Developer Stefan Brück at alea describes Las Vegas as "an easy, dice-rolling, fun-and-luck game with a lot of interaction and 'schadenfreude'". Who doesn't love schadenfreude? (Well, other than those being schadened, I suppose...)
In more detail, Las Vegas includes six cardboard casino mats, one for each side of a normal six-sided die. For each mat, players draw money cards until at least $50k is showing, but the amount may end up being a lot more, making that casino more desirable.
Each player has eight dice of a different color, which they take turns rolling. When you roll your dice, you can choose to place them on the relevant casino cards; for example, a die showing a 1 will be placed on the casino mat marked "1". You must place all dice of one number on one casino in your turn. All players take turns doing this until all the dice have been used. Finally, the player with the most dice on each casino card takes the money associated with it. In case of a tie, the next non-tied player takes the highest-valued money card at that casino.
Las Vegas rates a 1 out of 10 on alea's difficulty scale.
Top 10 Mechanisms: Dice Games
- One of Marty's top three or five favorite games all-time.
- Vegas
Mechanics (from transcript analysis)
- Dice Rolling — Mentioned as a game that uses dice.
Video topics + discussion points
Quotes (from this video)
- it is much smaller than 40k is and instead of sort of planning on a grand scale the board of smaller far less units you want to really like you know play small think small and really think on your feet for this one
- it has the feel of 40k but it's streamlined
- instead of spending three hours playing a game instead they want to play a low point game loped model count game and maybe about an hour or so but still get that same feel of 40k
- it has almost like of an RPG element where you can make your own characters you name your own characters and then you can make them specialists
- the rotation of cards which is I think the key mechanic in this game
- there is only one token in this entire game
- this game right out of the box you just need cards no tokens no bits no dice
- the timing is critical in this game
- it's a TCG and a lot of people will automatically be turned off
- the starter decks only gonna get you the taste
- the turn structure is really straightforward
References (from this video)
- Fast-paced and lighthearted
- Easy to teach
- Replayability due to different casino payouts
- Light on strategy for some players
- May rely heavily on luck
- Array
- Dice placement games
- Dominion-style drafting
Mechanics (from transcript analysis)
- Dice Drafting — Players roll dice and allocate clusters to different casinos to gain payouts.
- Dice Drafting / Area Control — Players roll dice and allocate clusters to different casinos to gain payouts.
Video topics + discussion points
Quotes (from this video)
- it is insanely clever
- this is a full Cooperative game by Matt Leacock
- it's a sandbox game you can do whatever you want
- this has replaced Code Names for me
- it's elegant design
- it's so silly and so funny
- two stages in this game you're placing trees everywhere
- you will not win it by chance
References (from this video)
- Evolution of a favorite game, Las Vegas.
- Las Vegas
- Las Vegas Royale
Mechanics (from transcript analysis)
- Area Majority — The player with the most dice at a casino wins its money, ties are removed.
- Dice Rolling — Players roll dice and assign them to corresponding casino numbers.
- Set Collection — Collecting dice of specific numbers to place at casinos.
Video topics + discussion points
Quotes (from this video)
- if it isn't obvious who won the game is a draw
- The 1995 Reiner Knizia game the fifth column M played with the traditional deck of cards is the original iteration of what famous Knizia two-player game
- it is Stone Age it is Stone Ed age
- this is the evolution of one of my all-time favorite top five games oh my God Las Vegas oh the dice game
- The player who has accumulated the fewest marriage proposals after five rounds wins
References (from this video)
- Ties to a classic, well-loved design
- Engaging mini-games and social interaction
- Out-of-print variant discussed; risk of availability
- Casinos, dice, and quick player interaction
- Las Vegas casino-dice game world
- Light, party-game atmosphere
- Magical Athlete
- DC Breakout Arkham Asylum
Mechanics (from transcript analysis)
- Area control via dice betting — Roll dice to take control of casinos; ties resolve with cancellations.
