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Southern Rails box art

Southern Rails

Game ID: GID0294922
Game Info
Year
2015
Collection
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Description

Southern Rails is played on a map of the southeast United States and is similar in style to many of the stock-based, cube-rail games released by Winsome Games since 2007.

During set up, players spend two rounds selecting stocks from two of the six available companies, then the game begins.

Each turn, a player must place a track cube for one of the companies in which they have stock. The first cube of a company can be placed on any hex, while each subsequent cube for that company must be placed adjacent to another of the same color. Hexes (other than Atlanta) can have 1-3 cubes placed on them, and when a cube is placed in a city — with cities coming in four colors — that railroad's revenue increases by $1-4 depending on the color of the city.

When the tenth cube of a company is placed, railroads earn points based on certain criteria — highest revenue, fewest shares owned, most cubes on the map, and most cities of a color in its network — with ties resulting in no points being awarded for a category. (If, for example, both the purple and black railroads have the most red cities in their networks, then no railroad scores the points for having the most red cities in its network.) Each player then scores points equal to the points scored by the railroads in which they have stock.

Player order is then reassigned, and players get to select an additional stock after which they again take turns placing cubes on the board. After the fourth scoring round, the game ends and whoever has the most points wins.

Description

Southern Rails is played on a map of the southeast United States and is similar in style to many of the stock-based, cube-rail games released by Winsome Games since 2007.

During set up, players spend two rounds selecting stocks from two of the six available companies, then the game begins.

Each turn, a player must place a track cube for one of the companies in which they have stock. The first cube of a company can be placed on any hex, while each subsequent cube for that company must be placed adjacent to another of the same color. Hexes (other than Atlanta) can have 1-3 cubes placed on them, and when a cube is placed in a city — with cities coming in four colors — that railroad's revenue increases by $1-4 depending on the color of the city.

When the tenth cube of a company is placed, railroads earn points based on certain criteria — highest revenue, fewest shares owned, most cubes on the map, and most cities of a color in its network — with ties resulting in no points being awarded for a category. (If, for example, both the purple and black railroads have the most red cities in their networks, then no railroad scores the points for having the most red cities in its network.) Each player then scores points equal to the points scored by the railroads in which they have stock.

Player order is then reassigned, and players get to select an additional stock after which they again take turns placing cubes on the board. After the fourth scoring round, the game ends and whoever has the most points wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 0 · neu 0 · neg 1
Mentions per page
Showing 1–3 of 3
Video hvmNxMj8vMk Getting Games Discussion at 11:33 sentiment: negative
video_pk 90461 · mention_pk 293402
Getting Games - Southern Rails video thumbnail
Click to watch at 11:33 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I appreciate the enormous outpouring of support that came through
  • the light at the end of the tunnel being so big of playing board games with people in person
References (from this video)
No references stored for this video.
Video Brjz8khzww8 Rolling Dice & Taking Names Discussion at 43:35 sentiment: positive
video_pk 90504 · mention_pk 284055
Rolling Dice & Taking Names - Southern Rails video thumbnail
Click to watch at 43:35 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Good entry-level game
  • Fast-paced
  • Simple concepts
  • Engaging strategy through majority control
Cons
  • May be too simple for experienced train game players
Thematic elements
  • Trains
  • Southern United States
Comparison games
  • Transamerica
  • Northern Pacific
  • Golf Mobile
  • Railways of the World
  • City of the Big Shoulders
  • Paris Connection
  • Ride the Rails
Mechanics (from transcript analysis)
  • Area Majority — Players compete for majorities in specific train lines, which impacts victory points.
  • Drafting — Players draft stock cards at the beginning of turns.
  • Route Building — Players build train rails across a map of the southern United States.
  • Set Collection — Collecting sets of items or achieving specific goals can lead to victory points.
  • Stock Holding — Players draft and own stocks, influencing gameplay and scoring based on their investments.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Southern rails is a fast playing game for three to five players in the tradition of simple but engaging rail games like transamerica and northern pacific
  • it is a train game well it's not a pickup and delivery train game it is a stock game
  • The initiative which is a cooperative deduction game
  • this is a narrative game that you're basically going to play through just once it's just kind of a one and done
  • Murder at the oakdale club you probably weren't very excited about it oh yeah you don't remember i said oh i i stink at these games
  • we are the key to solving these murders
  • excavation earth excavation earth excavation but the reason why i kept thinking evacuation is because nobody's on earth anymore we've evacuated it
  • how much programming ahead do i have to do because these multi-use cards will determine which actions you take
  • i typically like market games but in the games that we played i was always really struggling to get the right card that i wanted
References (from this video)
No references stored for this video.
Video l19C2U_sq_Q Getting Games Discussion at 13:53 sentiment: positive
video_pk 10589 · mention_pk 31194
Getting Games - Southern Rails video thumbnail
Click to watch at 13:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Rail transport
  • Railway network expansion in the South
  • Abstract
Comparison games
  • Trans-Siberian Railroad
Mechanics (from transcript analysis)
  • unknown — Cube rails mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am really looking for feedback from people because this is something very new
  • Cube rails games have kind of grabbed a hold of my brain in a really interesting way
  • Trans-Siberian Railroad is a wacky game
  • I am in the throes of infatuation with this new genre of gaming
  • I would really appreciate you considering that
References (from this video)
No references stored for this video.
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