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Solarius Mission box art

Solarius Mission

Game ID: GID0293206
Game Info
Year
2016
Collection
Ratings
Creator Score
Mechanic profile
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Vibe profile
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Description

In the distant future, the home planet is overpopulated and riots loom. The only solution seems to be to advance into space and to settle planets. Several technically advanced nations emphatically try to put this into practice.

Under the name of Solarius Mission they begin a project to explore other planets, build space stations and conduct interplanetary trade. Who is able to use the technical means available and to fulfill the vital Solarius Mission?

With their space ship, the players explore far away planets, develop new technologies with their tech dice, and send settlers into space. They try to prevent space contamination.

Solarius Mission is a very eclectic game – it is important to think ahead and to optimize the personal strategy. Who acts especially prudent, who will win in the end?

Solarius Mission is a tactical and strategic civilization game in a pulp science-fiction setting, with a dice-draft, dice manipulation, and resource-management mechanism. It can best be described as a mid-weight euro-style game.

Description

In the distant future, the home planet is overpopulated and riots loom. The only solution seems to be to advance into space and to settle planets. Several technically advanced nations emphatically try to put this into practice.

Under the name of Solarius Mission they begin a project to explore other planets, build space stations and conduct interplanetary trade. Who is able to use the technical means available and to fulfill the vital Solarius Mission?

With their space ship, the players explore far away planets, develop new technologies with their tech dice, and send settlers into space. They try to prevent space contamination.

Solarius Mission is a very eclectic game – it is important to think ahead and to optimize the personal strategy. Who acts especially prudent, who will win in the end?

Solarius Mission is a tactical and strategic civilization game in a pulp science-fiction setting, with a dice-draft, dice manipulation, and resource-management mechanism. It can best be described as a mid-weight euro-style game.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 3 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video 37bYT6jrXmQ Getting Games Discussion at 12:18 sentiment: positive
video_pk 92110 · mention_pk 247329
Getting Games - Solarius Mission video thumbnail
Click to watch at 12:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great dice draft mechanic
  • works well as a two-player game
  • space exploration vibe
Cons
  • rules explanation can be frustrating at first
  • long play time
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the bones of this game the stuff that's going on is so cool and so I'm looking forward to playing this one some more
  • it's evolving game State as you play game to game it's sort of like a legacy style thing going on but you're not permanently altering the game
  • this is a quick game
References (from this video)
No references stored for this video.
Video i7hhZ3Q09MI Heavy Cardboard Interview at 1:15:20 sentiment: positive
video_pk 6597 · mention_pk 102020
Heavy Cardboard - Solarius Mission video thumbnail
Click to watch at 1:15:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic ambition
  • notable design ambition and experimentation
Cons
  • rule clarity and documentation can be variable
  • experimental nature may deter some players
Thematic elements
  • exploration and moral choices
  • historical exploration with a focus on space and colonial-era ethics
  • historical strategy with ethical dimensions
Comparison games
  • Arkwright
  • Colonialism
Mechanics (from transcript analysis)
  • card play with rules editing — cards drive actions, with evolving rules dictated by playtesting.
  • variable scoring — scoring based on dynamic objectives per session.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "There is a golden age of gaming for every taste; the challenge is standing out as a publisher."
  • "A game needs a soul; polish should not erase character or narrative voice."
  • "Gateway games can turn people away from the hobby if they imply other games are beyond reach."
  • "Rulebooks are the first impression; getting them right matters more than most other components."
  • "The journey matters more than simply harvesting victory points."
References (from this video)
No references stored for this video.
Video 1uiGB3w5Gqk The Dice Tower Top List at 1:24 sentiment: positive
video_pk 4147 · mention_pk 93015
The Dice Tower - Solarius Mission video thumbnail
Click to watch at 1:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Huge variety of actions
  • deep economy and strategic depth
Cons
  • Complex to teach
  • heavy analysis required
Thematic elements
  • Exploration, colonization, and trade across the galaxy
  • Pulp sci-fi universe; spacefaring civilizations
  • Dense economy with many moving parts
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — Draft dice to allocate actions and resources.
  • Resource Management — Tight economy with many resources and needs.
  • Tech progression — Techtory advancement and mission completions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • deliciously confrontational game with everything out in the open, no hidden information.
  • you only have 16 actions for the entire game
  • There are two ways you can go in the game. You can stay a merchant for the entire game, and there are definitely some advantages for that, like there's a lot of income, but you can also decide to become a monk
  • the action selection progress
  • this is the most player interactive game I have in my list, and it is mean, but so much fun
  • I love the aliens; at the beginning of the game, there are random aliens placed on the board face down
  • you don't roll your dice. You set them to whatever numbers you want
References (from this video)
No references stored for this video.
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