- Mini-Games — Small side games add variety and strategic depth.
- Mini-games and random events — Small side games add variety and strategic depth.
Video topics + discussion points
Quotes (from this video)
- We're Grant's minions. We play all the games and they are good.
- our current favorite new party game, which is Bullseye.
- We ate a ton in Vegas. It was not healthy for that reason.
References (from this video)
- Plays up to six players
- Plays in about half an hour
- Great emergent gameplay
- New version is even better
- Can be a little mean
- Casinos and gambling
- Las Vegas
Mechanics (from transcript analysis)
- Area Majority — Players compete to have the most dice (influence) in different casinos to win the money associated with them.
- Dice Rolling — Players roll dice and place them on casino areas.
- Push Your Luck — Players decide which numbers to focus on for their dice each round, with ties leading to casinos being removed.
Video topics + discussion points
Quotes (from this video)
- So, we just want to tell you which one they are and why.
- So, let's start off this list at number 10 with the smallest game you can buy.
- The the ones before they were little they were like competitive.
- Exactly that.
- So there's some great play that can be had with here with deliberately placing your dice on places where your opponents are just to remove everybody's dice.
- So, you're trying to get your piece to the dungeon door with the most treasure underneath it.
- And 10B is a lovely town building card game.
- So there's some really interesting again emerging gameplay from that system which is really really fantastic.
- Yeah. So, this is from the guys at Inside Up Games and they it was a Kickstarter probably a couple of years ago and now it's going like full full retail and it's what they call the Twisted Realms trilogy.
- But this game seems to be um sitting in somewhere between um in that space where where you got hit, you got thunder of vendetta, you got joy ride
- This basically seems like a rea battler with with cards with cars.
- But this is a wide modern Euro game.
- The production looks beautiful with this like rotating boards and stuff.
- And Container is a fabulous economic old school, old-fashioned style Euro game.
- cowboy fighting the spawns of hell. That is so metal.
- So for example, a double pair will do x amount of damage. If you got a full house, you're going to do a lot of damage. If you got a poker, you're going to do like the mega crit crit one.
- world order is a game of geopolitical stability and the slow balance and careful balance of power between major global players
- It's u it's again it's uh that this social like political games each player is going to play um uh one of the the four superpowers in the game is going to be the US, Russia, Europe or or China
- So, Matt, that takes us to the end of this video where some of the most exciting new games that you can buy at UK GE 2026.
- In order to enter our giveaway totally free, but we got a couple of different ways.
- Hit the subscribe button now. Do it now.
References (from this video)
- So much fun across a wide variety of game groups
- Reprint makes it accessible
- Casinos
Mechanics (from transcript analysis)
- Area Majority — you have to have the most dice, and ties means you're both eliminated.
- Dice Rolling — you're basically rolling dice and then you're trying to assign those dice to various casinos
- Set Collection — trying to assign those dice to various casinos to get the pot at that casino
Video topics + discussion points
Quotes (from this video)
- This is one of those incredible games.
- This is a light dice chucking game, but I find it to be so much fun.
- It looks absolutely charming.
- Potatoes is your currency.
- It is incredibly tense.
- I thought this was absolutely brilliant.
- The experience I got was not the experience I was expecting to get.
- I love Dartmouth, I do.
- I think expansions improve the experience.
- one of the things that's actually funny about this one is if you look at the the the reviews on this, the reviews, one of the negative reviews has me more interested.
- I don't care about deck builders.
- similar to Lost Ruins of Arnak, one of my favorite games of all time, but with more deck-building, yes, please.
- this could be a CGE game that knocks it out of the park.
References (from this video)
- Interesting 'Easter egg' detail on the money.
- Gambling and dice rolling
- Las Vegas
Mechanics (from transcript analysis)
- Dice Rolling — A dice rolling game.
- Push Your Luck — Implied by the description 'not push your luck but roll for it'.
Video topics + discussion points
Quotes (from this video)
- We played Return to Dark Tower because we decided to pick another massive game.
