Back from the dead and better than ever! Run Fight or Die: Reloaded is a revamped and refreshed edition of the Richard Launius game Run Fight or Die.
In the game, you play a hero trying to survive wave after wave of zombies coming straight for you! You play as a unique character with your own character traits including a minor, major and super combo. You'll need them to fight off the zombies move closer to you every round. You run from location to location, searching for weapons and survivors in a desperate attempt to stay alive. Survivors may bring new skills to help you in your desperate fight for survival, or in some cases, new challenges to overcome. You'll also need them along if you want to win as every survivor provides you victory points.
This streamlined version removes several decks from the original game, including the Fleeing deck and Event deck. Players rolls six dice instead of five and there are now different combos to mitigate against tough zombie-filled rolls. Additionally, players can now use followers to soak damage coming in from zombies.
The game ends either when one player dies, the Town Line comes out of the locations deck, or when the Mutant Zombie has been put down once and for all. Whoever has the most leadership points among surviving players wins.
Run, Fight, or Die: Reloaded is a frantic first person experience for 1 to 4 players (will play up to 6 with the 5/6 player expansion).
- Good game.
- Really good.
- Really enjoy this game.
- Really, really, really fun.
- Doesn't take itself seriously.
- Interesting and fun.
- Great decision-making.
- Zombie killing
- Street with zombies
- Players take on roles of archetypal characters from a B-movie zombie movie.
- King of Tokyo
- Bang the Dice Game
Mechanics (from transcript analysis)
- Combat — Zombie killing time.
- Dice Rolling — You're rolling these dice. you're trying to get different combinations.
- Push Your Luck — You have a couple of rerolls that you can use on your turn. You can save some dice, reroll the others, and and continue to do that until you have the the roll that you want to keep.
- Variable player powers — You each start with variable player powers because you all are one of the tropish uh people in a um uh you know a be movie zombie movie.
Video topics + discussion points
Quotes (from this video)
- Star Wars: The Clone Wars.
- I really do enjoy the way this game works.
- I love the pandemic system that's used.
- It's it's almost become like a a household uh name at this point, right? As far as board games are concerned, it's that good of a system.
- Vindication is a great game where you're whatever your whatever your starting story is. You're thrown off of a ship, you're kicked overboard, you're thrown out of a plane, it doesn't matter. You end up on this island and you're there to vindic vindicate yourself by collecting cubes, turning them into other cubes, exploring this island, buying pets, um you know, getting new modes of transportation.
- I don't know how to explain vindication. It is such a cool little game. Not a cool little game, it's a cool big game.
- Vindication's a fantastic game. It really is.
- Um, I just don't want to play it anymore until I get to play Vestage. though.
- And then you're like, "Oh, I'm just pushing cubes around the board. OH, THAT'S NOT FUN AT ALL."
- having Scythe in this list and Vindication in this list, dungeon pets in this list,
References (from this video)
- Lightest game on the list
- A lot of fun
- Neat, fun, entertaining
- Rescuing people can be a pain and attract more zombies
- zombies
- Run Fighter Die
- Yahtzee
- King of Tokyo
Mechanics (from transcript analysis)
- Dice Rolling — You're just chucking dice. You're rolling dice to see what you get.
- Rescue mechanic — You're going to rescue people. Sometimes, rescuing people is a pain in the neck.
- Set Collection — You're rolling dice to see what you get.
Video topics + discussion points
Quotes (from this video)
- There was a time where we thought, 'Oh, there's so many zombie games.' And of course there was.
- Zombies are a very easy mechanism to put into a board game cuz the bad guys will move slowly towards you or run fast towards you, whatever.
- Zombies are predictable, they don't have brains, they're trying to eat them, and so they're coming towards you and it just makes it an easier game mechanism.
- Frankly, in the past several years, the number of zombie games has gone down considerably.
- It is a neat way to get rid of that alpha gamer where someone a quarterback or telling everyone what to do.
- At the end of the day, your biggest enemies are the other humans.
- You're just chucking dice. So, this is kind of like mixing a Yahtzee type game or King of Tokyo with zombies.
- This is one of the meanest games out there.
- This is my favorite of all the Zombicides, which I know that I'm in a minority.
References (from this video)
- streamlined version with new combos
- added followers to soak damage
- some deck removal reduces variety for veteran players
- survival against waves of undead
- zombie apocalypse scenario with a team of heroes
- cooperative action with tactical dice play
Mechanics (from transcript analysis)
- character_abilities — Each hero has unique traits
- Cooperative Game — Players work together to survive
- cooperative_play — Players work together to survive
- deck_reduction — Fewer decks for a streamlined experience
- Dice Rolling — Roll dice to determine outcomes against zombies
- dice_rolling — Roll dice to determine outcomes against zombies
Video topics + discussion points
Quotes (from this video)
- it's like the matrix the only way to understand it is to experience it for yourself
- what does that mean
- stay alive period get harder
- the social train is a new type of social network, and it's also an actual locomotive
- dragons who live inside of an active volcano what do they eat unsuspecting samurai