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Montana box art

Montana

Game ID: GID0216649
Game Info
Year
2017
Players
2-4
Age
10+
Playtime
45 min
Collection
Your Tier
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Description

Halfway through the 19th century, the first permanent settlements appeared in Montana. After this, many fortune seekers traveled to this region with their caravans in search of work in order to build a better future for themselves — and there is an abundance of work as in the mountains precious metals are to be found and on the fields a lot of manpower is required. Meanwhile, the number of settlements is growing and the demand for goods is rising. Recruit the right workers, deliver goods on time, and choose your settlements tactically. Only then you will have the biggest chance of winning Montana.

In more detail, on each turn players choose one of these three actions:

Recruit: Use the spinner to get new workers.
Work: Send your workers to one of the different locations to get resources or money.
Build: Spend your resources to build new settlements.

The first player to build all of their settlements wins!

Description

Halfway through the 19th century, the first permanent settlements appeared in Montana. After this, many fortune seekers traveled to this region with their caravans in search of work in order to build a better future for themselves — and there is an abundance of work as in the mountains precious metals are to be found and on the fields a lot of manpower is required. Meanwhile, the number of settlements is growing and the demand for goods is rising. Recruit the right workers, deliver goods on time, and choose your settlements tactically. Only then you will have the biggest chance of winning Montana.

In more detail, on each turn players choose one of these three actions:

Recruit: Use the spinner to get new workers.
Work: Send your workers to one of the different locations to get resources or money.
Build: Spend your resources to build new settlements.