- So, Sunday is always the day we take the kids. It's a little bit more chilled.
- I feel like more people took care of their hygiene.
- The artwork is beautiful, especially on those foily ones. Really nice.
- It was a truth or dare game.
- The main problem is the Shop and Drop boxes are small and board game boxes are not small.
- It's like Christmas. It's going to be like this. It's going to be amazing.
- It's clear that UKGE isn't the one for new releases because new releases of Gen Con and Essen.
References (from this video)
- Simple, but always requires luck and strategy.
- New version supports six players and includes a variant.
- Ties are removed before scoring.
- Pushing luck to win the most money from six different casinos.
- Las Vegas casinos
Mechanics (from transcript analysis)
- Area Majority — The player who ends up with the most dice on each casino wins some money.
- Dice Rolling — On your turn, you simply roll the dice you have left in your collection, choose a number that you have rolled, and then place all the dice of that number onto the casino with the matching number.
- Push Your Luck — Players push their luck to win the most money from six different casinos.
Video topics + discussion points
Quotes (from this video)
- It can honestly be pretty overwhelming, which is why we've compiled our top picks, some games that are back with a new twist, and more.
- this is our board game buyer's guide.
- Teddies versus Monsters, a fast-paced, real-time, frantic card game for two to four players.
- It's a game of hidden roles and deception for a large group of daring spies because this one supports four to eight players.
- Pirates of the High Teas, a whimsical set collection worker placement game where pirates compete to serve their captain the most delicious cup of afternoon tea.
- Moitara is an area control game where two chieftains scheme to take control by accessing powerful deities to spread influence across the land.
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- this video contains paid product placement or paid a paid relationship
- i object to the use of the use of the word paid because i don't think that's quite spot on
- so original agricola no farmers of the moor no agriculture revised edition yes five to six player expansion yes revised farmers for the more no
- so this one i'm gonna call a bit of a bust to be honest
- buyer beware and you might need to look for a different solution for your game
References (from this video)
- Simple fact that you can win without having the highest title on the casino means the option is there to sort of prevent somebody from getting the biggest payout by you placing a d a that means you tied
- One of the greatest dice Chuck in area control pushy luck type games available today
- Prefer the vanilla Las Vegas over the Royale version
- Gambling and casinos
- Las Vegas
- Karuba
- For Sale
Mechanics (from transcript analysis)
- Area Majority — Having the highest total of dice at a casino at the end of the round determines the payout.
- Dice Rolling — Players throw dice and place them on casinos based on the number rolled.
- Push Your Luck — Players choose where to place their dice to maximize their chances of winning.
Video topics + discussion points
Quotes (from this video)
- if your favorite ball game ain't on this list that's because a we ain't played it or B we think is complete and a dog [__]
- The promise of this game is really really simple you either going to be placing a worker on one of the gears or you'll be taking them off
- Yes if you ain't got it you're a [__] idiot
References (from this video)
- Fun to see how dice cancel each other out
- Control can be stripped away by other players
- Can overcommit and learn from it
- Control can be stripped away by other players
- Might overcommit to an area
- Dice betting and area control in casinos
Mechanics (from transcript analysis)
- Area Majority — Players compete to have the most dice in specific areas to score payouts.
- Dice Rolling — Players roll dice and attempt to gain control of casino areas by having the most dice.
- Push Your Luck — Players might overcommit to an area, realizing they don't have enough dice for other locations.
Video topics + discussion points
Quotes (from this video)
- light games are just for a different circumstance they're not better or worse they're just different circumstances
- if I'm introducing a game for the first time to someone I'm not going to hit him with one of my very very involved games I want to make sure they have a good time
- it's basically a checks and balances so somebody can so a small group of people can't make something happen for a game it has to be Collective hold exactly
- gentle rain fits that perfectly
- pitch car is just one of those games where if you can play a convention setting with lots and lots of boards lots lots of people it is an absolute blast
- it calls itself the fastest board game in the world the fastest card game in the world and it is yeah maybe a minute or two each round
- this is probably for both of our girls the first adult game that we taught them because you it's language independent
- they fill a great hole in our collection we play them a lot
References (from this video)
- Enthusiastic reception from others at the table
- Relaxing experience after a hectic week
Mechanics (from transcript analysis)
- Dice Placement — Push your luck dice placement game.
