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Merchants Cove box art

Merchants Cove

Game ID: GID0207456
Game Info
Year
2021
Players
1-4
Age
14+
Playtime
90 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Welcome ashore! Merchants Cove is a highly asymmetrical eurogame where each player assumes the role of a different fantasy merchant with a unique shop. The merchants contend to sell their goods to the arriving adventurers at the cove’s piers—the most famous markets in the Five Realms. Each player uses their own set of role-specific components and gameplay mechanisms to produce their goods, increase their shop’s efficiency, and—most importantly—get rich!

Though the merchants work independently in their specialized shops, they compete against each other to attract customers, influence the demands for goods, and secure sponsorships from the four faction halls. To get an edge, merchants can employ local townsfolk to work in their shops as staff. Or if they dare to cut corners, they can gain leverage from the corrupt lair of rogues—but at what cost? After three days of selling at the markets, the wealthiest merchant shall be declared the winner!

—description from the publisher

Description

Welcome ashore! Merchants Cove is a highly asymmetrical eurogame where each player assumes the role of a different fantasy merchant with a unique shop. The merchants contend to sell their goods to the arriving adventurers at the cove’s piers—the most famous markets in the Five Realms. Each player uses their own set of role-specific components and gameplay mechanisms to produce their goods, increase their shop’s efficiency, and—most importantly—get rich!

Though the merchants work independently in their specialized shops, they compete against each other to attract customers, influence the demands for goods, and secure sponsorships from the four faction halls. To get an edge, merchants can employ local townsfolk to work in their shops as staff. Or if they dare to cut corners, they can gain leverage from the corrupt lair of rogues—but at what cost? After three days of selling at the markets, the wealthiest merchant shall be declared the winner!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 51
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 51–51 of 51
Video K4QLehvC45Y Foster the Meeple Discussion at 17:12 sentiment: positive
video_pk 242 · mention_pk 690
Foster the Meeple - Merchants Cove video thumbnail
Click to watch at 17:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highlighted as a favorite project for painting among the showcased minis.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Betting and Bluffing — player interaction and negotiation around market actions.
  • bluffing/interaction — player interaction and negotiation around market actions.
  • Set Collection — collecting items/resources to fulfill merchant objectives.
  • set_collection — collecting items/resources to fulfill merchant objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • painting has provided me with a way to calm myself down
  • it's the only thing that i've been able to identify that i can have a singular focus on the thing i'm doing
  • i'm never going to be the person that can showcase things or you know do commissions
  • it's tough for me to talk about
  • painting is my therapy
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 51–51 of 51
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