plague doctor works to heal villages while confronting monsters and bandits
  • Array
  • Array
  • Solitary campaign-style exploration with a clear win condition via healing villages and defeating threats; the narrative unfolds through modular quests and map exploration.
  • Array
  • mixed
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a pretty fun it's it's pretty light but there are also some some good moments
  • it's a neat little wilderness Dungeon Crawl
  • iconography is is pretty poor I think in this game
  • I would have loved to seen each one of these with a special power that they could use throughout the game and maybe not just be difficulty maybe figure out a way to make the game more difficult to have difficulty levels not associated with the characters
  • I think it's a pretty neat little game
References (from this video)
No references stored for this video.
Video qIxGLqP2ZBA The Dungeon Dive Review at 0:24 sentiment: mixed
video_pk 84929 · mention_pk 216691
The Dungeon Dive - Light in the Dark video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Interesting setting and variety of encounters
  • Some depth in quest structure and exploration
Cons
  • Heroes did not feel very distinct in the base game
  • Iconography for items and abilities was hard to decipher
Thematic elements
  • Pestilence, exploration, village rescue, and boss encounters
  • Overland dungeon crawl set in a world plagued by pestilence; solo gameplay featuring a plague doctor protagonist.
  • Quests with a loose-connecting story, evolving through exploration and combat.
Comparison games
  • The Fires of Thaya
Mechanics (from transcript analysis)
  • Dungeon Crawl — Navigate between nodes/tiles to progress through quests and encounter enemies.
  • Item tokens and basic economy (base game) — Items and terrain influence gameplay; player choices impact progression.
  • Overland dungeon exploration — Navigate between nodes/tiles to progress through quests and encounter enemies.
  • quest-based progression — Players complete staged quests with defined success/failure outcomes.
  • Resource Management — Items and terrain influence gameplay; player choices impact progression.
  • Track Advancement — Players complete staged quests with defined success/failure outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This expansion changes the rules of the base game in a very significant way, in many significant ways.
  • This is not just a basic expansion.
  • The movement is now kind of an action point economy.
  • The map is now confined to a 4x4 grid in any direction and the map loops.
  • I would like to see a second edition of the base game to bring everything up in line with this expansion.
  • I'm excited for this expansion.
References (from this video)
No references stored for this video.
Video 1GVYqX36FnA UndeadVikingVideos Discussion at 3:08:24 sentiment: other
video_pk 84135 · mention_pk 213480
UndeadVikingVideos - Light in the Dark video thumbnail
Click to watch at 3:08:24 · YouTube ↗
Overall sentiment (raw)
Intrigued
Pros
  • Interesting concept of a plague doctor saving people.
  • Expansion allows for a second player.
  • Modular board adds replayability.
Cons
  • Looks a little draggy.
  • Busy components.
Thematic elements
  • Plague doctor saving people
  • City exploration
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative (Expansion) — I guess now you can add a second player.
  • Modular Board — It is a modular map with pathways that intertwine.
  • solo game — Basically, it's a solo game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Factions that win that have their own abilities that have their own winning combinations.
  • It's too heavy for me.
  • Yeah, it sounds absolutely amazing.
  • Yep. And nobody knows it exists.
  • I played Circadian First Light and I liked it.
  • Scrolling through this thing with you said with the 300 responses and the people arguing about this game and I s there and it's like it's so amusing. The best part about it is you have these people arguing about Marxism and and uh and democratic socialism everything like that and then you have the people that are just trying vainly to get answers about the mechanics of the game. How does this work with the tricks when you do the thing? And it's just people going back and forth about, you know, screaming about uh, you know, like like how they're going to fix the world or whatever, which I I get it, you know, just it's it's who doesn't do that? But that's that's the part it it reminds me of.
  • I watched in disbelief as businessmen voted for a repeat bankrupt, laborers for a boss infamous for stiffing his workers. Evangel evangelicals for a serial adulter for an admitted sexual assaulter. Patriots for a draft dodger who would sell his country's secrets for trivial gain. educated men for an ignoramus. But they did so with fierce gladness in their hearts because what their chosen one had done was open Pandora's box. Yes, the old one filled with the ancient calamities of race hatred and rage and cruelty and blood lust and infinite greed. and tell them that these things were the remedy for all of their grievances, that all their anger was justified, and most important, none of what ailed them was their own fault or ever had been.
  • That is like the best paragraph I've ever uh Greg Isles in his book Southern Man.
  • That is that is one of the that is uh yeah that was that is one of that is poetry.
  • I played it and I could not remember anything. And that's it was such a quarter eater because they would like you'd be dead and it would like make you repeat the the move again and be like, 'Okay, is it left or right or up or down?' And you hit the button.
  • No, it was free play, but it was like I played it and I'm like, 'Man, I really loved this back in the day and now I don't like it at all.'
  • Everything but the ninjas is easy. The ninjas were like the the the And the ninjas just went on and on and on. You had to defeat like a thousand of them. It felt like
  • Happy birthday, Bruno.
  • It's just a It's just a It's just a virtual reality pinball.
  • The elbow back. It was the most powerful move in the game.
References (from this video)
No references stored for this video.
Video 2ObdozuDosc Meeple University Discussion at 0:04 sentiment: positive
video_pk 70502 · mention_pk 216118
Meeple University - Light in the Dark video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever action management, dice-driven combat, and quest-based gameplay
  • solo dungeon crawler theme with healing and exploration
Cons
none
Thematic elements
  • healing villagers and fighting monsters while avoiding cultists
  • village exploration and dungeon crawling with plague doctor theme
  • quest-based progression with maps revealed as you explore; three quest stages per game
Comparison games
none
Mechanics (from transcript analysis)
  • Action Points — action points allowance used to perform moves/actions
  • Dice Rolling — combat uses dice
  • Grid Movement — movement on a grid
  • healing villagers for coins, side quests, and safe refuge — villagers heal to provide resources and rest
  • terrain cards and exploration — draw terrain cards to explore and collect items
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Light in the Dark is a solo dungeon crawler game with a clever action management, dice-driven combat, and quest-based gameplay where you're a plague doctor collecting herbs to heal villagers and fighting monsters before time runs out.
  • The core and setting of the game are unchanged, but quite a lot of the mechanics have been tweaked, tightened, and modified, and they are extra game modes.
  • The cooperative two player play sees players questing together in search of the most renown, following similar rules with some new cooperative actions like trading items and tokens and healing each other.
  • Time heals all wounds.
  • The government must have heard our protests to provide some cash. Beat doctors don't earn as much as you think.
  • Ah, stop that. Ah, your beak is pointy.
  • The components featured in this video are prototype so rules and artwork are not final.
  • Check out light in the dark fires of Tokaya project page.
References (from this video)
No references stored for this video.
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