- Push Your Luck — Push your luck dice placement game.
Video topics + discussion points
Quotes (from this video)
- even among all the games filling our days and grilled sandwiches filling our guts one experience from this year's convention has stuck with me even more than the 40 cubic inches of deep fried cheese lodged within my digestive tract
- it's just never let me down it's like my tabletop equivalent of a burger fries
- I regret nothing nothing
References (from this video)
- easy to teach with strong social dynamics
- high interaction and negotiation feel
- engaging tension around racing for the best casino spots
- randomness can influence outcomes; player skill varies
- gambling and route-to-cash mechanics
- Las Vegas casino district with dice-driven economics
- humorous, social interaction driven
Mechanics (from transcript analysis)
- Closed Economy — money in the middle is visible; players try to outbid and outmaneuver
- Dice Placement — placing dice on numbers to score cash; ties cancel
- dice placement/selection — placing dice on numbers to score cash; ties cancel
- open information/visible money — money in the middle is visible; players try to outbid and outmaneuver
Video topics + discussion points
Quotes (from this video)
- This is a gem and Kenitzia brilliance with Feld style.
- The action selection mechanism is the cog that makes this game go.
- This game is literally clue on steroids.
- So many fun, interesting little reveals as you're going through it.
References (from this video)
- Large group social dynamics in a compact package
- Pacing allows for both strategy and luck
- Luck-driven outcomes may frustrate some players
- Some editions require many dice for larger groups
- Gambling and risk management
- Casino-hub economic push-your-luck
- Accessible, social bluffing and risk-reward
- Strike
- Roll-and-write casino-style games
Mechanics (from transcript analysis)
- Dice Placement — Roll dice and place them on matching casinos to win money from the casino.
- Roll-and-push-your-luck dice placement — Roll dice and place them on matching casinos to win money from the casino.
Video topics + discussion points
Quotes (from this video)
- "an excellent party game because it's just basically trivia"
- "Rabble adds a little twist of some physical challenges sometimes into the mix"
- "Jinxo shares some genetic material with the likes of code names and herd mentality"
- "You need to come up with the same word"
References (from this video)
- Back in print
- Approachable, family-friendly weight
- Nice basic game with potential for expansion variety
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- That's why I'm not an actor.
- Top 10 reasons Joey's not an actor.
- Language independent.
- Three ninjas have slipped inside.
- You can be tattooed like me. Not really, but there's fake tattoos.
- This is not a drill. Come play test with us.
References (from this video)
- simple rules, quick play
- fun tension and bets
- luck-based
- table talk
- luck and bidding for money
- casinos and dice
- light, party strategy
- Yahtzee
- Liar's Dice
Mechanics (from transcript analysis)
- area control / majority — have the most dice on a casino to win money
- Dice Placement — place dice on casinos to win money
- Risk Management — choose where to place dice to balance outcomes
Video topics + discussion points
Quotes (from this video)
- it's such a mean game
- the game's quick it's only about 30 minutes
- it's a fantastic game that can be played anywhere
- the brilliance of this game is when you break up with the teams and you're coming up with trap words
- QE is just brilliant
References (from this video)
- clean, quick, teachable
- fun buffer against heavier games
- some balance considerations with expansions
- sharper rules in Royale edition
- Economy, risk, and bidding
- Gambling and casino locations
- Light, approachable
- Lords of Waterdeep
- Seven Wonders Duel
Mechanics (from transcript analysis)
- bidding / dice pool allocation — Players bid dice to place bets on locations; more dice means bigger potential payoff.
