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Malediction box art

Malediction

Game ID: GID0200325
Game Info
Year
2025
Players
2-4
Playtime
60 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
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Description

Face your opponents in this unique blend of miniatures and competitive card game, and prove your mastery in a battle for the control of powerful relics!

In the game, players control heroes called Seekers who summon allies to the board and cast potent spells. Using their customized deck, players duel against their opponent, deploying new units to the board, maneuvering to the best position, and using terrain to their advantage. If a player manages to be near a husk, they can reach in a pull forth a relic of immense power!

Players gain points for defeating enemy units and for holding onto relics. If any player has 40 or more points at the end of a round, they win the match!

—description from the publisher

Description

Face your opponents in this unique blend of miniatures and competitive card game, and prove your mastery in a battle for the control of powerful relics!

In the game, players control heroes called Seekers who summon allies to the board and cast potent spells. Using their customized deck, players duel against their opponent, deploying new units to the board, maneuvering to the best position, and using terrain to their advantage. If a player manages to be near a husk, they can reach in a pull forth a relic of immense power!

Players gain points for defeating enemy units and for holding onto relics. If any player has 40 or more points at the end of a round, they win the match!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 3 · mix 0 · neu 0 · neg 1
Mentions per page
Showing 1–5 of 5
Video AiGSV4P_nh8 Analysis at 3:12 sentiment: positive
video_pk 128179 · mention_pk 364856
Malediction video thumbnail
Click to watch at 3:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Blends best aspects of board gaming into miniature gaming
  • Easy starting point for board gamers
  • Keeps you adapting to opponent's actions
  • Constantly building synergies
  • Racing opponent for powerful cards
  • Different interaction than simply wiping models
  • Serious depth despite ease of understanding
  • Simple combat system that keeps momentum
  • Low entry price
  • Models as STL files or starter box with standies
  • Great game, thankful for recommendations
Cons
  • Suggestion to use standees was met with a 'Dan the Adman' interruption promoting product consumption.
Thematic elements
  • Summoning units, casting spells, and collecting relics to defeat an enemy.
Comparison games
  • Mage Wars Arena
  • Magic the Gathering
  • Dungeons and Dragons
Mechanics (from transcript analysis)
  • Card Drafting — Gaining a relic allows drafting from a shared pool of cards.
  • D20 Combat — Uses a d20 for combat, checking for crits, failures, and attacks of opportunity, comparing against opponent's armor, with reduced damage on low rolls.
  • Deck Building — Players build a custom deck around their leader.
  • Objective control — Players capture 'husks' which transform into relics, acting as a capture-the-flag objective.
  • Spell Casting — Players cast spells from their hand of cards.
  • Unit summoning — Units are summoned onto the battlefield as the game progresses, not set up at the start.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Miniature gaming has way more deaf and tactics than most board games, and I have four games that can ease you into the hobby.
  • Unlike Warhammer, where you're pushing around anonymous units, looking at random charts, you get a real sense of progression narratively and through your character's own advancement.
  • Malad addiction blends some of the best aspects of board gaming into miniature gaming, making it an easy starting point for board gamers.
  • This game just encourages constant bluffing and mind games.
  • When you lose a round in this game, it's because your opponent outsmarted you.
  • Gas feels like it was sort of designed in a Beaver Dream.
  • When I play Gaslands, I feel like a six-year-old boy again, just crashing cars together with not a single care in the entire world.
  • You are probably only aware of like games like Bloodbull or or Warhammer. And there's just so so much out there that is just so much fun and so so strategic.
References (from this video)
No references stored for this video.
Video obl-snoLNrw Rob's Tabletop World Review at 0:40 sentiment: positive
video_pk 100808 · mention_pk 279842
Rob's Tabletop World - Malediction video thumbnail
Click to watch at 0:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Keeps evolving and getting better.
  • Multiple entry points for different hobbyists.
  • Beautiful miniatures rivaling Games Workshop.
  • Gorgeous card art.
  • Flexible component options (miniatures, standees, 3D prints).
  • Focus on gameplay itself.
  • Affordable options available.
  • Downloadable rulebook and free content.
  • Balanced and well-done components.
  • Loot Studio listens to their fans.
  • Has future potential.
Cons
none
Thematic elements
Comparison games
  • Games Workshop
Mechanics (from transcript analysis)
  • 3D Printing — I finally got some of my 3D printed stuff, and that's the hard thing about it is if you are not a 3D printer, who do you go to to get your things 3D printed? Well, there's there's things on Etsy.
  • Card-based — This is a tremendous game that is very much card-based, okay?
  • Deck Building — You're going to have a deck and you're going to have different types of spells, channels, items that you're going to attach. You're going to have different units that you're going to have.
  • miniatures — It is a very very beautiful miniature game or can be done with standees.
  • Resource Management — You're going to be spending Echo. Echo is going to be your currency. And you are going to generate that each turn.