The first player to build all of their settlements wins!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 11
This page: 11
Sentiment: pos 9 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–11 of 11
Video 7cEICmrNmFc Rolling Dice & Taking Names Discussion at 39:24 sentiment: positive
video_pk 94843 · mention_pk 259620
Rolling Dice & Taking Names - Montana video thumbnail
Click to watch at 39:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The stamping mechanic is cute and fun.
  • Engaging memory and deduction elements.
  • Good for families and all ages.
  • A great teaching game.
Cons
  • The nine-year-old easily beat the adults due to better memory.
Thematic elements
  • Hiking/Climbing
  • Mountain climbing
  • Stamping achievement in a book
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — Managing a hand of equipment cards.
  • Memory — Remembering other players' available equipment for borrowing.
  • Role selection — Players use favor cubes to 'borrow' equipment, creating a 'go fish' style interaction.
  • Set Collection — Collecting equipment cards to complete hiking trails.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • at its core it's a worker placement game
  • it's an engine building game where at the beginning you may have a lot of light buildings but eventually you start flipping them over to the dark side so that they generate you victory points
  • it's a euro game but there's a little bit of mara trashiness to it with the dice rolls there's some event cards that come out that are kind of random and they can make things bad for you make things good for you so it's definitely not a focus on your old board and play you're interacting with a lot of people and you can do some nasty stuff to people
  • the rulebook was a tough thing to get through
  • it's a heavy box - it's uh it's a beast
  • I'm a big fan of Tetris so and I like puzzles so I liked putting the pieces together
  • it was a little frustrating at times because what you needed wasn't what was coming up
  • it's supposedly more of an entry level games it's not one of those takes hours and hours and it's easy to pick up and learn
  • the counters are large and easy to read that's really us
  • there is no jungle of numbers to wade through
References (from this video)
No references stored for this video.
Video kpGtzJpoER4 Getting Games Discussion at 32:48 sentiment: positive
video_pk 92019 · mention_pk 247064
Getting Games - Montana video thumbnail
Click to watch at 32:48 · YouTube ↗
Overall sentiment (raw)
positive with mixed tempo
Pros
  • fun spinner mechanic and resource flow
  • tempo-driven, puzzle-like progression
  • fast play that can surprise with efficiency of action
Cons
  • game can feel too quick or finish earlier than expected, leaving players without a clear sense of victory
Thematic elements
  • infrastructure development with a spinner mechanic
  • modern tile-laying race with worker-like pieces
  • economic/engine-building flavor
Comparison games
none
Mechanics (from transcript analysis)
  • auction-like demand and placement — slots and regions require spending to activate; end condition tied to tile placement
  • cycling board blocks — regions on the board become blocked; when full, area is cleared and slots reopen
  • spinner-driven workers — spinner yields colored workers used as resources; workers are spent to take actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I am officially going pro at this"
  • "I’m going to be running a February pledge drive"
  • "two videos a week"
  • "this is one of the best board gaming experiences of my life"
  • "the game ends once somebody gets all of the tiles out"
References (from this video)
No references stored for this video.
Video E2_544A6S0A Sir Thecos Top List at 20:49 sentiment: mixed
video_pk 86264 · mention_pk 222719
Sir Thecos - Montana video thumbnail
Click to watch at 20:49 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • good solo mode (with expansion)
  • base game is okay
Cons
  • torn on ranking
  • base game is just okay
  • unsure about investing in expansions
Thematic elements
Comparison games
  • Cave of Gins
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one is an abstract game that actually worked pretty well
  • oh boy oh boy this is a game I don't have to think about it I I I could even think about giving it lower than a d but I will give it a d now
  • the design doesn't work at all it's so specific there's like so much text on the cards it's i' I've I've never seen cards like that
  • this is we have the suspicion that this is AI generated or at least some of it uh like what the regarding the rules in the design because wow this is really cumbersome
  • it's a solid game this is like a game that is has a cool premise it works very well but it's nothing special but still I keep coming back to it because the Bame Marina implementation is so great
  • Kaber of course uh this needs to be an S tier because it's my top three game in both my list solo and general
  • Secret identity I will also give an a yeah it works really well
  • it's very very tough but I like it it's always fun
  • very good Abra game I can just I just recomend can recommend that to pretty much everyone
  • Not turn I just reviewed on my channel uh I like this game I will give this a B I think B is fine uh it's a good game it has a very interesting Bing mechanism and a it has a few mechanisms that are very unique
  • Missana uh I'm still really torn now that I played the cave of Gins which is really good um I might rank this higher I would also give this a B I don't know this game I think this game like will become even better like when you have more expansions right the base game is okay it's fine probably just a b Toc
  • just one srank one of the best party games out there definitely srank uh I always like to pull it out it's one of my most favorite party games
  • K grip also clear srank let me just put it up here clear srank game is one of my most most favorite portable solo games ever
  • Kites Kites I will give a H A or B uh it's a very good game but I think I will give it a b it's also like a fun time you play like one two three four games and then you're over it and then you don't want to play it for a few weeks right at least that's how I feel but every time I pull it out it's very very fun I like it
  • fun facts also clear S rank I like this a little bit more than just one uh but they're both incredible party games so definitely also S rank
  • belati um a game that is not very well known I think internationally but a very cool deduction party game I also have to give this an S it's always a fun time like really really fun party games
References (from this video)
No references stored for this video.
Video SK_09TcPjB4 Ryan and Bethany Board Game Reviews Top 100 List at 18:08 sentiment: positive
video_pk 86191 · mention_pk 222303
Ryan and Bethany Board Game Reviews - Montana video thumbnail
Click to watch at 18:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging social deduction-like memory element
  • Fits well with casual to mid-weight groups
Cons
  • Memory-heavy play may be tiring over long sessions