- push-your-luck / alley-style push — Careful allocation of dice pools to maximize payout while avoiding overextension.
Video topics + discussion points
Quotes (from this video)
- It's such a clean idea. It's so incredibly simple. But I love that you can teach this game in a minute.
- This is the game that kind of put Awaken Realms on a map.
- One surface in which you roll or flip and write. In every one of these games, everybody has their own sheet.
References (from this video)
- Accessible for new players
- Low teach burden, quick play
- Dice-rolling, risk-reward
- Casinos, simulated betting
- Light, luck-driven
Mechanics (from transcript analysis)
- Dice Rolling — Roll dice to place on casinos and win money
- dice-rolling — Roll dice to place on casinos and win money
- set collection / area control — Occasional pressure to accumulate dice on win areas
Video topics + discussion points
Quotes (from this video)
- One of my absolute favorite games to use to introduce new players.
- Ticket to Ride is a brilliant game.
- Wits and Wagers is a top 10 introductory board game.
- There is a real mass-market appeal about Azul while also still appealing to hobby gamers.
- Code Names … you can teach it to a large group of people, family, friends, get together.
- Chronicles of Crime is a great introductory game.
- Moon Colony Blood Bath is a deck builder with a twist.
References (from this video)
- Efficient, accessible design
- Strong real-time decision pressure with dice drafting
- Luck-based elements can dominate
- Depth may be limited for some players
- gambling and dice-driven competition
- Casino-themed dice game with real-time auction/placement feel
- analytical reference point
- Rocket Roll
Mechanics (from transcript analysis)
- Dice Placement — Players roll dice and place them to win money on various casinos; majority influence on each casino yields rewards.
- dice placement / auction — Players roll dice and place them to win money on various casinos; majority influence on each casino yields rewards.
Video topics + discussion points
Quotes (from this video)
- The best game in the world, the most perfect game in the world is the one that's still in your head because it's never been tested by anybody else.
- An obstacle is not an obstacle unless it's in the path of the direction you're trying to go.
- The closer I get to what I think the game is being done, the more my ego is kind of fragile on the line.
References (from this video)
- Accessible for casual players
- Quick rounds and light strategy
- Dated components and dice-driven decisions may feel random
- casual dice-rolling dice-chips game
- Holiday Hills
- Pax Pamir
Mechanics (from transcript analysis)
- dice_chance — dice-based randomness with color dice representing bets
- Set Collection — collecting chips/dice by color to score
- set_collection — collecting chips/dice by color to score
Video topics + discussion points
Quotes (from this video)
- France, today we are going to piece together our board games. Literally.
- I think that those are cubes from terraforming Mars.
- I won on a technicality.
- You earned those. You earned those.
- It's better to have someone else be wrong than you be right.
References (from this video)
- Very easy to teach
- Quick rounds that fill a gap in the collection
- Luck can dominate in some sessions
- Gambling and auction mechanics
- Las Vegas casino style betting and auctions
- Lighthearted
- Cascadia
Mechanics (from transcript analysis)
- Auction / Bidding — Players bid to secure cards and maximize points, with easy teach and quick rounds.
- auction/betting — Players bid to secure cards and maximize points, with easy teach and quick rounds.