  • standees — Or you can go with standees. They have beautiful standees for all this stuff. You can have a standees pack.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a tabletop masterpiece.
  • The heart of this game is the game play itself.
  • They rival Games Workshop and I always hold them as the highest regard because of what they've done over the years.
  • And there are so many different ways you can get in.
  • And they make it very affordable.
  • This is a win. This is a massive win and a massive fantastic game.
  • Loot Studio does. And I'm telling you this because love this game.
  • Malediction, a tremendous fantastic game that continues to grow and get better each and every each and every release.
References (from this video)
No references stored for this video.
Video of4cmMXH4Kc Tabletop Minions Discussion at 21:36
video_pk 84759 · mention_pk 283662
Tabletop Minions - Malediction video thumbnail
Click to watch at 21:36 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Still just don't really like the newest edition of War Cry or sorry not War Cry, Killteam.
  • It seems like it's not about trying to kill the other guys. It seems like it's more about just like it doesn't seem like a war game.
  • There's also a lot of tokens to keep track of and stuff like that and that seems to get even worse in um Shatterpoint.
  • Infinity rules are free.
  • This is the essentials start here box and it's like 40 bucks and it comes with six models, three per side. It comes with six dice. Evidently, there's a ruler in there. There's card stock or cardboard chipboard like uh terrain, printed terrain. There's a card stock mat. Uh, there's cards. There's also the fancy book about how to get started and all that stuff. And uh, it just seems like it's a really good deal.
  • Just started playing Notorious, which is really easy solo RPG. Basically a Star Wars bounty hunter uh hunting targets on a planet based on Ronin.
  • Uh subscribe to Vince Venturella on YouTube. Vince Venturella and Sam Lens. Sam Lens artwork. I would definitely subscribe to both of them.
References (from this video)
No references stored for this video.
Video b8moRn_TuLY Tabletop Minions Discussion at 1:03:10 sentiment: negative
video_pk 81676 · mention_pk 293310
Tabletop Minions - Malediction video thumbnail
Click to watch at 1:03:10 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Gorgeous models
Cons
  • Overdetailed; cards-heavy; gateway game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Puddle bases make me cry.
  • Is Necroanda a fun game?
  • Kingdom Death Monster is not for kit bash.
References (from this video)
No references stored for this video.
Video ZluWDOVMCKo Board Stupid Preview at 0:00 sentiment: positive
video_pk 39147 · mention_pk 117985
Board Stupid - Malediction video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly ambitious, ground-breaking scope for a first published game from Loot Studios
  • prototype quality described as near-final and top-notch on components and artwork
  • strong, distinctive artwork across factions
  • fast, accessible gameplay that avoids bloated rules
  • successful blend of card-driven and tactical skirmish mechanics
  • moving objectives and relics add tactical dynamism
  • supports multiple play formats (1v1, potential 2v2, larger maps)
Cons
  • still in development; timing questions and rule clarifications likely to arise
  • some players may find the deck-construction depth potentially risks balance issues as it scales
  • miniatures and STL files are provided digitally; some players may prefer fully physical minis from the box
  • pricing and long-term expansion plans remain to be seen
Thematic elements
  • Deck-driven combat where cards summon miniatures and cast spells on a tactical map; moving objectives and interlinked faction lore
  • A fantasy skirmish battleground featuring four distinct factions with a Magic-like and Warhammer-inspired vibe; modular terrain and relic-driven play
  • Narrative-driven tactical skirmish with faction flavor and evolving objectives
Comparison games
  • Magic: The Gathering
  • Warhammer (Age of Sigmar / 40k)
  • Infinity
  • Kill Team
Mechanics (from transcript analysis)
  • alternating activations — Activation order alternates between players, increasing interactivity and tactical planning.
  • Card-driven troop deployment — Your deck drives what units you can summon and what actions you can take each turn.
  • Deck Building — Factions have starting decks plus upgrade decks; each faction has a champion/seeker that anchors strategy and can be mixed across factions.
  • Deck-building and champions (Seekers) — Factions have starting decks plus upgrade decks; each faction has a champion/seeker that anchors strategy and can be mixed across factions.
  • Echo/mana resource system — Costs are paid from a centralized resource called Echo tracked on a dedicated tracker.
  • Line of Sight — 2D terrain on the bases doubles as a LOS indicator, with alternate sides showing ranges and LOS limits.
  • Miniatures on the battlefield — Cards translate into actual miniatures or standees on the battlefield, blending card play with tabletop presence.
  • Mixed genre fusion — Combines elements of Magic-style card play with Warhammer-style skirmish tactics in a streamlined, accessible package.
  • Moving relics / objective control — Objectives provide points when controlled and relocate during play, creating dynamic threats and opportunities.
  • Terrain with line of sight — 2D terrain on the bases doubles as a LOS indicator, with alternate sides showing ranges and LOS limits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the illegitimate love of Magic the Gathering and Warhammer age of Sigma
  • this is a near final, it's a near so this is probably the best prototype we've ever seen
  • it's fast and accessible; not overwhelming
  • I felt like I'm at home; I recognize these things
  • this is a huge, ambitious project and I have a massive amount of respect for it
References (from this video)
No references stored for this video.
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