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Poker Peril box art

Poker Peril

Game ID: GID0249408
Game Info
Year
2025
Players
2-4
Age
8+
Playtime
30 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

A pirate-themed poker strategy card game where players build poker-hand combinations on playmats while peril cards introduce variable rules.

Description

A pirate-themed poker strategy card game where players build poker-hand combinations on playmats while peril cards introduce variable rules.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video 2p8kzQeYo7k Stonemaier Games Discussion at 24:56 sentiment: positive
video_pk 122145 · mention_pk 351343
Stonemaier Games - Poker Peril video thumbnail
Click to watch at 24:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple concept, interesting and smart gameplay.
  • Genius design.
  • Foundational game, published out of their basement.
  • 1v1 play is highly enjoyable.
  • Satisfying strategic depth.
Cons
  • Might not feel the need to experiment with player counts beyond 1v1.
  • Limited information on multiplayer experiences.
Thematic elements
  • Cooperative poker game.
Comparison games
  • The Gang
  • Hell of a Deal
  • Marvel Snap
Mechanics (from transcript analysis)
  • Card Drafting — One by one you're picking and playing a card.
  • Poker Hands — You're each filling up those columns to make a hand a poker hand.
  • Simultaneous action selection — You're each filling up those columns to make a hand a poker hand. The thing is you can't pull you can't pick cards up. Once you play a card down, it is down.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is positively board gaming if we didn't say that already. I like to say that up front.
  • I tend to hedge a little bit where when I'm designing a game, I am hoping it does well. I'm hoping people embrace the the the gameplay, the world, whatever the game is all about, right? So that I can maybe make more more in that series or or expansions.
  • The whimsy, I think, takes the edge off of that. It's just so much fun.
  • They bring They bring so much love into the house. There's a lot of love in the house anyway, but coming home to them every day is just it makes you smile.
  • It's simple in its concept, but the way that it plays out is so interesting and so smart.
  • The fun of it is deciding what to do with the cards as you lay them out on the table, knowing that your opponent can see and is trying to beat each of those hands individually.
  • If I'm having such a great time as this is a two-player game, I'll just I'll just ride with that, right? I'll just go with that.
References (from this video)
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