Video topics + discussion points
Quotes (from this video)
- it's a fantastic game
- it's a quick 5 minute game
- I think it's a clever way to have both the tile laying and the animals
- the theme is really cool and the production is mind-blowingly beautiful
- I would rather play the other games that we have here than play this one
- Bonfire is an excellent game
- it's a card game with a beat and it's literal you have to do it on the beat
References (from this video)
- fast, tense two-player rounds
- great social interaction
- older design can feel dated
- fast-paced betting and risk management
- Casinos and dice-driven bluffing
- light, party-oriented
- Rhino Hero
Mechanics (from transcript analysis)
- Betting and Bluffing — players contest for cash by effectively betting with dice
- betting round — players contest for cash by effectively betting with dice
- Dice Placement — roll and assign dice outcomes to casinos to maximize payout
Video topics + discussion points
Quotes (from this video)
- my pick is colorado
- it's the perfect board game for people right after let's play
- unlock is the best escape room game that i have ever played
- it's like Waldo, the board game
- Spirit Island ... highly highly suggested as a heavy game for a couple
- my wife’s all-time favorite game
- it's a really decent economic game
References (from this video)
- High player involvement
- Fast-paced social interaction
- Accessible for newcomers
- Luck-driven outcomes may frustrate some players
- gambling and negotiation for fun social outcomes
- Lively casino/entertainment ambiance with fast auctions
- abstract/economic bluff with pop-calette luck
Mechanics (from transcript analysis)
- simultaneous bidding / auction — Players bid to win rounds that determine payout actions; highest bidder wins the dice/slots outcomes with social negotiation around payments.
Video topics + discussion points
Quotes (from this video)
- Las Vegas is probably my top one, and it's just everyone's involved.
- New York Slice is one that I really like—the I split you choose thing; it's just simple rules but I really dig that.
- Skull and Cockroach Poker are two really great bluffing games.
- This is like my sweet spot—these are the games that I love to introduce to new people.
- I love board games because they allow me to have incredible social experiences with friends.
- The biggest barrier to board games being huge is just that so many people won't play them.
References (from this video)
- balanced across categories
- satisfying dice-rolling moments
- theme and artwork are not standout
- not high interaction
- risk vs reward with luck mitigation
- Las Vegas casino environment with a light-hearted theme
- mechanics-driven, cash-based competition
Mechanics (from transcript analysis)
- Dice Rolling — rolling dice to determine payouts and positions
- luck mitigation — rules to reduce pure luck impact and allow some strategy
Video topics + discussion points
Quotes (from this video)
- it's a dice game with plenty of luck mitigation
- the actions i do in the game whispering and solving conundrums make me feel just like the spy that i'm supposed to be emulating
- the game is known for its tension the struggle to feed your family at each harvest
- cracks of quedlinberg doesn't have much of a coherent narrative and it's very low on interaction
- it's very puzzly i was sold on artwork and i liked the challenge of balancing multiple plans simultaneously to maximize your scoring
- despite no standout features las vegas almost makes it to the top of the ladder
References (from this video)
- quick turns
- makes sense
- strategic choices
- lots of player interaction
- messing over opponents
- casino
- Las Vegas
- gambling
- Las Vegas Boulevard
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Formula D is really the epitome of roll and move games in the modern era
- Settlers of Catan which was perhaps the most significant euro game that really sparked this whole new wave of modern board games
- Yahtzee has become a mechanic in its own right
- epitomises dice games really and how far they've come
- this is a bit of a tricky one to learn, it's well worth the effort
- ridiculously more fun than it should be
- playing with children it's fantastical
- absolutely brilliant
- this is my top 10 different ways to use dice in wooden board games
References (from this video)
- strong, approachable design with expansions
- great balance of luck and strategy
- dice luck can dominate some sessions
- dice drafting and economic risk/reward
- Las Vegas casino betting and dice-driven auction
- lighter, accessible Euro-style
- Arcadia
- Power Grid
Mechanics (from transcript analysis)
- auction / set collection — acquire casinos and gain victory points through dice-driven bids
- Dice Drafting — players draft dice to place bets and acquire properties
Video topics + discussion points
Quotes (from this video)
- The Spiellers Yares Award is the most prestigious award in board gaming in the world.
- Bucket King 3D uses plastic cups that stack on top of each other to give it a real three-dimensional view.
- It's a lot of fun.
- This is not a great game, but it is a funny one.
- Splendor is everywhere. The artwork is so boring. It’s a lovely game, don’t get me wrong.
- Rise of Augustus demonstrates that bingo is the one thing that makes it so accessible.