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
  • Memory / Trick-taking style route selection — Players memorize what items others have and choose hikes based on limited information.
  • Route/memo game — Players navigate hiking routes with information shared verbally and revealed as needed.
  • Trick-Taking — Players memorize what items others have and choose hikes based on limited information.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is insanely clever
  • this is a full Cooperative game by Matt Leacock
  • it's a sandbox game you can do whatever you want
  • this has replaced Code Names for me
  • it's elegant design
  • it's so silly and so funny
  • two stages in this game you're placing trees everywhere
  • you will not win it by chance
References (from this video)
No references stored for this video.
Video hm7hDJz21Ig TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Analysis at 10:15 sentiment: positive
video_pk 85779 · mention_pk 220540
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Montana video thumbnail
Click to watch at 10:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incorporates Connect 4 element: connecting four in a row grants a bonus.
  • A race game focused on placing settlements.
  • The Connect 4 bonus can save significant turns.
Cons
none
Thematic elements
  • Settlements
Comparison games
  • Connect 4
Mechanics (from transcript analysis)
  • Area Control — Players place settlements on a grid.
  • Race game — The primary objective is to be the first to place all settlements.
  • Route Building — Connecting four settlements in a row (horizontally, vertically, or diagonally) grants a bonus.
  • Worker Placement — Players place workers to gain resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My channel name is Game Boy Geek. Not for the Game Boy from Nintendo. In fact, before Nintendo Game Boy was out, that's how old I am.
  • This is a series that I'm calling re-imagined retro board game classics.
  • Connect 4 has a special place in my heart. Played it a lot as a kid.
  • So, it's just interesting of all these different things that were inspired by this 1974 classic retro game, Connect 4.
  • Game Boy Geek, breaking down barriers, growing relationship, support games by helping you on the next one you love.
References (from this video)
No references stored for this video.
Video 5IFhRPGYKtc Ryan and Bethany Board Game Reviews Top List at 0:17 sentiment: positive
video_pk 85708 · mention_pk 220256
Ryan and Bethany Board Game Reviews - Montana video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Good for the brain
  • Doesn't take long
  • Perfect for when you have about half an hour left
  • Fun to play with family
Cons
none
Thematic elements
  • memory game
  • mountain hike
Comparison games
none
Mechanics (from transcript analysis)
  • Memory — It's kind of like a memory game because you're going on a mountain hike and for something you might need more than what you have because you have items in your hand and so other people might have them in their hand and you need to remember if they do or if they don't cuz you might not have enough cubes to pay them them all.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hi, I'm back again. Alvra here.
  • Well, my 15th favorite game is Mountain.
  • My 14th favorite game is Go Gelato.
  • Um, ice cool is my 13th favorite game.
  • Um, and my to favorite game is Sushiko.
  • And yeah, my 11th favorite game is Blink.
  • Goodbye. Thanks for watching. Subscribe and goodbye again. Hope you can watch my next video. Bye you guys. Thanks for watching our shenanigans. As always, we appreciate it.
References (from this video)
No references stored for this video.
Video 2dkzK7c6o8U Grant Lyon Other at 16:33 sentiment: positive
video_pk 82180 · mention_pk 206357
Grant Lyon - Montana video thumbnail
Click to watch at 16:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting action selection mechanic
  • Tension from a neutral faction
  • Good for area control fans
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action Selection Rondel — Every round, you will um activate one of the the gods, one of the deity tiles, and that will determine sort of how many of your troops you can put out and and and that that aspect of it. But, when you activate a deity tile, it will then move to the top of the row of deity tiles, and it will essentially become more expensive the next time you use it.
  • Area Control — you are, you know, fighting for area control. You're moving um your troops out on the map.
  • Neutral Faction — There's also a neutral faction in the game. So, even though it is a competitive game for two players where you are fighting each other for control and for points, there is a neutral faction that you will both kind of have to fight, or else they will take over too much of the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a deck-building game.
  • one of the interesting aspects of this is there's 13 ways to win the game.
  • Essentially, 13 dark pacts in the game and each of those dark pacts is a unique win condition that feels, you know, it feels like crazy to get.
  • You can also play two times and three times multipliers on those cards to double every aspect of the card.
  • that just feels like a very satisfying aspect of the game.
  • the main mechanism of the game is I split, you choose and that's always one of my favorite mechanisms because it's it's not a difficult game to teach, but it's a difficult game to make decisions.
  • So, what do you sacrifice and what do you keep is also an interesting aspect of that one.
  • This is a great family game if you want to.
  • And so, there's a lot of lying and promising of other people where you're like, "Do you want to go there with me? Nobody else go there.
  • I swear to god, don't go there."
  • And so, there's a lot of sort of lying and intrigue and where you're going and promises that you're making and stuff like that.
  • please, you know, check out my new series. It's all funny and games when it drops in May.
References (from this video)
No references stored for this video.
Video NcrmypYR1Fs Totally Tabled Other at 3:49 sentiment: positive
video_pk 80673 · mention_pk 197190
Totally Tabled - Montana video thumbnail
Click to watch at 3:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting area control fighting game for one to two players.
  • Third opponent faction controlled by the game makes it easy for solo/co-op variants.
  • Reminds the host of a mini Cyclades.
  • Solo mini Cyclades sounds really interesting.
Cons
  • Assumes operating two bot factions instead of one for solo play might not be bad, but it's an assumption.
Thematic elements
  • Area control fighting
  • Ancient Ireland
Comparison games
  • Cyclades
Mechanics (from transcript analysis)
  • Area Control — Players are struggling for control of ancient Ireland.
  • bot opponent — A third faction controlled by the game competes for area and scoring.
  • Deity Action Selection — Selecting a deity to take actions each round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The push and pull really works well.
