You've just been given a shot at being the head chef at the prestigious New York Slice pizza parlor. Now you and your fellow pizza chef wannabes have to make the most amazing pizzas...one slice at a time!
In New York Slice, each player slices pizzas into portions, giving their opponents first choice, while they take the leftovers. There are a dozen kinds of pizza to work with, from veggie to hawaiian to meat lover's, and each player decides if they want to eat or keep some of the slices, building the best collection of pizzas possible!
Each time a player slices a pizza, there's a different special to go along with it, whether it's allocated to one of the portions or placed on its own. Specials provide the player with special powers or points, such as calling dibs on a slice before the pizza is divided, getting one of the normally-out-of-the-game "mystery slices', having an opportunity to "sneak a slice" by moving it from one portion to another when they choose, and many more—there are 14 different "Today's Specials" in the game.
Some slices have anchovies on them (yuck!), which are worth negative points to anyone who collects them — but anchovies might show up on different pizza types you're collecting, so in order to have the majority of a type, you just might have to collect one with anchovies on it!
If you tie another player for the most slices of a type, neither of you gets any points — but a bunch of slices have two types of pizza on them, with each combo slice being worth half a slice of each type, which is great for breaking ties.
Most slices have pepperoni on them, which you can eat for points (instead of collecting to go for the majority of each slice type).
- Box is designed exactly like a pizza box
- Thematic elements like the menu inside
- Excellent marketing and thematic integration
- Pizza delivery/making
- Pizza shop
- Piece of Cake
Mechanics (from transcript analysis)
- Drafting — Players draft pizza slices.
- Set Collection — Players draft pizza slices to form sets.
- Split and Draft — A core mechanic where players split and draft components.
Video topics + discussion points
Quotes (from this video)
- When a board game's sitting on the shop on the shelf sometime and get me interested to actually purchase it Oh on Kickstarter but more especially in boy game shop
- I almost pick a game based on pick a design based on the color on the spine and just liking the color palette and so you'll see that a bit through the first three that come up they're all guys or I really like the color palette on the spine and it transfers on to the front as well
- The reason is Tarrant started at pointing at board game covers originally and we sometimes think that you know when a board games sitting on the shop on the shelf sometime and get me interested to actually purchase it
- It's a book look the magnetic strip it's just the McCulloch I'm not gonna start saying the color plant pellet the color is good is golden with black keys it looks like an old just antique book
- This is a pizza box pizza box literally look but it is the what game food what game it's amazing
- it's excellent marketing it's yes taking the marketability to the next level
References (from this video)
- Fun social interaction with four players
- Engaging negotiation and blocking elements
- Light-weight game; not for players seeking depth
- pizza slicing and social maneuvering
- pizza parlor/party planning
- light, social bluffing and cutting
Mechanics (from transcript analysis)
- pie-chart (area split) style drafting — players split a pizza into wedges representing scoring opportunities.
- simultaneous action and negotiation — players negotiate and contest slices in a social dynamic.
- Simultaneous Actions — players negotiate and contest slices in a social dynamic.
Video topics + discussion points
Quotes (from this video)
- Four players is what we're talking about today.
- Four is the sweet spot.
- This is the classic board and dice game, Teayotiwakan.
- This is a four-player game to me.
- World Order nudged out Root from the number one spot because I thought, 'this is the four-player game'.
References (from this video)
- Simple rules
- High interaction
- Fits quick sessions
- Can feel repetitive over multiple plays
- pizza/restaurant competition
- Urban pizza market with slice-by-slice drafting
- light, social, and fast-paced
Mechanics (from transcript analysis)
- split/you-choose drafting — One player splits a pizza (or set of slices) and the other chooses; fast decisions and simple rules drive interaction.
Video topics + discussion points
Quotes (from this video)
- Las Vegas is probably my top one, and it's just everyone's involved.
- New York Slice is one that I really like—the I split you choose thing; it's just simple rules but I really dig that.
- Skull and Cockroach Poker are two really great bluffing games.
- This is like my sweet spot—these are the games that I love to introduce to new people.
- I love board games because they allow me to have incredible social experiences with friends.
- The biggest barrier to board games being huge is just that so many people won't play them.
References (from this video)
- puzzle-like decision-making in a light package
- quick play for groups
- subject to luck
- not widely known in all regions
- slice-based hand management and set collection
- Urban pizza parlor showdown
- light, party-game tone
Mechanics (from transcript analysis)
- Card Drafting — Draft cards to assemble pizza slices and scoring cards.
- Set Collection — Draft and collect pizza toppings to form optimal slices.
Video topics + discussion points
Quotes (from this video)
- the seminal 2008 cooperative game by matt licock
- Flatline a real-time cooperative game by kane klenko features players racing to treat crew members on a spaceship
- in the classic dexterity game operation
- you roll dice to attack, heal, gain energy and score points with the special power card
- this is a very beautiful game
- it's absolutely not this game you're just like making little buildings and it's so cute
- you lent my game out to my friend Hannah
References (from this video)
- great production
- fantastic gateway game
- theme may not resonate with all
- pizza segmentation and sharing
Mechanics (from transcript analysis)
- set collection / drafting — split pizzas and draft slices to complete sets
Video topics + discussion points
Quotes (from this video)
- the production is incredible
- this is a long one there's a few games of my collection
- I'm keeping this one forever
- it's a great family game
- it's basically a social deduction game and it's really clever
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- It's quirky and it's different.
- It's the best one that's out there.
- In 20 years there will be so many better board games with virtual reality, but right now it's the best one that's out there.
- One map and you're racing to finish.
- This is a romantic comedy in a board game.
- Magic Maze is my number one game of 2017.
References (from this video)
- fast to learn and play
- compact and appealing
- strong fit as a light, accessible game
- potentially simple for some players
- may rely on player interaction to keep it engaging
- slice selection and pizza-themed scoring
- pizza/party theme; take-and-choose drafting
- lightweight, quick pick-up-and-play
Mechanics (from transcript analysis)
- set collection / scoring based on slices — points are awarded based on the composition of slices each player collects
- take-and-pass drafting — players take a pizza slice in turn, with strategic choice about which slice to claim and which to pass
Video topics + discussion points
Quotes (from this video)
- the crypto absolutely gets actual love
- it's probably going to be the best party game of 2018
- I think the crypto is a flawless game
- it's this perfect little box of what I think party games should be in 2018
- I absolutely love New York Slice
References (from this video)
- immediate and approachable
- great gateway game with depth of choices
- engaging drafting and set-collection tension
- theme is light and playful
- may feel repetitive after many sessions
- slice-picking/area majority style
- pizza shop and slice trading
- gateway party game
- Sushi Go
- King of Tokyo
Mechanics (from transcript analysis)
- Drafting — one player divides the pizza and others pick sections
- drafting / division — one player divides the pizza and others pick sections
- Set Collection — players collect pizza slices to build top collections
- set collection / majority — players collect pizza slices to build top collections
- variable scoring via toppings — points awarded for most of specific toppings at end
Video topics + discussion points
Quotes (from this video)
- the satisfying interlocking puzzle
- I would much rather play this than Cluedo
- it's such an amazing theme that sure is set in a futuristic city but has such a comment on our modern world
- I just really love that form of communication
- this is one of the best party games there is