- This is an accessible, simple game. It's got a beautiful look to it.
- Concept would have been a worthy winner.
- Arcadia looks amazing when you play it and lay it out on the table.
References (from this video)
- Fantastic game design
- Psychological gameplay
- Probability management
- Player interaction
- Newer version (Casino Royale) considered inferior
- Dice rolling area majority
- Casino
- Casino Royale
Mechanics (from transcript analysis)
- Area Majority — Most dice on a casino wins highest value card
- Dice Rolling — Roll and place dice on casino cards
Video topics + discussion points
Quotes (from this video)
- I could tell you that I could do these lists until the day I die because we're always playing new games
- I hope this list help you find some games that you could play with your family as well
References (from this video)
- Great dice game that avoids Yahtzee mechanics
- Unique tie-breaking mechanism creates strategic depth
- Good for introducing people to hobby gaming
- Works well for families and adults
- Plays quickly
- Multiple versions exist with varying content
- Gambling/Casino
- Las Vegas
- Abstract
Mechanics (from transcript analysis)
- Area Majority — Compete for casino spaces with different prize values
- Dice Rolling — Roll dice and place groups of matching values on casinos
- Tie Breaking — Tied players lose their stake, creating interesting strategic opportunities
Video topics + discussion points
Quotes (from this video)
- these are the games that connect with me that I have a real emotional reaction to
- I've had really great experiences with although I could highly recommend any of the games on this top 10 for anybody to pick up and purchase
- dominion was one that was really pivotal in me getting into the hobby
- I'm just amazed at how well Alan Moon has managed to create such a simple rule set and yet such a substantial experience
- it's a bunch of mechanisms that mesh together just work for me so well
- I think I'll be playing it for a long time to come
- if you're looking for something that's a little bit more substantial got a bit more going on you can get your teeth stuck into then agricola is a great next step
References (from this video)
- cinematic theme
- fast-paced
- family-friendly
- luck-dependent
- short play time may feel light
- gambling and betting
- Las Vegas casinos
- lighthearted casino atmosphere
- Craps
- King of Tokyo
Mechanics (from transcript analysis)
- Betting — players roll dice and place bets to win cash on numbers.
- Risk Management — choices influence payouts and fortunes.
Video topics + discussion points
Quotes (from this video)
- In this video I'm talking about my top 10 games to play Christmas.
- What you need are board games.
- Whose go is it? Yours!
- Pictionary is so last millennium.
References (from this video)
- Lightweight and accessible
- Fun social play
- Luck can influence outcomes heavily
- majority control and economic gain
- Casino dice gambling
- Abyss
Mechanics (from transcript analysis)
- Area Majority — Winning cash by majority at casinos with ties broken by next-highest die
- dice placement / action selection — Roll dice and assign them to casinos to activate actions
Video topics + discussion points
Quotes (from this video)
- it's a wonderful wonderful game
- it's one of our favorite worker placement games of all time
- Carnival Zombie is a fantastic tower defense game
- the turn order bidding system really does elevate the game
- it's the quintessential cooperative zombie experience
- everybody loves this
- if you like these sort of what people like to call point salads then you all love Trajan
- it's a cycling racing game
- we really really like glam Bruges
- it's our Legends of a Drift System
- it's actually a really really good game
- one of his best games of all time
References (from this video)
- fun, big moments, great for introducing new players
- dice luck can be high; some may want more depth
- dice drafting, risk-reward
- Las Vegas casino gambling
- light, fast-paced filler
Mechanics (from transcript analysis)
- Dice Rolling — roll dice and place on casinos with matching numbers
- Risk Management — decide when to gamble final dice for big payout
- Set Collection — ties cancel; hedge bets across casinos
- set collection/payoff — ties cancel; hedge bets across casinos
Video topics + discussion points
Quotes (from this video)
- there's no game out there that I would be happy to play it as much as this one
- it's all about money changing hands it's all about making deals and backstabbing
- this is the quintessential party game for me