  • I should warn you that I've heard the rules have changed slightly in the final version.
  • The Lord of the Rings: The Two Towers trick-taking game is the standalone sequel to The Fellowship of the Ring trick-taking game
  • The twist is there's a third opponent faction controlled by the game itself that is also competing for area and scoring points.
  • A solo mini Cyclades sounds really interesting to me, so I'm very excited for this one.
  • It's a little difficult to tell these tile placement games apart. A lot of them are starting to look quite similar.
  • The production looks like one of the best of the year.
  • I know the card play of Revive is not in Recall, so that alone seems like enough of a difference despite some of the surface level similarities.
  • Given the mixed reviews this game has received on BGG, I'm concerned.
  • I also think it just looks amazing on the table.
  • This sounds like it might improve the solo game as long as controlling the bot doesn't become too complex.
References (from this video)
No references stored for this video.
Video sTw31ojw-QQ Game Night Picks - Pair Of Dice Paradise Discussion at 17:01 sentiment: other
video_pk 80376 · mention_pk 195545
Game Night Picks - Pair Of Dice Paradise - Montana video thumbnail
Click to watch at 17:01 · YouTube ↗
Overall sentiment (raw)
Engaging
Pros
  • Multiple map setups
  • Challenging enemy clans
  • Upgradable deities
Cons
none
Thematic elements
  • Battle for control and becoming the next high king
  • Ancient Ireland
  • Mythological conflict
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Moitara is an area control game
  • Asymmetric abilities — asymmetric abilities
  • Deck construction — activated by a deck of cards
  • Influence spreading — spread influence across the land.
  • Variable player powers — The deities themselves can be upgraded, granting access to ever-increasing abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It can honestly be pretty overwhelming, which is why we've compiled our top picks, some games that are back with a new twist, and more.
  • this is our board game buyer's guide.
  • Teddies versus Monsters, a fast-paced, real-time, frantic card game for two to four players.
  • It's a game of hidden roles and deception for a large group of daring spies because this one supports four to eight players.
  • Pirates of the High Teas, a whimsical set collection worker placement game where pirates compete to serve their captain the most delicious cup of afternoon tea.
  • Moitara is an area control game where two chieftains scheme to take control by accessing powerful deities to spread influence across the land.
References (from this video)
No references stored for this video.
Video kmgEq_5PkGY Rahdo Runs Through Top List at 58:02 sentiment: positive
video_pk 80118 · mention_pk 194457
Rahdo Runs Through - Montana video thumbnail
Click to watch at 58:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very very sharp game
  • Does just about everything perfectly
  • Cards have value (1-3) and requirements
  • Drafting mechanism is balanced
  • When hand is full, you must play cards, leading to tough decisions
  • Can keep one unplayed card to carry over
  • Sharp decisions in drafting and sculpting hand
  • Brilliant mechanics
Cons
  • Harsh restriction of having to play cards when hand is full
  • Painful when crucial cards must be sacrificed
  • As a two-player game, there isn't as much churn because no mechanism removes the oldest card
  • With two players, only 16 unique cards are seen from the deck of 40 basic cards
  • Wish for more cards in the deck or automatic flow for lower player counts
Thematic elements
  • Developing the ideal forest biome ('montado')
  • Portugal
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players draft cards from a pool of six, taking cards whose total value (1-3) equals three points.
  • Hand Management — Players collect cards in hand, but must play them all when a hand limit is reached, discarding unplayed cards.
  • Push Your Luck — Players might gamble on drafting high-value cards, knowing they might not be able to play them later.
  • Set Collection — Players aim to create combos of cards (e.g., prey and predator) to score points and complete objectives.
  • Variable objectives — Players compete to be best at specific objectives like having the most bugs, hunters, or trees.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game is getting a new lick of paint, a new coat of paint, new art, you know, redesigned from the ground up, and two new expansion modules that turn what was already a fantastic, one of the all-time great engine building conveyor belt games.
  • Probably the greatest combination of engine building and conveyor belt gameplay the industry has ever seen.
  • Barcelona is already an absolutely phenomenal worker placement game.
  • This is probably Danny's second or his third best game to date.
  • This is a worker placement game where our worker placement board is constantly dynamically changing because it is comprised of three different conveyor belts where the worker placement options are changing throughout the game.
  • It is full of agonizing tough decisions.
  • The turns in this game are comboastic.
  • It does not fall into that trap.
  • Every time you play with the adventure book, you pick one of six different adventures and you come up with completely new objective-based gameplay that radically alters the game.
  • This has brought Meadow into my top 100 games of all time.
  • Wondrous Creatures is already my highest ranked um worker placement game in history. It is the greatest worker placement game of all time.
  • The board starts different every single time you play because you get new types of worker placement spots that never existed before.
  • It makes everything about the game better in ways that I didn't even know I wanted.
  • You will feel better. You will have made a positive change in the world through the power of board games.
References (from this video)
No references stored for this video.
Video 0A8-dO-A7Nw Ryan and Bethany board game reviews Top List at 7:40 sentiment: positive
video_pk 69782 · mention_pk 166492
Ryan and Bethany board game reviews - Montana video thumbnail
Click to watch at 7:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong social interaction
  • Engaging bluffing/memory elements
Cons
  • Can be memory-intensive for some families
Thematic elements
  • resource management and deduction
  • hiking expeditions with items
Comparison games
  • Forbidden Island
Mechanics (from transcript analysis)
  • Hand Management — each player has a private hand of items; trade/borrow to complete hikes
  • Memory — remember who has which items; you can borrow items by paying with cubes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a fantastic party game it's very very accessible
  • Cooperative games work really well when you're trying to introduce new mechanisms to people
  • Seven Wonders is such a great year it's a classic practically
References (from this video)
No references stored for this video.
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